Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 22:46:05 Player: Nermattic Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1123) 1123 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 3595 Bonus ------- Follower Combat Kills 394 Met Imprinter 300 Was Imprinted 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 5% Temperature Critical (553) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (3) ------ Large Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Particle Charger Advanced ECM Suite Storm Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Tactical Coordination Suite Phase Shifter > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Particle Charger Advanced ECM Suite Recalibrator Field Laser Storm Laser Heavy Beamcaster Slug Cannon CR-A16's Pointy Stick [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 88 | 5 17 25 . 7 34 Power 21 | . 4 8 . . 9 Engine 16 | . 4 8 . . 4 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 21 | 2 2 9 . 1 7 Treads 10 | 2 . 2 . 1 5 Leg 11 | . 2 7 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 7 4 . 3 4 Device 10 | . 1 2 . 3 4 Storage 5 | 1 4 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 27 | 2 4 4 . 3 14 Energy Gun 14 | . 1 2 . 3 8 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 26 | . 3 7 . . 16 Power 7 | . . 2 . . 5 Propulsion 9 | . 2 3 . . 4 Utility 3 | . . . . . 3 Weapon 7 | . 1 2 . . 4 Highest Loss Streak 7 | . 2 7 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 92 88 88 88 90 Engine 16 | . 12 20 22 22 11 Core 3 | . . . . . 8 Treads 12 | . 20 2 11 11 13 Leg 4 | . 6 12 . . 5 Device 17 | . 4 15 22 22 21 Storage 11 | . 11 11 11 11 11 Protection 1 | . 6 . . . . Energy Gun 10 | . 1 9 11 15 11 Energy Cannon 1 | . 1 4 . . 2 Ballistic Gun 5 | . 24 3 . . . Launcher 2 | . . 2 11 6 1 Naked Turns . | . . . . . . Heaviest Build 64 | 8 29 42 42 50 64 Greatest Support 62 | 40 46 29 29 57 62 Greatest Overweight (x) 14 | . 1 4 1 2 14 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 15 Most Carried 15 | 4 6 7 . 10 15 Average Carried 6 | 2 3 2 . 6 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 2 5 . . 10 7 Class Distribution -------------------- 55% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1413 | 218 357 306 . 114 418 Remotely . | . . . . . . Salvage Created 1443 | . 448 741 . . 254 Parts 93 | . 31 41 . . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 34 | . . . . 1 33 Prevented 16 | . . . . . 16 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 11 12 . . 7 Guns 25 | . 11 8 . . 6 Cannons 5 | . . 4 . . 1 Classes Destroyed 10 | . 4 5 . . 1 Worker 1 | . . 1 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 8 | . 3 . . . 5 Grunt 17 | . 8 8 . . 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 . . 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 356 | . 102 89 . . 165 Missed 104 | . 32 23 . . 49 Damage Taken 3841 | . 791 862 . . 2188 Core 646 | . 246 111 . . 289 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 1 . . . . Volleys Fired 184 | . 73 66 . . 45 Largest 2 | . 2 2 . . 2 Hottest 156 | . 85 125 . . 156 Shots Fired 324 | . 143 106 . . 75 Gun 262 | . 142 71 . . 49 Cannon 56 | . 1 33 . . 22 Launcher 6 | . . 2 . . 4 Special . | . . . . . . Kinetic 181 | . 141 25 . . 15 Thermal 134 | . 2 76 . . 56 Explosive . | . . . . . . Electromagnetic 9 | . . 5 . . 4 Robot Hit Streak 9 | . 9 8 . . 9 Robot Miss Streak 10 | . 10 4 . . 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 175 | . 80 53 . . 42 Core Hits 75 | . 33 26 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . . 3 Burn 4 | . . 1 . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2966 | . 696 899 . . 1371 Guns 1937 | . 696 432 . . 809 Cannons 706 | . . 367 . . 339 Explosions 321 | . . 98 . . 223 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 1054 | . 681 130 . . 243 Thermal 1563 | . 15 643 . . 905 Explosive . | . . . . . . Electromagnetic 347 | . . 124 . . 223 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . . 11 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 568 | . 44 536 . . 568 Average Temperature 173 | . 13 214 . . 179 Received Heat Transfer 1032 | . 393 357 . . 282 Effects 38 | . . 22 . . 16 Shutdowns 15 | . . 11 . . 4 Energy Bleed 2 | . . 2 . . . Interference 5 | . . 1 . . 4 Matter Decay 3 | . . 2 . . 1 Short Circuit 9 | . . 4 . . 5 Damage (minor) 2 | . . 1 . . 1 Damage (major) 1 | . . 1 . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 3258 | . 37 1517 . . 1704 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 160 | . 120 160 18 . . Initial 18 | . . 5 18 . . Average 54 | . 51 66 18 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 21 18 . . 25 Peak Tracking Total 5 | . 4 5 . . 5 Tactical Retreats 6 | . . 1 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 1 . . . Successful 2 | . 1 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . . 12 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 6 Highest-Rated Group 264 | . . . . 264 207 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 51 | . . . . . 51 Total Damage 1388 | . . . . . 1388 Kills 16 | . . . . . 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6840 | 77 1403 950 99 2015 2296 Spaces Moved 3025 | 49 691 344 42 850 1049 Core 124 | 11 2 85 . . 26 Treads 2294 | 38 507 87 42 850 770 Legs 607 | . 182 172 . . 253 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 240 160 120 Average Speed 200 | 135 159 210 240 233 200 Slowest Speed 750 | 160 190 260 240 320 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 84 29 20 84 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3508 | 60 885 471 41 883 1168 Wait 81 | . 56 4 . 8 13 Move 3020 | 48 690 343 41 849 1049 Hop . | . . . . . . Pick Up 85 | 7 28 19 . 13 18 Fast Attach . | . . . . . . Attach 56 | 5 13 18 . 4 16 Detach 3 | . 1 . . 1 1 Swap 32 | . 4 7 . 3 18 Drop 46 | . 20 13 . 5 8 Fire 184 | . 73 66 . . 45 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Core integrity fell below 50% 533 | -10/Materials | Discovered new exit (range 12) 1136 | -10/Materials | Core integrity fell below 20% 1192 | -10/Materials | Discovered new exit (range 11) 1441 | -10/Materials | Discovered new exit (range 12) 1481 | -10/Materials | Entered another Materials area 1481 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1597 | -9/Materials | Build established: Scavenger-Mutant 2033 | -9/Materials | Lost 7 parts (2p3n2w) 2303 | -9/Materials | Discovered new exit (range 16) 2431 | -9/Materials | Entered Mines 2519 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2530 | -9/Mines | Entered Zion 2532 | -7/Zion | Build established: Mutant 2628 | -7/Zion | Found Prototype Energy Gun 2682 | -7/Zion | Learned 4 Factory zone layouts 3409 | -7/Zion | Imprinted 3412 | -7/Zion | Declared Zion's savior 4125 | -7/Zion | Gained Derelict followers 4128 | -7/Zion | Learned location of 2 exits from Factory 4481 | -7/Zion | Found CR-A16's Pointy Stick 4521 | -7/Zion | Discovered new exit (range 15) 4545 | -7/Zion | Entered Proximity Caves 4545 | -6/Proximity Caves | Accompanied by 7 allies 4857 | -6/Proximity Caves | Build established: Scavenger-Mutant 5486 | -6/Proximity Caves | Spotted B-75 Beast 5550 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6140 | -6/Proximity Caves | Core integrity fell below 50% 6154 | -6/Proximity Caves | Core integrity fell below 20% 6184 | -6/Proximity Caves | Lost 7 parts (3p1n1u2w) 6195 | -6/Proximity Caves | Destroyed B-75 Beast 6823 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6841 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06822_ System corrupted: Component data lost. 06823_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06825_ S-27 Virus knocked back. 06825_ Recalibrator destroyed. 06825_ S-27 Virus destroyed. 06828_ Lgt. Nuclear Core destroyed. 06831_ Med. Treads destroyed. 06832_ Autogun fries itself beyond repair. 06834_ Lgt. Nuclear Core fries itself beyond repair. 06837_ Power failure, Rnf. Deuterium Engine shutdown. 06837_ S-27 Virus destroyed. 06838_ VTOL Module fries itself beyond repair. 06840_ Overheating: Lrg. Storage Unit damaged (-64). 06841_ Tactical Coordination Suite broken. 06841_ Overheating: Short circuit. 06841_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#####?????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????? ????????????????????? | | ##??####???????????? ??##????????????????? | | #??# #????????????? ?? #????????????????? | | #?## #????????????? ?? ##???????????????? | | #?# ##????????????? ?? #???????????????? | | ### #??????? ????? % ?# #???????????????? | | ## #??????? ????##g;#; #???????????????? | | #??????# ?????% %Y #???????????????? | | ##??????# ?????? s #???????????????? | | ##??????# ??????# #????????????????? | | ## #??????# ??????#; #?????????????????? | | ### #??????# ???????#@ #?????????????????? | | ### #????### ####???# #?????????????????? | | ####??### ##### #?????????????????? | | ###?# #?????????????????? | | # ### " #?????????????????? | | # ## ## """" ####?????????????????? | | ####### ## " #?????????????????? | | ####??# ### " #?????????????????? | | ##?######?# """ #?????????????????? | | "###??????## """" ##?????????????????? | | ## ##??????## "" #??????????????????? | | ## #####???# ##?????????????????? | | ##??# #?????????????????? | | ##?# ##### #????????????????? | | #?# #??? #????????????????? | | #?# #### ##????????????????? | | ##?# #?????????????????? | | ##### ##### ##?????????????????? | | % ## ## #???#####??????????????????? | | % ## #??????????????????????????? | | ## #??????????????????????????? | | ### #??????????????????????????? | | #### ### #####??????????????????????????? | | #### #?# #?????????????????????????????? | | ##?# #?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 430 Matter Stores 313 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed IonicClaymoresFlakker Manual? 0 Play Time 00:58:43 Cumulative 3.4 hours Start 2024.03.30 @ 20:59:34 End 2024.03.30 @ 22:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0a2389a-6bf6-42e1-9dd0-4ae24d56e64e