Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 22:22:46 Player: Cog on my mind Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (3607) 3607 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 8883 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 566 Aligned with FarCom 300 Friendly Fire -389 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Hot (286) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Reflective Plating Heavy Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Autogun Improved Datajack > --- INVENTORY -------- Compact Wheel Cooling System High-capacity Matter Pod Weight Redist. System Trap Scanner Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Light Assault Rifle Improved Grenade Launcher Scythe [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 132 | 9 18 11 26 4 1 11 10 38 4 Power 11 | 1 3 2 1 . 1 . 1 2 . Engine 11 | 1 3 2 1 . 1 . 1 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 4 5 3 6 . . . 1 6 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 17 | 2 5 3 6 . . . . . 1 Hover 6 | . . . . . . . . 6 . Flight 1 | . . . . . . . 1 . . Utility 34 | 2 2 2 5 2 . 4 3 13 1 Device 18 | 1 . 2 2 . . 1 1 11 . Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 . . . . 1 1 . . Hackware 1 | . . . . . . . 1 . . Protection 10 | . . . 3 2 . 2 . 2 1 Artifact . | . . . . . . . . . . Weapon 61 | 2 8 4 14 2 . 7 5 17 2 Energy Gun 4 | 2 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 35 | . 6 3 8 1 . 5 4 6 2 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . 1 2 1 . 2 1 6 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 6 | . . . 2 . . . . 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . . . . 2 . Corrupted Parts 4 | . . 4 . . . . . . . System Corruption 27 | . . 27 . . . . . . . Parts Lost 29 | . 4 3 3 1 . 5 1 4 8 Power 3 | . 1 1 . . . . . 1 . Propulsion 9 | . 2 1 . . . . . 2 4 Utility 7 | . . . 1 1 . 3 . . 2 Weapon 10 | . 1 1 2 . . 2 1 1 2 Highest Loss Streak 8 | . 2 2 1 1 . 3 1 3 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 98 100 78 85 70 86 88 Engine 11 | . 13 13 11 11 11 11 8 9 9 Wheel 16 | . 21 27 22 22 22 22 . . . Hover 5 | . . . . . . . . 20 35 Flight 1 | . . . . . . . 8 3 . Device 10 | . 9 14 22 14 11 4 2 7 . Storage 11 | . 14 14 11 11 11 11 9 9 9 Processor 4 | . 4 . . . . 4 14 9 9 Hackware 2 | . . . . . . . 8 9 8 Protection 6 | . . . 9 18 22 14 . . . Ballistic Gun 16 | . 21 27 19 21 1 9 17 11 1 Launcher 1 | . . . . . . 9 1 2 8 Slashing Weapon 1 | . . . . . . . . 3 8 Peak Build Rating 55 | 9 9 20 21 21 21 26 53 55 41 Average Rating 23 | 5 8 9 19 20 18 22 50 45 35 On Entrance 21 | . 9 8 20 20 21 19 26 51 36 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 67 | 15 50 61 62 65 65 67 55 57 58 Greatest Support 59 | 32 32 26 24 24 24 24 56 59 32 Greatest Overweight (x) 15 | 2 14 4 2 2 2 2 . 3 15 Average Overweight (x) 1 | . 1 1 2 2 2 2 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 19 Most Carried 20 | 3 11 16 20 20 20 19 17 20 17 Average Carried 15 | 1 6 14 17 19 18 16 14 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 16 20 20 19 16 13 17 5 Class Distribution -------------------- 77% | Mutant 14% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Matter Collected 4092 | 290 428 409 833 260 . 279 227 1313 53 Remotely . | . . . . . . . . . . Salvage Created 4342 | 165 823 223 649 312 . 348 437 1373 12 Parts 284 | 12 55 26 30 21 . 33 23 82 2 Haulers Intercepted 12 | . 2 . 1 . . . 3 6 . Recyclers Shooed 5 | 1 2 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 104 | . 16 8 14 13 . 18 7 28 . Melee 1 | . . . . . . . . 1 . Guns 54 | . 14 8 8 7 . 2 4 11 . AOE 49 | . 2 . 6 6 . 16 3 16 . Classes Destroyed 17 | 2 6 . 2 2 . 2 1 2 . Worker 10 | . 3 1 1 1 . 1 1 2 . Builder 4 | . . . 1 . . . . 2 1 Tunneler 10 | 4 . 3 . 1 . 2 . . . Hauler 12 | . 2 . 1 . . . 3 6 . Recycler 10 | 1 2 . 2 . . 1 1 3 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 1 . 1 . . . . 1 . Watcher 7 | . 2 . . . . . 3 2 . Swarmer 43 | . 6 6 6 6 . 11 3 5 . Cutter 3 | . . . . . . . 3 . . Grunt 41 | . 10 2 4 5 . 5 . 15 . Brawler 2 | . . . . 1 . . . 1 . Duelist 3 | . . . . . . 1 . 2 . Protector 1 | . . . . . . . . 1 . Sentry 9 | . . . 4 . . . 1 4 . Demolisher 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 9 | 3 5 2 4 7 . 9 8 8 1 Combat Bots Only 6 | . 3 2 3 6 . 6 6 5 . Max Kills in Single Turn 5 | 1 2 1 2 4 . 5 5 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . 2 4 . 4 3 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 551 | . 77 58 88 26 . 55 44 109 94 Missed 143 | . 20 10 32 5 . 13 24 34 5 Damage Taken 5781 | . 722 463 711 363 . 609 463 1302 1148 Core 1034 | . 131 62 119 99 . 65 25 159 374 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 86 | . . . . . . . . . 86 Regen/Repaired (Parts) 166 | . 166 . . . . . . . . Core Remaining (%) 50 | 100 . 22 . . . 29 . . . Volleys Fired 372 | 10 76 46 48 27 . 40 43 76 6 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 80 | 80 80 40 48 46 . 56 46 56 50 Shots Fired 667 | 20 152 91 90 49 . 47 83 123 12 Gun 614 | 20 152 91 84 44 . 30 83 98 12 Cannon . | . . . . . . . . . . Launcher 53 | . . . 6 5 . 17 . 25 . Special . | . . . . . . . . . . Kinetic 566 | . 124 91 84 44 . 30 83 98 12 Thermal 23 | . 23 . . . . . . . . Explosive 53 | . . . 6 5 . 17 . 25 . Electromagnetic 25 | 20 5 . . . . . . . . Robot Hit Streak 32 | 7 9 5 9 11 . 5 32 8 14 Robot Miss Streak 5 | 1 5 5 5 2 . 3 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 404 | 17 86 42 54 30 . 18 55 89 13 Core Hits 266 | 6 45 21 26 21 . 37 25 85 . Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . . 1 . . Critical Strikes 8 | . 1 1 1 1 . . 1 3 . Destroy 5 | . 1 1 1 1 . . 1 . . Sever 3 | . . . . . . . . 3 . Melee Attacks 36 | . . . 5 . . . . 30 1 Impact 3 | . . . 3 . . . . . . Slashing 33 | . . . 2 . . . . 30 1 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . . 5 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10935 | 252 1121 501 1472 854 . 1587 1035 3903 210 Guns 4613 | 225 1019 501 790 410 . 165 507 847 149 Cannons . | . . . . . . . . . . Explosions 5302 | 27 102 . 580 444 . 1422 528 2199 . Melee 1020 | . . . 102 . . . . 857 61 Ramming . | . . . . . . . . . . Kinetic 4218 | . 849 501 790 410 . 165 507 847 149 Thermal 789 | 27 234 . . . . . 528 . . Explosive 4645 | . . . 580 444 . 1422 . 2199 . Electromagnetic 263 | 225 38 . . . . . . . . Impact 37 | . . . 37 . . . . . . Slashing 983 | . . . 65 . . . . 857 61 Piercing . | . . . . . . . . . . Highest Corruption 27 | . . 27 1 1 1 1 . . . Average Corruption 1 | . . 15 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . 1 1 6 3 5 . . . Message Errors 3 | . . 1 . 2 . . . . . Matter Fused 5 | . . . 1 1 1 2 . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 3 | . . . . 1 1 1 . . . Data Loss (minor) 3 | . . . . 1 1 1 . . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 597 | . 10 . 100 . . 127 270 59 31 Projectiles . | . . . . . . . . . . Explosions 466 | . 10 . 48 . . 127 270 11 . Melee 131 | . . . 52 . . . . 48 31 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 490 | . 55 . 34 . . 25 214 162 . Shots 10 | . 1 . 1 . . 1 2 5 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 315 | 126 124 24 72 103 . 25 23 99 315 Average Temperature 42 | 50 43 10 22 23 . 10 7 20 210 Received Heat Transfer 1922 | . 270 129 219 57 . 63 63 405 716 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 750 | . 400 . . . . . 350 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Peak Influence 1311 | 25 219 278 471 382 . 400 449 1311 630 Initial 467 | . 16 78 25 29 . . 141 189 467 Average 351 | 11 136 122 253 248 . 271 198 916 507 Maximum Alert Level 4 | . 1 1 2 1 . 2 2 4 2 Low Security (%) 41 | 100 74 85 33 20 . 23 69 7 . Level 1 32 | . 25 14 45 79 . 52 23 15 4 Level 2 12 | . . . 21 . . 24 7 4 95 Level 3 2 | . . . . . . . . 12 . Level 4 11 | . . . . . . . . 58 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . . . 1 11 . Investigation 7 | . 2 . 1 . . . . 4 . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 1 3 . Assault 2 | . . . . . . . . 2 . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Distress Signals 7 | . . . . . . . 4 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 25 16 24 21 . 13 16 53 9 Peak Tracking Total 14 | . 4 3 5 14 . 4 7 6 6 Tactical Retreats 12 | . 1 2 . 5 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Traps Triggered 8 | . 3 . 2 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . 35 . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . Reprogrammed 4 | . . . . . . . . 4 . Reused 3 | . . . . . . . . 3 . Traps Extracted 4 | . . . . . . . . 4 . Installed 4 | . . . . . . . . 4 . Triggered 3 | . . . . . . . . 3 . Most Traps Carried 4 | . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Disabled 14 | . . . 2 4 . 1 2 5 . Max in Single Turn 2 | . . . 1 1 . 1 2 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Accessed 51 | . 9 1 10 . 2 . 8 11 10 Terminals 41 | . 8 . 10 . . . 8 10 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 124 | . 25 1 26 . 2 . 25 24 21 Successful 72 | . 13 1 10 . 2 . 17 15 14 Failed 52 | . 12 . 16 . . . 8 9 7 Catastrophic 10 | . 2 . 5 . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 77 | . 9 . 19 . 1 . 16 15 17 Terminals 109 | . 20 . 26 . . . 25 22 16 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 38 | . 5 1 7 . 2 . 10 10 3 Record 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 8 | . 2 . 2 . . . 2 2 . Open Door 5 | . . 1 . . . . . 4 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 4 | . 1 . 1 . . . 1 . 1 Unreport Threat 6 | . . . 2 . . . 1 2 1 Locate Traps 4 | . 2 . 1 . . . 1 . . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 30 | . 4 . 3 . . . 7 5 11 Terminals 25 | . 4 . 3 . . . 7 5 6 Track 5 | . 1 . 1 . . . 2 1 . Assimilate 1 | . . . . . . . 1 . . Botnet 16 | . 3 . 2 . . . 3 3 5 Operators 3 | . . . . . . . 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 Tunnel 5 | . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 40 | . 9 . 8 . . . 8 10 5 Full Trace Events 4 | . 1 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total Allies 17 | . . 4 . 2 . . 1 10 . Largest Group 10 | . . 4 3 1 1 . 1 10 . Highest-Rated Group 173 | . . 71 63 31 31 . 10 173 . Highest-Rated Ally 31 | . . 31 31 31 31 . 10 29 . Total Orders . | . . . . . . . . . . Ally Attacks 152 | . . 15 25 7 . . . 105 . Total Damage 1887 | . . 188 239 118 . . . 1342 . Kills 30 | . . 5 8 1 . . . 16 . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Turns Passed 7063 | 123 1189 872 922 871 506 544 360 1258 418 Spaces Moved 5080 | 65 681 656 568 634 415 369 396 904 392 Core 19 | 9 3 . . . . . . . 7 Treads . | . . . . . . . . . . Legs 154 | 51 103 . . . . . . . . Wheels 3222 | 5 575 656 568 634 415 369 . . . Hover 895 | . . . . . . . . 510 385 Flight 790 | . . . . . . . 396 394 . Fastest Speed 50 | 50 105 105 110 120 120 120 50 50 50 Average Speed 103 | 117 120 106 118 120 120 120 50 78 99 Slowest Speed 800 | 150 750 140 120 120 120 120 50 230 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 76 | 4 97 97 66 99 78 86 50 95 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . . . . 1 1 . . . 5 Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . 1 . Scrap Searched 7 | . . 3 . 3 . 1 . . . Spaces Dug 27 | . . . 3 11 . 13 . . . Terrain Destroyed 385 | 2 5 . 42 38 . 135 31 132 . Melee 3 | . . . 3 . . . . . . Projectile . | . . . . . . . . . . AOE 382 | 2 5 . 39 38 . 135 31 132 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total 6198 | 89 898 747 724 694 427 423 492 1295 409 Wait 417 | 2 102 24 46 28 . 2 31 176 6 Move 5069 | 64 680 655 567 633 414 368 395 901 392 Hop 1 | . . . . . . . . 1 . Pick Up 65 | 2 12 8 18 1 3 1 5 15 . Fast Attach 33 | 8 7 3 3 . . 3 2 7 . Attach 27 | 1 . 1 5 1 . 5 4 8 2 Detach 9 | 1 . . 1 . . . 3 4 . Swap 72 | . 11 7 18 3 1 3 4 23 2 Drop 58 | 1 10 3 13 1 9 1 5 15 . Fire 372 | 10 76 46 48 27 . 40 43 76 6 Melee 36 | . . . 5 . . . . 30 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 39 | . . . . . . . . 39 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Discovered new exit (range 11) 1127 | -10/Materials | Discovered new exit (range 11) 1128 | -10/Materials | Core integrity fell below 50% 1234 | -10/Materials | Repaired Assault Rifle 1261 | -10/Materials | Repaired Assault Rifle 1313 | -10/Materials | Entered Mines 1321 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1323 | -10/Mines | Met a Derelict bent on vengeance 1442 | -10/Mines | Learned Materials stockpile data 1525 | -10/Mines | Identified exit to Materials 1710 | -10/Mines | Discovered exit to Materials (range 5) 1822 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1884 | -10/Mines | Build established: Scavenger-Mutant 1952 | -10/Mines | Excavation squad dispatched 1952 | -10/Mines | A large section of the Mines collapsed 2114 | -10/Mines | Received a Mining Laser from a helpful Derelict 2181 | -10/Mines | System corruption reached 10% 2185 | -10/Mines | Entered Materials 2185 | -9/Materials | Accompanied by 3 allies 2185 | -9/Materials | Evolved 2 slots: Utility x2 2627 | -9/Materials | Build established: Mutant 2673 | -9/Materials | Discovered new exit (range 7) 3107 | -9/Materials | Entered Mines 3122 | -9/Mines | Discovered new exit (range 5) 3270 | -9/Mines | Learned 2 Materials zone layouts 3295 | -9/Mines | Assembled infested the area 3404 | -9/Mines | Core integrity fell below 50% 3441 | -9/Mines | Learned location of Zion (-7) 3540 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3542 | -9/Mines | Found Prototype Device 3616 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3678 | -9/Mines | Discovered new exit (range 12) 3838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3838 | -9/Mines | Discovered new exit (range 5) 3978 | -9/Mines | Entered Exiles 3978 | -9/Exiles | Accompanied by 1 ally 4008 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4009 | -9/Exiles | Met 8R-AWN 4030 | -9/Exiles | Met EX-HEX 4063 | -9/Exiles | Met EX-BIN 4078 | -9/Exiles | Aligned with FarCom system 4079 | -9/Exiles | Given EX-Vault access code 4108 | -9/Exiles | Opened EX-Vault 4124 | -9/Exiles | Found Flying Fortress v7 4152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4329 | -9/Exiles | Met EX-DEC 4354 | -9/Exiles | Visited The Gauntlet 4470 | -9/Exiles | Discovered new exit (range 14) 4484 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4484 | -9/Exiles | Entered Mines 4613 | -8/Mines | Lost 3 parts (1u2w) 4988 | -8/Mines | Discovered new exit (range 7) 5028 | -8/Mines | Entered Materials 5028 | -8/Materials | Evolved 2 slots: Propulsion x2 5029 | -8/Materials | Identified exit to Factory 5209 | -8/Materials | Identified exit to Storage 5388 | -8/Materials | Entered Storage 5607 | -8/Storage | Garrison activated, responded to threat 5767 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5985 | -8/Storage | Build established: Commander-Mutant 6338 | -8/Storage | Met 01-MTF 6339 | -8/Storage | Build established: Mutant 6534 | -8/Storage | Used back door to open Recycling access 6534 | -8/Storage | Discovered new exit (range 3) 6588 | -8/Storage | First assault squad dispatched 6619 | -8/Storage | Lost 3 parts (1p2n) 6646 | -8/Storage | Entered Recycling 6646 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6996 | -8/Recycling | Discovered new exit (range 15) 7015 | -8/Recycling | Scanned before Scraplab entrance 7034 | -8/Recycling | Angered Scraplab inhabitants 7051 | -8/Recycling | Core integrity fell below 50% 7062 | -8/Recycling | Core integrity fell below 20% 7062 | -8/Recycling | Released all parts (4) 7064 | -8/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 07058_ Thermabolt penetrates Wall. 07058_ Penetrated by Thermabolt. 07059_ Wall collapses. 07061_ Penetrated by Thermabolt. 07061_ Thermabolt penetrates Wall. 07061_ Penetrated by Thermabolt. 07061_ Thermabolt penetrates Wall. 07061_ Penetrated by Thermabolt. 07061_ Thermabolt penetrates Wall. 07062_ Released Hcp. Storage Unit. 07062_ Released Adv. Targeting Computer. 07062_ Released Hvy. Ion Engine. 07062_ Released Aerolev Unit. 07064_ Penetrated by Thermabolt. 07064_ Thermabolt penetrates Wall. 07064_ Penetrated by Thermabolt. 07064_ Thermabolt penetrates Wall. 07064_ Penetrated by Thermabolt. 07064_ Thermabolt penetrates Wall. 07064_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#????????????? | | ??????????????????????????????????"""#???????????? | | ???????????????????????######??? X " ## #????????? | | ???????????????????????#=#""## #????????? | | ??????????????????????##!/* / #????????? | | ??????????????????????#[j!#### "?????????? | | ??????????????????????##j!#????? ""?????????? | | ???????????????????????#h#????????& X "??????????? | | ???????????????????????#!#??????????"" ?????????? | | ????????????????????####]####?????????#??????????? | | ????????????????????# !!! #????????????????????? | | ????????????????????# #????????????????????? | | ######??????????????# #????????????????????? | | ???????????????# @ #????????????????????? | | """ "???????????????####;####????????????????????? | | """ ""?????????????????# #???????????????????????? | | """ """ #????????????# #???????????????????????? | | #????????????# #???????????????????????? | | ######################## #########???????????????? | | #???????????????? | | < #???????????????? | | #???????????????? | | #######+#########+################???????????????? | | ???# #?# #????????????????????????? | | ???# ## #????????????????????????? | | ???# ### #????????????????????????? | | ???# #?# #???????????????????????? | | ##?# #?# ##???????????????????????? | | #?# #?# #????????????????????????? | | #?# #?# #????????????????????????? | | #?# #?# #????????????????????????? | | #?# #?###########????????????????????????? | | #?##### ####????????????????????????????????????? | | #?????###???????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 10 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponVortexEdition Manual? 0 Play Time 01:18:58 Cumulative 75.9 hours Start 2025.01.01 @ 20:53:12 End 2025.01.01 @ 22:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9954b69e-d823-4b47-a90b-0033fe69181a