Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.03 @ 20:57:49 Player: Roland Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (91) 455 Value Destroyed (4348) 4348 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4027) 4027 TOTAL SCORE: 17570 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 251 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 289/300 Energy 53/100 System Corruption 37% Temperature Cool (12) Movement Flying (40) Location -2/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Visual Processing Unit Advanced Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Mass Driver Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Shield Leg Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Visual Processing Unit Improved Hardlight Generator Advanced Point Defense System Relay Coupler [NC] > --- WEAPON ----------- Heavy Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Flak Gun Remote Datajack [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Relay Coupler [NC] Device Hardlight Generator Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Scrap Shield Weapon Hammer Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Slots Evolved 16 | . . . 4 . . 2 . . . . 2 . 2 . 2 . . . 2 2 . . . Power 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . Utility 8 | . . . 1 . . 1 . . . . 2 . 1 . 1 . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 129 | 5 . 4 7 20 3 5 . 7 4 . 6 24 1 6 . . 1 2 18 8 . . 8 Power 22 | 2 . . . 4 2 . . 2 . . 1 3 . . . . 1 . 4 1 . . 2 Engine 7 | 2 . . . . 2 . . 1 . . 1 1 . . . . . . . . . . . Core 9 | . . . . 4 . . . 1 . . . 2 . . . . . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 3 1 . . 1 Propulsion 58 | 1 . 1 6 11 . 3 . 3 2 . 3 10 . 1 . . . 2 7 5 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 1 . 1 2 8 . . . 2 . . 3 6 . 1 . . . . . 1 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . 3 . 3 . 1 1 . . . . . . . . 2 1 2 . . . Flight 19 | . . . 4 . . . . . 1 . . 4 . . . . . . 6 2 . . 2 Utility 21 | . . 2 . 3 1 1 . . . . . 7 . 2 . . . . 4 1 . . . Device 12 | . . 1 . . 1 . . . . . . 6 . 1 . . . . 3 . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Hackware 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 1 2 . 1 . 2 2 . 2 4 1 3 . . . . 3 1 . . 3 Energy Gun 9 | 2 . . . . . 1 . 1 . . 1 2 . 2 . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Ballistic Gun 6 | . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Launcher 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 2 . . . . . . . . . . 1 . . . . Corrupted Parts 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 System Corruption 29 | . . . . . . . . 5 . . . . . . . . . . . . . . 24 Parts Lost 93 | . . . 1 15 . . . 7 8 . . 15 . 12 . . . 5 18 . 1 1 10 Power 19 | . . . . 4 . . . . 3 . . 2 . 2 . . . 1 4 . . . 3 Propulsion 37 | . . . . 7 . . . 5 2 . . 5 . 3 . . . 2 7 . 1 1 4 Utility 15 | . . . 1 1 . . . 1 1 . . 3 . 3 . . . . 5 . . . . Weapon 22 | . . . . 3 . . . 1 2 . . 5 . 4 . . . 2 2 . . . 3 Highest Loss Streak 12 | . . . 1 5 . . . 4 5 . . 12 . 4 . . . 5 7 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 3 3 3 2 2 3 3 3 2 3 3 3 1 3 3 4 2 2 2 2 4 5 3 Power . | 1 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion . | . 1 . 1 . 1 1 1 . . . . . . . . . . . 1 1 1 1 . Utility . | . . . . . . . . . . 1 . . . . 2 1 1 1 . . . . . Weapon 1 | 1 1 1 1 1 . . . . . 1 1 1 . 1 . 1 . . . 1 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . 1 3 1 1 . 3 . . 1 . . . . . . . . . . . . Power 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 57 82 73 63 97 90 92 77 41 38 44 72 81 63 36 22 32 31 33 19 34 25 21 Engine 8 | . 14 14 16 9 17 15 15 14 5 . 4 4 . . . . . . . . . . . Core 1 | . . . . 4 . . . . . . . 4 10 1 . . . . 1 . . . . Leg 18 | . 14 28 14 26 36 25 . 5 7 . 13 20 23 19 10 10 10 8 . . . . 2 Hover 2 | . . . . 3 . 3 30 14 1 7 2 . . . . . . 1 4 . 8 8 3 Flight 1 | . . . 16 . . . . . . 7 2 2 . . . . . . 6 4 8 3 . Device 5 | . . 1 . . 6 7 7 5 . . . 9 23 18 5 . . . 3 . . . . Processor 4 | . . . . . . 6 7 7 7 7 6 6 5 5 5 5 5 5 5 12 13 13 13 Hackware 6 | . . . . 3 18 15 15 15 11 7 6 6 5 5 5 5 5 5 3 . . . . Protection 1 | . . 10 8 . . . . . . . . 3 . . . . . . . . . . . Energy Gun 5 | . 28 22 4 2 9 7 7 7 3 . 2 6 . 3 5 . 3 3 . . . . . Ballistic Gun 2 | . . 5 13 6 . . . . . . . . . . 5 . 3 4 1 . . . . Impact Weapon 2 | . . . . 6 9 7 7 5 1 . . . . . . . . . . . . . . Peak Build Rating 80 | 4 4 9 22 29 24 34 34 39 23 14 31 73 80 80 26 26 32 37 67 61 54 40 48 Average Rating 28 | 2 4 8 15 10 22 28 34 28 14 14 24 44 78 55 26 15 31 28 47 27 52 39 25 On Entrance 26 | . 4 4 9 10 20 24 34 34 23 14 14 30 68 80 26 26 15 32 37 4 54 40 28 Avg Prop Armor Cover (%) 17 | . . . . 7 . . . 13 17 17 21 . . 6 10 37 . 36 16 11 14 31 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 7 7 25 30 15 24 27 27 32 17 3 24 56 61 61 17 17 39 39 37 30 18 . 19 Greatest Support 90 | 10 10 20 40 45 45 45 30 36 28 4 54 90 90 90 25 25 40 52 52 32 20 13 53 Greatest Overweight (x) 9 | . . 1 2 1 . 1 . 9 2 . . 9 . 1 . . . . 9 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 5 5 4 5 4 3 5 5 4 5 3 5 4 5 5 5 5 5 5 Average Carried 3 | 3 3 3 3 2 2 3 3 3 2 3 3 3 1 3 3 4 2 2 3 2 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 2 2 3 3 4 2 3 3 3 2 2 3 3 5 2 4 2 4 5 5 2 Class Distribution -------------------- 49% | Mutant 41% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Matter Collected 2795 | 203 . 104 221 305 36 78 . 155 89 . . 695 . 307 . . . 69 145 . . . 388 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3601 | . . 192 237 602 28 156 . 564 269 . . 742 192 395 . . . . 145 . . . 79 Parts 163 | . . 11 10 30 . 8 . 17 20 . . 32 7 10 . . . . 12 . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 9 | . . . . . . . . . . . . . . 6 . . . . 3 . . . . Retrieved Matter 43 | . . . . . . . . . . . . . . 24 . . . . 19 . . . . Parts Self-Destructed 18 | . . 3 . . . . . . 15 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Combat Hostiles Destroyed 77 | . . 2 4 14 . . . 8 10 . . 23 2 8 . . . . 4 . . . 2 Melee 12 | . . . . 8 . . . 1 3 . . . . . . . . . . . . . . Guns 38 | . . 2 4 5 . . . 4 7 . . 13 . 2 . . . . 1 . . . . Cannons 8 | . . . . . . . . . . . . 2 1 2 . . . . 3 . . . . AOE 13 | . . . . . . . . . . . . 7 1 3 . . . . . . . . 2 Classes Destroyed 15 | . . 1 2 2 1 3 . 3 1 . . 1 1 . . . . . . . . . . Worker 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Builder 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 25 | . . . . . . . . . 9 . . 10 . . . . . . 4 . . . 2 Grunt 27 | . . . 3 9 . . . 3 . . . 7 . 5 . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . . 1 . . . . 2 . . . 3 2 2 . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . Programmer 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . . 1 2 3 1 3 . 3 3 . . 5 2 3 . . . . 3 . . . 2 Combat Bots Only 5 | . . 1 2 3 . . . 3 3 . . 5 1 3 . . . . 3 . . . 2 Max Kills in Single Turn 4 | . . 1 1 1 1 1 . 1 1 . . 4 1 2 . . . . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 1 2 . . . . . . . . 2 Melee 1 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Hostile Shots Fired 1630 | . . 19 64 160 . 7 1 175 111 9 . 313 41 125 . . . 150 164 5 59 8 219 Missed 641 | . . 6 22 62 . 4 1 60 39 8 . 126 18 43 . . . 81 46 3 36 5 81 Hits 989 | . . 13 42 98 . 3 . 115 72 1 . 187 23 82 . . . 69 118 2 23 3 138 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Projectile 986 | . . 13 42 98 . 3 . 112 72 1 . 187 23 82 . . . 69 118 2 23 3 138 AOE 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 34 | . . . 2 4 . . . 2 5 . . 3 2 1 . . . . 5 . . . 10 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 12843 | . . 223 519 1214 . 35 . 627 861 8 . 2038 376 1299 . . . 756 1958 22 363 48 2496 Core 3672 | . . 74 50 138 . . . 140 423 . . 462 15 85 . . . 279 554 . 68 16 1368 Absorbed by Shields 759 | . . . . . . . . 464 . . . 32 . . . . . . 212 . 22 . 29 Ignored by Resistances 3862 | . . 60 147 352 . 9 . 340 252 3 . 610 105 356 . . . 224 590 6 107 15 686 Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . 42 . . . . . . . . . . Core Remaining (%) 65 | 100 . 70 . . 65 . . . . 19 . 45 . 90 . . . 75 57 . . . . Volleys Fired 337 | . . 41 34 39 . 1 . 53 30 . . 57 11 49 . . . . 19 . . . 3 Largest 3 | . . 2 2 2 . 1 . 2 1 . . 2 1 3 . . . . 2 . . . 2 Hottest 169 | . . 80 60 60 . 55 . 100 39 . . 169 51 140 . . . . 150 . . . 80 Shots Fired 508 | . . 82 68 61 . 1 . 67 29 . . 104 11 54 . . . . 26 . . . 5 Gun 408 | . . 82 68 61 . 1 . 63 26 . . 71 . 24 . . . . 8 . . . 4 Cannon 51 | . . . . . . . . 3 . . . 7 2 21 . . . . 18 . . . . Launcher 45 | . . . . . . . . . 3 . . 26 9 6 . . . . . . . . 1 Special 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . Kinetic 167 | . . 7 57 52 . . . . . . . 16 2 21 . . . . 8 . . . 4 Thermal 282 | . . 75 11 9 . . . 54 26 . . 62 . 27 . . . . 18 . . . . Explosive 37 | . . . . . . . . . . . . 22 9 6 . . . . . . . . . Electromagnetic 21 | . . . . . . 1 . 12 3 . . 4 . . . . . . . . . . 1 Robot Hit Streak 44 | . . 43 44 19 . 12 . 26 13 . . 21 10 42 . . . . 10 . . . 6 Robot Miss Streak 3 | . . . 2 1 . . . 2 2 . . 3 . 1 . . . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 1 . . . 2 . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 428 | . . 43 55 79 3 7 . 73 26 . . 65 8 44 . . . . 21 . . . 4 Core Hits 191 | . . 13 17 26 . 4 . 18 13 . . 54 11 19 . . . . 5 . . . 11 Critical Kills 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 4 . . . 2 . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 1 5 . . . 6 1 . . 4 1 5 . . . . . . . . . Burn 8 | . . . . . . . . 2 1 . . 4 . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . 1 4 . . . . . . . . . Smash 8 | . . . . 5 . . . 3 . . . . . . . . . . . . . . . Melee Attacks 86 | . . . . 56 4 6 . 16 4 . . . . . . . . . . . . . . Impact 82 | . . . . 56 4 6 . 16 . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 5 . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10267 | . . 360 621 1393 125 343 . 1525 530 . . 2489 441 1424 . . . . 799 . . . 217 Guns 4538 | . . 360 621 369 . 4 . 1005 396 . . 1155 . 348 . . . . 204 . . . 76 Cannons 1385 | . . . . . . . . 78 . . . 108 64 563 . . . . 572 . . . . Explosions 2240 | . . . . . . . . . 16 . . 1226 377 482 . . . . . . . . 139 Melee 2042 | . . . . 1024 125 339 . 442 112 . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . 6 . . . . . . . . . 23 . . . 2 Kinetic 1975 | . . . 499 289 . . . . . . . 280 64 563 . . . . 204 . . . 76 Thermal 3779 | . . 360 122 80 . . . 887 396 . . 983 . 379 . . . . 572 . . . . Explosive 1949 | . . . . . . . . . . . . 1090 377 482 . . . . . . . . . Electromagnetic 491 | . . . . . . 4 . 196 16 . . 136 . . . . . . . . . . 139 Impact 1930 | . . . . 1024 125 339 . 442 . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . 112 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 2 2 1 1 11 11 11 . . . . . 6 6 6 8 . . . 36 Average Corruption 4 | . . . . 1 2 1 1 4 11 11 . . . . . 6 6 6 2 . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . 4 4 4 . 12 20 . . . . . . 2 1 5 1 . . . 6 Message Errors 16 | . . . . 1 . . . 4 8 . . . . . . . . 3 . . . . . Matter Fused 13 | . . . . . 2 1 . 2 6 . . . . . . 1 . . . . . . 1 Heat Flow Errors 5 | . . . . . . 1 . 3 1 . . . . . . . . . . . . . . Energy Discharges 6 | . . . . 2 1 . . 1 . . . . . . . 1 . . 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Fused 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 . . 2 3 . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . . 124 64 74 . 63 9 . . 1 . 28 . . . . 42 . . . . Projectiles 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . Explosions 29 | . . . . . . . . . . . . 1 . 28 . . . . . . . . . Melee 334 | . . . . 124 64 74 . 63 9 . . . . . . . . . . . . . . Knockbacks 15 | . . . . 4 . 1 . 2 . . . 1 . 7 . . . . . . . . . Impact 7 | . . . . 4 . 1 . 2 . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 1 . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . 2 . . 18 . . . . . . 11 . . . 9 Shots 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Rammed 8 | . . . . . . . . 1 2 . . . . . . . . . 4 . . . 1 Targets Rammed 8 | . . . . . . . . 1 2 . . . . . . . . . 4 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . . . 195 22 . 265 . 269 218 . . 280 . 101 . . . . 302 . . . . Average Temperature 96 | . . . 58 6 . 117 . 123 83 . . 109 . 26 . . . . 144 . . . . Received Heat Transfer 3169 | . . 72 297 630 . . . 259 387 6 . 693 183 279 . . . 204 51 . 63 . 45 Effects 8 | . . . . . . . . 3 . . . 4 . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Interference 6 | . . . . . . . . 3 . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . Longest Duration 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . 2 . 3 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 2 2 4 . 6 . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . 7 2 4 . 6 . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . Parts Melted 11 | . . 3 . . . . . 5 . . . 3 . . . . . . . . . . . Heat Transferred 7645 | . . 825 275 175 . . . 1889 851 . . 2372 . 777 . . . . 481 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Maximum Alert Level 2 | . . . . 2 1 . . . . . . 2 2 2 1 . . . . . . . . Low Security (%) 59 | 100 100 . 100 28 78 100 100 100 . . 100 29 . . . 100 100 100 100 100 100 100 100 Level 1 19 | . . . . 45 21 . . . . . . 24 97 16 100 . . . . . . . . Level 2 21 | . . . . 26 . . . . . . . 46 2 83 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 677 | . . . 99 565 237 10 . 120 . . 27 615 402 677 307 86 15 34 61 15 2 15 97 Initial 307 | . . . . 50 237 . . . . . 27 . 274 241 307 86 15 4 . 7 2 . . Average 186 | . . . 16 277 89 . . 40 . . 13 359 317 525 303 62 14 12 14 2 1 1 28 Influence Increases 3704 | . . . 169 725 44 34 . 353 365 . . 775 238 556 . . 4 30 239 30 . 15 127 Destroy 0b10 Robot/C 1640 | . . . 80 360 . . . 160 200 . . 520 40 160 . . . . 80 . . . 40 Destroy 0b10 Robot/NC 75 | . . . . . 5 30 . 25 . . . . 10 5 . . . . . . . . . Destroy Leader 202 | . . . 20 10 . . . 50 30 . . 50 22 10 . . . . 10 . . . . Allied During Kill 15 | . . . . 6 . . . . . . . 9 . . . . . . . . . . . Trap Triggered on 0b10 70 | . . . . 70 . . . . . . . . . . . . . . . . . . . Successful Hack 151 | . . . . 14 24 4 . 1 . . . 12 26 12 . . 4 . 42 . . . 12 Disable Machine 81 | . . . 9 . . . . 9 . . . 9 36 9 . . . . 9 . . . . Anti-Garrison Action 350 | . . . . 200 . . . . . . . 50 . 100 . . . . . . . . . Destroy Structure 355 | . . . . 20 . . . 3 . . . 125 104 95 . . . . 8 . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . 45 . . . . Lose Combat Pursuer 720 | . . . 60 45 15 . . 105 135 . . . . 165 . . . 30 45 30 . 15 75 Influence Decreases 3677 | . . . 80 249 609 34 . 353 295 20 50 170 451 271 380 271 21 39 224 40 5 15 100 Entered New Map 1500 | . . . . 39 328 . . . . 20 23 . 331 151 370 211 11 5 . 8 3 . . Time Decay 1060 | . . . 70 . 131 34 . 231 230 . 27 . 120 . 10 40 10 . 115 32 . 10 . Lost Part 814 | . . . 10 150 . . . 69 65 . . 150 . 120 . . . 34 109 . 2 5 100 Lost Ally 120 | . . . . 60 . . . 20 . . . 20 . . . 20 . . . . . . . Purge Threat 183 | . . . . . 150 . . 33 . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . . 3 . 3 . . . . . . . . . 1 2 1 . . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 3 . 1 . . . . . . . . . . 1 1 . . . Reinforcement 4 | . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Distress Signals 7 | . . . 2 . 1 1 . . . . . . . . . . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . . 4 16 28 5 9 6 18 20 2 . 31 6 12 . 6 . 8 23 5 16 7 22 Peak Tracking Total 17 | . . 1 7 4 2 2 6 5 7 2 . 5 4 8 . 6 . 6 9 3 17 7 16 Tactical Retreats 29 | . . . 1 2 1 . . 4 4 . . . . 6 . 1 . 2 2 2 . 1 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Traps Triggered 14 | . . . . 3 . 1 . 3 . . . 1 . 3 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Machines Disabled 13 | . . . 1 2 . . . 1 . . . 2 4 2 . . . . 1 . . . . Max in Single Turn 2 | . . . 1 1 . . . 1 . . . 1 2 1 . . . . 1 . . . . Garrison Relay 4 | . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Machines Accessed 38 | . 1 . 2 3 5 3 . 3 . . 1 3 4 2 . . 1 . 5 3 . 1 1 Terminals 24 | . 1 . 1 3 4 2 . 1 . . . 3 2 2 . . 1 . 2 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . 1 . . . . . . . . . . 3 1 . . . Garrison Access 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 . Total Hacks 77 | . 3 . 3 6 12 6 . 10 . . 1 8 8 5 . . 2 . 7 4 . 1 1 Successful 35 | . . . 2 2 10 1 . 5 . . 1 1 4 2 . . 1 . 3 1 . 1 1 Failed 41 | . 3 . 1 4 2 5 . 4 . . . 7 4 3 . . 1 . 4 3 . . . Catastrophic 6 | . . . . 1 . . . 2 . . . 1 1 . . . . . . 1 . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 10 | . 3 . 1 . 3 1 . 1 . . . . . . . . . . 1 . . . . Terminals 55 | . 3 . 2 6 11 5 . 4 . . . 8 4 5 . . 2 . 2 2 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . . 3 . . . . . . . . . . 5 1 . . . Garrison Access 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 . Terminal Hacks 20 | . . . 1 2 7 1 . 2 . . . 1 1 2 . . 1 . 1 . . . 1 Record 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . Retrieve Study 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 . Unlock Access 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 1 3 1 . 2 . . . 3 3 2 . . 1 . 3 3 . 1 1 Full Trace Events 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Used RIF Installer 4 | . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . Hotswap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . 10 . . . . . . . 3 . 4 . . . . . . . . . Machine Destruction 17 | . . . . 10 . . . . . . . 3 . 4 . . . . . . . . . Attached 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Total Allies 6 | . . . . 3 . . . 1 . . . 1 . . . 1 . . . . . . . Largest Group 3 | . . . . 3 . . . 1 . . . 1 . . . 1 . . . . . . . Highest-Rated Group 116 | . . . . 48 . . . 21 . . . 116 . . . 46 . . . . . . . Highest-Rated Ally 116 | . . . . 16 . . . 21 . . . 116 . . . 46 . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 21 . . . 5 . . . 21 . . . 7 . . . . . . . Total Damage 1762 | . . . . 263 . . . 51 . . . 1296 . . . 152 . . . . . . . Kills 7 | . . . . 4 . . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Active Infowar (turns) 3303 | . . . . . . 967 57 216 . . . 756 254 191 . . . 136 346 143 66 41 130 Optics 3303 | . . . . . . 967 57 216 . . . 756 254 191 . . . 136 346 143 66 41 130 T.N.C. 46 | . . . . . . . . . . . . . . . . . . . 46 . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Turns Passed 8729 | 47 212 520 295 1660 368 1107 57 660 540 10 73 954 254 862 30 84 21 136 433 169 66 41 130 Spaces Moved 6924 | 36 32 237 139 1099 220 678 117 529 642 27 68 753 160 487 26 158 16 127 640 373 140 77 143 Core 784 | 13 . . . . . . . 33 248 . . 7 . . . 157 . 31 96 10 13 59 117 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 3729 | 23 32 237 69 925 220 588 . 142 195 . 39 467 160 487 26 1 16 92 . . . . 10 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1153 | . . . . 174 . 90 117 354 160 . . . . . . . . 4 248 6 . . . Flight 1258 | . . . 70 . . . . . 39 27 29 279 . . . . . . 296 357 127 18 16 Fastest Speed 26 | 50 120 120 106 52 108 48 48 48 35 35 35 26 130 120 120 50 120 50 28 37 37 40 40 Average Speed 89 | 94 120 160 129 112 110 100 48 81 70 35 84 88 130 128 120 50 120 100 47 40 38 47 53 Slowest Speed 500 | 120 120 190 192 190 120 116 48 500 150 35 120 500 130 190 120 120 120 120 500 77 120 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . 4 6 2 2 . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 7 22 18 64 27 18 80 15 59 11 2 69 6 41 1 85 1 83 24 15 30 3 35 Regions Visited 23 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . . 1 . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 . . . . . . . . 1 . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Spaces Dug 55 | . . . . 1 . . . . . . . 34 20 . . . . . . . . . . Terrain Destroyed 377 | . . . . 1 . . . . . . . 222 64 87 . . . . 3 . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . AOE 370 | . . . . . . . . . . . . 219 64 87 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac DSF Res Res Gar Res Gar Total 8828 | 48 205 296 201 1382 337 1099 117 662 692 26 85 941 194 654 26 164 18 134 740 387 149 79 192 Wait 974 | . 174 2 1 61 103 387 . 24 3 . . 59 17 85 . 1 . . 39 . . 4 14 Move 6882 | 35 31 236 139 1098 219 678 116 528 641 26 67 752 160 486 26 157 15 126 631 364 135 73 143 Hop 11 | . . . . . . . . . . . . . . . . . . . 4 3 2 2 . Pick Up 162 | 7 . 5 7 33 5 11 1 10 5 . 7 24 2 6 . 1 . 4 18 8 . . 8 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Attach 148 | 4 . 3 9 22 1 5 . 10 5 . 5 27 3 7 . . 3 3 20 9 . . 12 Detach 32 | . . 1 2 3 . 1 . 4 1 . 2 5 1 2 . 3 . . 2 3 1 . 1 Swap 21 | 2 . 1 1 3 2 1 . 7 . . 1 3 . . . . . . . . . . . Drop 57 | . . 1 7 16 3 9 . 8 . . 3 5 . . . 2 . . 3 . . . . Fire 337 | . . 41 34 39 . 1 . 53 30 . . 57 11 49 . . . . 19 . . . 3 Melee 86 | . . . . 56 4 6 . 16 4 . . . . . . . . . . . . . . Ram 8 | . . . . . . . . 1 2 . . . . . . . . . 4 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . 18 . . . . . . . 6 . 5 . . . . . . 11 . 10 Rewire 30 | . . 1 . 23 . . . 1 1 . . 3 . . . . . 1 . . . . . Trap 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . 5 1 . . . . . . . . . . 14 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Build established: Mutant 556 | -10/Subcaves | Discovered new exit (range 8) 780 | -10/Subcaves | Entered Materials 780 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1035 | -8/Materials | Garrison activated, responded to threat 1070 | -8/Materials | Discovered new exit (range 8) 1075 | -8/Materials | Identified exit to Garrison 1075 | -8/Materials | Entered Garrison 1203 | -8/Garrison | Triggered checkpoint 1308 | -8/Garrison | Garrison Relay disabled 1467 | -8/Garrison | Triggered checkpoint 1870 | -8/Garrison | Discovered new exit (range 13) 1917 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Discovered new exit (range 68) 1932 | -8/Garrison | Discovered new exit (range 79) 1932 | -8/Garrison | Discovered new exit (range 11) 2037 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Lost 3 allies 2258 | -8/Garrison | Lost 5 parts (1p3n1w) 2365 | -8/Garrison | Installed Relay Interface Framework 2375 | -8/Garrison | Garrison Relay disabled 2401 | -8/Garrison | Triggered checkpoint 2461 | -8/Garrison | Learned Materials security intel 2509 | -8/Garrison | Triggered checkpoint 2516 | -8/Garrison | Expanded RIF knowledge: Hotswap 2540 | -8/Garrison | Build established: Scavenger-Mutant 2575 | -8/Garrison | Lost 3 parts (1p1n1u) 2735 | -8/Garrison | Entered Materials 2907 | -8/Materials | Discovered new exit (range 15) 2908 | -8/Materials | Identified exit to Storage 3037 | -8/Materials | Met 7R-MNS 3103 | -8/Materials | Entered Factory 3103 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3104 | -7/Factory | Caught up to 7R-MNS 3456 | -7/Factory | Discovered new exit (range 16) 4043 | -7/Factory | Discovered new exit (range 11) 4210 | -7/Factory | Sucked down chute 4210 | -7/Factory | Entered Waste 4221 | -7/Waste | Spotted C-40 Crusher 4225 | -7/Waste | Spotted C-40 Crusher 4231 | -7/Waste | Spotted C-40 Crusher 4239 | -7/Waste | Spotted C-40 Crusher 4239 | -7/Waste | Spotted C-40 Crusher 4246 | -7/Waste | Spotted C-40 Crusher 4260 | -7/Waste | Discovered new exit (range 13) 4267 | -7/Waste | Entered Factory 4378 | -7/Factory | Central database locked down 4624 | -7/Factory | Lost 4 parts (4n) 4828 | -7/Factory | System corruption reached 10% 4914 | -7/Factory | Discovered new exit (range 13) 4927 | -7/Factory | Entered Lower Caves 5212 | -7/Lower Caves | Core integrity fell below 50% 5246 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5274 | -7/Lower Caves | Encountered a Warlord checkpoint 5285 | -7/Lower Caves | Learned Factory stockpile data 5297 | -7/Lower Caves | Build established: Mutant 5418 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5445 | -7/Lower Caves | Core integrity fell below 20% 5461 | -7/Lower Caves | Discovered new exit (range 15) 5467 | -7/Lower Caves | Entered another Lower Caves area 5469 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5475 | -7/Lower Caves | Discovered new exit (range 8) 5477 | -7/Lower Caves | Entered Factory 5477 | -6/Factory | Evolved 2 slots: Utility x2 5481 | -6/Factory | Identified exit to Garrison 5550 | -6/Factory | Entered Garrison 5565 | -6/Garrison | Spotted B-86 Titan 5581 | -6/Garrison | Rewired B-86 Titan 5599 | -6/Garrison | Destroyed B-86 Titan 5646 | -6/Garrison | Triggered checkpoint 5814 | -6/Garrison | Triggered checkpoint 5958 | -6/Garrison | Spotted B-75 Beast 5960 | -6/Garrison | Triggered checkpoint 5975 | -6/Garrison | Triggered checkpoint 5993 | -6/Garrison | Destroyed B-75 Beast 6082 | -6/Garrison | Triggered checkpoint 6103 | -6/Garrison | Triggered checkpoint 6146 | -6/Garrison | Core integrity fell below 50% 6166 | -6/Garrison | Expanded RIF knowledge: Program Shield 6174 | -6/Garrison | Lost 12 parts (1p4n3u4w) 6191 | -6/Garrison | Discovered new exit (range 12) 6206 | -6/Garrison | Triggered checkpoint 6218 | -6/Garrison | Garrison Relay disabled 6428 | -6/Garrison | Triggered checkpoint 6448 | -6/Garrison | Discovered new exit (range 15) 6504 | -6/Garrison | Entered Factory 6504 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6516 | -5/Factory | Identified exit to DSF 6610 | -5/Factory | Repaired Lgt. Nuclear Core 6630 | -5/Factory | Spotted B-75 Beast 6758 | -5/Factory | Identified exit to Garrison 6758 | -5/Factory | Entered Garrison 6790 | -5/Garrison | Triggered checkpoint 6823 | -5/Garrison | Build established: Scavenger-Tank 6991 | -5/Garrison | Lost 3 parts (1p1u1w) 7030 | -5/Garrison | Spotted B-75 Beast 7244 | -5/Garrison | Garrison Relay disabled 7303 | -5/Garrison | Lost 4 parts (2n2w) 7500 | -5/Garrison | Triggered checkpoint 7576 | -5/Garrison | Lost 3 parts (1n2u) 7602 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 7617 | -5/Garrison | Discovered new exit (range 3) 7620 | -5/Garrison | Entered Factory 7620 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7650 | -4/Factory | Sucked down chute 7650 | -4/Factory | Entered Waste 7651 | -4/Waste | Met a frightened Derelict 7665 | -4/Waste | EMP discharged 7672 | -4/Waste | Spotted C-40 Crusher 7672 | -4/Waste | Spotted C-40 Crusher 7682 | -4/Waste | Spotted C-40 Crusher 7683 | -4/Waste | Spotted C-40 Crusher 7683 | -4/Waste | Spotted C-40 Crusher 7683 | -4/Waste | Spotted C-40 Crusher 7729 | -4/Waste | Discovered new exit (range 11) 7734 | -4/Waste | Entered Factory 7754 | -4/Factory | Identified exit to DSF 7755 | -4/Factory | Entered DSF 7794 | -4/DSF | Additional patrols routed to DSF 7868 | -4/DSF | Discovered new exit (range 17) 7891 | -4/DSF | Entered Research 7891 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7910 | -3/Research | Lost 5 parts (1p2n2w) 7957 | -3/Research | Build established: Mutant 8153 | -3/Research | Lost 7 parts (3p2n2u) 8266 | -3/Research | Lost 5 parts (1p1n2u1w) 8317 | -3/Research | Discovered new exit (range 13) 8324 | -3/Research | Entered another Research area 8324 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8335 | -2/Research | Lost 6 parts (4n1u1w) 8395 | -2/Research | Spotted B-90 Cyclops 8467 | -2/Research | Found Gamma Bomb Array 8475 | -2/Research | Found Gamma Bomb Array 8493 | -2/Research | Identified exit to Garrison 8493 | -2/Research | Entered Garrison 8543 | -2/Garrison | Triggered checkpoint 8544 | -2/Garrison | Triggered checkpoint 8547 | -2/Garrison | Triggered checkpoint 8555 | -2/Garrison | Discovered new exit (range 9) 8558 | -2/Garrison | Identified exit to Research 8559 | -2/Garrison | Entered Research 8600 | -2/Research | Identified exit to Garrison 8600 | -2/Research | Entered Garrison 8610 | -2/Garrison | Triggered checkpoint 8624 | -2/Garrison | Triggered checkpoint 8644 | -2/Garrison | Triggered checkpoint 8700 | -2/Garrison | Core integrity fell below 50% 8706 | -2/Garrison | System corruption reached 10% 8717 | -2/Garrison | System corruption reached 30% 8722 | -2/Garrison | Core integrity fell below 20% 8730 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Corrupted Lgt. Antimatter Reactor. Integrated Corrupted Lgt. Antimatter Reactor (+10). System corrupted: Substantial component data lost. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Acquired Xenon Bombardment Thruster+. Xenon Bombardment Thruster+ destroyed. Acquired 40 matter. Penetrated by Slug. Acquired Xenon Bombardment Thruster+. Slug penetrates Wall. Penetrated by Slug. P-80 Master resets P-80 Master, system corruption cleaned. P-80 Master resets G-73 Enforcer, system corruption cleaned. P-80 Master resets H-88 Terminator, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????############??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# [ #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ! ! #??????????????? | | ??????????????????????# = * #??????????????? | | ??????????????????????# !% ! #??????????????? | | ??????????????????????# %* #??????????????? | | ??????????????????????# %=pg #??????????????? | | ??????????????????????# =php #??????????????? | | ??????????????????????#######Y####??????????????? | | ???????????????????????????##p##????????????????? | | ???????????????????????????#! !#????????????????? | | ????????????????? ???????#! !#????????????????? | | ????????????????? #??????#! !#????????????????? | | ????????????????+ ??????## ##????????????????? | | ????????????????# #???????# #?????????????????? | | ????????????????# #???????# #?????????????????? | | ??????+?????????# #???????# #?????????????????? | | ????????????????# #????####/####??????????????? | | ????????????????# #????# "#??????????????? | | ??+???????+?????# #????# "#??????????????? | | ????????????????# #????# """"""#??????????????? | | ????????????????# #????# #######??????????????? | | ??????+?????????# #????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Evasion (%) 70 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 79 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -5/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Hover Unit | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Cya! DIY Cooler Survival Of The Most Covered Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SpreadJammingSubcomponent Manual? 0 Play Time 02:40:39 Cumulative 23.9 hours Start 2026.02.02 @ 20:26:23 End 2026.02.03 @ 20:57:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 8 Adventurer 8 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Crisp++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4377e010-91ef-4079-b871-a3370812801a