Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.20 @ 11:17:20 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (66) 330 Value Destroyed (2711) 2711 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5788) 5788 TOTAL SCORE: 17509 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 727 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -405 Cogmind --------- Core Integrity 1580/1600 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Cool (6) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster Experimental Q-thruster > --- UTILITY (20) ----- Machine Analyzer Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Treads Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Hardened Medium Armor Plating Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Magnetic Acceleration Cannon Longsword +1 > --- INVENTORY -------- Impulse Thruster Impulse Thruster Advanced Heat Sink Advanced Coolant Injector Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Plasma Cannon Matter Neutralizer Nova Cannon Magnetic Acceleration Cannon Mass Driver Improved Grenade Launcher Missile Launcher [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scan Processor Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 2 . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 . . . 2 2 2 . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 6 4 . 3 3 . 3 6 1 1 10 3 8 2 8 15 24 6 5 Power 11 | 1 . . . . . . 2 . . . . 2 . 1 1 3 1 . Engine 8 | 1 . . . . . . 2 . . . . 2 . 1 . 1 1 . Core 1 | . . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . Propulsion 19 | 2 . . 1 1 . . . . . . . 2 . 1 3 7 2 . Treads 8 | 1 . . 1 1 . . . . . . . 2 . 1 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . 7 2 . Utility 45 | 1 4 . 2 . . 1 3 1 . 3 3 3 2 3 7 7 3 2 Device 13 | . 1 . 1 . . . 1 . . 1 2 2 . 1 2 2 . . Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . . Processor 12 | . . . 1 . . 1 2 . . . 1 . . . 3 3 1 . Hackware 5 | . . . . . . . . . . . . . 1 . . 2 . 2 Protection 12 | . 2 . . . . . . 1 . 2 . . 1 2 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . . . 2 . 2 1 . 1 7 . 1 . 3 4 7 . 3 Energy Gun 3 | 1 . . . . . . . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 3 | 1 . . . 1 . . . . . . . . . . . . . 1 Ballistic Cannon 13 | . . . . . . 2 1 . . 6 . 1 . 2 1 . . . Launcher 2 | . . . . . . . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . . . . . 1 6 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . . 1 1 3 . Parts Lost 34 | . . . . . . . . . . 3 . 1 . 5 7 15 3 . Power 4 | . . . . . . . . . . . . . . 1 1 2 . . Propulsion 10 | . . . . . . . . . . . . 1 . 1 2 6 . . Utility 18 | . . . . . . . . . . 3 . . . 2 4 6 3 . Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . Highest Loss Streak 8 | . . . . . . . . . . 1 . 1 . 5 7 8 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 89 100 100 100 99 100 100 94 94 94 100 92 89 67 74 68 Engine 6 | . 14 14 11 11 11 11 8 9 9 9 7 6 5 5 2 . . . Treads 12 | . 14 14 11 19 22 22 18 18 18 18 15 12 11 11 7 1 . . Wheel 1 | . 14 14 11 2 . . . . . . . . . . 2 1 . . Device 12 | . . . 7 11 11 11 9 9 9 7 18 27 29 17 17 9 4 4 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 6 5 5 5 1 . . Processor 25 | . . . 4 11 11 11 27 27 27 27 29 26 23 23 30 36 40 36 Hackware 1 | . . . . . . . . . . . . . 5 5 3 . 8 12 Protection 6 | . 11 14 11 11 11 11 9 9 9 5 . . 5 9 6 2 7 4 Energy Gun 1 | . 14 14 11 5 . . . . . . . . . . 1 . . . Ballistic Gun 3 | . 14 14 11 14 22 17 . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . 4 18 18 15 17 15 13 11 10 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 31 31 32 33 33 35 38 38 38 48 49 51 54 59 67 67 12 10 Greatest Support 52 | 16 16 16 16 20 42 42 42 42 42 42 42 44 44 52 52 16 13 12 Greatest Overweight (x) 4 | . 1 1 1 1 1 . . . . 1 1 1 1 1 4 4 . . Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 1 . 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 5 5 Average Carried 12 | 3 9 15 14 14 14 14 14 15 15 14 14 14 14 11 13 7 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 13 14 12 5 5 5 Class Distribution -------------------- 37% | Mutant 19% | Skirmisher 18% | Commander-Skirmisher 13% | Derelict-Skirmisher 7% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Derelict-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Derelict-Skirmisher | -5/DSF Derelict-Skirmisher | -4/Factory Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Matter Collected 2922 | 195 115 1 . 226 . 18 . 5 . 819 96 238 . 505 391 161 83 69 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2590 | . 113 29 . 40 . . . . . 506 52 188 . 480 380 473 . 329 Parts 124 | . 11 1 . 4 . . . . . 24 4 5 . 18 11 25 . 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 58 | . 5 . . 3 . . . . . 16 3 3 . 10 7 7 . 4 Melee 14 | . . . . . . . . . . . . . . . 4 6 . 4 Guns 8 | . 5 . . 3 . . . . . . . . . . . . . . Cannons 28 | . . . . . . . . . . 13 3 3 . 5 3 1 . . AOE 8 | . . . . . . . . . . 3 . . . 5 . . . . Classes Destroyed 14 | . 2 1 . 1 . . . . . 3 1 1 . 3 . 1 . 1 Worker 2 | . . 1 . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . 1 . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . 1 . . . . . . . . Swarmer 21 | . 4 . . 2 . . . . . 3 2 . . 3 . 3 . 4 Grunt 18 | . 1 . . . . . . . . 10 . . . 3 4 . . . Duelist 3 | . . . . . . . . . . 3 . . . . . . . . Sentry 3 | . . . . . . . . . . . 1 1 . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . Hunter 5 | . . . . . . . . . . . . . . 1 1 3 . . Programmer 6 | . . . . . . . . . . 2 . 2 . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 1 . 2 . . . . . 4 2 2 . 6 3 3 . 4 Combat Bots Only 6 | . 3 . . 2 . . . . . 4 2 2 . 6 3 3 . 4 Max Kills in Single Turn 4 | . 1 1 . 2 . . . . . 4 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Damage Taken 7278 | . 127 . . 14 . . . . . 1002 74 186 . 1135 2145 1950 581 64 Core 1331 | . 48 . . . . . . . . 165 10 26 . 67 225 665 105 20 Absorbed by Shields 208 | . . . . . . . . . . . 72 96 . 40 . . . . Core Remaining (%) 86 | 100 . 80 . . . 100 . . . 70 98 96 . 93 80 48 92 98 Volleys Fired 170 | . 10 1 . 3 . 1 . 1 . 61 7 15 . 26 34 8 . 3 Largest 2 | . 2 2 . 2 . 2 . 2 . 2 2 2 . 2 2 1 . 1 Hottest 130 | . 70 70 . 70 . 43 . 70 . 106 97 101 . 106 130 113 . 30 Shots Fired 281 | . 20 2 . 6 . 2 . 2 . 111 14 26 . 40 47 8 . 3 Gun 44 | . 20 2 . 6 . 2 . . . . . . . . 11 . . 3 Cannon 224 | . . . . . . . . 2 . 110 14 26 . 28 36 8 . . Launcher 13 | . . . . . . . . . . 1 . . . 12 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 236 | . 10 1 . 4 . 2 . 2 . 110 14 26 . 28 36 . . 3 Thermal 32 | . 10 1 . 2 . . . . . . . . . . 11 8 . . Explosive 13 | . . . . . . . . . . 1 . . . 12 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 2 . 2 . 1 . 2 . 21 8 10 . 7 8 8 . . Robot Miss Streak 10 | . 2 . . 1 . 1 . . . 10 6 1 . 5 4 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 233 | . 13 1 . 3 . 1 . 2 . 64 11 16 . 28 51 33 3 7 Core Hits 156 | . 6 1 . 4 . . . . . 39 12 7 . 49 20 11 1 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . . . . . . 4 1 1 . . 6 3 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . 4 1 1 . . 1 . . . Sever 9 | . . . . . . . . . . . . . . . 5 3 1 . Melee Attacks 84 | . . . . 2 . . . . 1 . . . . . 20 31 21 9 Impact 2 | . . . . 2 . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . 1 . . . . . 20 31 21 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 2 3 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8778 | . 131 13 . 37 . 10 . 32 . 1815 284 475 . 1832 1933 1644 166 406 Guns 438 | . 131 13 . 37 . 10 . . . . . . . . 247 . . . Cannons 3827 | . . . . . . . . 32 . 1587 284 472 . 555 694 203 . . Explosions 1505 | . . . . . . . . . . 228 . . . 1277 . . . . Melee 3005 | . . . . . . . . . . . . . . . 992 1441 166 406 Ramming 3 | . . . . . . . . . . . . 3 . . . . . . Kinetic 3727 | . 69 . . 24 . 10 . 32 . 1587 284 472 . 555 694 . . . Thermal 538 | . 62 13 . 13 . . . . . . . . . . 247 203 . . Explosive 1505 | . . . . . . . . . . 228 . . . 1277 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3005 | . . . . . . . . . . . . . . . 992 1441 166 406 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 4 1 4 . 1 6 . . . Average Corruption 3 | . . . . . . . . . . 3 1 2 . 1 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . 18 . 9 . 1 15 . . . Message Errors 10 | . . . . . . . . . . 7 . 1 . 1 1 . . . Matter Fused 12 | . . . . . . . . . . 2 . 4 . . 6 . . . Heat Flow Errors 6 | . . . . . . . . . . 1 . 2 . . 3 . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . 2 . . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 1 . . 2 . . . Misfires 6 | . . . . . . . . . . 4 . 1 . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 388 | . . . . . . . . . . 36 4 18 . 4 93 202 31 . Projectiles 73 | . . . . . . . . . . 36 4 18 . 4 1 10 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 315 | . . . . . . . . . . . . . . . 92 192 31 . Knockbacks 57 | . . . . . . . . 1 . 32 5 6 . 8 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . . . 1 . 29 4 6 . 8 5 . . . Secondary 4 | . . . . . . . . . . 3 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 229 | . 128 36 . 40 . 2 . . . 168 . 92 . 16 229 150 . . Average Temperature 49 | . 55 18 . 17 . 1 . . . 40 . 51 . 9 70 62 . . Received Heat Transfer 692 | . 18 . . . . . . . . 279 . 30 . 23 93 150 99 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . Heat Transferred 814 | . 259 37 . 37 . . . . . . . . . . 296 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Peak Influence 1020 | . 175 72 27 186 . . 13 515 251 1020 631 210 37 275 155 437 460 494 Initial 535 | . . 67 27 . . . . 8 250 163 535 210 37 29 144 81 245 276 Average 262 | . 69 68 24 71 . . 6 277 250 693 568 107 37 169 82 148 291 416 Maximum Alert Level 3 | . . . . . . . . 2 1 3 2 1 . 1 . 2 2 2 Low Security (%) 51 | 100 100 100 100 100 . 100 100 14 . 6 . 57 100 48 100 81 . . Level 1 24 | . . . . . . . . 64 100 11 . 42 . 51 . 9 99 36 Level 2 12 | . . . . . . . . 20 . 13 100 . . . . 9 . 63 Level 3 11 | . . . . . . . . . . 68 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 14 | . 2 . . . . . 1 . . . 1 2 . 2 2 2 2 . Investigation 4 | . . . . . . . 1 . . . . . . . 1 1 1 . Extermination 4 | . . . . . . . . . . . . 2 . . 1 1 . . Reinforcement 5 | . 2 . . . . . . . . . . . . 2 . . 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . . 1 . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 151 | . 8 . . 9 . . . . 2 41 4 3 . 11 14 28 25 6 Peak Tracking Total 17 | . 4 . . 3 . . . . 5 9 2 2 . 4 4 10 17 5 Tactical Retreats 13 | . 1 . . . . . . . . 1 . . . . 1 6 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 9 | . 1 . . . . . . 1 . 1 1 1 . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . 1 . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 42 | . 1 . 1 1 1 . 2 3 1 3 1 1 1 . 6 6 7 7 Terminals 29 | . . . 1 1 . . 1 3 . 3 1 . 1 . 2 6 6 4 Fabricators 4 | . . . . . . . . . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 2 Total Hacks 93 | . 2 . 2 4 1 . 5 9 1 6 1 1 1 . 13 13 19 15 Successful 47 | . 2 . 1 2 1 . 3 1 1 3 1 1 1 . 7 6 8 9 Failed 46 | . . . 1 2 . . 2 8 . 3 . . . . 6 7 11 6 Catastrophic 7 | . . . . . . . 1 1 . . . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . . . . 3 1 . 1 . . . . . . . 4 6 15 11 Terminals 70 | . . . 2 4 . . 2 9 . 6 1 . 1 . 3 13 18 11 Fabricators 11 | . . . . . . . . . . . . . . . 9 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . 1 . . 1 . . 1 . 1 2 Terminal Hacks 18 | . . . 1 2 1 . 1 1 . 3 1 . 1 . 1 3 2 1 Record 1 | . . . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 3 . . 1 Network Status 3 | . . . . . . . . . . . . . . . 2 . . 1 Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 2 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . 1 . . 1 . 1 2 Unauthorized Hacks 16 | . . . . . . . 1 . . . . . . . 2 3 5 5 Terminals 15 | . . . . . . . 1 . . . . . . . 1 3 5 5 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 1 Botnet 13 | . . . . . . . 1 . . . . . . . 1 3 4 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 1 1 . . 2 2 . 2 . . 1 . 5 6 6 5 Full Trace Events 5 | . . . . . . . 1 2 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 12 . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Total Allies 23 | . . 3 . . . . . 12 . 7 . . . . . . . 1 Largest Group 14 | . . 3 3 3 1 1 1 13 13 14 . . . . . . . 1 Highest-Rated Group 287 | . . 40 40 40 16 16 16 256 256 287 . . . . . . . 45 Highest-Rated Ally 45 | . . 16 16 16 16 16 16 39 39 39 . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . 29 . . . . 3 134 . . . . . . . . Total Damage 2359 | . . . . 268 . . . . 30 2061 . . . . . . . . Kills 27 | . . . . 6 . . . . . 21 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Turns Passed 8787 | 70 296 136 157 670 374 136 144 1176 31 1427 405 948 9 290 1146 718 384 270 Spaces Moved 5798 | 52 220 116 127 329 207 84 87 678 18 589 162 380 4 89 505 864 768 519 Core 2 | 1 . . . . . . . . . . . . . . . 1 . . Treads 2702 | . . . . 184 207 84 87 678 18 589 162 380 4 89 220 . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1085 | 51 220 116 127 145 . . . . . . . . . . 285 141 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2009 | . . . . . . . . . . . . . . . . 722 768 519 Fastest Speed 27 | 50 100 115 115 115 152 152 152 152 152 152 232 225 225 152 130 37 27 27 Average Speed 124 | 99 109 115 115 184 180 152 152 152 152 184 232 228 225 227 190 57 29 27 Slowest Speed 240 | 100 115 115 115 240 240 152 152 152 152 232 232 232 225 232 232 170 39 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . 10 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 44 31 11 69 59 18 12 93 6 68 6 12 . 88 14 29 24 12 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . . . 1 . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 1 . . 1 . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 28 | . . . . 1 . . . . 1 . . 4 . . . 3 18 1 Terrain Destroyed 78 | . . . . 1 . . . . 1 3 1 5 . 22 4 5 18 18 Melee 24 | . . . . 1 . . . . 1 . . . . . . 3 18 1 Projectile 15 | . . . . . . . . . . 1 1 5 . 2 4 2 . . AOE 39 | . . . . . . . . . . 2 . . . 20 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Res Res Acc Total 6987 | 67 257 116 140 390 208 91 102 826 20 822 178 438 5 136 622 1037 895 637 Wait 518 | 4 12 . 1 40 . 1 . 17 . 97 4 23 . 3 36 79 105 96 Move 5741 | 51 219 115 126 328 206 83 86 677 18 588 161 379 3 88 504 843 748 518 Hop 19 | . . . . . . . . . . . . . . . . 10 9 . Pick Up 73 | 6 10 . 5 7 1 1 4 3 . 3 2 5 . 4 7 12 1 2 Fast Attach 49 | 6 1 . 1 . . 1 1 . . 1 2 3 . 2 9 13 7 2 Attach 32 | . . . 1 . . 1 2 . . 3 1 1 2 3 4 11 . 3 Detach 15 | . . . . . . . . . . . . . . 2 1 10 . 2 Swap 28 | . 3 . 1 3 . 1 3 1 1 6 . 4 . 3 2 . . . Drop 66 | . 2 . 5 7 1 2 6 4 . 5 1 7 . 5 5 10 4 2 Fire 170 | . 10 1 . 3 . 1 . 1 . 61 7 15 . 26 34 8 . 3 Melee 84 | . . . . 2 . . . . 1 . . . . . 20 31 21 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . Escape Stasis 12 | . . . . . . . . . . 2 . . . . . 10 . . Rewire 179 | . . . . . . . . 123 . 56 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Entered Mines 371 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Discovered new exit (range 5) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Accompanied by 3 allies 503 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Discovered new exit (range 11) 660 | -9/Materials | Entered Mines 660 | -9/Mines | Accompanied by 3 allies 802 | -9/Mines | Learned location of 1 exit from Materials 823 | -9/Mines | Learned Materials security intel 938 | -9/Mines | Assembled infested the area 943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1052 | -9/Mines | Learned location of Storage (-7) 1294 | -9/Mines | Discovered new exit (range 7) 1321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1330 | -9/Mines | Entered Exiles 1330 | -9/Exiles | Accompanied by 1 ally 1390 | -9/Exiles | Met 8R-AWN 1431 | -9/Exiles | Met EX-HEX 1494 | -9/Exiles | Met EX-BIN 1511 | -9/Exiles | Aligned with FarCom system 1513 | -9/Exiles | Given EX-Vault access code 1548 | -9/Exiles | Opened EX-Vault 1560 | -9/Exiles | Found Longsword +1 1590 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -9/Exiles | Met EX-DEC 1689 | -9/Exiles | Discovered new exit (range 11) 1704 | -9/Exiles | Left Exiles lab with Longsword +1 1704 | -9/Exiles | Entered Mines 1704 | -8/Mines | Accompanied by 1 ally 1799 | -8/Mines | Discovered new exit (range 9) 1840 | -8/Mines | Entered Materials 1840 | -8/Materials | Accompanied by 1 ally 1840 | -8/Materials | Evolved 2 slots: Utility x2 1841 | -8/Materials | Identified exit to Factory 1962 | -8/Materials | Identified exit to Garrison 1984 | -8/Materials | Entered Garrison 1984 | -8/Garrison | Discovered recently destroyed garrison 1984 | -8/Garrison | Accompanied by 1 ally 2383 | -8/Garrison | Discovered new exit (range 11) 2391 | -8/Garrison | Build established: Commander-Skirmisher 2640 | -8/Garrison | Discovered new exit (range 13) 2822 | -8/Garrison | Installed Relay Interface Framework 2944 | -8/Garrison | Discovered new exit (range 11) 3160 | -8/Garrison | Entered Materials 3160 | -8/Materials | Accompanied by 13 allies 3191 | -8/Materials | Identified exit to Garrison 3191 | -8/Materials | Entered Garrison 3191 | -8/Garrison | Accompanied by 13 allies 3282 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Rescued a captive Derelict 3420 | -8/Garrison | Triggered checkpoint 3426 | -8/Garrison | Triggered checkpoint 3430 | -8/Garrison | Triggered checkpoint 3458 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Discovered exit to Factory (range 16) 3620 | -8/Garrison | Spotted B-75 Beast 3658 | -8/Garrison | Allies destroyed B-75 Beast 4138 | -8/Garrison | Discovered exit to Factory (range 10) 4138 | -8/Garrison | Discovered exit to Factory (range 44) 4138 | -8/Garrison | Discovered exit to Factory (range 58) 4138 | -8/Garrison | Discovered new exit (range 12) 4246 | -8/Garrison | Triggered checkpoint 4318 | -8/Garrison | Triggered checkpoint 4425 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4618 | -8/Garrison | Entered Factory 4618 | -7/Factory | Evolved 2 slots: Utility x2 4667 | -7/Factory | Build established: Mutant 4938 | -7/Factory | Discovered new exit (range 18) 5018 | -7/Factory | First assault squad dispatched 5023 | -7/Factory | Entered another Factory area 5023 | -6/Factory | Evolved 2 slots: Utility x2 5087 | -6/Factory | Build established: Skirmisher 5891 | -6/Factory | Discovered new exit (range 10) 5971 | -6/Factory | Entered another Factory area 5971 | -5/Factory | Evolved 2 slots: Utility x2 5980 | -5/Factory | Identified exit to DSF 5980 | -5/Factory | Entered DSF 5998 | -5/DSF | Additional patrols routed to DSF 6093 | -5/DSF | Lost 5 parts (1p1n2u1w) 6198 | -5/DSF | Sterilization system engaged 6218 | -5/DSF | Ambient heat levels rising (+10) 6230 | -5/DSF | Discovered new exit (range 14) 6233 | -5/DSF | Ambient heat levels rising (+10) 6248 | -5/DSF | Ambient heat levels rising (+10) 6263 | -5/DSF | Ambient heat levels rising (+10) 6270 | -5/DSF | Entered Factory 6270 | -4/Factory | Evolved 2 slots: Utility x2 6271 | -4/Factory | Build established: Derelict-Skirmisher 6753 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 7032 | -4/Factory | Lost 7 parts (1p2n4u) 7245 | -4/Factory | Build established: Mutant 7410 | -4/Factory | Discovered new exit (range 4) 7416 | -4/Factory | Entered Research 7416 | -3/Research | Evolved 2 slots: Utility x2 7651 | -3/Research | Lost 5 parts (1p3u1w) 7799 | -3/Research | Identified exit to Armory 7799 | -3/Research | Identified exit to Testing 7971 | -3/Research | Lost 8 parts (1p5n2u) 8015 | -3/Research | Core integrity fell below 50% 8069 | -3/Research | Identified exit to Research 8134 | -3/Research | Entered another Research area 8134 | -2/Research | Evolved 2 slots: Utility x2 8310 | -2/Research | Found Prototype Processor 8310 | -2/Research | Identified Exp. Terrain Scan Processor 8339 | -2/Research | Discovered new exit (range 7) 8351 | -2/Research | Identified exit to Quarantine 8414 | -2/Research | Build established: Hacker-Scout 8422 | -2/Research | Spotted B-90 Cyclops 8503 | -2/Research | Discovered new exit (range 9) 8518 | -2/Research | Identified exit to Access 8518 | -2/Research | Entered Access 8518 | -1/Access | Evolved 2 slots: Utility x2 8597 | -1/Access | Energy Cycler disabled 8768 | -1/Access | Search patrols dispatched 8779 | -1/Access | Identified exit to Command 8787 | -1/Access | Discovered new exit (range 5) 8788 | -1/Access | Identified exit to Surface 8788 | *** | Escaped! Last Messages --------------- 08760_ Director 10a destroyed. 08762_ Acquired 10 matter. 08768_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 08775_ >> Machine Analyzer network decryption results: 08775_ Terminal x1 08779_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Access(Branch) Found 1 branch access point: (78,87) Command Map updated. 08787_ The Access Shell folds into the floor. 08787_ EXIT=FOUND 08788_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB? ????????? | | ??????????# "????BB? ######### | | ??????????# "??????? !! | | ??????????# "" "???????? ! | | ??????????# @" "????????? | | ??????????# "??????????? | | ??????????# "????BB??????# | | ??????????# "????BB??????# | | ??????????# "????????????# | | ??????????# ####### ##########????????????# ] | | ??????????# #?????###?????????????????????# ] | | ??????????# #?????????????????????????????# ] | | ########### ##############????????????????# | | # # ########?????????# | | # # + #?????????# | | " # # "" ###### #??######## | | """" # # """ ######/#### | | """"" # # "T # + | | """"" # # """ # # | | """" # # ""%= #" # | | " # # ! #"" # #"####### | | + + #"" # ## | | # # #"" # ## | | # + #"" # ## | | + # #"T + ## | | ###########+##########+####"" # ## | | ?????????????????????# #??#"" # ## !!! | | ?????????????????????# #??#"" ####### !!! | | ?????????????????????# #??#"" #?????# !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1310 Power Amplification 50 Armor Coverage 825 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget Challenges ------------ None Game ------ Seed CatalystWeaponRifle Manual? 0 Play Time 01:11:23 Cumulative 308.3 hours Start 2023.02.20 @ 10:09:28 End 2023.02.20 @ 11:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 68 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5edde548-648c-47fc-bff2-66cd749e2c60