Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 17:01:25 Player: JuustuToug Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (225) 1125 Value Destroyed (5586) 5586 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 11544 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 243 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 55/100 System Corruption 38% Temperature Cool (0) Movement Treading (312) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (25) --- Heat Sink High-capacity Matter Pod (200) Seismic Detector Core Analyzer Improved Trap Extractor (0/6) Trap Reconfigurator Improved Assault Rifle Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Compact Wheel Compact Wheel Armored Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Transport Network Coupler Trap Extractor Trap Reconfigurator Advanced Beam Rifle Advanced Beam Rifle Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . . . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 110 | 7 8 . 29 2 1 . 16 18 29 Power 16 | 1 1 . 5 1 . . 1 2 5 Engine 14 | 1 1 . 4 1 . . 1 2 4 Core 2 | . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 . 8 . . . 6 7 11 Treads 29 | 2 1 . 8 . . . 4 7 7 Leg . | . . . . . . . . . . Wheel 7 | . 1 . . . . . 2 . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 2 . 6 1 1 . 3 2 4 Device 12 | 1 1 . 6 1 . . . 2 1 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . . . . . . 2 Hackware 2 | . . . . . . . 2 . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 37 | 2 3 . 10 . . . 6 7 9 Energy Gun 18 | 1 3 . 4 . . . 4 4 2 Energy Cannon 2 | . . . 1 . . . . . 1 Ballistic Gun 10 | 1 . . 4 . . . . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . 2 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . Corrupted Parts 4 | . . . . . . . . . 4 System Corruption 31 | . . . . . . . . . 31 Parts Lost 46 | . 3 2 7 2 . . . 2 30 Power 10 | . 1 . 1 1 . . . 1 6 Propulsion 20 | . . 1 3 . . . . 1 15 Utility 4 | . . 1 1 . . . . . 2 Weapon 12 | . 2 . 2 1 . . . . 7 Highest Loss Streak 14 | . 2 2 4 2 . . . 2 14 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Backups 20 | 1 9 9 22 24 24 25 24 24 21 Power 1 | . . 1 1 . 1 1 1 1 . Propulsion 6 | . 1 . 7 8 8 8 8 8 6 Utility 6 | . 2 4 6 8 8 9 8 8 6 Weapon 6 | . 4 4 6 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 2 . 20 1 1 . 5 3 5 Power 3 | . . . 2 . . . 1 . . Propulsion 10 | . . . 9 . . . . 1 . Utility 11 | . 1 . 2 1 1 . 1 1 4 Weapon 12 | . 1 . 6 . . . 3 1 1 Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 99 98 99 100 100 98 99 93 Engine 8 | . 13 14 6 2 11 11 8 8 11 Core 2 | . . . 4 8 . . . . . Treads 30 | . 27 15 31 33 33 33 35 36 24 Wheel 1 | . . 12 1 . . . . . 4 Device 10 | . 13 13 10 11 11 11 9 9 4 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 1 | . . . . . . . . . 7 Hackware 3 | . . . . . . . 8 9 7 Energy Gun 16 | . 16 28 20 19 11 11 11 17 10 Energy Cannon 2 | . . . . 2 11 11 6 . . Ballistic Gun 9 | . 10 . 10 11 11 11 8 9 8 Peak Build Rating 50 | 7 10 10 26 27 25 25 41 41 50 Average Rating 26 | 5 8 9 20 24 24 25 37 38 41 On Entrance 20 | . 7 10 10 25 24 25 25 41 41 Avg Prop Armor Cover (%) 13 | . . 14 15 . . . . . 11 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 15 92 92 98 100 100 100 100 98 106 Greatest Support 106 | 40 40 20 67 67 67 67 101 101 106 Greatest Overweight (x) 29 | . 29 5 5 1 1 1 1 1 8 Average Overweight (x) 1 | . 2 4 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 Most Carried 25 | 3 13 11 25 25 25 25 25 25 25 Average Carried 20 | 2 9 9 22 24 24 25 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 11 9 25 24 25 25 25 25 8 Class Distribution -------------------- 32% | Gunner 21% | Mutant 16% | Skirmisher 15% | Scavenger-Skirmisher 8% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3999 | 248 532 86 770 141 28 . 485 504 1205 Remotely . | . . . . . . . . . . Salvage Created 8792 | 152 600 98 1886 399 . . 767 1973 2917 Parts 472 | 16 31 4 129 18 . . 30 97 147 Haulers Intercepted 17 | . 1 . 6 . . . 3 5 2 Recyclers Shooed 8 | 1 . . . . . . 1 5 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 129 | . 14 2 35 8 . . 13 27 30 Melee 1 | . . . . . . . . . 1 Guns 94 | . 14 2 33 7 . . 7 19 12 Cannons 3 | . . . . 1 . . 2 . . AOE 23 | . . . . . . . 4 7 12 Classes Destroyed 18 | 3 5 . 3 . . . . 3 4 Worker 20 | 1 2 . 2 3 . . . 1 11 Builder 10 | . . . . . . . . 2 8 Tunneler 5 | 3 . . . . . . . . 2 Hauler 17 | . 1 . 6 . . . 3 5 2 Recycler 21 | 1 . . 2 1 . . 1 5 11 Mechanic 5 | . 1 . 1 . . . 1 1 1 Operator 4 | . . . 3 . . . . . 1 Watcher 14 | . 3 . 5 . . . 3 . 3 Swarmer 36 | . 6 . 12 3 . . 6 6 3 Grunt 48 | . 8 2 13 5 . . 3 8 9 Brawler 3 | . . . 1 . . . . 2 . Protector 1 | . . . . . . . . . 1 Sentry 23 | . . . 9 . . . 4 8 2 Demolisher 2 | . . . . . . . . 1 1 Specialist 6 | . . . . . . . . . 6 Hunter 4 | . . . . . . . . 2 2 Programmer 5 | . . . . . . . . . 5 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 14 | 5 4 2 6 4 . . 8 12 14 Combat Bots Only 9 | . 3 2 5 3 . . 7 9 9 Max Kills in Single Turn 7 | 1 1 1 2 1 . . 2 4 7 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . . . . . . . 2 3 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 834 | . 86 14 163 35 . . 74 76 386 Missed 233 | . 19 4 37 6 . . 21 16 130 Hits 601 | . 67 10 126 29 . . 53 60 256 Melee 1 | . . . 1 . . . . . . Projectile 600 | . 67 10 125 29 . . 53 60 256 AOE 6 | . . . . . . . . 2 4 Critical Strikes 24 | . 1 . 5 1 . . . 6 11 Damage Taken 8272 | . 726 135 1337 347 . . 595 969 4163 Core 1376 | . 187 . 169 65 . . 83 145 727 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 302 | . 13 . 43 . . . 246 . . Core Remaining (%) 56 | 100 . 25 . . . 41 . 58 . Volleys Fired 406 | 11 60 5 91 21 . . 58 63 97 Largest 3 | 2 2 2 3 3 . . 3 3 3 Hottest 159 | 70 112 112 135 154 . . 159 145 145 Shots Fired 1058 | 22 119 10 269 62 . . 170 184 222 Gun 962 | 22 119 10 268 58 . . 117 174 194 Cannon 61 | . . . 1 4 . . 51 . 5 Launcher 35 | . . . . . . . 2 10 23 Special . | . . . . . . . . . . Kinetic 377 | 11 43 . 92 21 . . 56 59 95 Thermal 641 | 11 76 10 177 41 . . 112 115 99 Explosive 2 | . . . . . . . 2 . . Electromagnetic 38 | . . . . . . . . 10 28 Robot Hit Streak 25 | 8 18 6 12 6 . . 12 25 17 Robot Miss Streak 5 | 2 3 1 4 2 . . 5 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 17 | . 1 1 6 1 . . . 4 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 Shots Hit Robots 612 | 14 75 7 153 36 . . 77 107 143 Core Hits 341 | 6 32 3 75 16 . . 35 59 115 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 37 | 1 3 1 10 6 . . 4 8 4 Burn 35 | 1 2 1 10 6 . . 3 8 4 Destroy 2 | . 1 . . . . . 1 . . Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15021 | 112 1049 101 2359 708 . . 1915 2924 5853 Guns 9299 | 112 1036 101 2239 526 . . 954 1937 2394 Cannons 740 | . . . . 102 . . 516 . 122 Explosions 4613 | . . . 95 . . . 432 917 3169 Melee 149 | . . . . . . . . . 149 Ramming 220 | . 13 . 25 80 . . 13 70 19 Kinetic 2939 | 37 341 . 484 170 . . 425 429 1053 Thermal 7318 | 75 695 101 1850 458 . . 1045 1664 1430 Explosive 1150 | . . . . . . . 403 . 747 Electromagnetic 3245 | . . . . . . . 29 761 2455 Impact . | . . . . . . . . . . Slashing 149 | . . . . . . . . . 149 Piercing . | . . . . . . . . . . Highest Corruption 38 | . . . 1 1 1 1 3 3 38 Average Corruption 2 | . . . 1 1 1 1 3 3 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 95 | . . . 16 10 4 . 10 34 21 Message Errors 20 | . . . 2 3 1 . 1 10 3 Matter Fused 18 | . . . 3 4 1 . 2 5 3 Heat Flow Errors 12 | . . . 1 . . . 2 7 2 Energy Discharges 10 | . . . 2 . . . 2 3 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 14 | . . . 4 2 2 . . 3 3 Data Loss (major) 7 | . . . 3 1 . . . . 3 Misfires 4 | . . . . . . . 1 3 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . 1 . . . 1 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 186 | . . . . 7 . . 13 13 153 Projectiles 10 | . . . . . . . 10 . . Explosions 169 | . . . . . . . 3 13 153 Melee 7 | . . . . 7 . . . . . Knockbacks 2 | . . . . 1 . . 1 . . Impact 2 | . . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . . . 27 83 280 Shots 17 | . . . . . . . 1 5 11 Rammed 25 | . 3 . 6 7 . . 4 5 . Targets Rammed 29 | . 4 . 6 8 . . 4 5 2 Kicked . | . . . . . . . . . . Crushed 4 | . 1 . . 1 . . . . 2 Highest Temperature 448 | 81 279 224 448 342 . . 237 237 348 Average Temperature 90 | 35 68 120 117 103 . . 59 68 104 Received Heat Transfer 2124 | . 291 78 306 174 . . 135 315 825 Effects 8 | . . . 6 . . . . . 2 Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 2 | . . . 1 . . . . . 1 Matter Decay 3 | . . . 2 . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . 1 5 Combat Hostiles 5 | . . . . . . . . 1 4 Parts Fried 23 | . . . . . . . . 2 21 Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 3 | . . . 2 . . . . . 1 Combat Hostiles 3 | . . . 2 . . . . . 1 Parts Melted 53 | 3 6 1 15 8 . . 5 9 6 Heat Transferred 17755 | 296 1924 333 5119 1480 . . 2072 3656 2875 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 5 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 2 | . 1 . 2 1 . . 1 2 2 Low Security (%) 62 | 100 99 100 16 98 . 100 87 20 69 Level 1 17 | . . . 27 1 . . 12 56 10 Level 2 20 | . . . 55 . . . . 22 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 659 | 15 201 86 561 201 . . 225 540 659 Initial 201 | . 3 56 . 201 . . . 50 168 Average 202 | 3 86 42 399 41 . . 81 307 198 Influence Increases 5108 | 25 529 50 1238 240 . . 498 1298 1230 Destroy 0b10 Robot/C 2780 | . 280 40 700 160 . . 260 760 580 Destroy 0b10 Robot/NC 495 | 25 35 . 95 20 . . 40 80 200 Destroy Leader 754 | . 68 10 212 30 . . 82 212 140 Allied During Kill 34 | . . . . . . . . 34 . Trap Triggered on 0b10 10 | . . . . . . . . . 10 Successful Hack 129 | . 41 . 43 . . . 14 1 30 Select Force Hacks 180 | . 60 . 60 . . . . 60 . Disable Machine 345 | . 30 . 45 . . . 15 105 150 Destroy Structure 171 | . . . 23 . . . 42 31 75 Lose Combat Pursuer 210 | . 15 . 60 30 . . 45 15 45 Influence Decreases 4523 | 20 389 195 721 757 . . 378 1048 1015 Entered New Map 679 | . 2 89 . 316 . . . 70 202 Time Decay 2939 | 20 357 86 661 421 . . 378 518 498 Lost Part 450 | . 30 20 60 20 . . . 20 300 Lost Ally 140 | . . . . . . . . 140 . Purge Threat 315 | . . . . . . . . 300 15 Squads Dispatched 29 | . 2 . 8 . . . 1 9 9 Investigation 8 | . 2 . 3 . . . . 3 . Extermination 2 | . . . . . . . . . 2 Reinforcement 13 | . . . 4 . . . 1 1 7 Assault 3 | . . . 1 . . . . 2 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 11 | . . . 2 . . . 3 4 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 20 2 50 10 . . 27 38 47 Peak Tracking Total 12 | . 3 2 7 3 . . 7 7 12 Tactical Retreats 11 | . 1 . 3 1 . . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . 4 . . . . . . 1 5 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts 47 | . . . 47 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . Reused 1 | . . . . . . . . . 1 Traps Reconfigurated 2 | . . . . . . . . 2 . Traps Extracted 6 | . . . 4 . . . . 2 . Installed 3 | . . . 1 . . . . . 2 Triggered 1 | . . . . . . . . . 1 Most Traps Carried 3 | . . . 3 3 3 3 3 3 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 23 | . 2 . 3 . . . 1 7 10 Max in Single Turn 3 | . 1 . 2 . . . 1 2 3 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 47 | . 8 . 14 . 2 . 10 7 6 Terminals 30 | . 5 . 9 . . . 7 5 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 6 | . 2 . 2 . . . . 2 . Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 138 | . 27 . 47 . 2 . 30 12 20 Successful 88 | . 17 . 33 . 2 . 20 5 11 Failed 47 | . 10 . 13 . . . 9 7 8 Catastrophic 5 | . 1 . . . . . 1 2 1 Database Lockouts 3 | . . . 1 . . . 1 . 1 Manual 90 | . 19 . 35 . 1 . 18 9 8 Terminals 105 | . 23 . 36 . . . 21 10 15 Fabricators . | . . . . . . . . . . Repair Stations 11 | . 2 . 2 . . . 7 . . Recycling Units 6 | . 2 . 2 . . . . 2 . Scanalyzers 12 | . . . 7 . . . 1 . 4 Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 27 | . 5 . 9 . 2 . 4 3 4 Record 2 | . . . 1 . 1 . . . . Robot Analysis 5 | . . . 2 . . . 2 . 1 Prototype ID Bank 7 | . 3 . 3 . . . 1 . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . 1 Unreport Threat 3 | . . . . . . . . 2 1 Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 6 . . Scan Component 5 | . 1 . 1 . . . 3 . . Repair 5 | . 1 . 1 . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . 6 . . . . . 3 Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . . . . . . . 3 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 40 | . 10 . 16 . . . 9 2 3 Terminals 33 | . 8 . 14 . . . 8 . 3 Botnet 11 | . 2 . 5 . . . 2 . 2 Operators 4 | . 1 . 1 . . . 1 . 1 Skim 18 | . 5 . 8 . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Mechanics 1 | . . . . . . . 1 . . Recycling Units 6 | . 2 . 2 . . . . 2 . Tunnel 6 | . 2 . 2 . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 33 | . 6 . 11 . . . 8 4 4 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 Parts Repaired 5 | . 1 . 1 . . . 3 . . Time 179 | . 26 . 32 . . . 121 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 12 | . . . . . . . . 12 . Largest Group 10 | . . . . . . . . 10 . Highest-Rated Group 173 | . . . . . . . . 173 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 1 | . . . . . . . . 1 . ROAM 1 | . . . . . . . . 1 . Ally Attacks 87 | . . . . . . . . 87 . Total Damage 1158 | . . . . . . . . 1158 . Kills 13 | . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 7618 | 9 1401 168 2320 1468 657 30 6 1 1558 Seismic 6059 | 9 1401 168 2320 1468 657 30 6 . . T.N.C. 699 | . . . . . . . . . 699 Machine Analysis 992 | . . . . . . . . . 992 ECM 1 | . . . . . . . . 1 . Robot Analysis Total 5 | . . . 2 . . . 2 . 1 Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 11662 | 109 1810 183 2807 1542 662 30 1520 1431 1568 Spaces Moved 4380 | 41 473 93 962 626 286 14 714 473 698 Core 3 | 2 1 . . . . . . . . Treads 3999 | 39 471 1 851 626 286 14 714 473 524 Legs . | . . . . . . . . . . Wheels 378 | . 1 92 111 . . . . . 174 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 230 230 230 152 152 116 Average Speed 209 | 154 319 178 225 230 230 230 156 193 156 Slowest Speed 1500 | 160 1500 480 320 230 230 230 236 240 312 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 85 31 81 97 69 10 53 75 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 15 | . 4 . 4 1 1 . 3 2 . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 6 | . . . 1 . . . 2 . 3 Terrain Destroyed 176 | . . . 17 . . . 54 23 82 Melee 2 | . . . . . . . . . 2 Projectile 29 | . . . 1 . . . 26 1 1 AOE 145 | . . . 16 . . . 28 22 79 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 5981 | 61 635 100 1409 670 292 13 994 849 958 Wait 682 | . 58 . 153 7 . . 157 251 56 Move 4371 | 40 472 92 961 625 285 13 713 472 698 Hop . | . . . . . . . . . . Pick Up 108 | 3 14 . 57 2 2 . 10 10 10 Fast Attach 56 | 7 10 . 3 . 2 . 11 7 16 Attach 42 | . 3 2 9 2 . . 3 2 21 Detach 4 | . . . . . . . 2 1 1 Swap 117 | . 11 1 38 4 . . 15 18 30 Drop 100 | . 3 . 43 1 3 . 21 20 9 Fire 406 | 11 60 5 91 21 . . 58 63 97 Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 29 | . 4 . 6 8 . . 4 5 2 Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap 50 | . . . 48 . . . . . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: Fac x2 / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 9) 543 | -10/Materials | Discovered new exit (range 10) 715 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Repaired Seismic Detector 1146 | -10/Materials | Discovered new exit (range 16) 1520 | -10/Materials | Core integrity fell below 50% 1692 | -10/Materials | Identified exit to Mines 1720 | -10/Materials | Learned Storage security intel 1740 | -10/Materials | Loaded intel: 13 trap records 1752 | -10/Materials | Identified exit to Materials 1754 | -10/Materials | Learned location of Recycling (-8) 1763 | -10/Materials | Learned Storage non-interactive machine intel 1920 | -10/Materials | Entered Mines 1963 | -10/Mines | Met a Derelict bent on vengeance 2091 | -10/Mines | Discovered exit to Materials (range 5) 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2561 | -9/Materials | Build established: Scavenger-Gunner 2765 | -9/Materials | Lost 4 parts (3n1u) 3086 | -9/Materials | Central database locked down 3098 | -9/Materials | Discovered new exit (range 8) 3424 | -9/Materials | Build established: Gunner 3599 | -9/Materials | Discovered new exit (range 14) 3703 | -9/Materials | First assault squad dispatched 3862 | -9/Materials | Learned 4 Recycling zone layouts 3918 | -9/Materials | Identified exit to Mines 3966 | -9/Materials | Identified exit to Materials 4032 | -9/Materials | Loaded intel: 14 trap records 4100 | -9/Materials | Learned Storage garrison access intel 4182 | -9/Materials | Learned location of 1 exit from Storage 4352 | -9/Materials | Repaired Beam Rifle 4910 | -9/Materials | Entered Mines 4917 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4957 | -9/Mines | Learned location of Storage (-8) 5004 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5301 | -9/Mines | Discovered new exit (range 5) 5453 | -9/Mines | Discovered exit to Materials (range 4) 5546 | -9/Mines | Learned Materials terminal intel 5871 | -9/Mines | Discovered exit to Materials (range 6) 6043 | -9/Mines | Core integrity fell below 50% 6452 | -9/Mines | Entered Exiles 6508 | -9/Exiles | Met 8R-AWN 6547 | -9/Exiles | Met EX-HEX 6674 | -9/Exiles | Met EX-DEC 6711 | -9/Exiles | Learned location of Zion (-7) 6750 | -9/Exiles | Met EX-BIN 6782 | -9/Exiles | Aligned with FarCom system 6785 | -9/Exiles | Given EX-Vault access code 6840 | -9/Exiles | Opened EX-Vault 6854 | -9/Exiles | Found Trap Reconfigurator 6901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7091 | -9/Exiles | Discovered new exit (range 10) 7114 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7114 | -9/Exiles | Entered Mines 7117 | -8/Mines | Discovered exit to Materials (range 9) 7144 | -8/Mines | Entered Materials 7144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7145 | -8/Materials | Identified exit to Storage 7146 | -8/Materials | Loaded intel: 12 terminal locations 7445 | -8/Materials | Build established: Scavenger-Skirmisher 7640 | -8/Materials | Repaired Imp. Assault Rifle 7679 | -8/Materials | Repaired Adv. Treads 7713 | -8/Materials | Repaired Imp. Ion Engine 7731 | -8/Materials | Discovered new exit (range 5) 8007 | -8/Materials | Central database locked down 8067 | -8/Materials | Learned Factory recycling unit intel 8136 | -8/Materials | Identified exit to Factory 8137 | -8/Materials | Destroyed 7 combat bots 8194 | -8/Materials | Learned location of 2 exits from Factory 8239 | -8/Materials | Build established: Skirmisher 8242 | -8/Materials | Learned location of Lower Caves (-6) 8450 | -8/Materials | Learned 4 Lower Caves zone layouts 8664 | -8/Materials | Entered Storage 8667 | -8/Storage | Loaded intel: 25 non-interactive machine locations 8668 | -8/Storage | Loaded intel: 1 garrison access location 8976 | -8/Storage | Met a pair of Derelict thieves 9032 | -8/Storage | Garrison activated, responded to threat 9092 | -8/Storage | Destroyed 9 combat bots 9687 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9975 | -8/Storage | Build established: Commander-Skirmisher 10095 | -8/Storage | Entered Factory 10095 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10096 | -7/Factory | Identified exit to Factory 10097 | -7/Factory | Loaded intel: 6 recycling unit locations 10487 | -7/Factory | Build established: Scavenger-Skirmisher 10700 | -7/Factory | Identified exit to Lower Caves 11037 | -7/Factory | Central database locked down 11133 | -7/Factory | Cargo convoy interrupted 11184 | -7/Factory | Destroyed 9 combat bots 11186 | -7/Factory | Lost 4 parts (1p3n) 11330 | -7/Factory | Core integrity fell below 50% 11356 | -7/Factory | Lost 14 parts (2p7n5w) 11458 | -7/Factory | System corruption reached 10% 11539 | -7/Factory | Lost 5 parts (2p3n) 11580 | -7/Factory | System corruption reached 30% 11656 | -7/Factory | Core integrity fell below 20% 11663 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching reinforcements to area. 11651_ Slug penetrates Wall. 11653_ R-06 Scavenger inserts Visual Processing Unit into recycling unit. 11656_ R-06 Scavenger inserts Sml. Matter Pod into recycling unit. 11657_ Recycling unit begins recycling process. 11659_ System corrupted: Matter fused (-9). 11659_ Mic. Nuclear Core destroyed. 11659_ Transport Network Coupler destroyed. 11659_ Critical hit (Blast). 11659_ R-06 Scavenger inserts Corrupted Wheel into recycling unit. 11661_ Com. Wheel+ destroyed. 11662_ U-05 Engineer builds a Wall. 11662_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 11663_ Recycling unit begins recycling process. 11663_ Wheel destroyed. 11663_ Critical hit (Blast). 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""" ?????????????????????? | | ??????????????????# ""R" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Beam Rifle | 42% | -9/Materials Imp. Assault Rifle | 17% | -8/Materials Adv. Treads | 34% | -8/Materials Imp. Ion Engine | 72% | -8/Materials Studied --------- Com. Wheel | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveAdvancedCorpse Manual? 0 Play Time 01:02:31 Cumulative 462.6 hours Start 2026.05.02 @ 15:58:06 End 2026.05.02 @ 17:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/4/2/1/0/0/2/0/0 Lore% 94 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328e8ef5-43d6-4794-a5ff-6ed4f4a6666a