Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 21:23:47 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (820) 820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 2311 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 170 Cogmind --------- Core Integrity 147/400 Matter 170/300 Energy 500/500 System Corruption 0% Temperature Warm (106) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beamcaster Improved Assault Rifle > --- INVENTORY (8) ---- F-cell Engine Aluminum Leg Carbon-fiber Leg Advanced Targeting Computer Light Armor Plating Grenade Launcher Katana Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Advanced Targeting Computer Light Armor Plating Beam Rifle Improved Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | . 2 7 16 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . . . 7 Treads 4 | . . . 4 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 1 3 3 Device 2 | . . 1 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 9 | . . 4 5 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . 1 . 7 Power 1 | . 1 . . Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 98 Engine 11 | . 13 11 11 Treads 7 | . . . 13 Leg 16 | . 28 22 7 Device 7 | . . 11 10 Storage 11 | . 14 11 11 Processor 11 | . 13 11 11 Protection 7 | . . 11 11 Energy Gun 11 | . 28 14 . Ballistic Gun 12 | . . 7 21 Naked Turns . | . . . . Heaviest Build 31 | 11 11 22 31 Greatest Support 44 | 20 20 20 44 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 747 | 177 51 . 519 Remotely . | . . . . Salvage Created 1105 | . 226 . 879 Parts 70 | . 14 . 56 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 24 | . 5 . 19 Guns 22 | . 5 . 17 AOE 2 | . . . 2 Classes Destroyed 8 | . 4 . 4 Recycler 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 3 . 3 Grunt 7 | . 2 . 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 8 | . 5 . 8 Combat Bots Only 7 | . 3 . 7 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1939 | . 259 . 1680 Core 263 | . 10 . 253 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 93 | . 22 . 71 Largest 2 | . 2 . 2 Hottest 98 | . 90 . 98 Shots Fired 180 | . 43 . 137 Gun 177 | . 43 . 134 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 133 | . . . 133 Thermal 44 | . 43 . 1 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 15 | . 14 . 15 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 135 | . 34 . 101 Core Hits 46 | . 11 . 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2144 | . 416 . 1728 Guns 1936 | . 416 . 1520 Cannons . | . . . . Explosions 208 | . . . 208 Melee . | . . . . Ramming . | . . . . Kinetic 1500 | . . . 1500 Thermal 436 | . 416 . 20 Explosive 208 | . . . 208 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 255 . 106 Average Temperature 89 | . 110 . 52 Received Heat Transfer 741 | . 108 . 633 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1276 | . 1239 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 495 | . 175 15 495 Initial 15 | . . 15 5 Average 210 | . 89 15 335 Maximum Alert Level 2 | . . . 2 Low Security (%) 53 | . 100 100 12 Level 1 21 | . . . 41 Level 2 24 | . . . 46 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 . 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 12 . 32 Peak Tracking Total 10 | . 5 . 10 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 8 1 3 Terminals 8 | . 6 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 26 | . 18 2 6 Successful 15 | . 12 1 2 Failed 11 | . 6 1 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 18 | . 13 2 3 Terminals 18 | . 13 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 5 . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 3 . . Level Access Points 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Report Inventory 4 | . 3 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 5 | . 4 1 . Terminals 5 | . 4 1 . Botnet 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 316 | . . . 316 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1654 | . 540 233 881 Spaces Moved 904 | 1 379 141 383 Core . | . . . . Treads 239 | . . . 239 Legs 665 | 1 379 141 144 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 132 | 120 120 149 139 Slowest Speed 225 | 120 120 190 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 53 16 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile . | . . . . AOE 17 | . . . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1183 | . 421 165 597 Wait 114 | . 9 1 104 Move 901 | . 378 140 383 Hop . | . . . . Pick Up 26 | . 7 9 10 Fast Attach 2 | . . . 2 Attach 6 | . 2 2 2 Detach . | . . . . Swap 17 | . . 5 12 Drop 24 | . 3 8 13 Fire 93 | . 22 . 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 638 | -9/Materials | Discovered new exit (range 5) 642 | -9/Materials | Identified exit to Storage 774 | -9/Materials | Entered Storage 904 | -9/Storage | Destroyed 7 combat bots 913 | -9/Storage | Met a pair of Derelict thieves 1629 | -9/Storage | Core integrity fell below 50% 1655 | -9/Storage | Self-destructed Last Messages --------------- 01638_ Y-45 Defender destroyed. 01638_ Switching to secondary target: Y-45 Defender. 01639_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 01639_ K-01 Serf collects debris. 01642_ R-06 Scavenger inserts Heat Sink into recycling unit. 01642_ K-01 Serf collects debris. 01643_ Recycling unit begins recycling process. 01645_ R-06 Scavenger collects Sml. Matter Pod. 01645_ Autogun destroyed. 01645_ K-01 Serf collects debris. 01648_ R-06 Scavenger inserts Sml. Matter Pod into recycling unit. 01648_ Critical hit (Burn: +37). 01649_ K-01 Serf collects debris. 01650_ R-06 Scavenger inserts Imp. Assault Rifle into recycling unit. 01651_ Recycling unit begins recycling process. 01651_ Lgt. Armor Plating destroyed. 01652_ Y-45 Defender destroyed. 01652_ K-01 Serf collects debris. 01653_ R-06 Scavenger inserts Heat Sink into recycling unit. 01654_ R-06 Scavenger collects Hvy. Assault Rifle. 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