Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.09 @ 22:41:31 Player: DaddyWalrus Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (264) 1320 Value Destroyed (10027) 10027 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2435) 2435 TOTAL SCORE: 19402 Bonus ------- High Alert Combat Kills 1498 Follower Combat Kills 57 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Huge Storage Unit Heavy Neutron Cannon Heavy Neutron Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Huge Storage Unit Matter Compressor Long-range Tractor Beam Tesla Rifle Gauss Rifle Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Mace [Rating: 124] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 7 | . . 1 1 1 1 2 . . . . 1 . Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 241 | 6 12 14 16 55 36 10 2 5 7 4 73 1 Power 28 | 1 4 1 1 6 5 1 . . 1 . 7 1 Engine 17 | 1 4 1 1 5 4 . . . . . 1 . Core 4 | . . . . 1 1 1 . . 1 . . . Reactor 7 | . . . . . . . . . . . 6 1 Propulsion 62 | 2 4 3 9 18 15 2 . . . . 9 . Treads 32 | . 2 1 2 14 4 2 . . . . 7 . Leg . | . . . . . . . . . . . . . Wheel 27 | 2 2 2 7 4 10 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 2 | . . . . . . . . . . . 2 . Utility 80 | 1 2 2 3 16 7 3 . 3 4 3 36 . Device 38 | . . . 1 6 3 2 . . 3 1 22 . Storage 9 | 1 1 1 1 1 . . . 2 . . 2 . Processor 10 | . 1 1 . 2 1 . . . 1 . 4 . Hackware . | . . . . . . . . . . . . . Protection 23 | . . . 1 7 3 1 . 1 . 2 8 . Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 2 8 3 15 9 4 2 2 2 1 21 . Energy Gun 20 | . . . . 8 3 1 1 1 . . 6 . Energy Cannon 5 | . . . . . 1 . . . . . 4 . Ballistic Gun 34 | 2 2 6 2 5 4 3 . 1 1 1 7 . Ballistic Cannon 4 | . . . 1 . 1 . . . . . 2 . Launcher 5 | . . 1 . 2 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . . . . 3 . 5 1 Parts Lost 81 | . 2 1 5 25 13 . . . . 1 34 . Power 11 | . 2 . . 4 2 . . . . . 3 . Propulsion 25 | . . . . 14 5 . . . . . 6 . Utility 23 | . . . 2 4 3 . . . . 1 13 . Weapon 22 | . . 1 3 3 3 . . . . . 12 . Highest Loss Streak 12 | . 1 1 3 6 9 . . . . 1 12 . To Critical Strikes 3 | . . . . . 1 . . . . . 2 . Average Slot Usage (%) 87 | . 92 99 88 91 83 85 82 81 81 87 80 10 Engine 4 | . 12 11 9 6 3 . . . . . . . Core 1 | . . . . . 2 5 5 5 5 5 . . Treads 14 | . 13 11 8 25 3 3 11 11 11 11 10 . Wheel 5 | . 14 11 18 3 19 16 . . . . . . Device 8 | . . . 3 7 5 9 11 11 11 11 15 . Storage 6 | . 14 11 9 7 6 5 5 5 5 5 4 . Processor 12 | . 8 21 11 9 13 11 11 11 12 17 18 10 Protection 5 | . . . 3 5 5 7 11 10 9 10 5 . Energy Gun 6 | . . . . 11 5 5 4 4 5 5 4 . Ballistic Gun 14 | . 28 31 19 10 8 12 17 17 16 17 12 . Ballistic Cannon 1 | . . . 7 . 2 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 173 | 11 19 34 160 173 75 84 83 84 84 76 96 . Greatest Support 140 | 26 26 20 60 90 60 140 140 140 140 140 140 3 Greatest Overweight (x) 16 | . 1 3 7 12 10 1 . . . . 16 . Average Overweight (x) . | . . 2 4 1 1 . . . . . . . Largest Inventory Capacity 30 | 8 10 15 30 30 15 15 15 15 15 15 25 5 Average Capacity 18 | 6 9 10 29 25 15 15 15 15 15 15 14 5 Most Carried 30 | 6 10 10 18 30 15 15 15 15 15 15 15 5 Average Carried 16 | 2 8 9 13 24 13 14 15 14 14 14 12 5 Final Capacity 30 | 8 10 15 30 15 15 15 15 15 15 15 5 5 Final Carried 18 | 6 10 10 18 14 15 15 15 15 15 15 5 5 Class Distribution -------------------- 52% | Scavenger-Gunner 29% | Hauler-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Matter Collected 7749 | 189 485 549 832 1808 935 507 298 158 70 253 1665 . Remotely 841 | . . . . 20 . 240 . . . . 581 . Salvage Created 11870 | . 536 498 689 3626 2086 394 348 177 . 678 2838 . Parts 583 | . 28 43 50 154 84 21 14 6 . 24 159 . Haulers Intercepted 7 | . 1 1 . 2 2 . . . . . 1 . Recyclers Shooed 14 | . 1 1 1 3 5 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . . 13 6 139 22 . . Prevented 24 | . . . . . . . . . 22 2 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 174 | . 10 8 14 55 25 9 5 3 . 8 37 . Guns 132 | . 10 5 7 53 12 6 5 3 . 8 23 . Cannons 26 | . . . 7 1 11 3 . . . . 4 . AOE 16 | . . 3 . 1 2 . . . . . 10 . Classes Destroyed 20 | . 6 3 1 3 2 . . . . 1 4 . Worker 22 | . . . . 7 5 . . . . . 10 . Builder 19 | . . 2 5 3 1 . . . . . 8 . Tunneler 3 | . 1 . . 2 . . . . . . . . Hauler 7 | . 1 1 . 2 2 . . . . . 1 . Recycler 17 | . 1 1 1 8 4 . . . . . 2 . Carrier 1 | . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . 2 . Operator 5 | . . 2 . 1 . . . . . . 2 . Watcher 15 | . 1 1 5 5 2 1 . . . . . . Swarmer 26 | . 3 3 6 6 3 5 . . . . . . Grunt 64 | . 7 2 6 24 12 2 2 2 . 6 1 . Brawler 6 | . . . 1 1 1 . 1 . . 1 1 . Duelist 4 | . . . . . 3 . . . . . 1 . Protector 1 | . . . . . 1 . . . . . . . Sentry 27 | . . 3 1 13 2 2 1 1 . 1 3 . Specialist 6 | . . . . . . . . . . 1 5 . Hunter 16 | . . . . 2 2 . 1 . . . 11 . Programmer 23 | . . . . 9 1 . . . . . 13 . Heavy 1 | . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . 1 . Best Kill Streak 23 | . 3 4 12 10 9 7 3 2 . 4 23 . Combat Bots Only 12 | . 3 3 4 7 4 7 3 2 . 4 12 . Max Kills in Single Turn 10 | . 1 3 2 4 2 1 3 1 . 1 10 . Gunslinging 1 | . . . . . . . 1 . . . 1 . Exploded 5 | . . 3 . 1 2 . . . . . 5 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Damage Taken 17151 | . 566 301 768 5008 2492 354 319 264 279 455 6322 23 Core 1950 | . 77 46 43 455 179 . . . . . 1127 23 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 166 | . . . . . . . . . . 20 146 . Regen/Repaired (Parts) 427 | . . . . . . . . . . . 427 . Core Remaining (%) 80 | 100 69 88 92 35 78 . . . . 100 . . Volleys Fired 560 | . 56 25 58 161 88 17 14 9 . 17 115 . Largest 4 | . 2 3 3 3 4 4 4 4 . 4 4 . Hottest 270 | . 40 73 87 193 230 173 163 165 . 165 270 . Shots Fired 1617 | . 112 75 172 452 229 68 52 36 . 69 352 . Gun 1409 | . 112 73 134 441 154 51 52 36 . 69 287 . Cannon 197 | . . . 38 8 75 17 . . . . 59 . Launcher 11 | . . 2 . 3 . . . . . . 6 . Special . | . . . . . . . . . . . . . Kinetic 1144 | . 112 73 172 269 115 51 42 27 . 52 231 . Thermal 429 | . . . . 180 114 17 10 9 . 17 82 . Explosive 11 | . . 2 . 3 . . . . . . 6 . Electromagnetic 33 | . . . . . . . . . . . 33 . Robot Hit Streak 35 | . 9 12 13 28 35 13 15 15 . 27 22 . Robot Miss Streak 9 | . 7 5 8 5 9 5 2 1 . 2 6 . Penetration Max 2 | . . . . 1 1 1 1 . . 1 2 . Secondary Targets 19 | . 1 1 . 7 2 . 1 1 . 2 4 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 . 1 1 . Shots Hit Robots 1161 | . 71 49 90 372 181 44 41 29 . 59 225 . Core Hits 676 | . 26 25 41 232 132 30 14 9 . 25 142 . Critical Kills 11 | . . . . 2 . 1 . . . 1 7 . Critical Parts Destroyed 18 | . 1 . 1 2 2 . 1 . . 1 10 . Critical Strikes 44 | . 1 . 3 6 2 2 3 . . 3 24 . Burn 10 | . . . . 2 . 1 2 . . 1 4 . Destroy 29 | . 1 . 1 4 2 1 1 . . 2 17 . Blast 3 | . . . 2 . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . 2 . Melee Attacks 9 | . . 1 . . . . 1 . 7 . . . Impact 9 | . . 1 . . . . 1 . 7 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27783 | . 856 860 1570 7599 4197 891 828 499 6 1443 9034 . Guns 20219 | . 856 700 996 7263 2462 610 828 499 . 1443 4562 . Cannons 3201 | . . . 574 136 1572 281 . . . . 638 . Explosions 4307 | . . 160 . 200 163 . . . . . 3784 . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . . . 6 . 50 . Kinetic 15027 | . 856 700 1570 3688 1653 645 655 387 . 1139 3734 . Thermal 9671 | . . . . 3745 2381 246 173 112 . 304 2710 . Explosive 2689 | . . 160 . 166 163 . . . . . 2200 . Electromagnetic 340 | . . . . . . . . . . . 340 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . 4 8 . . . . 1 1 6 5 Average Corruption 3 | . . . 4 4 . . . . 1 1 3 5 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked 16 | . . . . . . . . . 16 . . . Effects 116 | . . . 17 80 . . . . . 5 14 . Message Errors 24 | . . . 1 19 . . . . . 1 3 . Matter Fused 25 | . . . 4 20 . . . . . 1 . . Heat Flow Errors 15 | . . . 1 12 . . . . . 1 1 . Energy Discharges 13 | . . . 2 10 . . . . . . 1 . Parts Rejected 3 | . . . 1 . . . . . . . 2 . Data Loss (minor) 15 | . . . 4 7 . . . . . 1 3 . Data Loss (major) 5 | . . . . 4 . . . . . . 1 . Misfires 6 | . . . 1 4 . . . . . 1 . . Alerts 4 | . . . 1 3 . . . . . . . . Weapon Failures 6 | . . . 2 1 . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 368 | . . . 10 112 13 . . . . . 233 . Projectiles 38 | . . . 10 . 13 . . . . . 15 . Explosions 330 | . . . . 112 . . . . . . 218 . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . 5 2 4 3 . . . . 2 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 15 | . . . 5 2 4 3 . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . 14 . 363 . . . . . . 18 . Shots 6 | . . 1 . 4 . . . . . . 1 . Rammed 4 | . . . . . . . . . 1 . 3 . Targets Rammed 4 | . . . . . . . . . 1 . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 338 | . 9 12 260 338 264 124 125 135 . 221 252 . Average Temperature 54 | . 6 5 85 45 72 49 53 66 . 47 40 . Received Heat Transfer 3018 | . 252 60 342 1248 561 81 72 81 33 129 150 9 Effects 11 | . . . 3 3 2 . . . . . 3 . Energy Bleed 3 | . . . 1 . 2 . . . . . . . Interference 8 | . . . 2 3 . . . . . . 3 . Siege Activations 14 | . . . . . . . . 1 . 2 11 . Total Turns 238 | . . . . . . . . 3 . 26 209 . Longest Duration 45 | . . . . . . . . 3 . 23 45 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 33 | . . . . 18 12 . . 1 . . 2 . Heat Transferred 18074 | . . . . 8353 4622 555 481 222 . 666 3175 . Parts Sabotaged 6 | . . . . . 3 . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Peak Influence 963 | . 205 240 247 838 710 619 . . . . 963 442 Initial 427 | . . 49 5 50 405 347 . . . . 56 427 Average 351 | . 57 70 141 411 572 491 . . . . 362 431 Maximum Alert Level 3 | . 1 1 1 3 3 2 . . . . 3 2 Low Security (%) 32 | 100 98 95 68 18 . . . . . . 29 . Level 1 29 | . 1 4 31 44 . 41 . . . . 31 . Level 2 29 | . . . . 23 98 58 . . . . 29 100 Level 3 7 | . . . . 14 1 . . . . . 9 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 44 | . 2 2 1 22 5 1 . . . . 11 . Investigation 2 | . 1 . . . . . . . . . 1 . Extermination 13 | . . . . 7 1 . . . . . 5 . Reinforcement 14 | . 1 2 1 3 2 1 . . . . 4 . Assault 4 | . . . . 1 2 . . . . . 1 . Garrison 11 | . . . . 11 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Distress Signals 9 | . . 1 3 2 3 . . . . . . . Communications Jammed 30 | . . . . . . . . . . . 30 . Distress Signals 26 | . . . . . . . . . . . 26 . Times Spotted 285 | . 21 19 27 71 40 11 5 3 16 10 61 1 Peak Tracking Total 16 | . 4 5 6 5 6 5 3 2 16 4 13 1 Tactical Retreats 4 | . 1 . . 1 1 . . . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Traps Triggered 13 | . 3 1 1 3 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 15 | . . . . . . . 2 . 13 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Machines Disabled 27 | . . 1 2 7 1 1 . . 1 . 14 . Max in Single Turn 10 | . . 1 1 5 1 1 . . 1 . 10 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Machines Accessed 19 | . 3 3 . 5 . 1 1 . 3 . 3 . Terminals 13 | . 3 3 . 4 . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 50 | . 10 11 . 11 . 1 1 . 9 . 7 . Successful 28 | . 3 5 . 6 . 1 1 . 9 . 3 . Failed 22 | . 7 6 . 5 . . . . . . 4 . Catastrophic 7 | . 1 2 . 2 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 8 11 . 9 . . . . . . 2 . Terminals 35 | . 10 11 . 10 . 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 18 | . 1 2 . 3 . 1 1 . 9 . 1 . Record 8 | . . . . . . . . . 8 . . . Open Door 2 | . . . . . . . 1 . 1 . . . Open DSF 3 | . . . . 1 . 1 . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . Unreport Threat 4 | . 1 2 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 3 . 3 . . . . . . . . Terminals 8 | . 2 3 . 3 . . . . . . . . Botnet 8 | . 2 3 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 2 . 4 . . . . . . 3 . Full Trace Events 3 | . 2 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 2 . . Highest-Rated Group 130 | . . . . . . . . . 130 84 . . Highest-Rated Ally 46 | . . . . . . . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 9 1 . . Total Damage 387 | . . . . . . . . . 359 28 . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Turns Passed 12764 | 61 755 561 829 4129 1148 387 617 477 1443 543 1782 32 Spaces Moved 6181 | 54 494 385 331 1434 672 255 349 269 867 293 721 57 Core 150 | 6 . . . 15 13 . . . . . 59 57 Treads 3882 | . 46 2 40 1278 14 65 349 269 867 293 659 . Legs . | . . . . . . . . . . . . . Wheels 2146 | 48 448 383 291 141 645 190 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 . Fastest Speed 35 | 50 80 110 125 125 80 102 160 160 160 160 35 50 Average Speed 163 | 86 107 112 175 239 113 116 160 160 160 160 160 50 Slowest Speed 850 | 100 160 240 400 650 550 160 160 160 160 160 850 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 82 37 36 53 20 6 44 43 86 55 21 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 2 . 2 . . Spaces Dug 19 | . . 1 . 5 . . 1 . . . 12 . Terrain Destroyed 241 | . . 14 10 62 21 3 2 5 . 2 122 . Melee 2 | . . 1 . . . . 1 . . . . . Projectile 41 | . . . 10 . . 3 1 5 . 2 20 . AOE 195 | . . 13 . 62 21 . . . . . 99 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Total 7621 | 65 618 461 451 1778 871 316 373 295 911 327 1094 61 Wait 283 | . 23 16 18 24 35 . 3 5 4 10 144 1 Move 6165 | 53 493 384 330 1433 671 254 348 268 862 292 720 57 Hop 2 | . . . . . . . . . 2 . . . Pick Up 160 | 6 15 9 21 53 21 14 2 2 3 1 13 . Fast Attach 89 | 6 3 . 2 15 22 3 . 2 5 2 28 1 Attach 72 | . 1 3 8 22 11 3 . . . 1 23 . Detach 28 | . 1 . 2 8 5 1 . . . 1 9 1 Swap 80 | . 8 11 6 18 3 4 2 3 2 1 22 . Drop 152 | . 18 12 6 44 15 20 2 6 9 2 17 1 Fire 560 | . 56 25 58 161 88 17 14 9 . 17 115 . Melee 9 | . . 1 . . . . 1 . 7 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 1 . 3 . Escape Stasis . | . . . . . . . . . . . . . Rewire 17 | . . . . . . . 1 . 16 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / [*Arm]) -4/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 6) 774 | -10/Materials | Discovered new exit (range 3) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Discovered new exit (range 7) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1670 | -8/Materials | Build established: Hauler-Gunner 1895 | -8/Materials | Discovered new exit (range 15) 1909 | -8/Materials | Lost 3 parts (1u2w) 2204 | -8/Materials | Discovered new exit (range 3) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -7/Factory | Garrison activated, responded to threat 2494 | -7/Factory | Lost 4 parts (3n1u) 2839 | -7/Factory | Garrison activated, responded to threat 3185 | -7/Factory | Identified exit to Lower Caves 3313 | -7/Factory | Garrison activated, responded to threat 5396 | -7/Factory | Garrison activated, responded to threat 5454 | -7/Factory | Build established: Scavenger-Gunner 6149 | -7/Factory | Discovered new exit (range 15) 6180 | -7/Factory | Core integrity fell below 50% 6191 | -7/Factory | Garrison activated, responded to threat 6207 | -7/Factory | First assault squad dispatched 6257 | -7/Factory | Lost 6 parts (1p2n1u2w) 6261 | -7/Factory | Destroyed 7 combat bots 6336 | -7/Factory | Entered another Factory area 6336 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6686 | -6/Factory | First assault squad dispatched 6873 | -6/Factory | Lost 9 parts (1p3n2u3w) 6930 | -6/Factory | Lost 3 parts (1p2n) 7397 | -6/Factory | Discovered new exit (range 14) 7484 | -6/Factory | Entered another Factory area 7484 | -5/Factory | Evolved 2 slots: Utility x2 7692 | -5/Factory | Destroyed 7 combat bots 7727 | -5/Factory | Discovered new exit (range 15) 7871 | -5/Factory | Entered Upper Caves 7914 | -5/Upper Caves | Encountered a Warlord checkpoint 8134 | -5/Upper Caves | Learned location of 1 exit from Factory 8225 | -5/Upper Caves | Learned 8 Factory zone layouts 8324 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8477 | -5/Upper Caves | Discovered new exit (range 5) 8488 | -5/Upper Caves | Entered another Upper Caves area 8508 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8855 | -5/Upper Caves | Learned location of Armory (-4) 8879 | -5/Upper Caves | Discovered new exit (range 18) 8965 | -5/Upper Caves | Entered Warlord 9221 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9400 | -5/Warlord | Warlord's base attacked by MAIN.C 9750 | -5/Warlord | Warlord forces counterattacked 9878 | -5/Warlord | Met Warlord 9958 | -5/Warlord | Found Prototype Reactor 9962 | -5/Warlord | Found Prototype Device 9962 | -5/Warlord | Identified Exp. Cloaking Device 9971 | -5/Warlord | Found Prototype Processor 9971 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9974 | -5/Warlord | Found Prototype Device 9974 | -5/Warlord | Identified Thermal Barrier 10075 | -5/Warlord | Warlord base infiltrated, sounded retreat 10374 | -5/Warlord | Discovered new exit (range 15) 10400 | -5/Warlord | Spotted Striker 10408 | -5/Warlord | Entered Proximity Caves 10408 | -4/Proximity Caves | Accompanied by 2 allies 10587 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10922 | -4/Proximity Caves | Discovered new exit (range 15) 10929 | -4/Proximity Caves | Learned location of Quarantine (-2) 10951 | -4/Proximity Caves | Entered Factory 10951 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10952 | -4/Factory | Identified exit to Upper Caves 10974 | -4/Factory | Identified Vortex Chain Reactor 11455 | -4/Factory | Build established: Scavenger-Tank 11784 | -4/Factory | Build established: Scavenger-Gunner 11902 | -4/Factory | Repaired Hvy. Treads 12177 | -4/Factory | Lost 3 parts (1n1u1w) 12356 | -4/Factory | Lost 3 parts (2u1w) 12451 | -4/Factory | First assault squad dispatched 12577 | -4/Factory | Spotted Executioner 12578 | -4/Factory | Cargo convoy interrupted 12584 | -4/Factory | Destroyed Executioner 12627 | -4/Factory | Destroyed 12 combat bots 12656 | -4/Factory | Lost 11 parts (1p2n2u6w) 12697 | -4/Factory | Core integrity fell below 50% 12716 | -4/Factory | Core integrity fell below 20% 12728 | -4/Factory | Lost 12 parts (2p3n5u2w) 12728 | -4/Factory | Discovered new exit (range 11) 12733 | -4/Factory | Entered Armory 12765 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12712_ R-10 Processor collects Wheel. 12714_ U-05 Engineer lays Concrete. 12715_ Penetrated by Slug. 12715_ U-05 Engineer lays Concrete. 12716_ Penetrated by Slug. 12716_ U-05 Engineer lays Concrete. 12716_ R-10 Processor collects Wheel. 12718_ U-05 Engineer lays Concrete. 12719_ Penetrated by Slug. 12719_ U-05 Engineer lays Concrete. 12724_ System corrupted: Energy discharge (-34). 12728_ EXIT=FOUND 12731_ Machine disabled. 12732_ Slug penetrates Y-72 Warden. 12733_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 12737_ Acquired Prototype Reactor. 12737_ Identified Hvy. Antimatter Reactor. 12738_ Dropped Com. Particle Reactor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????##"""##???????????????? | | ??????????????????????#T #???????????????? | | ?????????????????????## #???????????????? | | ???????????????????### #???????????????? | | ???????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# @#?????????????????? | | ???????????????????????#Y #?????????????????? | | ?????????????########### #################?? | | ?????????????# #?? | | ?????????????# #?? | | ?????????????# ######################## #?? | | ?????????????# ????????# # #?? | | ?????????????# ?????????# # #?? | | ?????????????# ?????????# *** + #?? | | ?????????????#??????????# *** # #?? | | ????????????????????????# *** # #?? | | ????????????????????????# # #?? | | ????????????????????????################ #?? | | ??????????????????????????????????######+##?? | | ???????????????H??????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# [[ ]] # | | ??????????????????????????????????# [[ ]] # | | ??????????????????????????????????# [[ ]] # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????########### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed CouplerContainmentHammer Manual? 0 Play Time 02:38:36 Cumulative 139.9 hours Start 2022.03.09 @ 17:18:47 End 2022.03.09 @ 22:41:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b443d5-14f6-49b9-a2f4-5ad23a752c0f