Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 21:44:43 Player: nnnnsk Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (142) 710 Value Destroyed (2928) 2928 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (1808) 1808 TOTAL SCORE: 16166 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 453 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 88/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Focal Shield Advanced Hardlight Generator Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Recoil Stabilizer EM Shield Improved System Restoration Module Dimensional Node Initializer Enhanced Quantum Rifle Hellfire Missile Launcher Power Sword [Rating: 158] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . . . . 3 . . . . . . . . . 2 2 . . . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 6 . 28 6 5 13 1 . 3 . 2 6 1 . 2 6 4 2 1 10 1 10 8 6 9 Power 20 | 1 1 . 4 1 1 2 . . 1 . . . . . . . 1 . . 2 . 1 1 2 2 Engine 8 | 1 1 . 3 1 . . . . . . . . . . . . 1 . . . . . 1 . . Core 6 | . . . 1 . 1 2 . . 1 . . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 Propulsion 46 | 2 . . 14 3 4 2 . . . . . 4 . . 1 1 1 . . 4 . 5 1 1 3 Treads 15 | 2 . . 10 3 . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 1 . . . . . 5 1 1 1 Flight 17 | . . . 1 . 4 2 . . . . . 4 . . 1 . 1 . . 4 . . . . . Utility 47 | 2 2 . 2 . . 7 1 . 2 . 2 2 1 . 1 5 2 1 1 2 . 4 6 1 3 Device 21 | 1 1 . 1 . . 1 . . 1 . 1 1 . . . 1 . 1 1 2 . 1 5 1 2 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Processor 11 | . . . . . . 3 1 . 1 . . 1 . . . 1 1 . . . . 1 1 . 1 Hackware 9 | . . . . . . 2 . . . . 1 . . . 1 3 . . . . . 2 . . . Protection 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 3 . 8 2 . 2 . . . . . . . . . . . 1 . 2 1 . . 2 1 Energy Gun 8 | 1 1 . 3 . . . . . . . . . . . . . . . . 2 . . . 1 . Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 3 . 1 . . . . . . . . . . . . . 5 . . 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 44 | . . . 3 . . . . . . . . 1 . . 2 1 . 2 . 3 . 4 3 . 25 Power 7 | . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . 3 Propulsion 15 | . . . 1 . . . . . . . . 1 . . 2 . . 2 . . . 2 . . 7 Utility 17 | . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . 12 Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 Highest Loss Streak 25 | . . . 2 . . . . . . . . 1 . . 2 1 . 2 . 3 . 4 1 . 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 10 15 14 14 14 7 6 6 7 8 7 7 8 8 8 7 8 10 10 9 7 6 8 8 7 Power . | . 1 2 1 1 . . 1 1 . . . . . . . . . 1 1 1 . . . . . Propulsion 2 | 2 3 3 1 3 3 . . . . . . . 1 1 . . 1 . . 1 3 3 2 1 1 Utility 4 | . 1 3 4 5 6 6 5 5 5 6 5 5 5 5 5 5 4 5 5 4 2 . 2 3 2 Weapon 3 | 1 3 7 7 5 3 . . . 1 1 1 1 1 1 1 . 1 1 1 2 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 5 . 8 2 2 1 . . . . . . . . 1 . 1 1 1 5 . 1 . 1 2 Power 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 10 | . 3 . 3 1 . . . . . . . . . . . . 1 1 . . . 1 . . . Utility 8 | . . . . 1 . 1 . . . . . . . . 1 . . . 1 2 . . . . 2 Weapon 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . Tool/Special 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 95 | . 100 100 99 99 99 96 98 100 85 86 86 90 93 93 92 91 87 93 79 98 98 88 78 87 81 Engine 5 | . 14 14 8 2 10 . . . . . . . . . . . 3 5 5 4 . . 2 1 . Core 4 | . . . 2 8 . 7 7 7 12 13 13 13 13 13 13 10 5 5 5 5 10 9 1 . . Treads 18 | . 28 28 38 43 42 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 3 4 . . . . 12 16 19 17 Flight 13 | . . . . . 1 37 38 38 33 33 33 37 40 40 39 29 26 30 21 30 31 9 . . . Device 12 | . 14 14 10 9 11 7 12 15 7 6 6 17 15 13 18 11 15 14 15 11 12 12 17 21 21 Storage 8 | . 14 14 11 11 11 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . 11 15 15 18 20 14 9 6 6 6 3 5 10 10 10 10 9 10 13 12 Hackware 4 | . . . . . . 9 2 . . . 4 . . . . 17 15 15 15 15 15 18 14 13 11 Energy Gun 2 | . 14 14 2 . . . . . . . . . . . . . . . . 5 . . . 1 . Ballistic Gun 8 | . 9 14 18 16 17 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 4 . . 1 . 6 5 7 . . . . . . . . . . . 3 5 1 . . 3 Slashing Weapon 1 | . . . . . . 1 7 7 6 6 6 6 6 6 6 5 5 5 1 . 4 4 4 4 3 Peak Build Rating 158 | 9 10 9 22 23 26 45 45 46 48 48 48 56 58 58 59 68 74 77 66 110 91 104 118 140 158 Average Rating 45 | 4 8 9 18 20 20 38 43 45 47 48 47 49 57 58 58 65 69 72 60 92 90 96 111 131 135 On Entrance 53 | . 9 9 9 20 19 19 45 45 46 48 48 45 56 58 58 54 65 73 67 60 80 90 103 118 139 Avg Prop Armor Cover (%) 4 | . . . 10 . . . 6 . . . . . . . . 6 6 1 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 32 30 36 40 35 23 24 24 22 21 22 23 26 26 26 23 26 33 22 64 37 45 60 75 72 Greatest Support 86 | 40 40 40 86 86 86 27 27 27 27 27 27 35 35 35 35 30 37 37 25 44 44 66 74 78 84 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 9 Most Carried 15 | 8 15 15 15 15 15 8 8 7 8 8 8 8 8 8 8 8 10 10 10 10 9 10 10 10 10 Average Carried 11 | 4 10 15 14 14 14 7 6 6 7 8 7 7 8 8 7 7 8 9 10 9 7 7 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 9 8 6 7 8 8 8 8 8 8 7 8 10 10 10 10 8 10 10 10 2 Class Distribution -------------------- 41% | Mutant 11% | Scout 10% | Scavenger-Mutant 10% | Scavenger-Scout 8% | Hacker-Sprinter 8% | Hacker-Scout 4% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 3628 | 184 286 24 1033 524 273 59 105 112 30 . 10 70 20 . 40 19 213 43 40 190 . 115 45 90 103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4070 | 42 362 89 1375 571 533 175 64 . 91 . 311 . . . . 32 61 . . . . 115 139 49 61 Parts 291 | 6 40 3 99 43 18 23 4 . 8 . 16 . . . . 4 5 . . . . 6 8 4 4 Haulers Intercepted 13 | . 2 . 4 4 . 2 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 1 . . . . 18 9 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 72 | . 9 2 33 12 1 8 3 . . . . . . . . . . . . . . 1 . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 44 | . 6 2 29 6 1 . . . . . . . . . . . . . . . . . . . . AOE 26 | . 3 . 3 6 . 8 3 . . . . . . . . . . . . . . . . 3 . Classes Destroyed 12 | 1 6 . 3 1 1 . . . . . . . . . . . . . . . . . . . . Worker 16 | . 1 . 4 1 . . . . . . 2 . . . . 2 1 . . . . . 1 1 3 Builder 11 | . 2 . . 2 1 1 . . 1 . 1 . . . . . 2 . . . . . 1 . . Tunneler 4 | 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hauler 13 | . 2 . 4 4 . 2 . . . . 1 . . . . . . . . . . . . . . Recycler 10 | . . . . . 8 . . . . . 1 . . . . . . . . . . . 1 . . Mechanic 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Operator 7 | . . . 4 1 . . . . 1 . . . . . . 1 . . . . . . . . . Watcher 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 33 | . 6 . 10 4 . 7 3 . . . . . . . . . . . . . . . . 3 . Grunt 24 | . 3 2 15 3 . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 8 4 1 . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 2 8 3 5 8 3 . 2 . 6 . . . . 2 2 . . . . 1 2 4 3 Combat Bots Only 6 | . 3 2 6 3 1 5 3 . . . . . . . . . . . . . . 1 . 3 . Max Kills in Single Turn 6 | 1 2 1 2 2 1 6 2 . 1 . 1 . . . . 1 1 . . . . 1 1 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 2 . 4 2 . . . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 740 | . 40 18 111 29 4 26 6 . 17 . . 11 3 . 18 2 . 16 . 10 . 65 33 14 317 Missed 306 | . 6 3 35 7 1 18 4 . 11 . . 8 1 . 12 1 . 9 . 4 . 39 16 8 123 Hits 434 | . 34 15 76 22 3 8 2 . 6 . . 3 2 . 6 1 . 7 . 6 . 26 17 6 194 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 432 | . 34 15 76 20 3 8 2 . 6 . . 3 2 . 6 1 . 7 . 6 . 26 17 6 194 AOE 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Critical Strikes 21 | . . . 2 3 . . . . . . . . . . . . . 1 . 1 . 1 . . 13 Damage Taken 7562 | . 353 196 886 338 44 122 28 . 61 . . 31 48 . 147 21 . 117 . 326 . 518 233 69 4024 Core 2053 | . 63 47 83 56 . 12 14 . 19 . . . . . . . . 11 . 73 . 25 23 11 1616 Absorbed by Shields 358 | . . . . . . . . . . . . . . . . . . 22 . 56 . . . 32 248 Ignored by Resistances 506 | . . . . . . . . . . . . . . . . . . . . . . . 34 36 436 Regen/Repaired (Parts) 120 | . . . 96 . . . . . . . . . . . . . . . . 24 . . . . . Core Remaining (%) 89 | 100 . 56 . . 65 . . 96 . . . . . . 97 100 . . . . 92 98 . 97 . Volleys Fired 217 | 2 34 8 93 42 23 7 2 . . . . . . . 2 3 . . . . . . . 1 . Largest 2 | 2 2 2 2 2 2 1 1 . . . . . . . 1 1 . . . . . . . 1 . Hottest 125 | 60 70 70 106 125 100 100 39 . . . . . . . 39 39 . . . . . . . 60 . Shots Fired 392 | 4 64 16 174 75 44 7 2 . . . . . . . 2 3 . . . . . . . 1 . Gun 348 | 4 60 16 162 64 42 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 4 . 8 6 . 5 2 . . . . . . . 2 3 . . . . . . . 1 . Special 13 | . . . 4 5 2 2 . . . . . . . . . . . . . . . . . . . Kinetic 296 | 2 30 8 150 64 42 . . . . . . . . . . . . . . . . . . . . Thermal 65 | 2 30 8 16 5 2 2 . . . . . . . . . . . . . . . . . . . Explosive 31 | . 4 . 8 6 . 5 2 . . . . . . . 2 3 . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 12 8 20 7 7 2 3 . . . . . . . . 5 . . . . . . . 6 . Robot Miss Streak 7 | . 6 1 7 3 5 1 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 296 | 3 38 14 122 48 29 2 2 . 4 . 10 . . . . 5 3 . . . . 4 5 2 5 Core Hits 199 | 2 24 5 73 34 19 15 5 . 2 . 5 . . . . 2 1 . . . . 4 2 4 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 2 . . . . . . . 2 . . . . . . . . . . 1 . 1 1 Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 Melee Attacks 115 | . . . . . . . 1 5 12 . 11 . . . 8 14 7 3 . . 3 10 8 8 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . 1 5 12 . 11 . . . 8 14 7 3 . . 3 10 8 8 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 1 . 2 . 5 . . . . 2 3 . . . . 1 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9806 | 44 772 180 2567 1138 529 1135 475 . 237 . 597 . . . . 377 232 . . . . 210 351 616 346 Guns 4310 | 44 519 180 2235 803 529 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3145 | . 253 . 332 335 . 1135 362 . . . . . . . . 149 . . . . . . . 579 . Melee 2351 | . . . . . . . 113 . 237 . 597 . . . . 228 232 . . . . 210 351 37 346 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3758 | 23 241 91 2071 803 529 . . . . . . . . . . . . . . . . . . . . Thermal 552 | 21 278 89 164 . . . . . . . . . . . . . . . . . . . . . . Explosive 3145 | . 253 . 332 335 . 1135 362 . . . . . . . . 149 . . . . . . . 579 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2351 | . . . . . . . 113 . 237 . 597 . . . . 228 232 . . . . 210 351 37 346 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 . . . . . . . . . 1 . . . . 10 10 . . . 12 Average Corruption 1 | . . . . 1 1 . . . . . . . . . 1 . . . . 10 10 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . 6 . . . . . . . . . . . . . . . 3 . . . 3 Message Errors 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Matter Fused 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . . . 51 6 . 31 . 76 . . . . 135 80 . . . . . 131 37 59 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 121 | . . . . . . 51 6 . . . . . . . . 27 . . . . . . . 37 . Melee 485 | . . . . . . . . . 31 . 76 . . . . 108 80 . . . . . 131 . 59 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . 17 . . 89 . 21 . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 90 183 10 18 253 21 . . 133 61 104 120 189 78 171 . . 19 . 126 . 10 . . 3 Average Temperature 47 | . 32 101 5 10 126 8 . . 42 32 38 52 90 38 60 . . 10 . 33 . 3 . . 3 Received Heat Transfer 796 | . 75 111 291 48 18 15 . . 18 . . 18 9 . . . . 25 . . . 121 . . 47 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1715 | 50 814 333 518 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 3 | . . . 2 1 . 3 . . . . . . . . . . . . . . . 1 . 1 . Low Security (%) 69 | 100 100 100 46 4 100 . . . 100 100 100 . . . . 100 100 . . . . 5 100 80 100 Level 1 28 | . . . 49 95 . 55 . . . . . . . . . . . . . . . 94 . 20 . Level 2 1 | . . . 4 . . 31 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . 13 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 710 | 10 101 50 489 319 115 710 . . 189 49 97 . . . . 71 26 . . . . 309 176 287 177 Initial 300 | . . 3 3 204 111 300 . . 158 49 27 . . . . . . . . . . 177 173 26 172 Average 130 | . 28 8 190 267 33 502 . . 157 45 43 . . . . 21 13 . . . . 250 109 88 135 Influence Increases 5059 | 10 311 50 1047 473 266 773 100 . 142 . 139 370 99 . 30 126 55 15 . 15 60 452 54 361 111 Destroy 0b10 Robot/C 1680 | . 180 40 660 240 20 160 60 . . . 20 200 20 . . . . . . . . 20 . 60 . Destroy 0b10 Robot/NC 355 | 10 35 . 80 45 45 20 . . 15 . 35 . . . . 15 15 . . . . 5 15 5 15 Destroy Leader 400 | . 38 10 184 70 . 24 10 . . . 14 30 . . . . . . . . . 10 . 10 . Allied During Kill 199 | . . . . . . . . . . . 55 140 4 . . . . . . . . . . . . Successful Hack 280 | . 22 . 17 17 18 3 . . . . . . . . . 23 17 . . . . 60 . 85 18 Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . . 15 45 . 195 . . 15 . . . . . . 30 . . . . . . . 45 15 Destroy Structure 420 | . 36 . 91 41 3 56 . . 7 . . . . . . 58 8 . . . . 12 9 66 33 Advance Influence 450 | . . . . . . 300 . . . . . . . . . . . . . . . 150 . . . Partial Spotted 105 | . . . . . . . . . 15 . 15 . . . . . 15 . . . . 60 . . . Lose Combat Pursuer 630 | . . . . 15 . 15 30 . 90 . . . 75 . 30 . . 15 . 15 60 135 30 90 30 Influence Decreases 5059 | 10 303 48 571 674 551 100 300 221 254 101 91 143 151 262 30 126 40 30 . 15 20 183 316 121 398 Entered New Map 1653 | . . 5 7 282 174 . 250 91 94 91 12 33 61 262 . . . 6 . . . 13 136 21 115 Time Decay 3095 | 10 303 43 561 392 377 100 50 130 160 10 79 60 30 . 30 126 40 19 . 15 20 130 150 100 160 Lost Part 211 | . . . 3 . . . . . . . . 10 . . . . . 5 . . . 40 30 . 123 Lost Ally 100 | . . . . . . . . . . . . 40 60 . . . . . . . . . . . . Squads Dispatched 24 | . . . 4 2 . 4 . . 2 . 1 . 1 . . . 2 . . . . 2 1 1 4 Investigation 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . 1 Reinforcement 12 | . . . 4 1 . 2 . . 1 . . . . . . . 1 . . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 47 | . 1 . 2 2 . 2 . . 1 . . . . . 27 . . . . 2 . 2 7 1 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Times Spotted 245 | . 14 2 46 16 1 7 7 2 9 . 1 7 7 . 7 3 1 7 . 55 4 14 2 8 25 Peak Tracking Total 16 | . 5 2 6 4 . 4 4 9 5 . 2 4 9 . 5 1 1 5 . 14 5 9 2 10 16 Tactical Retreats 24 | . . . . 1 . 1 1 . 4 . . . 2 . 2 . . 1 . 1 1 5 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 7 | . 1 . . 2 . 2 . . 1 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 25 | . . . 1 3 . 13 . 1 1 . . . . . . 2 . . . . . . . 3 1 Max in Single Turn 9 | . . . 1 1 . 9 . 1 1 . . . . . . 1 . . . . . . . 1 1 Garrison Access 4 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 78 | . 7 . 8 7 12 4 . 1 6 . 1 . . 4 1 6 3 . . 2 . 6 . 7 3 Terminals 55 | . 7 . 7 6 6 3 . . 3 . 1 . . . 1 5 2 . . . . 5 . 7 2 Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . 1 Total Hacks 236 | . 32 . 23 17 22 7 . 1 9 . 2 . . 31 1 27 11 . . 3 . 18 . 26 6 Successful 137 | . 15 . 13 8 11 3 . 1 2 . . . . 31 1 14 7 . . 3 . 10 . 16 2 Failed 98 | . 16 . 10 9 11 4 . . 7 . 2 . . . . 13 4 . . . . 8 . 10 4 Catastrophic 7 | . 1 . . . 2 . . . 1 . . . . . . 1 1 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 22 . 18 15 15 6 . . 2 . 2 . . . . 15 7 . . 2 . 11 . 16 . Terminals 182 | . 32 . 21 16 16 6 . . 6 . 2 . . . 1 26 10 . . . . 16 . 26 4 Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 . . 2 Terminal Hacks 73 | . 8 . 4 3 1 . . 1 . . . . . 31 1 5 3 . . 3 . 2 . 9 2 Record 19 | . . . . . . . . 1 . . . . . 11 1 1 . . . 2 . . . 3 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Terminal Index 9 | . 2 . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 Locate Traps 4 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . . . . . . . . . 2 1 . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 55 | . 7 . 7 4 10 2 . . . . . . . . . 8 3 . . . . 7 . 7 . Terminals 49 | . 7 . 7 4 4 2 . . . . . . . . . 8 3 . . . . 7 . 7 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 17 | . 2 . 2 2 2 2 . . . . . . . . . 2 1 . . . . 2 . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Skim 30 | . 4 . 5 2 2 . . . . . . . . . . 5 2 . . . . 5 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 49 | . 6 . 7 4 4 3 . . 4 . 1 . . . . 5 2 . . . . 5 . 5 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . 11 . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Total Allies 21 | . 1 . . . . . . . . 20 . . . . . . . . . . . . . . . Largest Group 20 | . 1 1 . . . . . . . 20 7 7 3 . . . . . . . . . . . . Highest-Rated Group 781 | . 10 10 . . . . . . . 781 175 175 75 . . . . . . . . . . . . Highest-Rated Ally 50 | . 10 10 . . . . . . . 50 25 25 25 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . . . . . . 13 76 9 . . . . . . . . . . . . Total Damage 1420 | . . . . . . . . . . . 172 1082 166 . . . . . . . . . . . . Kills 15 | . . . . . . . . . . . 2 12 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 8394 | 12 1029 294 105 823 1157 219 114 279 327 29 168 132 68 21 644 382 109 217 88 998 76 274 317 205 307 Sensors 4842 | . . . . . . 141 114 279 327 29 168 132 68 21 644 382 109 217 88 998 76 274 317 205 253 Terrain 2814 | 12 172 . . 5 . . 91 279 39 . 6 132 19 . 534 10 109 198 88 290 42 274 16 191 307 Structural 3309 | . 857 294 105 818 1157 78 . . . . . . . . . . . . . . . . . . . Machine Analysis 637 | . . . . . . 123 23 . 288 29 168 6 . . . . . . . . . . . . . Jamming 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 2 . . . . 2 . 2 . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 10296 | 134 1029 294 1739 935 1157 219 114 279 327 29 168 132 68 21 644 382 109 217 88 998 76 274 317 205 341 Spaces Moved 11474 | 69 523 169 733 454 664 498 291 645 838 94 394 348 276 86 923 517 269 571 268 915 245 575 332 284 493 Core 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2580 | 66 523 169 733 454 635 . . . . . . . . . . . . . . . . . . . . Legs 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1363 | . . . . . . . . . . . . . . . . . . . . . . 264 332 284 483 Flight 7518 | . . . . . 29 498 291 645 838 94 394 348 276 86 923 517 269 571 268 915 245 311 . . . Fastest Speed 24 | 50 160 160 160 160 101 27 27 27 27 27 27 24 24 24 24 28 25 25 31 25 25 25 48 44 44 Average Speed 59 | 155 160 160 160 160 157 27 28 27 27 27 27 25 24 24 24 28 27 27 31 28 25 36 48 45 46 Slowest Speed 160 | 160 160 160 160 160 160 31 32 27 27 27 27 27 24 24 28 28 28 104 31 109 25 94 48 48 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 2 . . 4 . . . . . 2 1 . . 1 1 . 1 . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 4 89 35 69 77 94 17 49 74 27 73 9 50 51 70 63 16 9 54 36 84 49 15 10 30 14 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 12 | . . 1 1 . 6 . . 1 . . . . . 1 . 1 . 1 . . . . . . . Known Exits Taken 19 | . 1 . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 2 3 . . . 1 3 . 2 . . 2 1 . . . . . . Spaces Dug 67 | . . . 4 1 2 . . 4 7 . . . . . 8 10 4 3 . . 1 6 3 3 11 Terrain Destroyed 422 | . 40 . 106 46 2 65 30 4 7 . . . . . 32 39 4 3 . . 1 6 3 23 11 Melee 60 | . . . . . . . . 4 7 . . . . . 8 10 4 3 . . 1 6 3 3 11 Projectile 7 | . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . AOE 355 | . 40 . 102 45 . 65 30 . . . . . . . 24 29 . . . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Total 14303 | 90 653 177 1123 570 730 563 316 740 914 96 435 388 276 85 1322 721 289 622 272 1653 253 625 475 346 569 Wait 2066 | 5 70 1 214 42 24 3 19 90 62 3 26 29 . . 367 176 2 39 . 699 1 17 120 37 20 Move 11425 | 68 522 168 732 453 663 493 290 644 830 93 393 347 275 85 918 514 268 570 265 911 244 572 331 283 493 Hop 12 | . . . . . . 2 . . 4 . . . . . 2 1 . . 1 1 . 1 . . . Pick Up 102 | 8 14 . 20 4 3 7 . 1 1 . 2 2 . . 4 4 4 2 . 7 1 7 3 4 4 Fast Attach 49 | 5 . . 7 2 . 4 . . . . . 5 . . . 2 4 1 . 8 . 2 6 2 1 Attach 44 | 2 . . 5 . . 6 1 . 1 . 1 . . . 1 2 1 . . . 3 6 1 2 12 Detach 8 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . 4 Swap 118 | . 6 . 24 21 6 6 2 . 2 . 1 2 1 . 9 4 . 4 3 11 1 3 2 3 7 Drop 111 | . 7 . 28 6 11 7 . . 1 . 1 3 . . 4 . 3 3 2 15 . 7 4 6 3 Fire 217 | 2 34 8 93 42 23 7 2 . . . . . . . 2 3 . . . . . . . 1 . Melee 115 | . . . . . . . 1 5 12 . 11 . . . 8 14 7 3 . . 3 10 8 8 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 28 . . . . . . . . 7 . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -2/Quarantine -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 4) 490 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Central database locked down 889 | -10/Materials | Discovered new exit (range 8) 1053 | -10/Materials | Discovered new exit (range 3) 1164 | -10/Materials | Entered Mines 1164 | -10/Mines | Accompanied by 1 ally 1297 | -10/Mines | Discovered new exit (range 14) 1333 | -10/Mines | Learned location of Storage (-9) 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Propulsion x2 1743 | -9/Materials | Discovered new exit (range 7) 2023 | -9/Materials | Discovered new exit (range 4) 2121 | -9/Materials | Build established: Scavenger-Mutant 2720 | -9/Materials | Repaired Lgt. Treads 2737 | -9/Materials | Discovered new exit (range 6) 2764 | -9/Materials | Discovered new exit (range 10) 2944 | -9/Materials | Identified exit to Materials 2984 | -9/Materials | Identified exit to Storage 3013 | -9/Materials | Learned location of Mines (-9) 3039 | -9/Materials | Learned location of 2 exits from Materials 3050 | -9/Materials | Loaded intel: 2 recycling unit locations 3197 | -9/Materials | Build established: Mutant 3197 | -9/Materials | Entered Storage 4031 | -9/Storage | Used back door to open Recycling access 4031 | -9/Storage | Discovered new exit (range 5) 4132 | -9/Storage | Entered Recycling 4133 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4497 | -9/Recycling | Discovered new exit (range 9) 4630 | -9/Recycling | Scanned before Scraplab entrance 5289 | -9/Recycling | Entered Factory 5289 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5433 | -7/Factory | Garrison activated, responded to threat 5506 | -7/Factory | Discovered new exit (range 6) 5508 | -7/Factory | Identified exit to Lower Caves 5508 | -7/Factory | Entered Lower Caves 5538 | -7/Lower Caves | Encountered a Warlord checkpoint 5562 | -7/Lower Caves | Identified exit to Lower Caves 5590 | -7/Lower Caves | Build established: Scout 5622 | -7/Lower Caves | Entered another Lower Caves area 5632 | -7/Lower Caves | Found Alien Artifact 5742 | -7/Lower Caves | Spotted B-75 Beast 5767 | -7/Lower Caves | Encountered a Warlord checkpoint 5768 | -7/Lower Caves | Learned location of Zion (-7) 5820 | -7/Lower Caves | Discovered new exit (range 10) 5822 | -7/Lower Caves | Identified exit to Zion 5897 | -7/Lower Caves | Discovered new exit (range 12) 5900 | -7/Lower Caves | Identified exit to Factory 5901 | -7/Lower Caves | Entered Factory 5901 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5962 | -6/Factory | Identified Dimensional Node Initializer 6228 | -6/Factory | Sucked down chute 6228 | -6/Factory | Entered Waste 6229 | -6/Waste | Joined by Warlord forces that had cleared the area 6250 | -6/Waste | Discovered new exit (range 13) 6253 | -6/Waste | Identified exit to Factory 6257 | -6/Waste | Entered Factory 6257 | -6/Factory | Accompanied by 7 allies 6339 | -6/Factory | Discovered new exit (range 16) 6348 | -6/Factory | Identified exit to Lower Caves 6425 | -6/Factory | Entered Lower Caves 6425 | -6/Lower Caves | Accompanied by 7 allies 6520 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6529 | -6/Lower Caves | Lost 3 allies 6545 | -6/Lower Caves | Discovered new exit (range 15) 6553 | -6/Lower Caves | Identified exit to Lower Caves 6557 | -6/Lower Caves | Entered another Lower Caves area 6557 | -6/Lower Caves | Accompanied by 3 allies 6585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6610 | -6/Lower Caves | Encountered a Warlord checkpoint 6612 | -6/Lower Caves | Learned Factory terminal intel 6612 | -6/Lower Caves | Learned 4 Factory zone layouts 6623 | -6/Lower Caves | Discovered new exit (range 11) 6625 | -6/Lower Caves | Identified exit to Data Miner 6625 | -6/Lower Caves | Entered Data Miner 6625 | -6/Data Miner | Discovered new exit (range 6) 6630 | -6/Data Miner | Met Data Miner 6636 | -6/Data Miner | Learned location of Section 7 (-2) 6636 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6640 | -6/Data Miner | Received God Mode back door access code from Data Miner 6646 | -6/Data Miner | Identified exit to Proximity Caves 6646 | -6/Data Miner | Entered Proximity Caves 6647 | -5/Proximity Caves | Identified exit to Factory 6648 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6725 | -5/Proximity Caves | Spotted B-75 Beast 7122 | -5/Proximity Caves | Build established: Scavenger-Scout 7290 | -5/Proximity Caves | Entered Factory 7290 | -5/Factory | Evolved 2 slots: Utility x2 7291 | -5/Factory | Identified exit to Upper Caves 7292 | -5/Factory | Loaded intel: 26 terminal locations 7445 | -5/Factory | Identified exit to Factory 7509 | -5/Factory | Learned location of 1 exit from Factory 7556 | -5/Factory | Learned location of Quarantine (-2) 7616 | -5/Factory | Learned Extension trap positions 7628 | -5/Factory | Learned location of 1 exit from Proximity Caves 7629 | -5/Factory | Loaded intel: 216 non-interactive machine locations 7637 | -5/Factory | Learned 2 Armory zone layouts 7657 | -5/Factory | Learned Armory repair station intel 7672 | -5/Factory | Entered another Factory area 7672 | -4/Factory | Evolved 2 slots: Utility x2 7673 | -4/Factory | Identified exit to Extension 7674 | -4/Factory | Identified exit to Upper Caves 7707 | -4/Factory | Discovered new exit (range 13) 7710 | -4/Factory | Identified exit to Research 7781 | -4/Factory | Entered Upper Caves 7782 | -4/Upper Caves | Identified exit to Upper Caves 7798 | -4/Upper Caves | Encountered a Warlord checkpoint 7879 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7998 | -4/Upper Caves | Entered another Upper Caves area 8013 | -4/Upper Caves | Learned Research emergency access door positions 8021 | -4/Upper Caves | Learned Research stockpile data 8025 | -4/Upper Caves | Identified exit to Warlord 8086 | -4/Upper Caves | Entered Warlord 8144 | -4/Warlord | Met Warlord 8162 | -4/Warlord | Visited the Vortex Lab 8166 | -4/Warlord | Found Prototype Energy Gun 8166 | -4/Warlord | Identified Vortex Rifle 8168 | -4/Warlord | Found Vortex Rifle 8169 | -4/Warlord | Warlord's base attacked by MAIN.C 8183 | -4/Warlord | Opened Warlord's prototype stash 8185 | -4/Warlord | Found Prototype Reactor 8185 | -4/Warlord | Identified Vortex Chain Reactor 8247 | -4/Warlord | Found Prototype Device 8247 | -4/Warlord | Identified Minesniffer Drone Bay 8413 | -4/Warlord | Warlord forces counterattacked 8554 | -4/Warlord | Spotted Executioner 8593 | -4/Warlord | Lost 19 allies 8650 | -4/Warlord | Spotted Executioner 8665 | -4/Warlord | Build established: Hacker-Sprinter 8844 | -4/Warlord | Warlord base infiltrated, sounded retreat 9038 | -4/Warlord | Lost 5 allies 9057 | -4/Warlord | Discovered new exit (range 14) 9060 | -4/Warlord | Identified exit to Proximity Caves 9069 | -4/Warlord | Spotted Executioner 9069 | -4/Warlord | Spotted Striker 9082 | -4/Warlord | Crushed by falling debris 9083 | -4/Warlord | System corruption reached 10% 9084 | -4/Warlord | Entered Proximity Caves 9087 | -3/Proximity Caves | Spotter reported a threat 9112 | -3/Proximity Caves | Lost 14 allies 9113 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 9160 | -3/Proximity Caves | Entered Research 9160 | -3/Research | Evolved 2 slots: Utility x2 9208 | -3/Research | Discovered new exit (range 16) 9213 | -3/Research | Watched by a mysterious "MATRIX" hacker 9215 | -3/Research | Identified exit to Research 9231 | -3/Research | Discovered new exit (range 9) 9287 | -3/Research | Found Prototype Launcher 9320 | -3/Research | Lost 4 parts (2n1u1w) 9365 | -3/Research | Identified exit to Testing 9434 | -3/Research | Entered another Research area 9434 | -2/Research | Warlord forces began assault on 0b10 9434 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9544 | -2/Research | Research machine network offline 9553 | -2/Research | Discovered new exit (range 15) 9565 | -2/Research | Identified exit to Quarantine 9733 | -2/Research | Build established: Hacker-Mutant 9751 | -2/Research | Entered Quarantine 9758 | -2/Quarantine | Identified exit to Access 9844 | -2/Quarantine | Found Alien Energy Cannon 9896 | -2/Quarantine | Found Alien Reactor 9912 | -2/Quarantine | Identified Hellfire Missile Launcher 9946 | -2/Quarantine | Learned Research trap positions 9956 | -2/Quarantine | Entered Access 9956 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9958 | -1/Access | Identified Matter Drive 9965 | -1/Access | Identified Core Cannon 10016 | -1/Access | Garrison activated, responded to threat 10068 | -1/Access | Identified exit to Command 10210 | -1/Access | Energy Cycler disabled 10226 | -1/Access | Garrison activated, responded to threat 10273 | -1/Access | Spotted B-99 Colossus 10273 | -1/Access | Spotted B-99 Colossus 10284 | -1/Access | System corruption reached 10% 10295 | -1/Access | Initialized slip node 10296 | -1/Access | Core integrity fell below 50% 10296 | -1/Access | Core integrity fell below 20% 10297 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10295_ Initializer activates and latches into the ground. 10295_ Slug penetrates Wall. 10295_ Dimensional Slip Node implodes. 10295_ Slug penetrates Wall. 10295_ P-80 Master destroyed. 10295_ H-88 Terminator destroyed. 10295_ G-73 Enforcer destroyed. 10295_ Sealed Heavy Doors breached. 10296_ Knocked back. 10296_ Penetrated by Slug. 10296_ Med. Storage Unit destroyed. 10296_ Slug penetrates Wall. 10296_ Slug penetrates Earth. 10296_ Slug penetrates Wall. 10297_ The unstable cave ceiling collapses. 10297_ Penetrated by Slug. 10297_ Slug penetrates Reinforced Barrier. 10297_ Penetrated by Slug. 10297_ Adv. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#?#???#?? ???????????????????????? | | ???????????????????#????? ???? ??????????????????? | | ???????????#???#?#?#???#? ? ???? ???????????????? | | ?????????#????#?????????#??? ?? ?# ?????????????? | | ????????????##??????##???###??????# ?????????????? | | ???????#??????#????#??#??#????????? ?????????????? | | ??????#???#?#?#?#??#?#??#???####?????????????????? | | ??????????#?#? ??????? ?? ? #?????????????????? | | ????#???##??## ????? ??? #???? ??????????? | | ????##???####?? ????? ? ???? #### ? ???????????? | | ??#?#?##???##?? ?????? ????? #?## ? ??#????????? | | ?????#?#??#??# ??#??###?#??? ##T#####?# ??????? | | ???????##????# ######;####? ?? ? ????????? | | ##??#???#??#?# ## ? ???? ?? ?????? | | ? ???? ??###? > # ###?????#?? ? ?????? | | ?? ?? ? ???#?##?## # #####?#???##? ?????? | | ??? ?? ????????##?#?" @ #???????#? ?????? | | ?? ? ? ??#####?????"" % ##???#???# ??????? | | ???? ????# #####" BB #???###??????????? | | ?##+?##?#?## BB BB ###?###??#???????? | | ?????##?# BB #?#?#?###?? ?????? | | ? ???#?##??# h% ;#?#?#####????#???? | | ??? ???##??########;"" ##?#?#?###?? ?????? | | ?? ?#############;# # ####??###??# ?? ???? | | ?? ?## ! h#ghh#/ ?##??##??#??" ????? | | ?????# # gg# #?#???#??# ???#???? | | ?? ?# k # ! ??? ???#??? ?##???? | | ?##?# # # ? ? ?##? ?#???? | | ?#???# # # ! # ??? #??#???????? | | ?##??# # #! ]# ? ???#???? #????? | | ################### # #???? ???#???????? | | ?##?#?#?#########?## # # ? ???#?? ?????? | | ?? ??? + # # [ #???+?##??? ?????? | | ?##??##### # ###+####?#? ? ?????? ?????? | | ????#?#?## """ # ### ?? ? ?????? | | ??##??#### "T + ? ??????? | | ???###??# """ # ? ? ? ? ???? | | ???????### # ? ? ????????? | | ? ?#??### # ??##?????????? | | ?? ##??## # ###? ?????? | | ?? ?################ ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 150 Resistance: KI 25 Resistance: EM 25 Evasion (%) 65 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Prc. Phase Gun | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Studied --------- Great Axe | -5/Factory | Hacked Alien Tech Used ----------------- Matter Drive Core Cannon Dimensional Node Initializer Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed TrackerShockboltBox Manual? 0 Play Time 03:00:05 Cumulative 119.5 hours Start 2026.07.12 @ 14:02:59 End 2026.07.13 @ 21:44:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 109 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f00b7e-a266-4e6d-99a6-502f36963dcc