Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 00:23:14 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (5744) 5744 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 13895 Bonus ------- High Alert Combat Kills 124 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 22/100 System Corruption 10% Temperature Cool (0) Movement Rolling (175) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Shock Bomb Launcher > --- INVENTORY (25) --- Compact Wheel Compact Wheel Compact Wheel Cryofiber Web Improved Cooling System High-capacity Matter Pod (200) Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Improved Target Analyzer Armor Integrity Analyzer Recoil Nullifier Weapon Cycler Force Field Improved System Shield System Restoration Module Mobile Refinery Mk. CCLXVII Heavy Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Enhanced Optical Array 0b10 Alert Chip Hacking Suite Improved Hacking Suite System Shield System Restoration Module Splice Drone Bay > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel Cryofiber Web High-capacity Matter Pod Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Advanced ECM Suite Insulated Plating Force Field Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Chainsword [Rating: 69] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Insulated Plating Weapon Spear Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 Utility 7 | . . . . . 3 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 234 | 8 17 1 . 8 53 43 2 7 . 8 35 9 10 7 12 14 Power 26 | 1 4 . . 1 7 4 . . . . 3 . 1 1 2 2 Engine 7 | 1 2 . . 1 3 . . . . . . . . . . . Core 12 | . 2 . . . 4 . . . . . . . 1 1 2 2 Reactor 7 | . . . . . . 4 . . . . 3 . . . . . Propulsion 37 | 3 4 . . 2 16 7 . . . . 1 . . 1 . 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 37 | 3 4 . . 2 16 7 . . . . 1 . . 1 . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 66 | 2 5 . . 2 8 9 2 1 . 5 10 5 5 4 4 4 Device 33 | 1 2 . . 1 3 3 2 1 . 2 3 4 2 3 2 4 Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . Processor 8 | . . . . . 1 2 . . . 1 2 . 2 . . . Hackware 4 | . . . . . 1 2 . . . . 1 . . . . . Protection 17 | . 2 . . 1 2 2 . . . 2 3 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 1 . 3 22 23 . 6 . 3 21 4 4 1 6 5 Energy Gun 20 | . . 1 . . 12 3 . 2 . 1 . 1 . . . . Energy Cannon 3 | . . . . . 2 1 . . . . . . . . . . Ballistic Gun 21 | 2 1 . . . . 7 . . . 1 7 1 . . 2 . Ballistic Cannon 8 | . 2 . . 2 1 2 . . . . . 1 . . . . Launcher 23 | . . . . 1 1 4 . 2 . 1 5 1 2 . 2 4 Special Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . 2 . 1 1 Piercing Weapon 17 | . . . . . . 6 . 1 . . 8 . . 1 1 . Special Melee Weapon 6 | . 1 . . . 5 . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . . 2 . . Parts Lost 54 | . 5 . . 4 5 1 . . . 1 5 2 3 3 10 15 Power 9 | . 1 . . 1 . . . . . . 1 . 1 . 3 2 Propulsion 13 | . 3 . . 2 3 . . . . . 1 . . 1 1 2 Utility 18 | . . . . . . 1 . . . 1 2 . 2 1 4 7 Weapon 14 | . 1 . . 1 2 . . . . . 1 2 . 1 2 4 Highest Loss Streak 6 | . 2 . . 2 2 1 . . . 1 2 2 2 3 6 6 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 84 | . 99 100 100 99 98 94 92 92 92 91 88 82 82 79 62 40 Engine 1 | . 5 . . 2 3 . . . . . . . . . . . Core 2 | . 8 14 14 11 5 . . . . . . . 3 6 . 2 Reactor 2 | . . . . . . 5 7 7 7 7 5 6 1 . . . Wheel 13 | . 28 28 28 27 25 18 15 15 15 15 11 6 6 5 . 2 Device 10 | . 6 . . 11 8 6 15 15 15 12 11 15 6 6 17 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 Processor 10 | . . . . . 8 11 7 7 7 4 12 13 25 21 13 8 Hackware 13 | . . . . . 9 23 23 23 23 23 20 20 20 20 7 1 Protection 4 | . 7 14 14 2 9 2 . . . 5 5 2 . 2 5 1 Energy Gun 3 | . . 14 14 14 10 5 7 6 7 6 . 3 . . . . Ballistic Gun 3 | . 17 14 14 1 . 1 . . . 7 6 4 . . 4 . Ballistic Cannon 1 | . 8 . . 10 2 1 . . . . . 1 6 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 2 6 2 . Piercing Weapon 1 | . . . . . . 4 7 4 7 . 3 . . . 1 2 Peak Build Rating 69 | 8 12 12 13 15 36 54 58 59 59 59 66 69 66 68 65 59 Average Rating 44 | 5 10 12 12 14 30 49 55 58 59 56 61 65 61 60 45 35 On Entrance 39 | . 8 12 12 13 12 36 54 54 59 59 57 54 57 65 65 47 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 92 91 91 93 104 104 105 110 107 119 117 113 108 105 102 95 Greatest Support 40 | 26 20 20 20 20 36 40 40 40 40 40 40 28 28 28 28 32 Greatest Overweight (x) 33 | . 8 4 4 9 8 8 2 2 2 2 3 4 3 31 33 31 Average Overweight (x) 3 | . 3 4 4 4 2 2 2 2 2 2 2 3 3 3 29 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 Average Carried 23 | 3 21 25 24 23 24 24 25 25 25 24 24 21 22 24 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 21 25 25 25 25 25 24 25 22 25 25 21 22 Class Distribution -------------------- 36% | Hacker-Mutant 26% | Mutant 14% | Hacker-Assassin 11% | Scavenger-Mutant 8% | Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Assassin | -6/Zion Mutant | -5/Proximity Caves Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4910 | 197 764 20 . 200 702 861 29 132 . 201 494 217 211 88 311 483 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5697 | 172 489 20 . 198 1584 850 . 230 . 258 905 96 132 . 205 558 Parts 339 | 17 36 . . 19 89 53 . 12 . 16 45 8 4 . 14 26 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 10 . 13 . 9 4 . 13 . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 123 | . 13 1 . 12 26 20 . 9 . 7 14 6 6 . 4 5 Melee 14 | . . . . . . 2 . . . . 8 . . . 2 2 Guns 45 | . 7 1 . 2 13 9 . 2 . 4 3 3 . . 1 . Cannons 28 | . 6 . . 4 8 3 . . . . . 1 6 . . . AOE 34 | . . . . 6 3 6 . 7 . 3 3 2 . . 1 3 Classes Destroyed 15 | 2 7 1 . 1 1 3 . . . . . . . . . . Worker 11 | . 1 . . . 6 4 . . . . . . . . . . Builder 4 | . . . . 1 1 . . . . . . . . . . 2 Tunneler 6 | 5 . . . . . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 7 | 1 . . . 1 1 . . . . . 1 . . . . 3 Mechanic 3 | . 1 . . . . 1 . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 11 | . 3 . . . 2 2 . . . . 4 . . . . . Swarmer 40 | . 3 . . 10 3 6 . 2 . 3 3 6 4 . . . Grunt 41 | . 10 . . 2 15 3 . 5 . . 5 . 1 . . . Duelist 3 | . . . . . . 2 . 1 . . . . . . . . Sentry 15 | . . . . . 8 2 . 1 . 1 1 . 1 . 1 . Hunter 8 | . . . . . . 2 . . . 3 . . . . 3 . Programmer 15 | . . . . . . 5 . . . . 5 . . . . 5 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 4 5 1 . 8 4 5 . 4 . 3 4 2 3 . 1 2 Combat Bots Only 6 | . 4 1 . 6 3 4 . 4 . 3 3 2 3 . 1 2 Max Kills in Single Turn 4 | 1 1 1 . 4 2 3 . 2 . 2 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 2 . 2 . 2 2 1 . . 1 1 Melee 1 | . . . . . . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 989 | . 69 2 . 54 106 156 . 35 . 80 149 41 54 16 127 100 Missed 264 | . 15 . . 10 31 52 . 14 . 34 31 10 20 7 25 15 Damage Taken 10190 | . 668 20 . 450 1173 1410 . 210 . 536 1196 457 349 183 1520 2018 Core 2720 | . 122 . . 124 228 400 . 10 . 41 165 84 127 24 383 1012 Absorbed by Shields 310 | . . . . . . . . . . 52 236 22 . . . . Redirected to Shielding 42 | . . . . . 42 . . . . . . . . . . . Ignored by Resistances 470 | . . . . . . 19 . . . . 48 . . . 362 41 Regen/Repaired (Parts) 1074 | . . . . . . 656 . . . . 418 . . . . . Core Remaining (%) 40 | 100 . . . 1 58 . . . . 35 . . . . 7 . Volleys Fired 410 | 15 84 5 . 19 101 66 . 17 . 15 20 20 21 4 15 8 Largest 2 | 2 2 2 . 2 2 2 . 1 . 2 2 2 1 1 2 1 Hottest 144 | 40 55 70 . 85 144 119 . 85 . 113 56 123 48 48 48 46 Shots Fired 726 | 30 168 10 . 33 193 124 . 17 . 27 35 32 21 4 23 9 Gun 495 | 30 116 10 . 15 140 71 . 9 . 25 33 26 . . 20 . Cannon 187 | . 52 . . 13 50 44 . . . . . 3 21 4 . . Launcher 42 | . . . . 5 1 9 . 8 . 2 2 3 . . 3 9 Special 2 | . . . . . 2 . . . . . . . . . . . Kinetic 403 | 30 168 5 . 14 10 68 . . . 12 33 18 21 4 20 . Thermal 223 | . . 5 . 14 124 47 . 9 . 13 . 11 . . . . Explosive 40 | . . . . 5 1 9 . 8 . 2 2 3 . . 3 7 Electromagnetic 60 | . . . . . 58 . . . . . . . . . . 2 Robot Hit Streak 32 | 5 12 4 . 7 11 32 . 13 . 13 8 4 5 9 6 8 Robot Miss Streak 10 | 5 7 4 . 3 4 10 . 1 . 3 3 5 3 . 4 1 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Shots Hit Robots 533 | 14 112 4 . 16 124 97 . 12 . 17 54 13 14 4 27 25 Core Hits 281 | 9 39 3 . 16 60 47 . 17 . 12 26 7 7 1 16 21 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . 1 . . . . . Critical Strikes 28 | . 3 . . 1 5 9 . 1 . . 3 . 2 . 1 3 Burn 10 | . . . . 1 4 4 . 1 . . . . . . . . Destroy 3 | . . . . . . 2 . . . . 1 . . . . . Blast 5 | . 3 . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 1 Impale 7 | . . . . . . 3 . . . . 2 . . . . 2 Melee Attacks 188 | . 6 . . . 3 47 5 . . . 70 . 4 1 19 33 Impact . | . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 1 . 4 1 4 3 Piercing 166 | . . . . . . 47 5 . . . 69 . . . 15 30 Sneak Attacks 16 | . 6 . . . 3 3 . . . . 2 . . . . 2 Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 4 3 Damage Inflicted 14508 | 150 1354 52 . 604 2688 3135 . 864 . 513 2288 483 373 87 642 1275 Guns 5210 | 150 683 52 . 77 1780 1186 . 138 . 249 498 176 . . 221 . Cannons 2536 | . 671 . . 155 719 470 . . . . . 61 373 87 . . Explosions 4008 | . . . . 372 189 958 . 726 . 264 733 246 . . 43 477 Melee 2754 | . . . . . . 521 . . . . 1057 . . . 378 798 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4275 | 150 1354 15 . 155 136 970 . . . 123 498 193 373 87 221 . Thermal 2989 | . . 37 . 77 1619 686 . 138 . 126 216 44 . . . 46 Explosive 3600 | . . . . 372 126 958 . 726 . 264 496 246 . . 43 369 Electromagnetic 890 | . . . . . 807 . . . . . 21 . . . . 62 Impact . | . . . . . . . . . . . . . . . . . Slashing 260 | . . . . . . . . . . . 39 . . . 148 73 Piercing 2494 | . . . . . . 521 . . . . 1018 . . . 230 725 Highest Corruption 10 | . 2 2 2 2 . . . . . . 3 3 . . 10 10 Average Corruption 7 | . 1 2 2 2 . . . . . . 1 2 . . 10 6 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . Corruption Blocked 7 | . . . . . . 7 . . . . . . . . . . Effects 171 | . 3 2 8 4 . . . . . . 3 7 . . 124 20 Message Errors 34 | . 1 . 1 2 . . . . . . . . . . 25 5 Matter Fused 52 | . 1 2 3 1 . . . . . . 2 1 . . 37 5 Heat Flow Errors 17 | . . . 2 1 . . . . . . . . . . 11 3 Energy Discharges 23 | . . . 1 . . . . . . . 1 1 . . 18 2 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 19 | . 1 . . . . . . . . . . 2 . . 14 2 Data Loss (major) 12 | . . . . . . . . . . . . 1 . . 10 1 Misfires 9 | . . . . . . . . . . . . 2 . . 6 1 Alerts 3 | . . . 1 . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 603 | . 6 . . 3 60 217 . 13 . 5 147 27 19 . . 106 Projectiles 55 | . 6 . . 3 15 6 . . . . . 6 19 . . . Explosions 240 | . . . . . 45 11 . 13 . 5 92 21 . . . 53 Melee 308 | . . . . . . 200 . . . . 55 . . . . 53 Knockbacks 19 | . 7 . . . . 9 . . . . . 1 1 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . 6 . . . . 9 . . . . . 1 1 1 . . Secondary 1 | . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . 36 59 . . . . . 7 . . . . 290 Shots 17 | . . . . 2 1 . . . . . 1 . . . . 13 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 144 180 250 302 249 4 . 25 . 14 . . 1 . 261 219 Average Temperature 64 | . 33 90 118 124 55 3 . 19 . 5 . . 1 . 104 93 Received Heat Transfer 1489 | . 309 40 . 87 531 138 . 51 . 48 240 . 9 . 36 . Effects 2 | . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 10 | . . . . . 10 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 13 | . . . . . 7 4 . . . 2 . . . . . . Heat Transferred 6389 | . . 111 . 296 3269 1628 . 435 . 350 150 100 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . 1 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 600 | 30 272 16 . 229 364 490 . . . . 600 . . . . 167 Initial 149 | . 19 16 . . 30 149 . . . . . . . . . . Average 140 | 13 82 16 . 75 139 190 . . . . 185 . . . . 32 Maximum Alert Level 2 | . 1 . . 1 1 2 . . . . 2 . . . . . Low Security (%) 76 | 100 97 100 . 90 76 61 . . . . 66 . . . . 100 Level 1 15 | . 2 . . 9 23 27 . . . . 2 . . . . . Level 2 8 | . . . . . . 10 . . . . 31 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 8 . . . . 10 . . . . 3 Investigation 4 | . 1 . . . 1 2 . . . . . . . . . . Extermination 12 | . . . . . . 4 . . . . 5 . . . . 3 Reinforcement 7 | . 1 . . . 2 1 . . . . 3 . . . . . Assault 2 | . . . . . . 1 . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 1 . . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 177 | . 27 1 . 12 34 27 . 8 . 8 33 5 10 2 4 6 Peak Tracking Total 8 | . 4 1 . 3 4 5 1 4 . 5 8 3 4 1 2 2 Tactical Retreats 24 | . 2 . . . 4 2 1 2 . 2 4 5 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 8 | . 4 . . . 3 . . . . . 1 . . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . Trap Hack Attempts 76 | . 56 . . . 20 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . . 2 . . . . . . . . . . . Reprogrammed 14 | . 9 . . . 5 . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . 1 . . . . 1 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . . 2 . . . . . 23 . . . . . Max in Single Turn 4 | . . . . . 1 . . . . . 4 . . . . . Garrison Access 5 | . . . . . 1 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 75 | . 8 . 2 1 14 29 1 1 4 . 11 2 1 . . 1 Terminals 35 | . 7 . . . 10 12 . . . . 6 . . . . . Fabricators 9 | . . . . . . 6 . . . . 2 . . . . 1 Repair Stations 8 | . . . . . . 6 . . . . 2 . . . . . Recycling Units 4 | . 1 . . . 2 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 4 . . . . . . . . . . Total Hacks 236 | . 34 . 5 1 34 79 2 1 31 . 40 6 1 . . 2 Successful 182 | . 19 . 5 1 22 62 2 1 31 . 31 6 1 . . 1 Failed 54 | . 15 . . . 12 17 . . . . 9 . . . . 1 Catastrophic 3 | . 1 . . . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 86 | . 21 . 1 . 22 22 . . . . 18 . . . . 2 Terminals 110 | . 31 . . . 28 29 . . . . 22 . . . . . Fabricators 21 | . . . . . . 15 . . . . 4 . . . . 2 Repair Stations 38 | . . . . . . 26 . . . . 12 . . . . . Recycling Units 7 | . 3 . . . 2 . . . . . 2 . . . . . Scanalyzers 6 | . . . . . 3 3 . . . . . . . . . . Garrison Access 7 | . . . . . 1 6 . . . . . . . . . . Terminal Hacks 95 | . 11 . 5 1 8 18 2 1 31 . 11 6 1 . . . Record 22 | . . . 4 . . . 2 . 11 . . 5 . . . . Part Schematic 15 | . . . . . . 3 . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Robot Analysis 12 | . 5 . . . 4 . . . . . 3 . . . . . Prototype ID Bank 7 | . . . . . 2 2 . . 3 . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Machine Index 2 | . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 7 | . 2 . . . 1 4 . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . 1 . . . . . Locate Traps 5 | . 3 . . . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . . . 2 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . Repair Station Hacks 33 | . . . . . . 24 . . . . 9 . . . . . Scan Component 17 | . . . . . . 12 . . . . 5 . . . . . Repair 16 | . . . . . . 12 . . . . 4 . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 4 . . . . . . . . . . Seal Access 5 | . . . . . 1 4 . . . . . . . . . . Unauthorized Hacks 37 | . 7 . . . 8 10 . . . . 11 . . . . 1 Terminals 25 | . 6 . . . 8 4 . . . . 7 . . . . . Assimilate 6 | . . . . . 1 2 . . . . 3 . . . . . Botnet 8 | . 2 . . . 2 2 . . . . 2 . . . . . Skim 11 | . 4 . . . 5 . . . . . 2 . . . . . Fabricators 11 | . . . . . . 6 . . . . 4 . . . . 1 Report 1 | . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . Fabnet 8 | . . . . . . 5 . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 8 . . . 9 19 . . . . 8 . . . . 1 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 1 4 . . 12 . . . . 14 . . Parts Built 6 | . . . . . . 6 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 237 | . . . . . . 237 . . . . . . . . . . Total Part Build Rating 32 | . . . . . . 32 . . . . . . . . . . Parts Repaired 15 | . . . . . . 11 . . . . 4 . . . . . Time 638 | . . . . . . 463 . . . . 175 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 13 | . 2 . . . . . . . . 1 4 2 3 1 . . Non-combat 2 | . 2 . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . 1 4 2 3 1 . . Robot Hacks Applied 4 | . 4 . . . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 15 15 15 15 15 11 11 Autooverrided 11 | . . . . . . . . . . 1 4 2 3 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 17 | . . . . . 1 2 . . . 1 6 2 3 1 . 1 Largest Group 3 | . . . . . 1 2 . . . 1 3 1 2 1 . 1 Highest-Rated Group 84 | . . . . . 10 64 . . . 41 84 29 29 56 . 26 Highest-Rated Ally 56 | . . . . . 10 32 . . . 41 47 29 29 56 . 26 Total Orders 23 | . . . . . . . 2 7 . 4 . 6 1 . . 3 EXPLORE 12 | . . . . . . . 1 4 . 3 . 4 . . . . RETURN 11 | . . . . . . . 1 3 . 1 . 2 1 . . 3 Ally Attacks 64 | . . . . . . 12 1 1 . 5 17 9 19 . . . Total Damage 1273 | . . . . . . 329 . . . 92 631 56 165 . . . Kills 7 | . . . . . . 2 . . . . 4 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 12 | . 5 . . . 4 . . . . . 3 . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 3 . 1 . 2 1 1 . . Drone Launches 19 | . . . . . . . 2 4 . 3 . 5 2 . . 3 Drone Recoveries 17 | . . . . . . . 2 4 . 2 . 4 2 . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 21799 | 141 1552 125 327 501 2835 3718 737 570 108 924 2148 903 1030 1194 3865 1121 Spaces Moved 10578 | 87 845 78 230 302 1767 2280 488 318 87 427 1323 491 654 761 249 191 Core 295 | 1 . . . . . . . . . . . . . 4 246 44 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 10283 | 86 845 78 230 302 1767 2280 488 318 87 427 1323 491 654 757 3 147 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 110 120 125 125 125 125 125 145 145 145 145 130 Average Speed 169 | 89 138 140 140 140 125 122 125 125 125 125 126 145 145 152 1517 454 Slowest Speed 1700 | 100 200 140 140 215 200 210 125 125 125 125 145 160 145 1600 1700 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 61 | 6 95 24 59 61 94 55 77 83 70 92 31 92 68 82 49 4 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . 1 . 1 . 1 . 1 2 1 . . 2 . 1 . . Known Exits Taken 6 | . . . . . . 1 . . . 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . 1 . . . . Scrap Searched 21 | . . . . 1 . . 6 2 . 1 . . 7 2 2 . Spaces Dug 65 | . . . . . 5 20 4 . . . 14 . 4 . . 18 Terrain Destroyed 533 | . . . . 24 31 61 4 87 . 24 22 42 7 . 37 194 Melee 45 | . . . . . . 20 4 . . . 14 . 4 . . 3 Projectile 24 | . . . . . 20 . . . . . . 1 3 . . . AOE 464 | . . . . 24 11 41 . 87 . 24 8 41 . . 37 191 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13456 | 122 1073 85 237 346 2196 2993 606 469 86 786 1641 649 708 789 298 372 Wait 1714 | . 26 . . 12 159 519 112 126 . 337 172 128 5 2 6 110 Move 10562 | 86 844 77 229 301 1766 2279 487 317 86 426 1322 490 653 760 248 191 Hop . | . . . . . . . . . . . . . . . . . Pick Up 168 | 12 30 1 4 3 47 21 . . . . 13 1 11 9 2 14 Fast Attach 27 | 3 3 . . . 6 9 . 2 . . 2 . 1 . 1 . Attach 81 | 4 6 . . 5 15 12 . . . 1 8 4 4 3 6 13 Detach 2 | . . . . . . 1 . . . . . . . . . 1 Swap 126 | 1 8 1 . 3 32 22 2 5 . 7 25 5 5 4 5 1 Drop 109 | 1 10 1 4 3 47 17 . 2 . . 9 1 4 6 . 4 Fire 410 | 15 84 5 . 19 101 66 . 17 . 15 20 20 21 4 15 8 Melee 181 | . 6 . . . 3 47 5 . . . 70 . 4 1 15 30 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 76 | . 56 . . . 20 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 719 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Discovered new exit (range 11) 1535 | -10/Materials | Discovered new exit (range 16) 1694 | -10/Materials | Entered Mines 1695 | -10/Mines | Assembled infested the area 1794 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1809 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1811 | -10/Mines | Discovered new exit (range 5) 1819 | -10/Mines | Entered Exiles 1862 | -10/Exiles | Met 8R-AWN 1887 | -10/Exiles | Met EX-HEX 1925 | -10/Exiles | Met EX-BIN 1947 | -10/Exiles | Aligned with FarCom system 1949 | -10/Exiles | Given EX-Vault access code 1991 | -10/Exiles | Opened EX-Vault 2002 | -10/Exiles | Found 0b10 Alert Chip 2035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2082 | -10/Exiles | Met EX-DEC 2083 | -10/Exiles | Learned location of Zion (-6) 2132 | -10/Exiles | Discovered new exit (range 10) 2146 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2146 | -10/Exiles | Entered Mines 2154 | -9/Mines | Found the Drone Emporium 2159 | -9/Mines | Met a Derelict bent on vengeance 2163 | -9/Mines | Found Prototype Device 2202 | -9/Mines | Core integrity fell below 50% 2488 | -9/Mines | Discovered new exit (range 15) 2545 | -9/Mines | Core integrity fell below 20% 2615 | -9/Mines | Found a hidden stash of uninstalled traps 2630 | -9/Mines | Learned Materials emergency access door positions 2647 | -9/Mines | Entered Materials 2647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2662 | -8/Materials | Identified Splice Drone Bay 2938 | -8/Materials | Build established: Scavenger-Mutant 3035 | -8/Materials | Met 7R-MNS 3072 | -8/Materials | Discovered new exit (range 16) 3873 | -8/Materials | Discovered new exit (range 16) 4655 | -8/Materials | Discovered new exit (range 14) 4838 | -8/Materials | Learned Factory trap positions 4856 | -8/Materials | Learned 4 Recycling zone layouts 4888 | -8/Materials | Learned location of Recycling (-7) 5426 | -8/Materials | Build established: Mutant 5482 | -8/Materials | Entered Factory 5482 | -7/Factory | Accompanied by 1 ally 5482 | -7/Factory | Evolved 2 slots: Utility x2 5483 | -7/Factory | Caught up to 7R-MNS 5483 | -7/Factory | Identified exit to Factory 5484 | -7/Factory | Loaded intel: 104 trap records 5767 | -7/Factory | Build established: Hacker-Mutant 5824 | -7/Factory | Fabricated Hyb. Antimatter Reactor? 6194 | -7/Factory | Discovered new exit (range 15) 6411 | -7/Factory | Identified exit to Storage 6411 | -7/Factory | Identified exit to Lower Caves 6484 | -7/Factory | Discovered exit to Factory (range 16) 6920 | -7/Factory | Repaired Arm. Wheel 6983 | -7/Factory | Repaired Hyb. Antimatter Reactor 7017 | -7/Factory | Repaired Arm. Wheel 7090 | -7/Factory | Repaired Imp. Heat Sink 7602 | -7/Factory | Fabricated Arm. Huge Wheel? 7776 | -7/Factory | Repaired Gauss Rifle 7970 | -7/Factory | Fabricated Cloaking Device? 8124 | -7/Factory | Repaired Arm. Huge Wheel 8933 | -7/Factory | Repaired Hyb. Antimatter Reactor 8972 | -7/Factory | Repaired Insulated Plating 9011 | -7/Factory | Repaired Imp. Heat Sink 9037 | -7/Factory | Core integrity fell below 50% 9057 | -7/Factory | Repaired Gauss Rifle 9082 | -7/Factory | First assault squad dispatched 9091 | -7/Factory | Repaired Arm. Wheel 9200 | -7/Factory | Entered Lower Caves 9716 | -7/Lower Caves | Encountered a Warlord checkpoint 9773 | -7/Lower Caves | Discovered new exit (range 15) 9848 | -7/Lower Caves | Learned location of Extension (-4) 9937 | -7/Lower Caves | Entered another Lower Caves area 9938 | -7/Lower Caves | Encountered a Warlord checkpoint 9946 | -7/Lower Caves | Discovered exit to Factory (range 5) 10420 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10472 | -7/Lower Caves | Discovered new exit (range 19) 10507 | -7/Lower Caves | Entered Data Miner 10507 | -7/Data Miner | Discovered new exit (range 6) 10531 | -7/Data Miner | Met Data Miner 10565 | -7/Data Miner | Learned location of Section 7 (-2) 10565 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10587 | -7/Data Miner | Received God Mode back door access code from Data Miner 10615 | -7/Data Miner | Entered Proximity Caves 10617 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11145 | -6/Proximity Caves | Learned 8 Factory zone layouts 11168 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11323 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11539 | -6/Proximity Caves | Entered Factory 11539 | -6/Factory | Evolved 2 slots: Utility x2 11600 | -6/Factory | Identified exit to DSF 11971 | -6/Factory | Repaired Hyb. Antimatter Reactor 12163 | -6/Factory | Identified exit to Lower Caves 12293 | -6/Factory | Build established: Hacker-Assassin 12959 | -6/Factory | Garrison activated, responded to threat 13065 | -6/Factory | Discovered new exit (range 18) 13462 | -6/Factory | Repaired Arm. Huge Wheel 13526 | -6/Factory | Repaired Hyb. Antimatter Reactor 13567 | -6/Factory | Repaired Insulated Plating 13639 | -6/Factory | First assault squad dispatched 13687 | -6/Factory | Entered Lower Caves 13724 | -6/Lower Caves | Learned Factory non-interactive machine intel 13831 | -6/Lower Caves | Learned Factory interactive machine intel 13947 | -6/Lower Caves | Encountered a Warlord checkpoint 13986 | -6/Lower Caves | Build established: Hacker-Mutant 14329 | -6/Lower Caves | Discovered new exit (range 26) 14532 | -6/Lower Caves | Learned location of Armory (-3) 14532 | -6/Lower Caves | Learned Armory garrison access intel 14590 | -6/Lower Caves | Entered another Lower Caves area 14591 | -6/Lower Caves | Encountered a Warlord checkpoint 14661 | -6/Lower Caves | Discovered new exit (range 5) 14914 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15203 | -6/Lower Caves | Learned Factory stockpile data 15435 | -6/Lower Caves | Build established: Hacker-Assassin 15593 | -6/Lower Caves | Discovered new exit (range 19) 15619 | -6/Lower Caves | Identified exit to Zion 15620 | -6/Lower Caves | Entered Zion 15661 | -6/Zion | Received a hallucinogenic algorithm 15692 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15718 | -6/Zion | Learned Factory emergency access door positions 15733 | -6/Zion | Found CR-A16's Pointy Stick 15748 | -6/Zion | Discovered new exit (range 12) 15784 | -6/Zion | Given the Hacking Drone Bay 15788 | -6/Zion | Found Prototype Device 15888 | -6/Zion | Lost 3 parts (1n1u1w) 16150 | -6/Zion | Found Rocket Array 16656 | -6/Zion | Found Prototype Device 16663 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16664 | -6/Zion | Identified Hacking Drone Bay 16812 | -6/Zion | Identified exit to Proximity Caves 16814 | -6/Zion | Entered Proximity Caves 16819 | -5/Proximity Caves | Core integrity fell below 50% 16891 | -5/Proximity Caves | Lost 3 parts (2p1n) 17114 | -5/Proximity Caves | Build established: Hacker-Mutant 17201 | -5/Proximity Caves | Core integrity fell below 20% 17211 | -5/Proximity Caves | Crushed by falling debris 17211 | -5/Proximity Caves | System corruption reached 10% 17242 | -5/Proximity Caves | Lost 6 parts (1p4u1w) 17492 | -5/Proximity Caves | Build established: Mutant 19654 | -5/Proximity Caves | Build established: Assassin 20129 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20615 | -5/Proximity Caves | Discovered new exit (range 4) 20663 | -5/Proximity Caves | Identified exit to Factory 20679 | -5/Proximity Caves | Entered Factory 20679 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20682 | -5/Factory | Loaded intel: 192 non-interactive machine locations 20683 | -5/Factory | Loaded intel: 52 interactive machine locations 21061 | -5/Factory | Lost 6 parts (2n3u1w) 21280 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 21298 | -5/Factory | Core integrity fell below 50% 21341 | -5/Factory | Lost 6 parts (1p3u2w) 21430 | -5/Factory | Core integrity fell below 20% 21433 | -5/Factory | System corruption reached 10% 21580 | -5/Factory | Build established: Mutant 21611 | -5/Factory | Crushed by falling debris 21800 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 21708_ U-05 Engineer builds a Wall. 21708_ U-05 Engineer lays Concrete. 21711_ U-05 Engineer builds a Wall. 21711_ U-05 Engineer lays Concrete. 21712_ U-05 Engineer builds a Wall. 21713_ U-05 Engineer lays Concrete. 21717_ System corrupted: Energy discharge (-28). 21719_ U-05 Engineer lays Concrete. 21721_ U-05 Engineer builds a Wall. 21722_ Acquired Corrupted Com. Wheel. 21725_ U-05 Engineer lays Concrete. 21727_ U-05 Engineer builds a Wall. 21737_ Acquired Corrupted Com. Wheel. 21740_ U-05 Engineer builds a Wall. 21745_ U-05 Engineer lays Concrete. 21745_ U-05 Engineer builds a Wall. 21746_ U-05 Engineer lays Concrete. 21752_ U-05 Engineer builds a Wall. 21754_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????""""""???????????????????????????????? | | ????????????""""""???????????????????????????????? | | ????????????""""""???????????????????????????????? | | ????????????""""""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????""""""???????????????????????????????? | | ????????????""""""???????????????????????????????? | | ????????????""""""?????????????"""???????????????? | | ????????????""""""?????????????"""???????????????? | | ???????????????????????????????"""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+????????????????#########??????? ?????????? | | ???????"""""?"""""????# #????? ?????????? | | ???????"""""?"""""????# ##### ?????????? | | ???????"""???"""????### ???????????? | | ????????????????????? p t ??Y??????????? | | ??????????????????????# ????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????###p ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??"""?"""???????????????# #?????????? ???????? | | ??"""?"""???????????????# #######?""" ???????? | | ??"""?"""???????????????#@ # """ ??????? | | ????????????????????????# + """ ""??????? | | ????????????????????????# # "" T"?????## | | ????????????????????????# #??"" ""?#### # | | ????????????????????????# #???? # | | ????????????????????????# ############### | | ????????????????????????# # | | ????????????????????????# u u ## | | ????????????????????????# # | | ????????????????????? # | | ???????????????????? # | | ????????????T??????? # | | ??????????????????h? ! %!# | | ???????????????????h? ##+#####################!# | | ????????????????????? ???????????????????## ##!## | | ?????????????????????????????????????????# ### ## | | ?????????????????????????????????????????# ## # | | ??????????????""?????????????????????????## # # ## | | ??????????"""?""??????????????????????????# # # | | ??????????"""??G??????????????????????????### # ## | | ??????????"""?""????????????????????????????### # | | ??????????????""????????????????????????????### # | | ?????????????????????????+??????????????????# # ## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Gui. EMP Blaster | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Fission Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Hyb. Antimatter Reactor | x2 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -7/Factory Cloaking Device | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkTechOptics Manual? 0 Play Time 03:00:25 Cumulative 360.5 hours Start 2025.03.02 @ 21:22:09 End 2025.03.03 @ 00:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 245 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a3a2f4-c270-4e52-9b00-271485140cd4