Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.20 @ 09:41:27 Player: E Sleek Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (123) 123 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 548 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 249/250 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Small Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink ECM Suite > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Light Armor Plating [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 4 | . 3 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power . | . . . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 87 49 Engine 14 | . 14 14 Leg 25 | . 26 . Device 12 | . 12 14 Storage 2 | . 2 . Processor 8 | . 8 14 Protection 2 | . 2 . Energy Gun 17 | . 18 . Naked Turns . | . . . Heaviest Build 16 | 14 16 7 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 1 5 4 Average Carried 3 | . 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 334 | 259 56 19 Remotely . | . . . Salvage Created 129 | . 111 18 Parts 14 | . 11 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . 2 1 Guns 3 | . 2 1 Classes Destroyed 3 | . 2 1 Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 2 | . 2 . Best Kill Streak 2 | . 2 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 741 | . 621 120 Core 253 | . 175 78 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 26 4 Largest 2 | . 2 1 Hottest 90 | . 90 20 Shots Fired 42 | . 38 4 Gun 42 | . 38 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 26 | . 26 . Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 6 | . 6 3 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 23 3 Core Hits 15 | . 14 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 343 | . 316 27 Guns 323 | . 296 27 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 20 | . 20 . Kinetic 27 | . . 27 Thermal 236 | . 236 . Explosive . | . . . Electromagnetic 60 | . 60 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 12 | . 12 . Kicked 9 | . 9 . Crushed . | . . . Highest Temperature 394 | . 394 . Average Temperature 125 | . 125 . Received Heat Transfer 372 | . 372 . Effects 3 | . 3 . Shutdowns 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 851 | . 851 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 174 | . 174 . Initial . | . . . Average 47 | . 53 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 703 | 62 626 15 Spaces Moved 374 | 39 329 6 Core 29 | 3 20 6 Treads . | . . . Legs 345 | 36 309 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 120 | 134 118 108 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 40 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 578 | 45 521 12 Wait 143 | . 143 . Move 372 | 38 328 6 Hop . | . . . Pick Up 1 | 1 . . Fast Attach 13 | 6 6 1 Attach 1 | . . 1 Detach 4 | . 4 . Swap 1 | . 1 . Drop 1 | . 1 . Fire 30 | . 26 4 Melee . | . . . Ram 3 | . 3 . Kick 9 | . 9 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 546 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Entered Mines 694 | -10/Mines | Core integrity fell below 20% 700 | -10/Mines | Lost 4 parts (2n1u1w) 704 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00306_ Acquired Signal Interpreter. 00308_ Acquired 10 matter. 00311_ Acquired Sensor Array. 00312_ Acquired 10 matter. 00322_ K-01 Serf collects debris. 00332_ EXIT=FOUND 00641_ Aluminum Leg destroyed. 00653_ Med. Laser destroyed. 00654_ Kicked G-47 Trooper. 00665_ Aluminum Leg destroyed. 00665_ Slammed into G-47 Trooper. 00668_ Destabilizing: System corrupted (+2). 00669_ Lgt. Armor Plating destroyed. 00688_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 00690_ S-10 Pest destroyed. 00695_ Acquired Lgt. Assault Rifle. 00699_ Acquired 19 matter. 00704_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???##??????????x????????????????? | | ??## ##?????????????????????????? | | ??# #?????????x???????????????? | | ??# ##????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# ##???????????????????????? | | ??# ##??????????????????????? | | ??# ##?????????????????????? | | ??# #####?????????????????? | | ??# s #?????????????????? | | ??## @ #?????????????????? | | ???####*% ### #?????????????????? | | ??????##=##???#?????????????????? | | ???????###??????????????????????? | | ??????????x?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????x????????x?x????????????????? | | ???????x????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneVisualTrap Manual? 0 Play Time 00:06:59 Cumulative 7.1 hours Start 2022.08.20 @ 09:34:35 End 2022.08.20 @ 09:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d78d58c7-71f8-4b37-a219-612bade03fc9