Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:20:28 Player: SnowyImp Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (468) 468 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3221 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 160/160 System Corruption 0% Temperature Cool (10) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Hover Unit > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Heavy Ion Engine Improved Deuterium Engine Shield Generator System Restoration Module Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Improved Sensor Array Improved Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Propulsion Shielding Shield Generator Beam Rifle Beam Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 58 | 5 9 5 7 4 28 Power 10 | 1 1 . 4 . 4 Engine 7 | 1 1 . 4 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 2 4 . 1 6 Treads 2 | . 2 . . . . Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 9 | . . 4 . 1 4 Utility 18 | 1 4 1 1 2 9 Device 7 | . . 1 . 2 4 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 3 | . . . . . 3 Protection 4 | . 2 . 1 . 1 Artifact . | . . . . . . Weapon 15 | 1 2 . 2 1 9 Energy Gun 13 | 1 2 . 2 1 7 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 15 | . 1 . . . 14 Power 2 | . 1 . . . 1 Propulsion 7 | . . . . . 7 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 11 | . 1 . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 94 82 91 84 60 Engine 8 | . 14 11 11 9 3 Treads 6 | . 16 5 . . . Leg 4 | . 11 . . . . Flight 14 | . . 33 44 36 13 Device 6 | . . 5 11 16 10 Storage 5 | . 14 5 . . . Processor 2 | . . . . . 6 Hackware 2 | . . . . . 7 Protection 7 | . 12 . 3 9 4 Energy Gun 16 | . 24 22 22 13 7 Naked Turns . | . . . . . . Heaviest Build 36 | 10 36 10 16 17 17 Greatest Support 40 | 20 40 16 16 23 23 Greatest Overweight (x) 4 | . 1 . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 7 | 6 12 10 5 5 5 Most Carried 10 | 3 10 10 5 5 5 Average Carried 5 | 1 8 4 3 4 4 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 10 | 3 10 2 5 4 5 Class Distribution -------------------- 68% | Mutant 22% | Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 583 | 151 126 . 135 . 171 Remotely . | . . . . . . Salvage Created 478 | . 126 . 80 . 272 Parts 27 | . 12 . 5 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 14 | . 5 . 2 . 7 Guns 11 | . 5 . 2 . 4 Classes Destroyed 4 | . 2 . 1 . 1 Swarmer 6 | . 3 . . . 3 Grunt 4 | . 2 . 1 . 1 Sentry 3 | . . . 1 . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 . 1 . 4 Combat Bots Only 5 | . 5 . 1 . 4 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 301 | . 24 . 34 4 239 Missed 110 | . 5 . 19 1 85 Damage Taken 2099 | . 289 . 243 53 1514 Core 859 | . 36 . 93 21 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 87 | . . . 3 9 75 Core Remaining (%) 89 | 100 85 . 76 96 . Volleys Fired 34 | . 9 . 4 . 21 Largest 2 | . 2 . 2 . 2 Hottest 112 | . 112 . 112 . 112 Shots Fired 68 | . 18 . 8 . 42 Gun 68 | . 18 . 8 . 42 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 68 | . 18 . 8 . 42 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 . 5 . 12 Robot Miss Streak 2 | . . . 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 50 | . 15 . 6 . 29 Core Hits 21 | . 6 . 3 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 822 | . 216 . 88 . 518 Guns 811 | . 216 . 88 . 507 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic . | . . . . . . Thermal 811 | . 216 . 88 . 507 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . 1 . Average Corruption 1 | . 1 . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Energy Discharges 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 11 | . . . . . 11 Kicked 10 | . . . . . 10 Crushed . | . . . . . . Highest Temperature 366 | . 366 . 194 . 193 Average Temperature 102 | . 183 . 69 . 29 Received Heat Transfer 669 | . 96 . 87 9 477 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 5 | . 3 . . . 2 Heat Transferred 2072 | . 629 . 222 . 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 418 | . 111 91 365 197 418 Initial 137 | . . 46 38 137 89 Average 155 | . 54 50 169 170 274 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 67 | 100 100 100 66 100 24 Level 1 25 | . . . 33 . 57 Level 2 6 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 4 1 4 Investigation 7 | . 1 . 1 1 4 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 6 2 22 3 25 Peak Tracking Total 12 | . 3 5 12 2 8 Tactical Retreats 7 | . . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 22 | . 3 1 6 6 6 Terminals 15 | . 2 1 5 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 56 | . 6 3 12 17 18 Successful 13 | . 1 . 2 4 6 Failed 43 | . 5 3 10 13 12 Catastrophic 15 | . 1 1 4 7 2 Database Lockouts . | . . . . . . Manual 28 | . 5 . 5 16 2 Terminals 35 | . 4 3 8 15 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 6 | . 2 . . 2 2 Scanalyzers 7 | . . . . . 7 Garrison Access 7 | . . . 4 . 3 Terminal Hacks 5 | . . . 2 3 . Part Schematic 2 | . . . . 2 . Open Door 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 1 6 6 6 Full Trace Events 9 | . 1 . 1 3 4 Feedback Events 2 | . 1 . . 1 . Corruption 2 | . 1 . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 2 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 1 . . 3 . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 18 | . . . 18 . . Total Damage 335 | . . . 335 . . Kills 3 | . . . 3 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 1016 | 61 364 16 147 52 376 Spaces Moved 1411 | 45 204 27 374 175 586 Core 133 | 4 . . . . 129 Treads 113 | . 113 . . . . Legs 132 | 41 91 . . . . Wheels . | . . . . . . Hover 109 | . . . . . 109 Flight 924 | . . 27 374 175 348 Fastest Speed 23 | 50 120 26 26 26 23 Average Speed 53 | 113 150 26 26 26 41 Slowest Speed 250 | 120 240 26 26 26 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 32 | . . . 20 6 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 38 5 66 24 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1567 | 52 245 38 394 174 664 Wait 34 | . 6 . 19 . 9 Move 1346 | 44 203 26 337 162 574 Hop 28 | . . . 16 6 6 Pick Up 21 | 3 10 . 5 . 3 Fast Attach 33 | 5 5 . 4 2 17 Attach 11 | . 1 5 . 1 4 Detach 3 | . . . . . 3 Swap 14 | . 3 . 3 1 7 Drop 32 | . 8 7 6 2 9 Fire 34 | . 9 . 4 . 21 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 10 | . . . . . 10 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 3) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x2 435 | -9/Materials | Discovered new exit (range 14) 439 | -9/Materials | Discovered new exit (range 16) 442 | -9/Materials | Entered Storage 452 | -9/Storage | Learned location of Armory (-4) 530 | -9/Storage | Discovered new exit (range 9) 547 | -9/Storage | Met a pair of Derelict thieves 589 | -9/Storage | Entered Materials 589 | -8/Materials | Evolved 2 slots: Utility x2 638 | -8/Materials | Discovered new exit (range 12) 641 | -8/Materials | Entered Factory 641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 866 | -7/Factory | Core integrity fell below 50% 893 | -7/Factory | Core integrity fell below 20% 901 | -7/Factory | Lost 11 parts (1p5n3u2w) 1017 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00870_ Carbon-fiber Leg destroyed. 00870_ Slammed into Y-54 Guardian. 00871_ Acquired 45 matter. 00872_ K-01 Serf destroyed. 00873_ K-01 Serf collects debris. 00873_ Critical hit (Burn: +37). 00894_ K-01 Serf collects debris. 00929_ Acquired Hacking Suite. 00934_ Acquired Scythe. 00946_ Acquired Imp. Hover Unit. 00958_ Acquired Lgt. Nuclear Core. 00959_ Acquired 76 matter. 00967_ Acquired System Shield. 00984_ Connecting with Garrison Access... 00984_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 00986_ Acquired Imp. Deuterium Engine. 01005_ Connecting with Terminal... 01005_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ""??????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????# "???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ??????????????? ????? | | ????????????????????????# ?????????? ??? #???? | | ????????????????????????+ ??????????# ??" #???? | | ??????????????????####### ??????????# """ ##??? | | ??????????????????# #/#?????###### """ #??? | | ??????????????????# #@#???? #??? | | ??????????????????# # ##### +??? | | ??????????????????# + #??? | | ??????????????????# #gg #??? | | ??????????????????# #"" "" "" #??? | | ??????????????????# #"" "" "" ! #??? | | ??????????????????# #"T """ """ #??? | | ??????????????????+ #"" """ """ #### | | ?????????????""?? # #"" """ """ ## | | ?????????????"" ####### /// # | | ??????????" """ ####### / # | | ?????????? // + ! | | ??????????!!= # | | ??????????!== ### | | ???????????== ##+### ############# T#? | | ???????????? ???????# #???????????# #? | | ??????????? ?????????# #???????????# ### | | ??????????????????????# ########????# | | ??????????????????????# #????# ##### | | ??????????????????????# #????# #???? | | ??????????????????????# #????# #???? | | ??????????????????????# ######+#???? | | ??????????????????????# # #???? | | ??????????????????????# # #???? | | ??????????????????????# # """#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 257 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Sensor Array | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Hvy. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed VariableDrainedScreen Manual? 0 Play Time 00:32:29 Cumulative 15.4 hours Start 2024.04.05 @ 23:47:43 End 2024.04.06 @ 00:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce08f5f-a430-45f3-8664-5437b1371afb