Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 21:03:23 Player: Calazard Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1650) 1650 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 5528 Bonus ------- Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Transmission Jammer Autogun Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Transmission Jammer Improved Propulsion Shielding Recalibrator > --- WEAPON ----------- Makeshift Laser Makeshift Laser Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Makeshift Laser Remote Datajack Remote Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Propulsion Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 86 | 6 6 . 16 17 7 25 9 . Power 11 | 1 1 . . 3 1 4 1 . Engine 4 | 1 . . . 1 . 1 1 . Core 7 | . 1 . . 2 1 3 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 5 2 1 4 2 . Treads 3 | . . . . 2 . 1 . . Leg 5 | 2 . . 2 . . . 1 . Wheel 3 | . . . 2 . 1 . . . Hover . | . . . . . . . . . Flight 5 | . . . 1 . . 3 1 . Utility 29 | 1 2 . 5 8 3 7 3 . Device 13 | . 1 . 1 4 2 4 1 . Storage 5 | 1 . . . 1 . 2 1 . Processor 6 | . 1 . 1 3 . . 1 . Hackware . | . . . . . . . . . Protection 5 | . . . 3 . 1 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 3 . 6 4 2 10 3 . Energy Gun 8 | 1 . . 1 . . 5 1 . Energy Cannon 4 | . 1 . 3 . . . . . Ballistic Gun 6 | 1 . . . 2 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 . 2 . . 2 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 2 . 1 . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . Corrupted Parts 2 | . 2 . . . . . . . System Corruption 5 | . 5 . . . . . . . Parts Lost 37 | . . . 3 9 . 15 7 3 Power 4 | . . . . 1 . 2 1 . Propulsion 10 | . . . 1 2 . 4 2 1 Utility 9 | . . . 1 3 . 3 2 . Weapon 14 | . . . 1 3 . 6 2 2 Highest Loss Streak 7 | . . . 1 4 . 7 4 3 To Critical Strikes 2 | . . . . . . 2 . . Average Slot Usage (%) 62 | . 99 100 69 81 70 52 48 52 Engine 3 | . 14 . . . . 2 6 6 Core 5 | . . 14 11 7 15 4 . . Treads 1 | . . . . 7 . 1 . . Leg 7 | . 28 28 17 . . . 6 7 Wheel 2 | . . . 1 16 15 . . . Flight 5 | . . . 3 . . 8 7 7 Device 10 | . . 14 12 13 15 10 7 7 Storage 2 | . 14 14 3 1 . 2 . . Processor 3 | . 13 . 1 12 7 . 3 7 Protection 1 | . . . 3 1 . 3 . . Energy Gun 6 | . 3 . 3 . . 9 11 6 Ballistic Gun 2 | . 3 . . 7 7 1 2 . Launcher 5 | . 21 28 9 4 . 3 . . Naked Turns 41 | . . . . . . 41 . . Heaviest Build 39 | 14 19 19 22 25 29 39 19 19 Greatest Support 28 | 20 20 20 24 24 28 28 16 10 Greatest Overweight (x) 7 | 3 . . 6 1 1 7 1 1 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 8 8 7 8 5 5 5 5 5 Average Carried 4 | 5 7 7 5 4 2 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 7 | 4 7 7 3 5 5 5 5 5 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Matter Collected 1458 | 207 125 . 257 309 . 463 97 . Remotely . | . . . . . . . . . Salvage Created 1596 | . 167 . 548 233 . 507 141 . Parts 68 | . 11 . 32 7 . 12 6 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 12 4 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 39 | . 3 . 12 6 . 14 4 . Melee 7 | . . . . 4 . 3 . . Guns 12 | . . . 4 1 . 3 4 . Cannons 1 | . . . 1 . . . . . AOE 18 | . 3 . 6 1 . 8 . . Classes Destroyed 11 | . 2 . 6 1 . 2 . . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 11 | . . . 3 . . 5 3 . Grunt 14 | . 3 . 5 3 . 3 . . Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . 1 . . 1 . . Sentry 7 | . . . 3 1 . 2 1 . Specialist 2 | . . . . 2 . . . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 7 | . 2 . 4 3 . 7 3 . Combat Bots Only 7 | . 1 . 3 3 . 7 3 . Max Kills in Single Turn 3 | . 1 . 2 1 . 3 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 1 1 . 3 . . Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Damage Taken 4620 | . 108 . 873 1132 59 1563 513 372 Core 1191 | . 55 . 197 199 6 373 184 177 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 68 | . . . . . . 65 3 . Core Remaining (%) 72 | 100 . 78 50 63 . . . . Volleys Fired 104 | . 4 . 47 10 . 22 21 . Largest 3 | . 2 . 2 2 . 3 2 . Hottest 300 | . 66 . 124 58 . 300 100 . Shots Fired 158 | . 8 . 56 16 . 42 35 1 Gun 92 | . . . 22 7 . 27 35 1 Cannon 14 | . . . 14 . . . . . Launcher 52 | . 8 . 20 9 . 15 . . Special . | . . . . . . . . . Kinetic 16 | . . . . 7 . 9 . . Thermal 88 | . . . 36 . . 16 35 1 Explosive 20 | . . . 6 9 . 5 . . Electromagnetic 34 | . 8 . 14 . . 12 . . Robot Hit Streak 15 | . . . 15 4 . 7 7 . Robot Miss Streak 6 | . . . 4 1 . 6 5 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 98 | . . . 29 23 . 26 20 . Core Hits 92 | . 5 . 29 13 . 37 8 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . 2 2 . 1 2 . Burn 5 | . . . 2 . . 1 2 . Sever 2 | . . . . 2 . . . . Melee Attacks 28 | . . . . 18 . 10 . . Impact . | . . . . . . . . . Slashing 28 | . . . . 18 . 10 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4616 | . 209 . 1197 1304 . 1568 338 . Guns 811 | . . . 184 38 . 251 338 . Cannons 186 | . . . 186 . . . . . Explosions 2759 | . 209 . 818 621 . 1111 . . Melee 851 | . . . . 645 . 206 . . Ramming 9 | . . . 9 . . . . . Kinetic 132 | . . . . 38 . 94 . . Thermal 945 | . . . 450 . . 157 338 . Explosive 1785 | . . . 231 621 . 933 . . Electromagnetic 894 | . 209 . 507 . . 178 . . Impact . | . . . . . . . . . Slashing 851 | . . . . 645 . 206 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 3 . . 3 3 3 Average Corruption 3 | . 3 5 2 . . 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . 4 2 . . 14 22 5 Message Errors 10 | . . 1 . . . 4 4 1 Matter Fused 9 | . . 2 . . . 3 3 1 Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 7 | . . . 1 . . 2 3 1 Data Loss (minor) 9 | . . 1 1 . . 2 4 1 Data Loss (major) 4 | . . . . . . 1 3 . Misfires 4 | . . . . . . 1 2 1 Overload Shots 2 | . . . . . . 2 . . Overflow Damage 132 | . . . 51 15 . 66 . . Projectiles 2 | . . . 2 . . . . . Explosions 90 | . . . 49 . . 41 . . Melee 40 | . . . . 15 . 25 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 519 | . 8 . 151 34 . 326 . . Shots 17 | . 1 . 8 1 . 7 . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . Kicked 4 | . . . 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 15 . 72 114 . 407 228 . Average Temperature 93 | . 6 . 27 47 . 134 89 . Received Heat Transfer 804 | . 51 . 150 279 18 252 54 . Effects 6 | . . . . . . 6 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 10 | . . . 7 1 . 1 1 . Heat Transferred 2285 | . . . 1038 . . 359 888 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Peak Influence 412 | . 117 45 405 412 88 . . . Initial 170 | . . 45 17 170 73 . . . Average 169 | . 41 45 193 265 73 . . . Maximum Alert Level 2 | . . . 2 2 . . . . Low Security (%) 67 | 100 100 100 60 46 100 . . . Level 1 30 | . . . 38 49 . . . . Level 2 1 | . . . 1 3 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . 1 2 . . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Distress Signals 5 | . 1 . 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 8 . 20 19 1 25 6 5 Peak Tracking Total 11 | . 4 . 4 11 1 7 3 4 Tactical Retreats 10 | . 1 . 4 . . 4 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Traps Triggered 8 | . . . 8 . . . . . Indirectly 3 | . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Disabled 9 | . . . 6 1 . 1 1 . Max in Single Turn 2 | . . . 2 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Accessed 11 | . 1 . 4 1 . 1 . 4 Terminals 5 | . 1 . 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 3 . 8 2 . 1 . 30 Successful 37 | . 1 . 5 . . 1 . 30 Failed 7 | . 2 . 3 2 . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 3 . 5 2 2 . 2 . Terminals 11 | . 3 . 6 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . . 1 . . 1 . 30 Record 11 | . . . . . . . . 11 Part Schematic 11 | . . . . . . . . 11 Robot Schematic 5 | . . . . . . . . 5 Prototype ID Bank 4 | . . . 1 . . . . 3 Open Door 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . Terminals 3 | . 1 . 2 . . . . . Assimilate 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 3 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 32 | . . . . . . 32 32 . Highest-Rated Ally 16 | . . . . . . 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . Total Damage 13 | . . . . . . . 13 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Turns Passed 4515 | 61 183 140 1008 411 117 1302 1145 148 Spaces Moved 2863 | 32 123 115 664 295 108 878 565 83 Core 299 | 27 . . 1 . . 271 . . Treads 137 | . . . . 20 . 117 . . Legs 1471 | 5 123 115 613 . . . 537 78 Wheels 438 | . . . 50 275 108 5 . . Hover . | . . . . . . . . . Flight 518 | . . . . . . 485 28 5 Fastest Speed 35 | 50 120 120 90 90 95 49 120 35 Average Speed 134 | 145 120 120 126 96 95 125 186 176 Slowest Speed 400 | 200 120 120 350 160 110 400 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 24 25 48 28 3 88 73 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 180 | . . . 73 45 . 62 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 180 | . . . 73 45 . 62 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total 3327 | 46 150 117 778 379 122 1025 626 84 Wait 91 | . 6 3 21 14 1 21 25 . Move 2853 | 31 122 114 663 294 107 877 564 81 Hop 1 | . . . . . . . . 1 Pick Up 64 | 9 8 . 12 12 7 11 5 . Fast Attach 26 | 1 . . 4 5 . 13 3 . Attach 49 | 5 2 . 11 9 7 9 6 . Detach 5 | . . . . 2 . 2 1 . Swap 11 | . 4 . 1 3 . 3 . . Drop 42 | . 4 . 15 12 . 8 1 2 Fire 104 | . 4 . 47 10 . 22 21 . Melee 28 | . . . . 18 . 10 . . Ram . | . . . . . . . . . Kick 4 | . . . 4 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 49 | . . . . . . 49 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 373 | -10/Mines | Discovered new exit (range 9) 385 | -10/Mines | Entered Materials 385 | -9/Materials | Evolved 2 slots: Utility x2 1298 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Discovered new exit (range 10) 1393 | -9/Materials | Entered another Materials area 1393 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1618 | -8/Materials | Build established: Mutant 1701 | -8/Materials | Discovered new exit (range 20) 1715 | -8/Materials | Lost 3 parts (1p1u1w) 1762 | -8/Materials | Lost 4 parts (2n1u1w) 1804 | -8/Materials | Identified exit to Factory 1804 | -8/Materials | Entered Factory 1804 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1860 | -7/Factory | Discovered new exit (range 15) 1915 | -7/Factory | Identified exit to Lower Caves 1921 | -7/Factory | Entered Lower Caves 1972 | -7/Lower Caves | Released all parts (5) 1999 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 2019 | -7/Lower Caves | Encountered a Warlord checkpoint 2035 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2187 | -7/Lower Caves | Learned Factory emergency access door positions 2380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2438 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 2659 | -7/Lower Caves | Learned Factory interactive machine intel 2741 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2745 | -7/Lower Caves | Core integrity fell below 50% 2767 | -7/Lower Caves | Destroyed 7 combat bots 2964 | -7/Lower Caves | Build established: Derelict-Mutant 3212 | -7/Lower Caves | Discovered new exit (range 6) 3223 | -7/Lower Caves | Entered another Lower Caves area 3223 | -7/Lower Caves | Accompanied by 2 allies 3241 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3304 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3467 | -7/Lower Caves | Learned 4 Factory zone layouts 3565 | -7/Lower Caves | Build established: Mutant 3816 | -7/Lower Caves | Core integrity fell below 20% 3842 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4128 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4133 | -7/Lower Caves | Build established: Scavenger-Mutant 4186 | -7/Lower Caves | Found Prototype Special Weapon 4186 | -7/Lower Caves | Identified Molecular Deconstructor 4334 | -7/Lower Caves | Spotted B-75 Beast 4351 | -7/Lower Caves | Discovered new exit (range 7) 4368 | -7/Lower Caves | Entered Data Miner 4368 | -7/Data Miner | Discovered new exit (range 6) 4405 | -7/Data Miner | Met Data Miner 4460 | -7/Data Miner | Learned location of Section 7 (-2) 4460 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4492 | -7/Data Miner | Received God Mode back door access code from Data Miner 4506 | -7/Data Miner | Data Conduit disabled 4516 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Prc. Rocket Launcher >>Prototype ID Bank Downloading prototype IDs... Imp. Cesium-ion Thruster Rocket Array 04485_ System corrupted: Matter fused (-9). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\7PHP to gain control via the back door I've installed. Now off with you. 04503_ System corrupted: FCS attempts to trigger Mak. Laser. 04503_ System corrupted: Mak. Laser misfires. 04503_ Data Miner disappears through a trap door. 04506_ Data Conduit disabled. 04507_ Dropped Imp. Deuterium Engine. 04509_ Mak. Laser destroyed. 04512_ Molecular Deconstructor destroyed. 04514_ Dropped Aluminum Leg. 04516_ VTOL Module destroyed. 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"####????????????????????????? | | ???#""""" X"""""????????????????????????? | | ???###"#"X "##"#????????????????????????? | | ?????#"## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseNeutrinoMace Manual? 0 Play Time 01:09:11 Cumulative 43.0 hours Start 2023.02.06 @ 19:46:25 End 2023.02.06 @ 21:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98daf76a-6fbf-4b1d-87b9-6cf867768fdd