Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 18:57:07 Player: Dysiode Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3319) 3319 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 9395 Bonus ------- High Alert Combat Kills 422 Aligned with FarCom 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 170/170 System Corruption 63% Temperature Cool (0) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Matter Compressor (166) Structural Scanner Quantum Capacitor Transmission Jammer Advanced Hacking Suite Improved Component Analysis Suite AWS/Thermal Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Core Shielding > --- WEAPON ----------- HERF Cannon Heavy Disruptor Cannon Latent Energy Streamer > --- INVENTORY -------- Matter Compressor Structural Scanner Transmission Jammer Hardened Heavy Armor Plating Advanced Hacking Suite Improved Component Analysis Suite Wave Gun AWS/Thermal Railgun Improved Remote Datajack [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Latent Energy Streamer Ballistic Gun Railgun Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . . 1 . 1 Utility 6 | . . 1 . . . 1 1 1 1 1 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 131 | 6 3 6 7 3 1 12 14 3 15 61 Power 13 | 1 . 1 1 . . 1 5 . 1 3 Engine 9 | 1 . 1 1 . . 1 5 . . . Core 3 | . . . . . . . . . 1 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | 2 . 2 1 . . 3 . 2 . 15 Treads 3 | . . . . . . . . . . 3 Leg 19 | 2 . 2 1 . . 3 . 2 . 9 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . 1 Utility 40 | 1 3 1 . 1 1 3 4 1 6 19 Device 23 | . 1 . . 1 . 1 1 . 5 14 Storage 6 | 1 2 . . . . 1 . . . 2 Processor 4 | . . 1 . . 1 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . . . 3 1 . 3 Artifact . | . . . . . . . . . . . Weapon 53 | 2 . 2 5 2 . 5 5 . 8 24 Energy Gun 14 | 1 . . . 1 . . 2 . 2 8 Energy Cannon 20 | . . 1 1 1 . 4 2 . 4 7 Ballistic Gun 5 | 1 . 1 1 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . 3 . . 1 . . 2 4 Special Weapon 3 | . . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 . . . 1 Parts Lost 43 | . . . 2 . . 1 . . . 40 Power 4 | . . . 1 . . . . . . 3 Propulsion 14 | . . . . . . 1 . . . 13 Utility 8 | . . . 1 . . . . . . 7 Weapon 17 | . . . . . . . . . . 17 Highest Loss Streak 10 | . . . 1 . . 1 . . . 10 Average Slot Usage (%) 89 | . 96 100 86 88 88 87 90 93 96 81 Engine 7 | . 14 11 7 11 11 9 14 13 8 . Core 2 | . . . . . . . . . 2 7 Leg 24 | . 28 33 33 33 33 24 23 26 23 16 Device 10 | . 10 11 2 6 11 9 7 13 14 10 Storage 8 | . 15 11 11 11 11 9 7 6 5 6 Processor 12 | . . 11 11 11 11 17 15 13 12 15 Protection 2 | . . . . . . . 5 6 5 4 Energy Gun 6 | . 14 3 . 6 11 9 10 6 7 4 Energy Cannon 6 | . . 7 9 4 . 9 3 6 8 6 Ballistic Gun 2 | . 14 11 8 . . . . . . 2 Launcher 1 | . . . 3 4 . . . . 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 13 29 31 31 28 28 42 56 55 71 104 Greatest Support 100 | 20 20 30 30 30 30 60 60 80 80 100 Greatest Overweight (x) 20 | 2 1 1 1 . . 1 . . . 20 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 12 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 10 11 Most Carried 12 | 3 6 10 10 10 10 10 10 10 10 12 Average Carried 9 | 1 4 6 10 9 10 9 9 8 9 10 Final Capacity 12 | 6 10 10 10 10 10 10 10 10 10 12 Final Carried 10 | 1 6 10 10 10 10 10 10 9 10 10 Class Distribution -------------------- 51% | Mutant 20% | Skirmisher 15% | Scavenger-Mutant 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2938 | 260 87 38 223 465 10 15 176 40 430 1194 Remotely . | . . . . . . . . . . . Salvage Created 3276 | . 179 169 253 . 52 213 412 64 337 1597 Parts 181 | . 11 13 14 . 4 16 19 6 20 78 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 70 | . 2 5 9 . 4 6 6 3 7 28 Guns 33 | . 2 3 1 . 4 3 5 . 3 12 Cannons 13 | . . 2 3 . . . 1 3 3 1 AOE 20 | . . . 5 . . 2 . . 1 12 Classes Destroyed 14 | . 2 2 2 . . 2 2 . 1 3 Worker 2 | . . . . . . . . . . 2 Builder 3 | . . . . . . . . . 1 2 Tunneler 2 | . . . 1 . . . . . . 1 Recycler 2 | . . . 1 . . . 1 . . . Operator 1 | . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 8 | . 2 1 . . . 1 1 . 2 1 Swarmer 32 | . . 2 6 . 4 3 2 3 4 8 Grunt 18 | . 2 3 3 . . . . . . 10 Brawler 2 | . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 8 | . . . . . . 1 2 . 1 4 Hunter 2 | . . . . . . 2 . . . . Programmer 7 | . . . . . . . 1 . 2 4 Best Kill Streak 7 | . 3 2 5 . 4 3 2 2 5 7 Combat Bots Only 4 | . 2 2 3 . 4 3 2 2 4 4 Max Kills in Single Turn 7 | . 1 1 2 . 1 2 1 1 3 7 Gunslinging 1 | . . . . . . . . . . 1 Exploded 4 | . . . 2 . . 2 . . 1 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 7780 | . 137 142 384 . 44 129 183 326 264 6171 Core 1376 | . 10 40 82 . 18 . 23 31 16 1156 Absorbed by Shields 106 | . . . . . . . . . 6 100 Core Remaining (%) 93 | 100 96 . . . 65 100 96 96 98 . Volleys Fired 223 | . 19 19 32 . . 4 18 10 22 99 Largest 4 | . 2 2 2 . . 1 1 1 4 4 Hottest 287 | . 60 91 98 . . 65 80 65 287 279 Shots Fired 428 | . 38 37 51 . 9 22 31 10 55 175 Gun 245 | . 38 19 24 . 9 18 18 . 22 97 Cannon 158 | . . 18 22 . . 4 10 10 32 62 Launcher 20 | . . . 5 . . . . . 1 14 Special 5 | . . . . . . . 3 . . 2 Kinetic 105 | . 19 19 24 . . . . . . 43 Thermal 197 | . . 18 22 . 9 21 28 10 48 41 Explosive 13 | . . . 5 . . . . . 1 7 Electromagnetic 108 | . 19 . . . . 1 . . 6 82 Robot Hit Streak 18 | . 7 6 4 . 6 10 18 2 8 13 Robot Miss Streak 5 | . 2 3 4 . 2 1 2 5 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Capacitor 12 | . . . . . . . . . . 12 Autonomous 51 | . . . . . 9 18 13 . 11 . Shots Hit Robots 255 | . 20 23 26 . 7 20 24 3 27 105 Core Hits 164 | . 7 8 14 . 4 7 14 3 14 93 Critical Hits 3 | . . . . . . . 1 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9531 | . 254 331 808 . 233 768 695 108 932 5402 Guns 3523 | . 254 159 125 . 233 486 486 . 438 1342 Cannons 1951 | . . 166 244 . . 91 209 108 360 773 Explosions 4051 | . . . 439 . . 191 . . 134 3287 Melee . | . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . Kinetic 995 | . 95 159 125 . . . . . . 616 Thermal 4009 | . . 166 244 . 233 570 695 108 752 1241 Explosive 1364 | . . . 439 . . . . . 134 791 Electromagnetic 3157 | . 159 . . . . 198 . . 46 2754 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 62 | . . . . . . 3 . . 2 62 Average Corruption 22 | . . . . . . 3 . . 1 25 Corruption Purged 3 | . . . . . . . . . 3 . Effects 122 | . . . . . . 2 . . 2 118 Message Errors 16 | . . . . . . 1 . . 1 14 Matter Fused 20 | . . . . . . . . . . 20 Heat Flow Errors 11 | . . . . . . 1 . . . 10 Energy Discharges 7 | . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . 9 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . 13 Targeting Errors 33 | . . . . . . . . . 1 32 Weapon Failures 8 | . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 399 | . . 13 35 . . 25 . . 13 313 Projectiles 116 | . . 13 19 . . 25 . . 13 46 Explosions 283 | . . . 16 . . . . . . 267 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 381 | . . 3 45 . . . . . . 333 Shots 12 | . . . 2 . . . . . . 10 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 852 | . 42 138 99 . . 234 166 78 435 852 Average Temperature 120 | . 19 38 39 . . 68 55 35 136 179 Received Heat Transfer 710 | . 78 51 60 . . 9 42 36 8 426 Effects 23 | . . . . . . 2 . . 2 19 Shutdowns 7 | . . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . 2 1 Interference 7 | . . . . . . 2 . . . 5 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 10 | . . . . . . 2 . . . 8 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 14 | . . 1 . . 1 . 4 . 4 4 Heat Transferred 5246 | . . 296 444 . 296 740 1003 148 903 1416 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . 3 Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 1833 | . . . . . . 157 . . . 1676 LE Corruption 35 | . . . . . . 3 . . . 32 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 881 | . 123 227 250 . 91 184 239 157 290 881 Initial 83 | . . 51 35 . . 35 83 39 76 44 Average 225 | . 69 111 128 . 30 59 146 64 177 498 Maximum Alert Level 3 | . . 1 1 . . . 1 . 1 3 Low Security (%) 62 | 100 100 75 87 . 100 100 75 100 48 19 Level 1 16 | . . 24 12 . . . 24 . 51 11 Level 2 13 | . . . . . . . . . . 43 Level 3 7 | . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 3 . . . 1 1 . 2 9 Investigation 2 | . 1 . . . . . . . . 1 Extermination 5 | . . . . . . . . . 2 3 Reinforcement 6 | . . 3 . . . 1 1 . . 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 6 | . 1 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 6 16 10 . 4 6 10 8 13 46 Peak Tracking Total 5 | . 3 5 3 . 3 3 3 4 4 5 Tactical Retreats 10 | . . 2 1 . . . . 1 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 24 | . . 1 . . . 1 . . 3 19 Max in Single Turn 3 | . . 1 . . . 1 . . 1 3 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 20 | . 5 2 . . . 2 4 1 3 3 Terminals 15 | . 5 2 . . . 2 3 1 2 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 15 6 . . . 3 6 3 5 5 Successful 18 | . 9 2 . . . 2 1 1 . 3 Failed 25 | . 6 4 . . . 1 5 2 5 2 Catastrophic 5 | . 2 . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 1 . 1 . . 2 . . . Terminals 36 | . 15 6 . . . 3 5 3 4 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 9 2 . . . 2 1 1 . . Record 2 | . 1 . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . Zone Layout 5 | . 3 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 1 . . . 2 4 1 3 1 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 32 | . . . . . . . . . . 32 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . 1 parse_system 2 | . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 18 | . . . . 2 1 1 2 . 1 11 STAY 1 | . . . . . . . . . . 1 EXPLORE 14 | . . . . 1 1 1 2 . 1 8 RETURN 3 | . . . . 1 . . . . . 2 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 15 | . . . . 1 1 1 2 . 1 9 Drone Recoveries 7 | . . . . 1 1 1 2 . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6042 | 65 386 490 261 356 379 636 542 374 809 1744 Spaces Moved 3376 | 43 221 317 127 287 297 197 365 266 489 767 Core 22 | 11 . . . . . . . . . 11 Treads 3 | . . . . . . . . . . 3 Legs 3335 | 32 221 317 127 287 297 197 365 266 489 737 Wheels . | . . . . . . . . . . . Hover 13 | . . . . . . . . . . 13 Flight 3 | . . . . . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 126 130 130 130 120 Average Speed 136 | 119 141 127 127 120 120 143 130 130 130 159 Slowest Speed 1050 | 150 150 150 150 120 120 150 130 130 130 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 40 33 28 91 50 34 19 4 18 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 24 | . . . . . . . . 1 3 20 Terrain Destroyed 347 | . . . 29 . 1 51 . 3 18 245 Melee . | . . . . . . . . . . . Projectile 37 | . . . . . 1 1 . 3 14 18 AOE 310 | . . . 29 . . 50 . . 4 227 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 4473 | 57 254 365 173 300 319 546 415 285 623 1136 Wait 595 | . 6 14 7 1 22 320 7 5 74 139 Move 3366 | 42 220 316 126 286 296 196 364 265 488 767 Hop . | . . . . . . . . . . . Pick Up 90 | 8 6 7 . 4 . 7 3 1 13 41 Fast Attach 17 | . . . 1 2 . 1 3 . 1 9 Attach 60 | 6 1 2 . . . 2 1 3 6 39 Detach 6 | . . . . . . . 1 1 . 4 Swap 54 | . 2 4 6 1 1 9 10 . 8 13 Drop 56 | 1 . 2 1 6 . 7 8 . 11 20 Fire 223 | . 19 19 32 . . 4 18 10 22 99 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Discovered new exit (range 8) 888 | -9/Materials | Discovered new exit (range 15) 942 | -9/Materials | Entered Mines 1197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1197 | -9/Mines | Discovered new exit (range 5) 1201 | -9/Mines | Identified exit to Exiles 1203 | -9/Mines | Entered Exiles 1220 | -9/Exiles | Discovered new exit (range 15) 1235 | -9/Exiles | Met 8R-AWN 1254 | -9/Exiles | Met EX-HEX 1292 | -9/Exiles | Met EX-BIN 1309 | -9/Exiles | Aligned with FarCom system 1310 | -9/Exiles | Given EX-Vault access code 1338 | -9/Exiles | Opened EX-Vault 1344 | -9/Exiles | Found Prototype Device 1344 | -9/Exiles | Identified Supersonic Drone Bay 1350 | -9/Exiles | Discovered new exit (range 56) 1354 | -9/Exiles | Found Prototype Energy Cannon 1355 | -9/Exiles | Identified Latent Energy Streamer 1359 | -9/Exiles | Found Prototype Energy Gun 1359 | -9/Exiles | Identified AWS/Thermal 1394 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1428 | -9/Exiles | Met EX-DEC 1509 | -9/Exiles | Build established: Scavenger-Mutant 1556 | -9/Exiles | Identified exit to Mines 1559 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Thermal, Latent Energy Streamer 1559 | -9/Exiles | Entered Mines 1821 | -8/Mines | Discovered new exit (range 32) 1899 | -8/Mines | Build established: Mutant 1937 | -8/Mines | Identified exit to Materials 1938 | -8/Mines | Entered Materials 1938 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2238 | -8/Materials | Build established: Skirmisher 2540 | -8/Materials | Discovered new exit (range 3) 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2576 | -7/Factory | FarCom data flow suspended 2879 | -7/Factory | Discovered new exit (range 22) 2897 | -7/Factory | Build established: Gunner 3017 | -7/Factory | Discovered new exit (range 25) 3099 | -7/Factory | Identified exit to Factory 3116 | -7/Factory | Entered another Factory area 3116 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3197 | -6/Factory | Build established: Mutant 3264 | -6/Factory | Discovered new exit (range 6) 3270 | -6/Factory | Identified exit to Factory 3490 | -6/Factory | Entered another Factory area 3490 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3723 | -5/Factory | Discovered new exit (range 29) 4255 | -5/Factory | Spotted B-75 Beast 4297 | -5/Factory | Identified exit to Factory 4299 | -5/Factory | Entered another Factory area 4299 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4647 | -4/Factory | Garrison activated, responded to threat 4776 | -4/Factory | Build established: Skirmisher 4782 | -4/Factory | Found Prototype Device 4782 | -4/Factory | Identified Exp. ECM Suite 4811 | -4/Factory | Repaired Imp. Sensor Array 4827 | -4/Factory | Garrison activated, responded to threat 4938 | -4/Factory | System corruption reached 10% 4968 | -4/Factory | Lost 10 parts (1p2n3u4w) 5400 | -4/Factory | System corruption reached 30% 5450 | -4/Factory | Lost 4 parts (2n2w) 5607 | -4/Factory | Spotted B-86 Titan 5683 | -4/Factory | Lost 4 parts (2n1u1w) 5726 | -4/Factory | Lost 3 parts (1n2w) 5846 | -4/Factory | Found Quantum Capacitor 5862 | -4/Factory | Core integrity fell below 50% 5916 | -4/Factory | Core integrity fell below 20% 5978 | -4/Factory | Lost 10 parts (2p3n2u3w) 6024 | -4/Factory | Discovered new exit (range 11) 6043 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired Antigrav System. Critical hit. Acquired Hpw. Shock Rifle. System corrupted: Hpw. Shock Rifle failed to cycle. System corrupted: Hpw. Shock Rifle targeting data glitched. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+112). Hpw. Shock Rifle destroyed. Acquired 60 matter. U-05 Engineer lays Concrete. Acquired Mic. Fission Core. Hrd. Heavy Armor Plating destroyed. Acquired Quantum Capacitor. System corrupted: Component data lost. P-70 Sage misfires. EXIT=FOUND Antigrav System destroyed. Fusion Modulator explodes. Repair Station disabled. System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# ## #?????????? | | ????????????????????# #??# #?????????? | | ????????????????????# #??# + ??????? | | ???????????#????????# #??# #??????????? | | ???????????# ######## ##### # ###??????????? | | ???????????# #????????????????????? | | ???????????#### #????????????????????? | | ??????????????# """" | #????????????????????? | | ??????????????# %""" |! ###??????????????????? | | ??????????????# %%"" | #??????????????????? | | ??????????????# % #??????????????????? | | ??????????????# = #??????????????????? | | ??????????????#+#########! #??????????????????? | | ????????????????????????# !! #??????????????????? | | ????????????????????????## #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????########## #??????###?????????? | | ????????????????# # #### #?????????? | | ????????????????# p #### ??? | | ???????????????## ; < ?? | | ???????????????#; @ ########??? | | ???????????????#; ;;####/## #?????????? | | ???????????????#; ;# ?? #? ##?????????? | | ???????????????#; ;;""" #?? #??????????? | | ???????????????#; ;#""" #??? #??????????? | | ???????????????## ;#""" #????#??????????? | | ????????????????#;;;;;;;;;#? #???????????????? | | ????????????????##### ## ##?"" #???????????????? | | ????????????????????##?# #???" #???????????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????# ???? ! +???????????????? | | ???????????????????????###?????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 5 Jamming Range 8 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Respectable Loadout System Compromised Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PowerGravityDeconstructor Manual? 0 Play Time 02:08:12 Cumulative 7.9 hours Start 2021.07.07 @ 22:34:19 End 2021.07.08 @ 18:57:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b3bd3b5-593f-4124-a670-5e66fc562766