Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 17:38:10 Player: BionicBot Result: Destroyed by Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1422) 1422 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 3955 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 272 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (113) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Drone Bay (1/2) > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle Mining Claw > --- INVENTORY (10) --- Aluminum Leg Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Targeting Computer Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Improved Sensor Array Improved Medium Armor Plating [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Mining Claw Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 60 | 7 5 19 12 17 Power 12 | 1 1 4 4 2 Engine 10 | 1 1 4 3 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 18 | 2 1 6 4 5 Treads . | . . . . . Leg 18 | 2 1 6 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 2 3 7 Device 4 | 1 . 1 . 2 Storage 6 | 1 1 . 2 2 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 2 7 1 3 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 4 | . . 3 1 . Slashing Weapon 4 | . . 3 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . 1 . . System Corruption 9 | . . 9 . . Parts Lost 23 | . 3 7 12 1 Power 3 | . . 1 2 . Propulsion 12 | . 1 5 6 . Utility 4 | . 1 . 2 1 Weapon 4 | . 1 1 2 . Highest Loss Streak 9 | . 1 4 9 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 88 80 90 80 Engine 8 | . 14 10 5 4 Core 1 | . . . 3 2 Leg 26 | . 27 19 31 29 Device 5 | . 3 9 8 3 Storage 9 | . 14 11 8 3 Processor 5 | . . 7 8 7 Protection 2 | . . . . 6 Energy Gun 3 | . 13 . . . Energy Cannon 2 | . . . . 8 Ballistic Gun 6 | . 14 . . 6 Impact Weapon 6 | . . 15 16 . Slashing Weapon 5 | . . 4 8 8 Peak Build Rating 31 | 7 7 13 24 31 Average Rating 14 | 5 6 10 18 24 On Entrance 5 | . 7 6 12 1 Naked Turns 70 | . . . 16 54 Heaviest Build 40 | 12 17 25 40 30 Greatest Support 53 | 20 20 33 53 44 Greatest Overweight (x) 10 | . 1 6 10 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 Average Capacity 9 | 7 9 10 14 6 Most Carried 15 | 2 7 10 15 9 Average Carried 6 | 1 4 7 12 5 Final Capacity 10 | 8 10 10 5 10 Final Carried 10 | 2 7 10 5 9 Class Distribution -------------------- 69% | Mutant 18% | Commander-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 921 | 261 113 199 133 215 Remotely . | . . . . . Salvage Created 2053 | 30 365 563 513 582 Parts 96 | 8 15 29 14 30 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed 4 | . 2 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 10 17 7 7 Melee 13 | . . 8 5 . Guns 7 | . 7 . . . Cannons 6 | . . . . 6 AOE 9 | . 3 6 . . Classes Destroyed 10 | 1 4 4 . 1 Worker 2 | . . 1 . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 3 | . . 1 . 2 Recycler 6 | . 1 . 2 3 Operator 1 | . . 1 . . Watcher 4 | . 2 1 1 . Swarmer 17 | . 6 7 . 4 Grunt 19 | . 4 6 6 3 Sentry 5 | . . 4 1 . Best Kill Streak 6 | 2 3 6 3 4 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 3 | 1 3 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 3 . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 349 | . 54 117 127 51 Missed 97 | . 17 29 40 11 Damage Taken 3672 | . 381 1127 1490 674 Core 980 | . 37 386 347 210 Absorbed by Shields . | . . . . . Redirected to Shielding 109 | . . . . 109 Core Remaining (%) 62 | 100 85 3 . . Volleys Fired 86 | 4 51 4 . 27 Largest 2 | 2 2 1 . 2 Hottest 91 | 70 70 50 . 91 Shots Fired 151 | 8 100 4 . 39 Gun 120 | 8 99 1 . 12 Cannon 27 | . . . . 27 Launcher 4 | . 1 3 . . Special . | . . . . . Kinetic 66 | 4 50 . . 12 Thermal 81 | 4 49 1 . 27 Explosive 4 | . 1 3 . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 6 . . 19 Robot Miss Streak 3 | 1 3 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 172 | 5 56 40 25 46 Core Hits 66 | 4 23 18 6 15 Critical Kills 4 | . . 1 2 1 Critical Parts Destroyed 5 | . . 3 2 . Critical Strikes 11 | 1 1 4 4 1 Burn 2 | 1 1 . . . Meltdown 1 | . . . . 1 Smash 8 | . . 4 4 . Melee Attacks 109 | . . 53 35 21 Impact 61 | . . 29 32 . Slashing 48 | . . 24 3 21 Piercing . | . . . . . Sneak Attacks 15 | . . 6 2 7 Combat Hostiles . | . . . . . Follow-up Attacks 13 | . . 9 4 . Damage Inflicted 4771 | 49 679 1877 1080 1086 Guns 663 | 49 534 . . 80 Cannons 523 | . . . . 523 Explosions 575 | . 145 430 . . Melee 2991 | . . 1443 1071 477 Ramming 19 | . . 4 9 6 Kinetic 371 | 24 267 . . 80 Thermal 945 | 25 267 130 . 523 Explosive 340 | . 145 195 . . Electromagnetic 105 | . . 105 . . Impact 1957 | . . 934 1023 . Slashing 1034 | . . 509 48 477 Piercing . | . . . . . Highest Corruption 10 | . . 10 2 2 Average Corruption 3 | . . 9 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . 11 6 12 Message Errors 8 | . . 6 . 2 Matter Fused 8 | . . 2 2 4 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 5 | . . . 2 3 Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 643 | . 28 343 210 62 Projectiles . | . . . . . Explosions 64 | . 28 36 . . Melee 579 | . . 307 210 62 Knockbacks 10 | . . 6 4 . Impact 10 | . . 6 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . . 177 4 . Shots 3 | . . 3 . . Rammed 3 | . . 2 1 . Targets Rammed 4 | . . 2 1 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 269 | 60 269 122 61 123 Average Temperature 56 | 25 70 51 21 38 Received Heat Transfer 1644 | . 129 399 819 297 Siege Activations . | . . . . . Robots Corrupted 8 | . . 5 3 . Combat Hostiles 5 | . . 3 2 . Parts Fried 12 | . . 8 4 . Impact Corruptions 21 | . . 13 8 . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 2074 | 148 851 150 . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 688 | 10 187 524 617 688 Initial 221 | . 6 69 221 163 Average 286 | 2 119 272 347 446 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 36 | 100 100 19 . 7 Level 1 33 | . . 62 64 26 Level 2 29 | . . 17 35 65 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 2 1 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 20 26 35 18 Peak Tracking Total 10 | . 3 5 10 4 Tactical Retreats 14 | . 2 1 9 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 5 . 3 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 4 2 2 4 Terminals 12 | . 4 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 15 8 5 6 Successful 18 | . 8 3 3 4 Failed 16 | . 7 5 2 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 23 | . 10 8 3 2 Terminals 34 | . 15 8 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 1 2 3 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 2 | . 2 . . . Open Door 3 | . . . . 3 Level Access Points 1 | . 1 . . . Branch Access Points 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Botnet 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 2 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders 4 | . . . . 4 EXPLORE 4 | . . . . 4 Ally Attacks 71 | . . . . 71 Total Damage 870 | . . . . 870 Kills 10 | . . . . 10 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 5 | . . . . 5 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2803 | 96 733 714 416 844 Spaces Moved 1665 | 63 471 329 239 563 Core 132 | 4 . 7 32 89 Treads . | . . . . . Legs 1533 | 59 471 322 207 474 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 122 | 115 120 159 112 105 Slowest Speed 550 | 120 190 350 550 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 63 34 28 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 88 | . 9 78 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 87 | . 9 78 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2102 | 75 545 423 332 727 Wait 154 | . 10 17 45 82 Move 1662 | 62 470 328 239 563 Hop . | . . . . . Pick Up 25 | 2 6 5 5 7 Fast Attach 33 | 7 2 11 3 10 Attach 10 | . 1 4 2 3 Detach 5 | . 1 4 . . Swap 17 | . 2 4 7 4 Drop 16 | . 2 4 4 6 Fire 86 | 4 51 4 . 27 Melee 88 | . . 40 27 21 Ram 2 | . . 2 . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 428 | -10/Materials | Identified exit to Materials 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Identified exit to Mines 1241 | -9/Materials | System corruption reached 10% 1247 | -9/Materials | Core integrity fell below 50% 1272 | -9/Materials | Lost 4 parts (1p2n1w) 1281 | -9/Materials | Core integrity fell below 20% 1526 | -9/Materials | Discovered new exit (range 16) 1544 | -9/Materials | Entered another Materials area 1544 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1661 | -8/Materials | Identified exit to Storage 1942 | -8/Materials | Core integrity fell below 50% 1944 | -8/Materials | Released all parts (2) 1960 | -8/Materials | Entered Storage 1972 | -8/Storage | Lost 9 parts (1p4n2u2w) 2062 | -8/Storage | Core integrity fell below 20% 2286 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2515 | -8/Storage | Learned location of Armory (-3) 2584 | -8/Storage | Build established: Commander-Mutant 2697 | -8/Storage | Lost 3 allies 2804 | -8/Storage | Destroyed by Explosive Trap Last Messages --------------- 02704_ K-01 Serf collects debris. 02714_ Trooper 3i triggered Shock Trap. 02714_ The floor emits a surge of raw power. 02717_ Storage Shell breached. 02722_ Dropped Titanium Leg. 02743_ K-01 Serf collects debris. 02745_ Acquired 10 matter. 02747_ K-01 Serf collects debris. 02753_ Connecting with Door Terminal... 02754_ K-01 Serf collects debris. 02771_ System corrupted: Matter fused (-8). 02772_ A-02 Transporter destroyed. 02776_ Acquired 14 matter. 02779_ Dropped Sml. Storage Unit. 02792_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 02799_ Acquired Maul. 02803_ System corrupted: Matter fused (-7). 02804_ Trooper 3g triggered Explosive Trap. 02804_ An explosion rips through the floor. 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