Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.28 @ 21:42:52 Player: ~Vlad~ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (920) 920 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2739 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 316/550 Matter 180/300 Energy 100/100 System Corruption 9% Temperature Cool (227) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Treads EM Pulse Gun Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 31 | 6 8 12 5 Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 3 2 Device 3 | . 1 2 . Storage 2 | . 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 4 6 3 Energy Gun 10 | 1 4 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 2 . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 4 | . 2 . 2 Highest Loss Streak 8 | . 1 . 8 Average Slot Usage (%) 93 | . 87 98 92 Engine 12 | . 14 11 9 Treads 2 | . . 4 9 Leg 10 | . 16 6 . Wheel 11 | . 11 11 9 Device 16 | . 9 22 18 Storage 10 | . 9 11 9 Protection 6 | . . 10 17 Energy Gun 18 | . 23 17 7 Energy Cannon 2 | . . 3 9 Naked Turns . | . . . . Heaviest Build 42 | 7 26 37 42 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 10 | 4 10 10 10 Average Capacity 8 | 4 7 10 10 Most Carried 10 | 3 8 10 10 Average Carried 6 | 1 4 8 9 Final Capacity 10 | 4 10 10 10 Final Carried 10 | 3 8 9 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 476 | 253 93 130 . Remotely . | . . . . Salvage Created 1022 | 47 353 305 317 Parts 76 | 3 31 23 19 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | 1 8 5 8 Guns 13 | 1 8 1 3 Cannons 2 | . . 1 1 AOE 7 | . . 3 4 Classes Destroyed 10 | 1 3 4 2 Builder 3 | . . 1 2 Tunneler 1 | . . 1 . Hauler 4 | . 2 2 . Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 9 | . 6 3 . Grunt 8 | 1 2 . 5 Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Best Kill Streak 6 | 1 4 3 6 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1509 | 41 246 129 1093 Core 299 | 16 40 9 234 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 93 77 97 . Volleys Fired 80 | 3 36 21 20 Largest 2 | 2 2 2 2 Hottest 113 | 60 80 113 108 Shots Fired 140 | 6 53 42 39 Gun 98 | 6 53 30 9 Cannon 30 | . . 10 20 Launcher 12 | . . 2 10 Special . | . . . . Kinetic 16 | 3 13 . . Thermal 45 | 3 3 19 20 Explosive 12 | . . 2 10 Electromagnetic 67 | . 37 21 9 Robot Hit Streak 15 | 6 14 15 11 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | 6 40 28 22 Core Hits 70 | 2 19 13 36 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2858 | 60 509 725 1564 Guns 967 | 60 463 335 109 Cannons 390 | . . 143 247 Explosions 1501 | . 46 247 1208 Melee . | . . . . Ramming . | . . . . Kinetic 100 | 27 73 . . Thermal 673 | 33 67 326 247 Explosive 1374 | . . 166 1208 Electromagnetic 711 | . 369 233 109 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions 37 | . . . 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 38 234 234 218 Average Temperature 79 | 24 85 75 86 Received Heat Transfer 483 | 30 102 36 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1100 | 75 100 481 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 440 | 20 177 264 440 Initial 49 | . 11 49 40 Average 116 | 4 107 122 188 Maximum Alert Level 2 | . . 1 2 Low Security (%) 90 | 100 100 90 51 Level 1 9 | . . 9 42 Level 2 . | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 13 10 16 Peak Tracking Total 8 | 1 3 2 8 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 6 . Successful 16 | . 11 5 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 13 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 2 . Record 6 | . 5 1 . Emergency Access Points 1 | . 1 . . Alert Level 4 | . 3 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 3 . Report Inventory 3 | . 1 2 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1664 | 115 693 642 214 Spaces Moved 1165 | 92 536 431 106 Core 25 | 25 . . . Treads 80 | . . 57 23 Legs 130 | 67 63 . . Wheels 930 | . 473 374 83 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 120 Average Speed 117 | 100 109 127 137 Slowest Speed 200 | 120 120 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 10 74 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 24 43 Melee . | . . . . Projectile . | . . . . AOE 67 | . . 24 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1314 | 108 591 482 133 Wait . | . . . . Move 1162 | 91 535 430 106 Hop . | . . . . Pick Up 30 | 8 9 11 2 Fast Attach 4 | . 3 . 1 Attach 12 | 5 3 3 1 Detach . | . . . . Swap 15 | 1 2 9 3 Drop 11 | . 3 8 . Fire 80 | 3 36 21 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Utility x2 1418 | -9/Materials | Discovered new exit (range 15) 1451 | -9/Materials | Entered another Materials area 1451 | -8/Materials | Evolved 2 slots: Utility x2 1510 | -8/Materials | Build established: Scavenger-Mutant 1665 | -8/Materials | Crushed by falling debris 1665 | -8/Materials | Self-destructed Last Messages --------------- 01656_ The unstable cave ceiling collapses. 01658_ Hrd. Light Armor Plating destroyed. 01658_ Penetrated by Slug. 01658_ R-06 Scavenger collects Heat Sink. 01660_ Sensor Array destroyed. 01660_ U-05 Engineer destroyed. 01660_ Destroyed Imp. Heat Sink. 01660_ H-55 Commando destroyed. 01661_ G%SXNUYNXFNTA96JON2UGKZLB>R 01662_ Grenade Launcher destroyed. 01663_ G-47 Trooper destroyed. 01665_ The unstable cave ceiling collapses. 01665_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01665_ Adv. Beam Cannon destroyed. 01665_ System corrupted by crushing effect (+2). 01665_ Imp. Ion Engine destroyed. 01665_ Lgt. Treads destroyed. 01665_ System corrupted by crushing effect (+4). 01665_ Hrd. Light Armor Plating destroyed. 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