Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 23:51:59 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3844) 3844 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 9805 Bonus ------- Follower Combat Kills 171 Friendly Fire -25 Cogmind --------- Core Integrity 1043/1150 Matter 223/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Utility Shielding Makeshift Light Armor Plating > --- WEAPON (3) ------- Plasma Rifle Proton Missile Launcher > --- INVENTORY (10) --- Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Utility Shielding Plasma Rifle Proton Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Utility Shielding Makeshift Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Target Analyzer Improved Utility Shielding Proton Missile Launcher Proton Missile Launcher Molecular Deconstructor [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 . . . . Utility 8 | . . . . . 2 2 1 . . 2 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 95 | 6 5 . 1 1 17 13 31 9 . 8 4 Power 7 | 1 . . . . 2 . 3 . . . 1 Engine 3 | 1 . . . . 1 . 1 . . . . Core 4 | . . . . . 1 . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 2 . . . 5 3 6 . . 1 . Treads 16 | 2 . . . . 4 3 6 . . 1 . Leg 3 | . 2 . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 2 . . 1 6 5 15 2 . 5 1 Device 20 | . 1 . . 1 4 3 9 1 . 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . . . . 2 . 2 . . 1 1 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . . 2 4 1 . 3 . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 1 . 1 . 4 5 7 7 . 2 2 Energy Gun 13 | 1 1 . 1 . 1 3 2 3 . . 1 Energy Cannon 2 | . . . . . 1 . . . . 1 . Ballistic Gun 7 | 1 . . . . 2 1 2 . . 1 . Ballistic Cannon 6 | . . . . . . 1 3 2 . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 1 . . . Parts Lost 29 | . 3 . . . . 1 12 2 . 2 9 Power 4 | . . . . . . . 2 . . . 2 Propulsion 11 | . 2 . . . . . 4 1 . . 4 Utility 7 | . . . . . . 1 4 1 . 1 . Weapon 7 | . 1 . . . . . 2 . . 1 3 Highest Loss Streak 5 | . 2 . . . . 1 5 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 100 100 98 96 92 97 93 99 95 Engine 6 | . 14 14 14 14 8 7 4 . . . . Core 2 | . . . . . . . 1 6 6 5 9 Treads 18 | . 18 . . . 24 23 23 24 20 22 17 Leg 6 | . 7 28 28 28 2 . . . . . . Device 16 | . 10 14 14 14 17 16 18 19 20 17 15 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 Processor 7 | . . . . . 9 7 7 13 13 12 21 Protection 6 | . . . . . . 10 8 6 6 15 10 Energy Gun 7 | . 13 14 14 14 6 6 5 5 6 1 1 Ballistic Gun 9 | . 14 14 14 14 17 13 6 3 . 2 4 Ballistic Cannon 4 | . . . . . . 1 6 8 13 7 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 14 21 21 21 21 29 38 62 47 47 56 58 Greatest Support 104 | 40 40 20 20 20 60 66 98 98 76 104 104 Greatest Overweight (x) 6 | 2 6 1 1 1 . . 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 6 7 10 10 10 10 10 10 9 10 9 Average Carried 8 | 2 2 6 9 10 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 7 10 10 10 10 10 9 9 9 8 Class Distribution -------------------- 22% | Scavenger-Mutant 20% | Scavenger-Skirmisher 14% | Scavenger-Tank 14% | Skirmisher 8% | Gunner 7% | Scavenger-Gunner 5% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 2885 | 195 208 . . 40 430 220 1179 261 30 179 143 Remotely . | . . . . . . . . . . . . Salvage Created 3711 | . 255 . . . 608 336 1595 146 . 312 459 Parts 231 | . 27 . . . 47 26 64 8 . 21 38 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . 2 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . . Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 69 | . 7 . . . 8 10 23 5 . 9 7 Guns 39 | . 7 . . . 5 10 12 . . 2 3 Cannons 26 | . . . . . 3 . 11 3 . 6 3 AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 11 | . 4 . . . 4 1 2 . . . . Worker 4 | . . . . . 2 . 2 . . . . Builder 9 | . . . . . . . 5 . . 1 3 Tunneler 1 | . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 3 . . . . Operator 2 | . 1 . . . . . 1 . . . . Watcher 11 | . 1 . . . 5 . 2 . . 1 2 Swarmer 14 | . 2 . . . . 4 . 1 . 4 3 Grunt 30 | . 5 . . . 3 2 12 1 . 3 4 Sentry 7 | . . . . . 4 . 2 1 . . . Hunter 11 | . . . . . 1 2 6 2 . . . Programmer 7 | . . . . . . 2 3 . . 2 . Best Kill Streak 7 | . 4 . . . 4 4 7 3 . 4 5 Combat Bots Only 5 | . 4 . . . 3 4 5 3 . 4 4 Max Kills in Single Turn 2 | . 1 . . . 2 2 2 1 . 2 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 607 | . 87 . . . 24 40 257 81 . 36 82 Missed 192 | . 27 . . . 9 11 76 32 . 8 29 Damage Taken 6540 | . 613 . . . 266 466 2852 590 . 794 959 Core 478 | . 74 . . . 12 45 171 50 . 19 107 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 292 | . . . . . . . 105 . . 159 28 Regen/Repaired (Parts) 167 | . . . . . . . 167 . . . . Core Remaining (%) 88 | 100 . . . 70 97 93 . . 74 98 . Volleys Fired 228 | . 36 . . 1 31 24 86 12 . 11 27 Largest 3 | . 2 . . 2 3 3 3 3 . 3 3 Hottest 204 | . 85 . . 85 131 156 156 191 . 204 181 Shots Fired 583 | . 61 . 1 2 93 72 235 26 . 30 63 Gun 400 | . 61 . 1 2 73 68 155 4 . 5 31 Cannon 174 | . . . . . 20 4 80 15 . 25 30 Launcher 2 | . . . . . . . . . . . 2 Special 7 | . . . . . . . . 7 . . . Kinetic 380 | . 36 . 1 1 62 48 155 15 . 19 43 Thermal 194 | . 25 . . 1 31 24 80 4 . 11 18 Explosive . | . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 15 | . 9 . . 1 11 12 10 15 . 3 6 Robot Miss Streak 8 | . 7 . . 1 3 3 8 2 . 4 4 Penetration Max 1 | . . . . . 1 1 1 . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 360 | . 35 . . 1 64 44 153 18 . 12 33 Core Hits 182 | . 14 . . . 27 18 82 7 . 11 23 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 15 | . 2 . . . . . 11 . . . 2 Burn 6 | . 1 . . . . . 5 . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . 1 . . . . . . . . . 1 Blast 6 | . . . . . . . 6 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9078 | . 499 . . 7 1379 1005 4090 279 . 711 1108 Guns 5253 | . 499 . . 7 1110 859 2352 . . 42 384 Cannons 2869 | . . . . . 263 98 1400 279 . 392 437 Explosions 848 | . . . . . . . 304 . . 277 267 Melee . | . . . . . . . . . . . . Ramming 108 | . . . . . 6 48 34 . . . 20 Kinetic 5433 | . 283 . . 7 983 576 2554 279 . 251 500 Thermal 3224 | . 216 . . . 390 381 1456 . . 460 321 Explosive 118 | . . . . . . . . . . . 118 Electromagnetic 195 | . . . . . . . 46 . . . 149 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 3 6 7 7 2 . Average Corruption 3 | . 1 1 1 1 . 2 4 6 7 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . 1 . 7 2 . 8 32 20 3 5 . Message Errors 22 | . 1 . . . . 3 13 3 1 1 . Matter Fused 19 | . . . 2 2 . 3 4 6 2 . . Heat Flow Errors 8 | . . . . . . 1 3 2 . 2 . Energy Discharges 7 | . . . 2 . . . 2 3 . . . Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 1 4 1 . 2 . Data Loss (major) 6 | . . . . . . . 3 3 . . . Misfires 5 | . . . 1 . . . 3 1 . . . Alerts 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 237 | . . . . . . 30 15 . . 163 29 Projectiles 37 | . . . . . . 22 15 . . . . Explosions 192 | . . . . . . . . . . 163 29 Melee 8 | . . . . . . 8 . . . . . Knockbacks 20 | . . . . . . 2 9 3 . 3 3 Impact 1 | . . . . . . 1 . . . . . Kinetic 18 | . . . . . . 1 8 3 . 3 3 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 271 | . . . . . . . . . . 244 27 Shots 5 | . . . . . . . . . . 3 2 Rammed 12 | . . . . . 3 4 3 . . . 2 Targets Rammed 15 | . . . . . 3 4 4 . . 1 3 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . . 1 1 Highest Temperature 349 | . 90 . . . 150 235 192 239 . 253 349 Average Temperature 57 | . 21 . . . 33 80 44 71 . 95 91 Received Heat Transfer 1111 | . 168 . . . 99 63 549 66 . 36 130 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 15 | . . . . . . 2 13 . . . . Heat Transferred 6334 | . 592 . . . 777 669 3296 . . 400 600 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Peak Influence 377 | . 226 15 . 60 297 199 309 . . 289 377 Initial 97 | . . 15 . . 23 97 78 . . . 94 Average 122 | . 104 14 . 53 184 123 146 . . 82 176 Maximum Alert Level 1 | . 1 . . . 1 . 1 . . 1 1 Low Security (%) 78 | 100 82 100 . 100 61 100 63 . . 92 71 Level 1 21 | . 17 . . . 38 . 36 . . 7 28 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . 5 8 . . 2 2 Investigation 8 | . 1 . . . . 2 3 . . 1 1 Extermination 5 | . . . . . . 2 2 . . 1 . Reinforcement 7 | . 2 . . . . 1 3 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 7 | . 2 . . . 3 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 115 | . 17 . . 2 17 11 33 6 . 15 14 Peak Tracking Total 7 | . 7 . . 2 5 4 4 4 . 4 5 Tactical Retreats 4 | . 1 . . . 1 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 5 | . 2 . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 12 | . 1 . . . . 1 4 1 . 4 1 Max in Single Turn 4 | . 1 . . . . 1 3 1 . 4 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 22 | . 3 . 2 . 3 3 7 . . 2 2 Terminals 15 | . 3 . . . 3 2 4 . . 1 2 Fabricators 3 | . . . . . . 1 1 . . 1 . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 74 | . 5 . 32 . 7 7 15 . . 4 4 Successful 49 | . 2 . 32 . 5 3 4 . . 2 1 Failed 25 | . 3 . . . 2 4 11 . . 2 3 Catastrophic 5 | . 1 . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 2 . . . . . 5 1 . 2 3 Terminals 29 | . 5 . . . 7 4 8 . . 1 4 Fabricators 9 | . . . . . . 3 3 . . 3 . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 2 . 32 . 5 1 1 . . . 1 Record 32 | . . . 32 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 2 1 . . 2 . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . 1 1 . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 3 3 7 . . 2 2 Full Trace Events 9 | . 1 . . . 1 2 3 . . 1 1 Feedback Events 3 | . 1 . . . . 1 1 . . . . Corruption 3 | . 1 . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . Total Robot Build Rating 8 | . . . . . . . . . . 8 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 22 | . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 7 | . . . 3 2 . . . . . 2 . Largest Group 5 | . . . 3 5 3 . . . . 2 . Highest-Rated Group 82 | . . . 37 82 66 . . . . 80 . Highest-Rated Ally 40 | . . . 21 31 31 . . . . 40 . Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . . . 8 15 . . . . 3 . Total Damage 496 | . . . . 120 240 . . . . 136 . Kills 5 | . . . . 2 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 7259 | 77 467 408 921 181 642 700 1715 892 178 710 368 Spaces Moved 3660 | 51 207 215 475 74 315 330 852 516 110 350 165 Core 24 | 23 1 . . . . . . . . . . Treads 2773 | 28 140 . . . 282 330 852 516 110 350 165 Legs 863 | . 66 215 475 74 33 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 120 145 148 158 163 162 162 Average Speed 164 | 128 170 190 190 190 155 153 153 158 163 162 162 Slowest Speed 350 | 160 350 190 190 190 160 160 232 163 163 163 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 47 46 90 19 32 8 19 80 18 9 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 14 | . . . . . . . . 14 . . . Spaces Dug 7 | . . . . . . . 2 . . . 5 Terrain Destroyed 111 | . . . . . . 2 26 3 . 44 36 Melee . | . . . . . . . . . . . . Projectile 46 | . . . . . . 2 22 3 . 7 12 AOE 65 | . . . . . . . 4 . . 37 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 4448 | 62 260 215 493 113 402 470 1078 563 109 469 214 Wait 301 | . . . . 37 . 84 69 8 . 91 12 Move 3649 | 50 206 214 474 73 314 329 851 515 109 349 165 Hop . | . . . . . . . . . . . . Pick Up 77 | 5 11 1 3 . 18 4 19 7 . 6 3 Fast Attach 22 | 3 . . 1 . 2 6 5 3 . 2 . Attach 47 | 3 4 . . . 9 1 15 5 . 6 4 Detach . | . . . . . . . . . . . . Swap 26 | . 1 . . 1 6 6 11 1 . . . Drop 68 | 1 2 . . 1 19 12 18 12 . 3 . Fire 228 | . 36 . . 1 31 24 86 12 . 11 27 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 15 | . . . . . 3 4 4 . . 1 3 Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . 15 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 5) 545 | -10/Materials | Entered Mines 552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 559 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Build established: Scavenger-Mutant 792 | -10/Mines | Discovered new exit (range 8) 904 | -10/Mines | Learned 2 Materials zone layouts 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Entered Exiles 953 | -10/Exiles | Found Exiles lab destroyed 1753 | -10/Exiles | Learned location of Zion (-6) 1851 | -10/Exiles | Discovered new exit (range 12) 1874 | -10/Exiles | Entered Mines 1874 | -9/Mines | Accompanied by 3 allies 2014 | -9/Mines | Discovered new exit (range 7) 2055 | -9/Mines | Entered Materials 2055 | -8/Materials | Accompanied by 3 allies 2055 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2060 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2517 | -8/Materials | Build established: Scavenger-Skirmisher 2626 | -8/Materials | Discovered new exit (range 15) 2695 | -8/Materials | Identified exit to Factory 2697 | -8/Materials | Entered Factory 2697 | -7/Factory | Evolved 2 slots: Utility x2 3130 | -7/Factory | Build established: Scavenger-Tank 3241 | -7/Factory | Discovered new exit (range 7) 3395 | -7/Factory | Identified exit to Factory 3397 | -7/Factory | Entered another Factory area 3397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4081 | -6/Factory | Build established: Scavenger-Skirmisher 4305 | -6/Factory | Lost 3 parts (1p2n) 4636 | -6/Factory | Build established: Skirmisher 4842 | -6/Factory | Lost 5 parts (1p3u1w) 5055 | -6/Factory | Repaired Med. Treads 5093 | -6/Factory | Identified exit to Lower Caves 5112 | -6/Factory | Entered Lower Caves 5324 | -6/Lower Caves | Learned location of 1 exit from Factory 5393 | -6/Lower Caves | Build established: Scavenger-Gunner 5563 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5577 | -6/Lower Caves | Found Prototype Special Weapon 5577 | -6/Lower Caves | Identified Molecular Deconstructor 5832 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5917 | -6/Lower Caves | Build established: Gunner 5979 | -6/Lower Caves | Discovered new exit (range 16) 6002 | -6/Lower Caves | Identified exit to Lower Caves 6004 | -6/Lower Caves | Entered another Lower Caves area 6158 | -6/Lower Caves | Discovered new exit (range 15) 6181 | -6/Lower Caves | Identified exit to Factory 6182 | -6/Lower Caves | Entered Factory 6182 | -5/Factory | Evolved 2 slots: Utility x2 6183 | -5/Factory | Identified exit to Factory 6481 | -5/Factory | Fabricated X-62 Marksman (x2) 6691 | -5/Factory | Build established: Tank 6892 | -5/Factory | Entered another Factory area 6892 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6898 | -4/Factory | Identified exit to DSF 7260 | -4/Factory | Self-destructed Last Messages --------------- 07251_ Spk. Medium Treads destroyed. 07253_ U-05 Engineer destroyed. 07253_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 07253_ Door malfunctions. 07254_ U-05 Engineer repairs door. 07254_ Penetrated by Slug. 07254_ Slug penetrates Wall. 07254_ Slug penetrates U-05 Engineer. 07254_ K-01 Serf destroyed. 07255_ Slug penetrates Wall. 07256_ R-10 Processor collects Terrain Scan Processor. 07257_ Hvy. Machine Gun destroyed. 07257_ Destroyed Hvy. Machine Gun. 07257_ U-05 Engineer destroyed. 07257_ R-10 Processor collects Welding Torch. 07257_ Penetrated by Slug. 07257_ Slug penetrates Wall. 07258_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ####"##??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????#???????????????? | | #?????????????????????????? ????????????? | | !#????????????????????????? ???????????? | | #######??????????????????? ???????????? | | # ###????????????????? ????????????? | | # ####?????????????? ?????????????? | | #?????????????? ?????????????? | | """#??????######## """?????????????? | | Y"#??????# """?????????????? | | """#??????# ""??????????????? | | #??????# ""??????????????? | | #??????# ????????????????? | | ! #??????# m ??????????????????? | | #??????# #????????????????????? | | ###+######/############ #????????????????????? | | u %k%% #????????????????????? | | % R% h #????????????????????? | | h %=#????????????????????? | | !% !*= #????????????????????? | | !R @ #????????????????????? | | #### ###########+####????????????????????? | | "" # #??# ## #????????????????????? | | T" # =! #???### #????????????????????? | | # !%= #?????# #????????????????????? | | # % #?????# #????????????????????? | | "" # #?????# #????????????????????? | | "" # #?????# #????????????????????? | | "" # #?????# #????????????????????? | | # #?????# |*=#????????????????????? | | ###" #?????# [%=%#????????????????????? | | ??## #?????#######+##????????????????????? | | ???# ####??????????##w##????????????????????? | | ???# #??????????????#%#?????????????????????? | | ???# #??????????????# #?????????????????????? | | ???# #??????????????# #?????????????????????? | | #### #??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ###???????????????#^#?????????????????????? | | #?????????????????# ?????????????????????? | | #?????????????????? #?????????????????????? | | #?????????????????? ??????????????????????? | | ####+#+#?????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed MiningDispersionMultitool Manual? 0 Play Time 00:44:02 Cumulative 28.0 hours Start 2024.05.09 @ 06:02:37 End 2024.05.10 @ 23:51:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1171df99-470f-4cb6-a216-658df56bab6e