Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 22:41:35 // Halloween2019/Abominations Player: Kiks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (879) 879 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3289 Bonus ------- None Cogmind --------- Core Integrity 111/700 Matter 189/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Compact Battery Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 37 | 7 11 1 10 8 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 6 . 4 . Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 4 . 4 . Hover . | . . . . . Flight 2 | . 2 . . . Utility 8 | 2 1 . 4 1 Device 3 | 2 1 . . . Storage 1 | . . . . 1 Processor 3 | . . . 3 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 1 2 6 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 6 | . 2 . 2 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 2 4 12 Power 2 | . . . 1 1 Propulsion 7 | . 1 . 2 4 Utility 5 | . 1 . 1 3 Weapon 6 | . . 2 . 4 Highest Loss Streak 7 | . 2 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 84 65 45 74 Engine 6 | . 14 11 2 4 Wheel 15 | . 23 . 4 21 Flight 3 | . . 22 4 . Device 5 | . 17 11 . . Storage 2 | . . . . 5 Processor 12 | . . . 16 21 Hackware 3 | . . . 4 6 Energy Cannon 2 | . . . . 4 Ballistic Gun 8 | . 21 15 9 . Ballistic Cannon 4 | . 7 5 2 5 Naked Turns . | . . . . . Heaviest Build 16 | 7 8 8 8 16 Greatest Support 40 | 26 26 8 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 Average Carried 4 | 3 4 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 2 3 5 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 813 | 227 182 121 157 126 Remotely . | . . . . . Salvage Created 697 | 75 235 120 104 163 Parts 44 | 6 16 8 8 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . 7 3 1 3 Guns 5 | . 3 2 . . Cannons 7 | . 4 1 1 1 AOE 2 | . . . . 2 Classes Destroyed 7 | 2 3 . 2 . Worker 3 | . 1 . 1 1 Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Recycler 2 | 1 . . . 1 Operator 1 | . . . 1 . Grunt 4 | . 4 . . . Abomination 10 | . 3 3 1 3 Best Kill Streak 4 | 2 4 2 2 2 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2019 | . 324 225 232 1238 Core 751 | . 97 30 35 589 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 61 92 93 . Volleys Fired 89 | 4 26 12 14 33 Largest 2 | 2 2 2 2 2 Hottest 113 | 40 55 55 67 113 Shots Fired 153 | 8 52 24 23 46 Gun 84 | 8 39 16 14 7 Cannon 58 | . 13 8 9 28 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 127 | 8 52 24 23 20 Thermal 7 | . . . . 7 Explosive 11 | . . . . 11 Electromagnetic 8 | . . . . 8 Robot Hit Streak 26 | 2 7 8 13 26 Robot Miss Streak 4 | 1 4 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | 6 33 21 20 41 Core Hits 52 | 3 17 7 6 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2332 | 55 356 263 356 1302 Guns 801 | 55 197 144 185 220 Cannons 871 | . 159 119 171 422 Explosions 660 | . . . . 660 Melee . | . . . . . Ramming . | . . . . . Kinetic 1390 | 55 356 263 356 360 Thermal 220 | . . . . 220 Explosive 660 | . . . . 660 Electromagnetic 62 | . . . . 62 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 101 | . . . 2 99 Projectiles 18 | . . . 2 16 Explosions 83 | . . . . 83 Melee . | . . . . . Knockbacks 9 | . 4 1 . 4 Impact . | . . . . . Kinetic 8 | . 3 1 . 4 Secondary 1 | . 1 . . . Self-Inflicted Damage 143 | . . . . 143 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 194 | . 46 42 . 194 Average Temperature 37 | . 21 17 . 52 Received Heat Transfer 406 | . 90 81 36 199 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 140 | . . . . 140 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 100 | 10 100 78 37 55 Initial 42 | . 6 42 32 7 Average 19 | 3 29 55 14 8 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . 2 3 3 18 Investigation 6 | . 2 2 . 2 Extermination . | . . . . . Reinforcement 8 | . . 1 1 6 Assault 6 | . . . 1 5 Garrison 6 | . . . 1 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . . 2 8 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 7 11 2 6 Peak Tracking Total 7 | . 3 7 1 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn . | . . . . . Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 1 3 3 2 Terminals 9 | . 1 3 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 2 8 7 4 Successful 11 | . 1 4 4 2 Failed 10 | . 1 4 3 2 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 19 | . 2 6 7 4 Terminals 21 | . 2 8 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Level Access Points 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 3 3 2 Terminals 9 | . 1 3 3 2 Botnet 9 | . 1 3 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 2 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . 3 2 Machine Destruction 5 | . . . 3 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 6 | . . . . 6 Largest Group 6 | . . . . 6 Highest-Rated Group 186 | . . . . 186 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 98 | . . . . 98 Total Damage 1312 | . . . . 1312 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1082 | 70 241 118 225 428 Spaces Moved 1142 | 54 159 210 302 417 Core 276 | 9 . . 182 85 Treads . | . . . . . Legs . | . . . . . Wheels 572 | 45 158 . 37 332 Hover . | . . . . . Flight 294 | . 1 210 83 . Fastest Speed 37 | 50 37 37 37 50 Average Speed 65 | 82 91 37 50 77 Slowest Speed 120 | 90 100 37 120 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 35 42 37 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . 1 15 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1311 | 69 211 226 335 470 Wait 15 | . 2 4 2 7 Move 1135 | 53 157 207 301 417 Hop 1 | . . 1 . . Pick Up 16 | 5 4 1 5 1 Fast Attach 25 | 7 5 1 8 4 Attach 8 | . 2 . 2 4 Detach 2 | . . . 1 1 Swap 4 | . 4 . . . Drop 16 | . 11 . 2 3 Fire 89 | 4 26 12 14 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 400 | -9/Materials | Discovered new exit (range 16) 401 | -9/Materials | Identified exit to Materials 424 | -9/Materials | Discovered new exit (range 7) 430 | -9/Materials | Entered another Materials area 430 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 456 | -8/Materials | Garrison activated, responded to threat 526 | -8/Materials | Lost 3 parts (1p2n) 554 | -8/Materials | Identified exit to Factory 655 | -8/Materials | Entered Factory 655 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 877 | -7/Factory | Garrison activated, responded to threat 915 | -7/Factory | Build established: Scavenger-Mutant 971 | -7/Factory | Garrison activated, responded to threat 1002 | -7/Factory | Lost 7 parts (1p4n2w) 1020 | -7/Factory | Core integrity fell below 50% 1034 | -7/Factory | Garrison activated, responded to threat 1060 | -7/Factory | Lost 5 parts (3u2w) 1071 | -7/Factory | Core integrity fell below 20% 1083 | -7/Factory | Self-destructed Last Messages --------------- 01029_ Destroyed Wheel. 01029_ Mni. Grenade Launcher destroyed. 01034_ Minor Abomination destroyed. 01034_ ALERT: Activating Garrison Access F003. 01038_ Parts repaired by Paradox Anomaly. 01045_ Acquired 7 matter. 01046_ ALERT: Alarm triggered, dispatching investigation squad. 01051_ Acquired 19 matter. 01052_ Slug penetrates Fire Anomaly. 01054_ Penetrated by Slug. 01055_ Zapped by an electromagnetic arc from EM Anomaly. 01058_ Frozen by Ice Anomaly. 01064_ Acquired 30 matter. 01070_ Penetrated by Slug. 01071_ ALERT: Dispatching additional forces to engage threats. 01073_ Slug penetrates Wall. 01073_ Minor Abomination Med. Matter Pod blasted off. 01080_ Lesser Abomination spits out Com. Wheel. 01080_ Lesser Abomination feeds off Hungry Anomaly, taking Wheel. 01080_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ??# | | ?????????????????????????????????? ??# | | ?????????????????????????????????? % ??# | | ?????????????????????????????? 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" ???????? | | ??????????????????????????????????????" ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 18 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanTitaniumDrive Manual? 0 Play Time 00:17:15 Cumulative 108.3 hours Start 2022.04.24 @ 22:28:29 End 2022.04.24 @ 22:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 69 Rogue 30 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4b0c4f-16f9-4bc0-8a55-9b968053b3ed