Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 13:54:14 Player: szymekc Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (183) 915 Value Destroyed (6350) 6350 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3766) 3766 TOTAL SCORE: 20111 Bonus ------- High Alert Combat Kills 1174 Follower Combat Kills 995 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -503 Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Improved Core Shielding Improved Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Long-range Terrain Scanner Matter Neutralizer Micro-nuke Launcher GAL Module Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- CR-A16's Pointy Stick Vortex Lance > --- INVENTORY -------- Improved Reaction Control System Heavy Disruptor Cannon Heavy Rocket Launcher GAL Module [Rating: 114] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Scrap Shield Weapon Light Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . 2 . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 2 12 16 6 30 6 30 1 4 3 3 . 9 9 1 27 1 3 13 1 16 2 . 20 1 30 Power 27 | . . 3 . . . 3 . . 2 1 . . 2 1 3 . . 2 . 4 . . 3 . 3 Engine 9 | . . 1 . . . . . . 2 1 . . 1 1 2 . . . . . . . 1 . . Core 13 | . . 2 . . . 3 . . . . . . 1 . 1 . . 2 . 3 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Propulsion 49 | 2 2 4 5 3 2 1 . . 1 . . 2 1 . 7 . 1 2 . 2 . . 8 . 6 Treads 13 | 2 2 4 5 . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . 3 2 1 . . 1 . . 2 1 . 6 . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Flight 17 | . . . . . . . . . . . . . . . 1 . 1 2 . 2 . . 5 . 6 Utility 98 | . 4 3 1 16 1 13 1 4 . . . 3 4 . 9 . 2 4 1 10 . . 5 1 16 Device 52 | . 1 . . 11 1 7 1 3 . . . 1 1 . 4 . . 3 1 6 . . 3 1 8 Storage 5 | . 2 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Processor 12 | . . . . 1 . . . . . . . . . . . . 2 1 . 1 . . 1 . 6 Hackware 10 | . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . 2 . . . . . Protection 19 | . 1 2 1 3 . 4 . . . . . 1 1 . 3 . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | . 6 6 . 11 3 13 . . . 2 . 4 2 . 8 1 . 5 . . 2 . 4 . 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 1 3 . 2 . . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 28 | . 3 2 . 6 2 9 . . . 1 . 2 1 . 2 . . . . . . . . . . Launcher 20 | . 1 1 . 3 1 3 . . . 1 . 2 1 . . 1 . 3 . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 4 . . 2 . . 1 . 3 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . 1 . . . . . . . . . . . 2 . 4 . . 8 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 74 | . . 2 . 6 2 9 . . . 2 . 3 . 2 10 4 1 . . 5 2 . . . 26 Power 10 | . . . . . . . . . . 1 . 1 . 1 2 1 . . . . 1 . . . 3 Propulsion 25 | . . 1 . 1 . 1 . . . . . 1 . . 6 1 . . . 3 1 . . . 10 Utility 30 | . . 1 . 4 2 6 . . . 1 . 1 . . 1 2 . . . 2 . . . . 10 Weapon 9 | . . . . 1 . 2 . . . . . . . 1 1 . 1 . . . . . . . 3 Highest Loss Streak 11 | . . 2 . 3 1 2 . . . 2 . 3 . 2 6 3 1 . . 2 2 . . . 11 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 83 | . 98 85 76 88 91 86 86 86 86 85 85 88 99 81 80 40 37 64 80 74 55 47 85 94 69 Engine 3 | . 14 . . . . . . . 5 6 7 11 10 4 7 . . . . . . . 5 5 1 Core 6 | . . 9 7 7 7 13 13 13 6 6 7 3 1 2 1 . . 3 6 5 3 . . . . Treads 10 | . 28 28 28 29 . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . 3 21 20 20 20 20 20 21 25 33 28 23 . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 14 20 16 10 5 19 23 17 Device 8 | . 6 . . 11 28 20 19 13 13 9 7 3 . . 2 . . 4 6 16 12 11 16 23 10 Storage 6 | . 14 9 7 7 7 6 6 6 6 6 7 7 6 6 5 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . 8 12 13 5 5 5 8 5 17 Hackware 8 | . . . . 1 4 3 6 12 13 13 14 14 25 26 23 32 26 21 20 21 17 17 17 17 8 Protection 6 | . 5 9 12 9 7 9 6 6 6 6 7 6 5 1 3 . . . . . . . . . 1 Energy Cannon 3 | . 1 10 7 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 16 17 14 9 14 12 13 13 13 13 14 14 12 8 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 6 2 4 6 5 3 5 9 11 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 54 78 96 96 81 108 91 91 92 91 91 97 93 93 94 10 3 21 21 20 12 5 26 27 36 Greatest Support 132 | 40 40 60 132 132 98 98 98 98 98 98 98 98 101 101 103 15 5 21 21 28 12 5 37 37 43 Greatest Overweight (x) 1 | . 1 1 1 . . 1 . . . . . 1 . . 1 . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 16 18 20 20 20 20 20 20 20 20 20 19 20 20 17 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 6 15 18 18 17 18 19 19 19 20 19 20 19 19 19 16 4 4 4 4 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 16 20 20 20 20 20 20 20 20 20 19 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 30% | Mutant 30% | Hacker-Mutant 18% | Tank 7% | Hacker-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Subdweller-Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Ninja | -4/Proximity Caves Scout | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 6979 | 208 177 901 142 941 520 1345 337 102 218 189 . 147 233 . 742 121 18 133 25 . 203 26 209 10 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5653 | . 315 756 140 941 594 1084 129 115 120 34 . 141 177 . 775 . . . . 40 212 . . . 80 Parts 300 | . 31 56 11 44 36 47 . 5 5 3 . 9 14 . 26 . . . . 3 4 . . . 6 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 15 . . . . . . 25 3 . 5 . . . . 1 . . . 11 6 . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 157 | . 9 23 6 26 19 32 1 2 3 3 . 10 6 . 8 3 . . . . 2 . . . 4 Melee 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 Guns 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 97 | . . 20 6 18 13 26 1 2 3 1 . 1 3 . 3 . . . . . . . . . . AOE 41 | . . 3 . 6 6 6 . . . 2 . 9 3 . 1 3 . . . . 2 . . . . Classes Destroyed 21 | . 5 4 1 2 4 2 1 . . . . . . . 1 . . . . 1 . . . . . Worker 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . . . 1 4 . . . . . . . . 4 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 54 | . 6 4 3 4 4 12 . . . 3 . 6 3 . . 3 . . . . 2 . . . 4 Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 38 | . 3 1 2 9 4 10 . . 2 . . 3 . . 4 . . . . . . . . . . Brawler 6 | . . . 1 1 1 2 . . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 1 . 6 6 3 . 2 . . . 1 1 . 1 . . . . . . . . . . Hunter 10 | . . . . 4 3 1 . . . . . . 1 . 1 . . . . . . . . . . Programmer 5 | . . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Artisan 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 6 3 3 4 10 5 1 1 2 2 . 6 3 . 2 3 . . . 1 2 . . . 2 Combat Bots Only 7 | . 6 3 3 4 7 5 1 1 2 2 . 6 3 . 2 3 . . . . 2 . . . 2 Max Kills in Single Turn 5 | . 1 3 1 3 5 3 1 1 1 2 . 2 3 . 2 3 . . . 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 4 2 . . . 2 . 2 3 . 1 3 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1792 | . 36 208 36 155 124 313 . 30 22 65 . 47 35 2 298 49 22 . . 22 22 9 6 10 281 Missed 666 | . 7 84 12 42 42 117 . 14 8 23 . 10 13 . 109 19 12 . . 7 9 3 4 4 127 Damage Taken 16430 | . 279 1571 324 1815 1009 2424 . 143 360 918 . 787 367 79 2242 494 97 . . 318 243 89 60 94 2717 Core 3320 | . 46 146 17 158 231 168 . 6 34 64 . 114 67 . 275 324 91 . . 105 166 89 20 45 1154 Absorbed by Shields 417 | . . . . 35 222 160 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 173 | . . . . . . 101 . . . . . . . . . . . . . . . . . . 72 Regen/Repaired (Parts) 1575 | . . . . . 108 130 88 61 274 654 . 139 91 . . . . . . . . . 30 . . Core Remaining (%) 43 | 100 . 23 . . 26 . . . . . . 44 . . . . . . 10 . . . . 57 . Volleys Fired 528 | . 34 145 14 93 45 89 13 5 14 13 . 18 15 . 20 4 . . . . 2 . . . 4 Largest 3 | . 2 3 3 3 2 2 2 2 2 2 . 2 2 . 2 1 . . . . 1 . . . 1 Hottest 163 | . 60 154 154 163 114 114 105 105 105 105 . 118 118 . 101 43 . . . . 39 . . . 49 Shots Fired 974 | . 65 263 42 166 81 166 27 10 28 25 . 23 26 1 41 4 . . . . 2 . . . 4 Gun 62 | . 62 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 869 | . 2 262 42 157 78 160 27 10 28 24 . 13 24 1 41 . . . . . . . . . . Launcher 43 | . 1 1 . 9 3 6 . . . 1 . 10 2 . . 4 . . . . 2 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 742 | . 63 159 28 87 78 160 27 10 28 24 . 13 24 1 40 . . . . . . . . . . Thermal 188 | . 1 103 14 70 . . . . . . . . . . . . . . . . . . . . . Explosive 43 | . 1 1 . 9 3 6 . . . 1 . 10 2 . . 4 . . . . 2 . . . 4 Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 17 | . 7 17 8 15 9 9 4 3 5 5 . 4 4 1 5 1 . . . . . . . . 2 Robot Miss Streak 7 | . 3 2 4 4 1 4 2 2 7 7 . 2 5 . 4 2 . . . . 1 . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 548 | . 37 125 21 98 53 98 17 4 11 11 . 6 11 1 39 1 . . . 2 4 . . . 9 Core Hits 285 | . 21 44 9 47 32 46 4 2 7 4 . 29 8 . 17 6 . . . . 6 . . . 3 Critical Kills 10 | . . . . 6 . . . . . . . . 1 . 3 . . . . . . . . . . Critical Parts Destroyed 9 | . . . . 4 . . . . . . . . 3 . 2 . . . . . . . . . . Critical Strikes 49 | . . 1 . 12 14 10 1 . . . . . 4 1 6 . . . . . . . . . . Meltdown 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . . . . 6 . . . . . . . . 4 1 5 . . . . . . . . . . Blast 29 | . . 1 . 2 14 10 1 . . . . . . . 1 . . . . . . . . . . Melee Attacks 133 | . . . . . . 2 . . . . . . . . 29 . 5 1 . 29 8 1 2 . 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 121 | . . . . . . . . . . . . . . . 29 . 5 1 . 29 8 1 1 . 47 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Sneak Attacks 7 | . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 20444 | . 416 2375 471 3134 3118 3983 660 80 671 601 . 1309 526 14 1741 321 . . . 105 411 . . . 508 Guns 388 | . 388 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13382 | . 18 2269 471 2486 2013 3393 660 80 632 464 . 119 290 14 473 . . . . . . . . . . Explosions 4967 | . 8 106 . 648 1097 527 . . . 108 . 1190 236 . 386 321 . . . . 124 . . . 216 Melee 1513 | . . . . . . . . . . . . . . . 835 . . . . 99 287 . . . 292 Ramming 194 | . 2 . . . 8 63 . . 39 29 . . . . 47 . . . . 6 . . . . . Kinetic 11148 | . 388 1137 249 1236 2013 3393 660 80 632 464 . 119 290 14 473 . . . . . . . . . . Thermal 3485 | . 18 1132 222 1250 403 74 . . . . . . . . 386 . . . . . . . . . . Explosive 4100 | . 8 106 . 648 694 453 . . . 108 . 1190 236 . . 321 . . . . 124 . . . 212 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1378 | . . . . . . . . . . . . . . . 835 . . . . 99 287 . . . 157 Entropic 135 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 Highest Corruption 11 | . . . . . . 1 1 1 . . . . . 9 9 8 8 8 . 4 4 4 4 . 11 Average Corruption 5 | . . . . . . 1 1 1 . . . . . 9 6 8 8 8 . 4 4 4 4 . 10 Corruption Purged 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 99 | . . . . . . 1 3 1 . . . . . 2 36 9 5 . . 8 4 8 . . 22 Message Errors 24 | . . . . . . . 1 1 . . . . . . 10 2 2 . . 2 . 1 . . 5 Matter Fused 30 | . . . . . . . 1 . . . . . . . 11 5 1 . . 1 1 4 . . 6 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . . 1 Energy Discharges 13 | . . . . . . . . . . . . . . . 3 2 1 . . 1 1 2 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 1 . . . . . . . 1 6 . . . . 1 1 . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Misfires 4 | . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 816 | . . 5 . 56 179 99 4 . 53 40 . . 46 . 117 . . . . 14 106 . . . 97 Projectiles 284 | . . 5 . 56 61 37 4 . 33 40 . . 46 . 2 . . . . . . . . . . Explosions 296 | . . . . . 118 60 . . . . . . . . 85 . . . . . . . . . 33 Melee 236 | . . . . . . 2 . . 20 . . . . . 30 . . . . 14 106 . . . 64 Knockbacks 95 | . . 17 7 16 10 27 . . 5 3 . . 3 . 7 . . . . . . . . . . Impact 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 87 | . . 17 6 14 10 24 . . 4 2 . . 3 . 7 . . . . . . . . . . Secondary 6 | . . . 1 2 . 2 . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . . . 72 180 27 . . . . . 7 56 . 168 47 . . . 3 . . . . . Shots 14 | . . . . 4 3 2 . . . . . 1 1 . 2 1 . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 19 | . 1 . . . 2 4 . . 4 1 . . . . 6 . . . . 1 . . . . . Kicked 17 | . . . . . 2 4 . . 4 1 . . . . 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 26 173 469 475 54 350 198 180 320 276 . 309 318 7 338 . 74 . . 206 . . . . 116 Average Temperature 111 | . 8 53 209 149 18 95 85 65 124 131 . 125 136 6 130 . 37 . . 93 . . . . 36 Received Heat Transfer 3395 | . 84 426 162 549 287 645 . . 105 60 . 225 27 . 573 48 45 . . 54 36 . 9 . 60 Effects 14 | . . . 3 5 . . . . . . . . 4 . 2 . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 2 1 . . . . . . . . 2 . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Matter Decay 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 5 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 . 6 . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 4439 | . 37 1924 296 1682 250 50 . . . . . . . . 200 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1335 | . 317 . 562 1335 1114 1034 381 384 . . . . 119 20 215 . . . . 302 . . . . 721 Initial 650 | . . . 395 365 650 463 361 113 . . . . . 5 . . . . . . . . . . . Average 378 | . 109 . 482 859 902 517 334 219 . . . . 32 3 43 . . . . 86 . . . . 273 Maximum Alert Level 4 | . 1 . 2 4 4 3 1 1 . . . . . . 1 . . . . 1 . . . . 3 Low Security (%) 42 | 100 82 . . . . . 16 48 . . . . 100 100 98 . . . . 88 . . . . 40 Level 1 18 | . 17 . 11 2 . 36 83 51 . . . . . . 1 . . . . 11 . . . . 23 Level 2 20 | . . . 88 32 23 45 . . . . . . . . . . . . . . . . . . 34 Level 3 15 | . . . . 42 72 17 . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . 22 4 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 3 . 3 9 . 2 . . . . 2 . 6 . . . . 2 . . . . 5 Investigation 14 | . 2 . . . 1 2 . 1 . . . . . . 3 . . . . 1 . . . . 4 Extermination 8 | . . . . . . 4 . . . . . . 1 . 2 . . . . . . . . . 1 Reinforcement 9 | . 1 . 1 . 1 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . Assault 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Construction Impeded 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 16 | . 1 . . . 5 1 . . . . . . 1 . . . . . . 1 . . 2 . 5 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 17 55 6 33 35 48 5 8 15 10 . 11 9 5 17 13 10 . . 20 17 4 29 6 70 Peak Tracking Total 20 | . 4 5 3 5 12 5 1 3 4 3 . 7 3 5 9 10 5 . . 4 17 4 13 4 20 Tactical Retreats 58 | . . 5 . 3 4 3 . . . . . . . . 5 1 5 . . 8 2 1 2 1 18 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 16 | . . 4 . 1 . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . . . . . . . . . . . 2 . 1 2 . . 25 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 28 | . . 4 . 5 3 5 . 1 . . . 4 . . 4 . . . . . . 1 . . 1 Max in Single Turn 4 | . . 1 . 1 1 3 . 1 . . . 1 . . 4 . . . . . . 1 . . 1 Garrison Access 8 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 88 | . 7 2 1 3 7 6 . 6 1 . 4 . 9 . 11 . . . . 9 . 1 6 . 15 Terminals 46 | . 5 . . 3 5 4 . 2 1 . . . 5 . 7 . . . . 5 . . . . 9 Fabricators 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 Repair Stations 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 10 | . . . 1 . 1 1 . 2 . . . . 1 . 1 . . . . 1 . . . . 2 Total Hacks 291 | . 19 12 1 6 26 21 . 16 1 . 32 . 32 . 44 . . . . 26 . 5 16 . 34 Successful 177 | . 8 12 1 2 11 7 . 6 1 . 32 . 25 . 22 . . . . 20 . 5 16 . 9 Failed 113 | . 10 . . 4 15 14 . 10 . . . . 7 . 22 . . . . 6 . . . . 25 Catastrophic 16 | . 1 . . 1 5 1 . 2 . . . . 1 . . . . . . . . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 9 . . . 13 13 . 6 . . . . 10 . 17 . . . . 7 . . 1 . 11 Terminals 148 | . 12 . . 6 19 15 . 6 1 . . . 22 . 29 . . . . 15 . . . . 23 Fabricators 15 | . . . . . . . . 3 . . . . 3 . 3 . . . . 5 . . . . 1 Repair Stations 14 | . . . . . 4 5 . 3 . . . . 2 . . . . . . . . . . . . Recycling Units 28 | . 7 . . . . . . . . . . . 4 . 10 . . . . 5 . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 18 | . . . 1 . 3 1 . 4 . . . . 1 . 2 . . . . 1 . . . . 5 Terminal Hacks 114 | . 4 12 . 2 5 1 . 1 1 . 32 . 12 . 9 . . . . 10 . 5 16 . 4 Record 43 | . . 11 . . . . . . 1 . 11 . . . . . . . . . . 5 15 . . Part Schematic 13 | . . . . . . . . . . . 12 . . . 1 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . 3 . 3 . . . . . . 1 . . . . 1 Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 Emergency Access Points 4 | . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . . 2 . 3 . . . . 3 . . . . 1 Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Build 5 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . 3 2 . 2 . . . . 2 . . . . . . . . . . . . Scan Component 5 | . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . Repair 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Retrieve Components 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Unauthorized Hacks 33 | . 4 . . . 3 3 . . . . . . 7 . 7 . . . . 5 . . . . 4 Terminals 17 | . 2 . . . 3 3 . . . . . . 4 . 2 . . . . 2 . . . . 1 Track 7 | . 1 . . . 1 1 . . . . . . 1 . 1 . . . . 2 . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . . . . . . . 3 . 5 . . . . 3 . . . . 1 Monitor 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Reject 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Mask 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 Tunnel 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 1 2 7 4 . 4 . . . . 6 . 11 . . . . 8 . . . . 14 Full Trace Events 10 | . 1 . . 1 1 2 . 1 . . . . . . 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . Robots Built 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . 67 . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 22 | . . . . . . . . 12 . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 12 . . . 1 . . 15 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . . . . . . . . . . . . . . . 223 . . . . 67 . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . 13 . . . . 4 . . . . . Parts Repaired 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Time 232 | . . . . . 62 56 . 86 . . . . 28 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 29 | . 1 . . 3 . . 19 3 . . . . 2 . . . . . . . . . . . 1 Largest Group 19 | . 1 1 . 3 1 . 19 13 12 6 3 3 3 . . . . . . . . . . . 1 Highest-Rated Group 465 | . 10 10 . 82 26 . 465 340 320 160 77 77 52 . . . . . . . . . . . 26 Highest-Rated Ally 35 | . 10 10 . 31 26 . 35 31 31 31 31 31 25 . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 376 | . . . . 29 . . 126 41 93 82 . 4 1 . . . . . . . . . . . . Total Damage 8262 | . . . . 417 . . 3929 736 1616 1503 . 61 . . . . . . . . . . . . . Kills 40 | . . . . 4 . . 11 6 12 7 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 3 . . . . . . 2 1 . 2 . . . 3 . 2 2 . 2 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 23106 | 7 1358 5844 312 1468 1075 1965 478 579 1312 841 125 886 932 97 1133 278 228 524 146 840 190 351 921 166 1050 Spaces Moved 18554 | 3 555 2311 129 721 663 1031 336 368 965 596 87 511 654 77 810 528 423 1235 338 1522 417 716 1394 406 1758 Core 921 | . . . . . . . . . . . . . . . . 479 380 . . . . . . . 62 Treads 3550 | 3 555 2311 129 552 . . . . . . . . . . . . . . . . . . . . . Legs 5984 | . . . . 169 663 1031 336 368 965 596 87 511 654 77 527 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Flight 8097 | . . . . . . . . . . . . . . . 283 49 43 1235 338 1522 417 716 1392 406 1696 Fastest Speed 23 | 160 160 160 160 123 123 123 123 123 123 123 123 123 124 122 40 40 35 35 42 37 35 35 23 28 26 Average Speed 102 | 160 216 230 189 151 123 152 123 123 123 123 123 153 124 122 104 49 48 39 42 42 36 35 29 28 33 Slowest Speed 250 | 160 240 250 240 160 123 193 123 123 123 123 123 192 124 124 187 50 50 42 42 47 37 35 100 28 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . . . . . . 21 . . . . 9 . 1 2 . 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 99 93 13 74 62 28 96 14 97 70 71 75 20 82 18 68 47 86 54 42 55 72 91 56 42 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 11 | . 2 2 . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 3 . Known Exits Taken 12 | . . . 1 . . . . 1 1 . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . . . . 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 50 | . . 9 . . . . . . 14 4 . 3 . . . 4 2 5 1 . 1 4 . 3 . Spaces Dug 143 | . 7 2 . 20 6 7 . 1 . . . 27 . . 9 . 5 . . 23 12 . 1 . 23 Terrain Destroyed 604 | . 7 22 7 38 129 86 7 4 7 15 . 47 17 . 42 43 5 . . 23 27 . 1 . 77 Melee 65 | . . . . . . . . . . . . . . . 9 . 5 . . 23 4 . 1 . 23 Projectile 160 | . . 10 7 9 31 57 7 4 7 8 . 5 5 . 10 . . . . . . . . . . AOE 379 | . 7 12 . 29 98 29 . . . 7 . 42 12 . 23 43 . . . . 23 . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 21624 | 4 658 2606 165 942 862 1313 387 488 1071 680 105 587 750 79 992 542 436 1273 342 1646 436 812 1896 458 2094 Wait 1757 | . 22 50 10 46 125 105 19 100 77 65 19 34 61 2 74 6 5 6 . 60 5 97 465 46 258 Move 18423 | 2 554 2310 128 717 662 1031 335 367 964 595 86 510 654 76 773 527 422 1234 337 1505 416 713 1390 405 1710 Hop 47 | . . . . . . . . . . . . . . . 15 . . . . 8 . 1 1 . 22 Pick Up 185 | . 21 38 2 9 12 22 10 6 3 1 . 15 6 . 10 2 1 7 1 3 1 . 4 3 8 Fast Attach 98 | . 3 5 5 7 1 5 . 1 1 . . 1 1 . 9 . 2 9 1 9 . . 18 . 20 Attach 78 | . . 3 1 13 5 13 . . . 1 . 3 4 1 15 1 1 2 . 6 2 . 1 . 6 Detach 22 | . . . . 3 3 3 . . . . . . . . 4 1 . . 1 4 1 . . . 2 Swap 70 | 2 9 8 . 10 . 12 1 3 2 2 . 5 4 . 3 . . 2 . 1 . . 1 1 4 Drop 180 | . 14 29 4 13 7 17 9 6 4 . . 1 5 . 16 1 . 12 2 10 1 . 15 3 11 Fire 528 | . 34 145 14 93 45 89 13 5 14 13 . 18 15 . 20 4 . . . . 2 . . . 4 Melee 125 | . . . . . . 2 . . . . . . . . 29 . 5 1 . 29 8 1 1 . 49 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . 2 4 . . 4 1 . . . . 6 . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 10 . . . . . . . . 18 . . . . 11 . . . . . Rewire 35 | . . . . 31 . . . . 2 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . 18 1 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Central database locked down 1078 | -10/Materials | Discovered new exit (range 9) 1330 | -10/Materials | Discovered new exit (range 16) 1366 | -10/Materials | Entered Subcaves 1366 | -10/Subcaves | Accompanied by 1 ally 1413 | -10/Subcaves | Discovered new exit (range 9) 1535 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1667 | -10/Subcaves | A Subdweller sparked back to life 1689 | -10/Subcaves | Found Prototype Power Core 1689 | -10/Subcaves | Identified Meta Core 1691 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1796 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2804 | -10/Subcaves | Core integrity fell below 50% 3200 | -10/Subcaves | Learned Materials security intel 3305 | -10/Subcaves | Build established: Tank 3612 | -10/Subcaves | Learned location of Mines (-9) 3720 | -10/Subcaves | Visited Clippyterm 3791 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4132 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4340 | -10/Subcaves | Disturbed a concealed Subdweller 4730 | -10/Subcaves | Learned location of Zion (-6) 4730 | -10/Subcaves | Met a Zionite searching for "candidates" 4829 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4978 | -10/Subcaves | Visited 4L-MR0's lab 5001 | -10/Subcaves | Found Cargo Legs 5227 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5240 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5778 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5980 | -10/Subcaves | Learned Materials garrison access intel 6238 | -10/Subcaves | Discovered new exit (range 6) 6341 | -10/Subcaves | Discovered new exit (range 13) 6572 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 7210 | -10/Subcaves | Entered Materials 7210 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7212 | -8/Materials | Loaded intel: 1 garrison access location 7349 | -8/Materials | Garrison activated, responded to threat 7479 | -8/Materials | Identified exit to Garrison 7522 | -8/Materials | Entered Garrison 7585 | -8/Garrison | Triggered checkpoint 7601 | -8/Garrison | Build established: Subdweller-Tank 7841 | -8/Garrison | Triggered checkpoint 7935 | -8/Garrison | Lost 3 parts (2u1w) 8030 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Discovered new exit (range 10) 8187 | -8/Garrison | Build established: Mutant 8233 | -8/Garrison | Triggered checkpoint 8329 | -8/Garrison | Discovered new exit (range 9) 8342 | -8/Garrison | Triggered checkpoint 8580 | -8/Garrison | Triggered checkpoint 8754 | -8/Garrison | Attached Cargo Legs, gained temporary slots: Utility x2 8853 | -8/Garrison | Identified exit to Materials 8860 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8990 | -8/Garrison | Entered Materials 8990 | -8/Materials | Accompanied by 1 ally 9239 | -8/Materials | Core integrity fell below 50% 9278 | -8/Materials | Destroyed 7 combat bots 9964 | -8/Materials | Discovered new exit (range 10) 10040 | -8/Materials | Repaired Myomer Leg 10065 | -8/Materials | Entered Factory 10065 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11123 | -7/Factory | Repaired Mass Driver 11665 | -7/Factory | First assault squad dispatched 11952 | -7/Factory | Identified exit to Lower Caves 11985 | -7/Factory | Build established: Hacker-Mutant 12030 | -7/Factory | Sucked down chute 12030 | -7/Factory | Entered Waste 12042 | -7/Waste | Spotted C-40 Crusher 12065 | -7/Waste | Warlord forces began an assault 12067 | -7/Waste | Allies destroyed C-40 Crusher 12170 | -7/Waste | Spotted C-40 Crusher 12171 | -7/Waste | Spotted C-40 Crusher 12174 | -7/Waste | Allies destroyed C-40 Crusher 12179 | -7/Waste | Allies destroyed C-40 Crusher 12201 | -7/Waste | Spotted C-40 Crusher 12215 | -7/Waste | Destroyed C-40 Crusher 12218 | -7/Waste | Spotted C-40 Crusher 12223 | -7/Waste | Allies destroyed C-40 Crusher 12241 | -7/Waste | Lost 7 allies 12350 | -7/Waste | Build established: Mutant 12350 | -7/Waste | Spotted C-40 Crusher 12360 | -7/Waste | Allies destroyed C-40 Crusher 12422 | -7/Waste | Discovered new exit (range 16) 12508 | -7/Waste | Entered Factory 12508 | -7/Factory | Accompanied by 10 allies 12663 | -7/Factory | Fabricated B-48 Gladiator? 12720 | -7/Factory | Repaired Broken Imp. Phase Shifter 12858 | -7/Factory | Build established: Hacker-Mutant 13087 | -7/Factory | Entered Lower Caves 13087 | -7/Lower Caves | Accompanied by 12 allies 13170 | -7/Lower Caves | Met a Warlord Commander 13171 | -7/Lower Caves | Learned location of Warlord (-5) 13172 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13180 | -7/Lower Caves | Found Encrypted Comm Array 13499 | -7/Lower Caves | Identified exit to Lower Caves 13505 | -7/Lower Caves | Learned 4 Factory zone layouts 13907 | -7/Lower Caves | Spotted B-75 Beast 14015 | -7/Lower Caves | Allies destroyed B-75 Beast 14066 | -7/Lower Caves | Lost 4 allies 14399 | -7/Lower Caves | Entered another Lower Caves area 14399 | -7/Lower Caves | Accompanied by 6 allies 14429 | -7/Lower Caves | Discovered new exit (range 5) 14523 | -7/Lower Caves | Encountered a Warlord checkpoint 14580 | -7/Lower Caves | Learned 4 Factory zone layouts 14639 | -7/Lower Caves | Spotted B-75 Beast 14690 | -7/Lower Caves | Allies destroyed B-75 Beast 15081 | -7/Lower Caves | Discovered new exit (range 13) 15240 | -7/Lower Caves | Entered Data Miner 15240 | -7/Data Miner | Accompanied by 3 allies 15240 | -7/Data Miner | Discovered new exit (range 6) 15264 | -7/Data Miner | Met Data Miner 15296 | -7/Data Miner | Learned location of Section 7 (-3) 15296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15317 | -7/Data Miner | Received God Mode back door access code from Data Miner 15365 | -7/Data Miner | Entered Proximity Caves 15365 | -6/Proximity Caves | Accompanied by 3 allies 15407 | -6/Proximity Caves | Learned Factory stockpile data 15413 | -6/Proximity Caves | Learned location of 1 exit from Factory 15760 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15781 | -6/Proximity Caves | Core integrity fell below 50% 15825 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 15978 | -6/Proximity Caves | Discovered new exit (range 8) 16251 | -6/Proximity Caves | Entered Factory 16251 | -6/Factory | Accompanied by 1 ally 16251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16252 | -6/Factory | Identified exit to Extension 16253 | -6/Factory | Identified exit to Factory 16294 | -6/Factory | Identified exit to Lower Caves 16865 | -6/Factory | Fabricated E-15 Imp? 16903 | -6/Factory | Repaired Neutrino Core 16957 | -6/Factory | P-60 Hacker assimilated allied Q6-QTJ(m) 17183 | -6/Factory | Sucked down chute 17183 | -6/Factory | Entered Waste 17195 | -6/Waste | Spotted C-40 Crusher 17197 | -6/Waste | Spotted C-40 Crusher 17198 | -6/Waste | EMP discharged 17202 | -6/Waste | Spotted C-40 Crusher 17208 | -6/Waste | Spotted C-40 Crusher 17219 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17222 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17262 | -6/Waste | Spotted C-40 Crusher 17263 | -6/Waste | Discovered new exit (range 10) 17280 | -6/Waste | Entered Factory 17587 | -6/Factory | Lost 6 parts (1p4n1u) 17598 | -6/Factory | Found Hvy. Reactive Plating 18004 | -6/Factory | Fabricated Field Propulsion Array? 18241 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18298 | -6/Factory | Cargo convoy interrupted 18348 | -6/Factory | Spotted B-75 Beast 18408 | -6/Factory | Incoming investigation squad redirected 18413 | -6/Factory | Entered Lower Caves 18415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18439 | -6/Lower Caves | Core integrity fell below 50% 18455 | -6/Lower Caves | Learned Factory garrison access intel 18468 | -6/Lower Caves | Lost 3 parts (1p1n1u) 18478 | -6/Lower Caves | Encountered a Warlord checkpoint 18539 | -6/Lower Caves | Build established: Wizard-Mutant 18670 | -6/Lower Caves | Ambushed by wild Derelicts 18676 | -6/Lower Caves | Learned Factory stockpile data 18677 | -6/Lower Caves | Learned Factory emergency access door positions 18683 | -6/Lower Caves | Discovered new exit (range 15) 18691 | -6/Lower Caves | Entered another Lower Caves area 18710 | -6/Lower Caves | Core integrity fell below 20% 18834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18917 | -6/Lower Caves | Discovered new exit (range 8) 18918 | -6/Lower Caves | Identified exit to Zion 18919 | -6/Lower Caves | Entered Zion 18936 | -6/Zion | System corruption cleaned by Quarantine Array 18962 | -6/Zion | Build established: Hacker-Mutant 18964 | -6/Zion | Given A8's code to call for help 18970 | -6/Zion | Discovered new exit (range 8) 18972 | -6/Zion | Identified exit to Proximity Caves 18993 | -6/Zion | Found Prototype Launcher 18993 | -6/Zion | Identified Rocket Array 19064 | -6/Zion | Found GAL Module 19088 | -6/Zion | Found Prototype Device 19088 | -6/Zion | Identified Bomb Factory No. 2 19227 | -6/Zion | Received a visual enhancement algorithm 19237 | -6/Zion | Learned location of 1 exit from Factory 19330 | -6/Zion | Learned Factory emergency access door positions 19336 | -6/Zion | Found CR-A16's Pointy Stick 19443 | -6/Zion | Entered Proximity Caves 19486 | -5/Proximity Caves | Learned Factory garrison access intel 19494 | -5/Proximity Caves | Learned Factory stockpile data 19565 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19589 | -5/Proximity Caves | Entered Factory 19589 | -5/Factory | Evolved 2 slots: Utility x2 19590 | -5/Factory | Identified exit to Upper Caves 19593 | -5/Factory | Loaded intel: 4 garrison access locations 20016 | -5/Factory | Build established: Hacker-Ninja 20295 | -5/Factory | Spotted B-75 Beast 20352 | -5/Factory | Incoming investigation squad redirected 20403 | -5/Factory | Fabricated Cld. VTOL Module (x1) 20429 | -5/Factory | Entered Upper Caves 20566 | -5/Upper Caves | Learned Factory non-interactive machine intel 20574 | -5/Upper Caves | Encountered a Warlord checkpoint 20582 | -5/Upper Caves | Learned Factory terminal intel 20601 | -5/Upper Caves | Attracted the attention of an 0b10 base 20614 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20617 | -5/Upper Caves | Discovered new exit (range 5) 20618 | -5/Upper Caves | Identified exit to Upper Caves 20619 | -5/Upper Caves | Entered another Upper Caves area 20626 | -5/Upper Caves | Lost 4 allies 20726 | -5/Upper Caves | Build established: Hacker-Scout 20810 | -5/Upper Caves | Learned Extension trap positions 20810 | -5/Upper Caves | Learned Extension security intel 20810 | -5/Upper Caves | Learned Factory terminal intel 20867 | -5/Upper Caves | Discovered new exit (range 9) 20870 | -5/Upper Caves | Identified exit to Warlord 20887 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20970 | -5/Upper Caves | Entered Warlord 20982 | -5/Warlord | System corruption cleaned by Quarantine Array 21025 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21071 | -5/Warlord | Met Warlord 21074 | -5/Warlord | Opened Warlord's prototype stash 21078 | -5/Warlord | Warlord's base attacked by MAIN.C 21081 | -5/Warlord | Found Prototype Reactor 21081 | -5/Warlord | Identified Vortex Chain Reactor 21085 | -5/Warlord | Found Prototype Processor 21085 | -5/Warlord | Identified Exp. Targeting Computer 21133 | -5/Warlord | Found Prototype Piercing Weapon 21133 | -5/Warlord | Identified Vortex Lance 21135 | -5/Warlord | Found Vortex Lance 21178 | -5/Warlord | Found Prototype Special Weapon 21178 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 21428 | -5/Warlord | Warlord forces counterattacked 21439 | -5/Warlord | Spotted Striker 21476 | -5/Warlord | Lost 10 allies 21498 | -5/Warlord | Spotted Executioner 21566 | -5/Warlord | Spotted Striker 21652 | -5/Warlord | Lost 34 allies 21753 | -5/Warlord | Warlord base infiltrated, sounded retreat 21815 | -5/Warlord | Spotted B-86 Titan 21845 | -5/Warlord | Lost 6 allies 21866 | -5/Warlord | Spotted Striker 21885 | -5/Warlord | Spotted Striker 21889 | -5/Warlord | Discovered new exit (range 9) 21891 | -5/Warlord | Identified exit to Proximity Caves 21891 | -5/Warlord | Entered Proximity Caves 21892 | -4/Proximity Caves | Learned location of Testing (-2) 21898 | -4/Proximity Caves | Lost 3 allies 21914 | -4/Proximity Caves | Learned location of Armory (-3) 22055 | -4/Proximity Caves | Discovered new exit (range 7) 22057 | -4/Proximity Caves | Identified exit to Factory 22057 | -4/Proximity Caves | Entered Factory 22057 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22060 | -4/Factory | Loaded intel: 188 non-interactive machine locations 22061 | -4/Factory | Loaded intel: 26 terminal locations 22062 | -4/Factory | Loaded intel: 4 garrison access locations 22465 | -4/Factory | Lost 11 parts (2p3n5u1w) 22521 | -4/Factory | System corruption reached 10% 22527 | -4/Factory | Core integrity fell below 50% 22567 | -4/Factory | Lost 6 parts (1p1n3u1w) 22609 | -4/Factory | Discovered new exit (range 4) 22610 | -4/Factory | Identified exit to Research 22690 | -4/Factory | Identified exit to Upper Caves 22747 | -4/Factory | Incoming investigation squad redirected 22754 | -4/Factory | Lost 3 parts (1n1u1w) 22757 | -4/Factory | Core integrity fell below 20% 22807 | -4/Factory | Search patrols dispatched 22815 | -4/Factory | Incoming investigation squad redirected 22852 | -4/Factory | Found Prototype Device 22852 | -4/Factory | Identified Adv. EM Disruption Field 23057 | -4/Factory | Search patrols dispatched 23106 | -4/Factory | Lost 4 parts (3n1u) 23107 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 23050_ System corrupted: Energy discharge (-66). 23057_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 23059_ Imp. Corruption Screen intercepted 1% system corruption. 23059_ Penetrated by Slug. 23059_ Field Propulsion Drive destroyed. 23061_ Penetrated by Slug. 23061_ Slug penetrates Wall. 23061_ Penetrated by Slug. 23061_ Field Propulsion Array destroyed. 23061_ Dropped Lgt. Antimatter Reactor. 23071_ Lrn. Sensor Array destroyed. 23075_ Penetrated by Slug. 23075_ Slug penetrates Wall. 23075_ Cld. Field Propulsion Drive destroyed. 23078_ Slug penetrates Wall. 23080_ W-44 Eye sends out distress signal. 23093_ System corrupted: Matter fused (-5). 23095_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????????????""??""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"""""""""?????????????????????? | | ???????????????????"""""""""???????????????????""" | | ???????????????????"""""""""???????????????????""" | | ???????????????????"""""""""??????"""??????????""" | | ???????????????????"""""""""??????"""????!???????? | | ???????????????????"""""""""??????"""????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????? ????????????"" | | ??????????????????????????????????? ???????????"" | | ????????????????????###+###?????????? ####???????? | | ????????????????????# ??????????? #???????? | | ????????????????????# #????????????# ######### | | ????????????????????# #????????????# | | ?????###########??###R #????????????# | | ?????# +??? #????????????# | | ?????# """" #????# ############## ### | | ?????# """" #????# % # / #?# | | ?????# """" #????# # """ """ #### #?# | | ?????# """" #????#k # """ """ #??# #?# | | ?????# """" #????# @# """ """ #??# #?#### | | ###### """" #???##g ; "" "" #??# #????? | | # """" #???# # "" "" #### #????? | | " # #???#T # + #????? | | " = # #???## # #### #????? | | " + #????# #####+##+##??# #????? | | " # #????# #???# #???# ##???? | | # !#????# #???# #???# # ##### | | # #????# #???# ##### # | | # #????# #???# # ##### | | # #????# #???# ##### #####???# | | #+######/############ ##### #???# #???????# | | #???# #???????# | | #???# #???????# | | ! #???# #???????# | | """" #???# #???????# | | """" #???# ????????# | | ########+##### """" "" "" #???#/????????? | | ????????????"" """" ""G"" #???# ????????? | | """"""?????#"" """" ######## #???? "?"?"???? | | """"""?????#"" """" #??????# #???? "?"?"???? | | """"""?????#T #??????# #???? "?"?"???? | | """"""?????#"" """" #??????#+#???? "?"?"???? | | ???????????#"" """" #????????????? "?"?"???? | | """"""?????#"" """" #????????????? "?"?"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Block 15 Armor Coverage 1600 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 48 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Imp. Coolant Injector | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Gun | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded E-15 Imp | x2 | -6/Factory | Preloaded Field Propulsion Array | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCobblerCapacitor Manual? 0 Play Time 04:26:18 Cumulative 135.7 hours Start 2024.04.12 @ 23:35:07 End 2024.04.13 @ 13:54:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 62 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c02bdf-d60a-4f8e-914d-cd0a4d8ca2d0