Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.07.30 @ 20:51:39 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (3392) 3392 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 9730 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 632 Entered Garrisons 400 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 86/100 System Corruption 0% Temperature Cool (31) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Structural Scanner Advanced Sensor Array Encrypted Comm Array Backup Plating III > --- WEAPON (5) ------- Backup Laser III Barrage Gun Battle Cannon Makeshift Axe > --- INVENTORY (5) ---- Makeshift Power Source Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Encrypted Comm Array Hardened Medium Armor Plating Makeshift Armor Plating Hacking Suite > --- WEAPON ----------- Battle Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Greatsword > --- INVENTORY -------- Ion Engine Makeshift Power Source Barrage Gun Heavy Machine Gun Battle Cannon Makeshift Hammer Makeshift Axe [Rating: 74] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Advanced Assault Cannon Energy Gun Riot Gun Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 8 | . . . . 6 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 3 | . . . . 3 . . . . . . . Weapon 3 | . . . . 1 . . . . 2 . . Parts Attached 56 | . 5 10 2 10 6 1 3 . 9 1 9 Power 7 | . . 2 . 2 1 . . . 1 . 1 Engine 4 | . . 1 . 2 . . . . . . 1 Core 2 | . . 1 . . 1 . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . 2 . . . . . . Treads . | . . . . . . . . . . . . Leg 4 | . . 2 . . 2 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | . 1 1 2 3 2 1 2 . 5 . 3 Device 12 | . . 1 1 1 2 . 1 . 3 . 3 Storage 1 | . 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . Protection 4 | . . . . 2 . 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | . 4 5 . 5 1 . 1 . 3 1 5 Energy Gun 2 | . . 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . 2 1 . 1 1 . . . 2 . 3 Ballistic Cannon 10 | . 2 3 . 3 . . 1 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . 1 . . Parts Lost 15 | . . 1 . . . . . . 4 6 4 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . 1 . . . . . . 1 3 2 Utility 3 | . . . . . . . . . 2 1 . Weapon 4 | . . . . . . . . . 1 2 1 Highest Loss Streak 6 | . . 1 . . . . . . 1 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 99 100 77 83 83 92 93 91 73 56 Engine 2 | . 14 1 . 11 6 . . . . . 6 Core 7 | . . 12 14 3 4 5 5 6 5 4 . Leg 22 | . 28 27 28 12 19 22 24 25 21 14 . Device 9 | . . 8 12 5 10 16 15 12 8 9 16 Storage 11 | . 21 19 14 6 5 5 5 6 5 4 . Hackware 1 | . . . . . . . . . 4 4 . Protection 5 | . . . . 11 10 11 14 18 12 4 5 Energy Gun 5 | . 4 11 14 4 . . . . . . 5 Ballistic Gun 4 | . 14 2 . 4 4 5 5 6 3 9 4 Ballistic Cannon 13 | . 9 14 14 9 15 16 17 18 16 13 . Slashing Weapon 1 | . . . . . . . . . 4 . 6 Naked Turns 23 | . . . . . . . . . . 23 . Heaviest Build 63 | 12 19 30 26 48 52 48 48 46 63 55 21 Greatest Support 60 | 20 20 40 40 40 60 60 60 60 60 50 16 Greatest Overweight (x) 6 | . . 1 . 1 1 . . . 1 2 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 7 8 8 8 8 8 7 4 Average Carried 6 | . 7 7 8 3 6 7 8 8 7 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 6 8 8 8 8 6 4 1 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Tank 6% | Hacker-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Hacker-Tank | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Matter Collected 2528 | 171 175 513 10 99 369 42 142 . 593 234 180 Remotely . | . . . . . . . . . . . . Salvage Created 2497 | . 74 203 51 124 235 . 80 . 963 425 342 Parts 142 | . 11 18 3 6 14 . 3 . 48 19 20 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 15 . . . . 3 . . . . Prevented 5 | . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 60 | . 1 10 1 3 7 . 5 . 18 11 4 Melee 6 | . . . . . . . . . 3 3 . Guns 15 | . . 2 1 2 . . . . 2 4 4 Cannons 34 | . 1 6 . 1 7 . 5 . 10 4 . AOE 5 | . . 2 . . . . . . 3 . . Classes Destroyed 14 | . 3 3 1 . 1 . . . 3 . 3 Worker 5 | . . . . . . . . . 4 . 1 Builder 4 | . 1 . . . . . . . 2 . 1 Tunneler 2 | . . . . . . . . . 1 . 1 Hauler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . Watcher 3 | . 1 . . . . . . . 2 . . Swarmer 19 | . . 6 . . . . 3 . 5 5 . Grunt 27 | . 1 . . 3 5 . 1 . 11 6 . Duelist 1 | . . . . . . . . . . . 1 Sentry 4 | . . . 1 . . . 1 . 1 . 1 Hunter 1 | . . . . . . . . . . . 1 Programmer 4 | . . . . . 2 . . . 1 . 1 Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 9 | . 2 5 1 2 5 . 3 . 9 6 3 Combat Bots Only 6 | . 1 3 1 2 5 . 3 . 5 6 3 Max Kills in Single Turn 6 | . 1 2 1 1 1 . 1 . 6 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 3 . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Damage Taken 3680 | . 57 450 . 78 282 140 136 . 762 1430 345 Core 929 | . 32 35 . . . 4 8 . 33 776 41 Absorbed by Shields 41 | . . . . . . . . . . 41 . Redirected to Shielding 93 | . . . . . . . . . 93 . . Ignored by Resistances 1071 | . 17 133 . 24 84 40 42 . 218 400 113 Core Remaining (%) 90 | 100 . . 73 . . . . 98 . . . Volleys Fired 149 | . 14 38 2 6 11 1 8 . 23 16 30 Largest 5 | . 2 2 2 3 4 4 4 . 5 5 4 Hottest 202 | . 60 89 89 144 169 169 169 . 202 202 135 Shots Fired 422 | . 27 70 4 18 43 4 32 . 81 73 70 Gun 177 | . 18 28 2 6 10 1 8 . 12 32 60 Cannon 245 | . 9 42 2 12 33 3 24 . 69 41 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 367 | . 23 53 2 15 43 4 32 . 81 73 41 Thermal 34 | . 4 . . 1 . . . . . . 29 Explosive . | . . . . . . . . . . . . Electromagnetic 21 | . . 17 2 2 . . . . . . . Robot Hit Streak 27 | . 5 27 4 13 14 1 7 . 8 4 17 Robot Miss Streak 6 | . 3 2 1 2 3 6 3 . 4 4 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 275 | . 15 49 3 14 25 1 21 . 55 37 55 Core Hits 160 | . 6 20 2 6 12 1 7 . 40 21 45 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . 1 . . 6 1 1 Blast 7 | . 1 . . . . 1 . . 3 1 1 Sever 3 | . . . . . . . . . 3 . . Melee Attacks 32 | . . . . . . . . . 16 9 7 Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 16 9 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7648 | . 229 894 52 311 717 50 521 . 2733 1074 1067 Guns 2006 | . 105 262 32 78 103 . 66 . 147 363 850 Cannons 3680 | . 124 578 20 233 614 50 455 . 1099 391 116 Explosions 666 | . . 54 . . . . . . 612 . . Melee 1285 | . . . . . . . . . 875 309 101 Ramming 11 | . . . . . . . . . . 11 . Kinetic 5172 | . 229 692 20 279 717 50 521 . 1246 754 664 Thermal 940 | . . 54 . 13 . . . . 571 . 302 Explosive . | . . . . . . . . . . . . Electromagnetic 240 | . . 148 32 19 . . . . 41 . . Impact . | . . . . . . . . . . . . Slashing 1285 | . . . . . . . . . 875 309 101 Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 277 | . 5 10 . 16 3 . 9 . 216 . 18 Projectiles 65 | . 5 5 . 16 3 . 9 . 27 . . Explosions 73 | . . 5 . . . . . . 68 . . Melee 139 | . . . . . . . . . 121 . 18 Knockbacks 25 | . 2 3 . 1 9 . 1 . 4 5 . Impact . | . . . . . . . . . . . . Kinetic 23 | . 2 3 . 1 8 . 1 . 3 5 . Secondary 2 | . . . . . 1 . . . 1 . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 20 10 72 372 347 69 334 . 84 143 181 Average Temperature 80 | . 8 5 39 89 121 38 138 . 29 58 72 Received Heat Transfer 1453 | . 42 174 . 63 162 . 42 . 250 642 78 Effects 4 | . . . . 4 . . . . . . . Interference 3 | . . . . 3 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 1538 | . . 150 . 37 . . . . 500 . 851 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Peak Influence 859 | . 77 . 84 366 799 439 . . 859 788 664 Initial 530 | . . . 51 129 225 363 . . 151 530 358 Average 383 | . 27 . 65 211 470 408 . . 513 642 496 Maximum Alert Level 3 | . . . . 1 3 2 . . 3 3 2 Low Security (%) 29 | . 100 . 100 55 . . . . 10 . . Level 1 24 | . . . . 45 57 19 . . 27 . 40 Level 2 34 | . . . . . 11 80 . . 48 68 59 Level 3 10 | . . . . . 30 . . . 14 31 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . 3 . 1 . . 6 . 5 Investigation 4 | . . . . 1 . 1 . . 2 . . Extermination 3 | . . . . 1 . . . . 1 . 1 Reinforcement 1 | . . . . . . . . . . . 1 Assault 3 | . . . . . . . . . 1 . 2 Garrison 4 | . . . . 1 . . . . 2 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 4 59 1 9 21 2 6 . 21 19 15 Peak Tracking Total 9 | . 2 8 1 4 9 1 3 . 4 9 6 Tactical Retreats 11 | . 1 3 . . 1 . 1 . 4 . 1 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 6 | . 1 . . . . 1 . . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 18 | . . 3 . 1 1 . . . 9 3 1 Max in Single Turn 8 | . . 1 . . 1 . . . 8 1 1 Garrison Access 2 | . . . . . . . . . 1 . 1 Garrison Relay 2 | . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 15 | . . 1 3 3 1 1 . . 5 . 1 Terminals 6 | . . . 2 1 1 . . . 1 . 1 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 2 | . . . . 1 . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . 1 . . Total Hacks 50 | . . 4 13 9 4 3 . . 13 . 4 Successful 27 | . . 4 7 5 2 1 . . 7 . 1 Failed 23 | . . . 6 4 2 2 . . 6 . 3 Catastrophic 4 | . . . 2 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . . . 3 4 3 2 . . 9 . 4 Terminals 24 | . . . 10 3 4 . . . 3 . 4 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 6 | . . . . 3 . 3 . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . Garrison Access 4 | . . . . 3 . . . . 1 . . Terminal Hacks 8 | . . 4 3 . 1 . . . . . . Record 3 | . . 3 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks 11 | . . . 2 2 1 1 . . 4 . 1 Terminals 6 | . . . 2 1 1 . . . 1 . 1 Botnet 3 | . . . 2 . . . . . 1 . . Detonate 1 | . . . . . . . . . . . 1 Search 1 | . . . . 1 . . . . . . . Override 1 | . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . Fabnet 2 | . . . . . . . . . 2 . . Repair Stations 2 | . . . . 1 . 1 . . . . . Mechanics 2 | . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . 3 3 1 1 . . 3 . 1 Full Trace Events 4 | . . . 2 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time 56 | . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 5 . . . . 5 2 Machine Destruction 12 | . . . . . 5 . . . . 5 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Total Allies 11 | . . 9 . . 2 . . . . . . Largest Group 9 | . . 9 9 9 8 1 . . . . . Highest-Rated Group 237 | . . 172 172 172 237 62 . . . . . Highest-Rated Ally 80 | . . 20 20 20 80 62 . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 117 | . . 7 1 39 67 3 . . . . . Total Damage 2313 | . . 136 25 528 1472 152 . . . . . Kills 22 | . . 1 . 5 14 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Turns Passed 5041 | . 315 1825 308 260 321 182 329 30 774 304 393 Spaces Moved 3431 | 1 205 1375 233 119 206 146 242 26 399 157 322 Core 152 | . . . . . . . . . . 61 91 Treads . | . . . . . . . . . . . . Legs 3048 | 1 205 1375 233 119 206 146 242 26 399 96 . Wheels . | . . . . . . . . . . . . Hover 231 | . . . . . . . . . . . 231 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 50 50 Average Speed 122 | 120 120 120 120 176 130 120 120 120 147 129 77 Slowest Speed 350 | 120 120 190 120 190 190 120 120 120 190 260 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 2 19 67 44 4 31 5 54 10 14 34 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 10 | . . 9 . . . . 1 . . . . Spaces Dug 3 | . . . . . . . . . 1 . 2 Terrain Destroyed 36 | . . 2 1 1 . . 3 . 27 . 2 Melee 3 | . . . . . . . . . 1 . 2 Projectile 15 | . . . 1 1 . . 3 . 10 . . AOE 18 | . . 2 . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Rec Fac Gar Fac Low Low Fac Gar Fac Total 3925 | . 248 1483 257 155 230 152 261 25 503 208 403 Wait 171 | . 13 31 19 17 2 1 6 . 48 . 34 Move 3421 | . 204 1374 232 119 204 145 241 25 399 156 322 Hop . | . . . . . . . . . . . . Pick Up 22 | . 7 11 . . . 1 . . 2 1 . Fast Attach 30 | . 3 5 2 3 6 . 3 . 3 . 5 Attach 17 | . . . . 6 . . . . 6 1 4 Detach 14 | . . . . 3 3 . 1 . 5 1 1 Swap 9 | . 2 5 . 1 . 1 . . . . . Drop 33 | . 5 19 2 . . 3 2 . 1 1 . Fire 149 | . 14 38 2 6 11 1 8 . 23 16 30 Melee 32 | . . . . . . . . . 16 9 7 Ram 4 | . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . 4 . . . . 19 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Entered Subcaves 317 | -10/Subcaves | Build established: Mutant 341 | -10/Subcaves | Learned Materials emergency access door positions 378 | -10/Subcaves | Ambushed by swarm of Subdwellers 380 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 380 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 380 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 404 | -10/Subcaves | Disturbed a concealed Subdweller 544 | -10/Subcaves | Discovered new exit (range 5) 561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 715 | -10/Subcaves | Disturbed a concealed Subdweller 860 | -10/Subcaves | Discovered new exit (range 13) 879 | -10/Subcaves | Discovered new exit (range 10) 1044 | -10/Subcaves | Visited triangular shrine 1052 | -10/Subcaves | Found Prototype Device 1052 | -10/Subcaves | Identified V3-11A's Pendant 1057 | -10/Subcaves | Befriended Subdweller 1062 | -10/Subcaves | Befriended Subdweller 1151 | -10/Subcaves | Learned location of Zion (-7) 1151 | -10/Subcaves | Met a Zionite searching for "candidates" 1440 | -10/Subcaves | A Subdweller sparked back to life 1440 | -10/Subcaves | A Subdweller sparked back to life 1440 | -10/Subcaves | A Subdweller sparked back to life 1442 | -10/Subcaves | Befriended Subdweller 1442 | -10/Subcaves | Befriended Subdweller 1442 | -10/Subcaves | Befriended Subdweller 1467 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1482 | -10/Subcaves | Befriended Subdweller 1482 | -10/Subcaves | Befriended Subdweller 1626 | -10/Subcaves | Visited 4L-MR0's lab 1646 | -10/Subcaves | Found Power Bank 1692 | -10/Subcaves | Befriended Subdweller 2003 | -10/Subcaves | Befriended Subdweller 2141 | -10/Subcaves | Entered Recycling 2141 | -9/Recycling | Accompanied by 9 allies 2337 | -9/Recycling | Discovered new exit (range 16) 2449 | -9/Recycling | Entered Factory 2449 | -7/Factory | Accompanied by 9 allies 2449 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2452 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 2658 | -7/Factory | Garrison activated, responded to threat 2709 | -7/Factory | Identified exit to Garrison 2709 | -7/Factory | Entered Garrison 2709 | -7/Garrison | Accompanied by 7 allies 2726 | -7/Garrison | Triggered checkpoint 2729 | -7/Garrison | Found embedded Infiltrators 2749 | -7/Garrison | Found Meta Core 2751 | -7/Garrison | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2805 | -7/Garrison | Garrison Relay disabled 2888 | -7/Garrison | Triggered checkpoint 2928 | -7/Garrison | Triggered checkpoint 2952 | -7/Garrison | Triggered checkpoint 2963 | -7/Garrison | Identified exit to Factory 3030 | -7/Garrison | Entered Factory 3030 | -7/Factory | Accompanied by 1 ally 3037 | -7/Factory | Build established: Scavenger-Tank 3203 | -7/Factory | Discovered new exit (range 9) 3212 | -7/Factory | Entered Lower Caves 3221 | -7/Lower Caves | Met a Warlord Commander 3222 | -7/Lower Caves | Learned location of Warlord (-5) 3228 | -7/Lower Caves | Found Encrypted Comm Array 3313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3531 | -7/Lower Caves | Discovered new exit (range 9) 3541 | -7/Lower Caves | Entered another Lower Caves area 3542 | -7/Lower Caves | Encountered a Warlord checkpoint 3553 | -7/Lower Caves | Discovered new exit (range 15) 3571 | -7/Lower Caves | Entered Factory 3571 | -6/Factory | Evolved 2 slots: Weapon x2 3865 | -6/Factory | Garrison activated, responded to threat 4294 | -6/Factory | Garrison activated, responded to threat 4345 | -6/Factory | Identified exit to Garrison 4345 | -6/Factory | Entered Garrison 4410 | -6/Garrison | Triggered checkpoint 4451 | -6/Garrison | Garrison Relay disabled 4557 | -6/Garrison | Triggered checkpoint 4574 | -6/Garrison | Triggered checkpoint 4576 | -6/Garrison | Build established: Hacker-Tank 4586 | -6/Garrison | Released all parts (8) 4595 | -6/Garrison | Core integrity fell below 50% 4616 | -6/Garrison | Lost 6 parts (3n1u2w) 4625 | -6/Garrison | Core integrity fell below 20% 4642 | -6/Garrison | Discovered new exit (range 15) 4649 | -6/Garrison | Entered Factory 4694 | -6/Factory | Joined by Warlord Ranger squad 4797 | -6/Factory | Garrison activated, responded to threat 4893 | -6/Factory | Build established: Mutant 4999 | -6/Factory | First assault squad dispatched 5042 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04974_ ALERT: Rogue bot located, Programmers report to Factory Zone 4D. 04974_ Slug penetrates Wall. 04974_ Slug penetrates 93-T7W(m). 04974_ 93-T7W(m) destroyed. 04987_ Penetrated by Slug. 04987_ Slug penetrates Wall. 04990_ Penetrated by Slug. 04990_ Backup Propulsion III destroyed. 04990_ Penetrated by Slug. 04993_ H-66 Slayer destroyed. 04997_ L-41 Fighter suffers critical hit (Blast). 04997_ Destroyed Imp. Melee Analysis Suite. 04999_ ALERT: Significant disruption in Zone 4X, assault force dispatched. 05000_ L-41 Fighter destroyed. 05007_ P-60 Hacker destroyed. 05013_ R-10 Processor collects Gauss Rifle. 05017_ Acquired 48 matter. 05022_ R-10 Processor collects Carbon-fiber Leg. 05025_ R-10 Processor distress signal alerts nearby ally. 05039_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????## ?? ???????????????????????????????????? | | ????????## ??????????????????????????????????? | | ????????## ??????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ? ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????## ########### ##?????????????? | | ????????## #################+###?????????????? | | ????????## *@ *%Y ???????? | | ????????## ! [ % ???????? | | ????????## % ???????? | | ????????## % ????????? | | ????????## ????????? | | ????????### ##################+########????????? | | ????????### ############ ##????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????## ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 34 Energy Capacity 535 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Extracted Lrn. Tractor Beam | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseNullBoomstick Manual? 0 Play Time 00:35:22 Cumulative 533.0 hours Start 2023.07.30 @ 15:18:56 End 2023.07.30 @ 20:51:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 405 Rogue 167 Adventurer 95 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 74 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86f407df-60df-42e5-aabf-debae73c96ff