Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 18:32:02 Player: honbee Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3832) 3832 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 9371 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 238 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 26/550 Energy 280/280 System Corruption 4% Temperature Cool (18) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Advanced Heat Sink Energy Filter Improved Field Recycling Unit (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Force Field Improved System Restoration Module Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Advanced Heat Sink Advanced Heat Sink Sensor Array Advanced Sensor Array Improved Signal Interpreter Matter Filter Energy Filter Hardened Light Armor Plating Improved Hardlight Generator Improved Shield Generator Improved EM Shotgun Cooled Plasma Cannon Heavy Flak Cannon Segregator Trap Segregator Trap Segregator Trap EM Surge Trap DRS Beacon [Rating: 62] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . 2 . . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . . 4 Weapon 1 | . . . . . . . 1 Parts Attached 89 | 6 9 12 15 2 2 1 42 Power 16 | 1 1 1 5 . 1 . 7 Engine 12 | 1 1 1 3 . 1 . 5 Core 4 | . . . 2 . . . 2 Reactor . | . . . . . . . . Propulsion 20 | 2 3 3 4 2 . 1 5 Treads 6 | . . 3 . 1 . . 2 Leg 2 | . 2 . . . . . . Wheel 11 | 2 1 . 4 1 . 1 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 24 | 1 2 . 2 . . . 19 Device 12 | . 1 . 1 . . . 10 Storage 4 | 1 1 . 1 . . . 1 Processor 5 | . . . . . . . 5 Hackware . | . . . . . . . . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 29 | 2 3 8 4 . 1 . 11 Energy Gun 7 | . 1 1 2 . . . 3 Energy Cannon 7 | . . 3 2 . 1 . 1 Ballistic Gun 8 | 2 . 3 . . . . 3 Ballistic Cannon 4 | . 1 . . . . . 3 Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . . 2 Parts Lost 44 | . 3 4 2 4 . . 31 Power 5 | . 1 . . 1 . . 3 Propulsion 16 | . 1 2 2 1 . . 10 Utility 7 | . . . . . . . 7 Weapon 16 | . 1 2 . 2 . . 11 Highest Loss Streak 10 | . 2 2 2 2 . . 10 To Critical Strikes 2 | . . . . . . . 2 Average Backups 12 | 2 8 9 12 14 11 13 12 Power 2 | . 1 1 2 4 3 2 2 Propulsion 1 | 1 3 . 2 1 1 2 1 Utility 4 | . 1 3 4 4 4 4 6 Weapon 3 | . 2 4 4 5 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 16 | . 3 1 7 . . . 5 Power 7 | . 1 . 5 . . . 1 Propulsion 1 | . 1 . . . . . . Utility 4 | . 1 . . . . . 3 Weapon 4 | . . 1 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 90 87 94 96 89 100 85 Engine 8 | . 13 11 2 10 7 11 7 Core 3 | . . . 8 . . . 4 Treads 13 | . . 16 8 21 22 12 14 Leg 1 | . . 16 1 . . . . Wheel 16 | . 25 . 30 20 22 31 6 Device 14 | . 8 11 10 11 11 11 19 Storage 9 | . 14 11 11 11 11 11 6 Processor 1 | . . . . . . . 3 Energy Gun 4 | . 4 . 8 . 7 11 3 Energy Cannon 6 | . . 8 12 21 7 11 . Ballistic Gun 5 | . 17 6 . . . . 10 Ballistic Cannon 1 | . 4 . . . . . 3 Peak Build Rating 62 | 6 9 16 24 23 25 27 62 Average Rating 33 | 4 7 13 21 21 22 25 54 On Entrance 14 | . 6 8 15 20 14 25 27 Naked Turns . | . . . . . . . . Heaviest Build 107 | 14 21 22 57 57 58 58 107 Greatest Support 93 | 26 32 49 49 22 22 38 93 Greatest Overweight (x) 27 | 1 1 . 2 4 2 2 27 Average Overweight (x) 1 | . . . . 2 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 17 | 7 8 10 15 20 20 20 20 Most Carried 20 | 6 10 10 19 20 20 20 20 Average Carried 15 | 2 8 9 12 16 17 19 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 6 9 9 17 20 17 20 5 Class Distribution -------------------- 54% | Mutant 16% | Tank 11% | Gunner 7% | Scavenger-Mutant 5% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Matter Collected 2458 | 239 318 438 208 32 . 60 1163 Remotely . | . . . . . . . . Salvage Created 3971 | . 475 662 1193 446 . . 1195 Parts 215 | . 29 44 61 26 . . 55 Haulers Intercepted 5 | . 1 1 2 . . . 1 Recyclers Shooed 6 | . 4 2 . . . . . Parts Field Recycled 27 | . . . . . . . 27 Retrieved Matter 293 | . . . . . . . 293 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 84 | . 13 21 19 12 . . 19 Guns 34 | . 8 7 7 . . . 12 Cannons 38 | . 3 7 11 12 . . 5 AOE 11 | . 2 7 . . . . 2 Classes Destroyed 12 | . 5 2 1 . . . 4 Worker 5 | . 1 . 2 . . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 5 | . 1 1 2 . . . 1 Recycler 2 | . . 1 1 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 1 1 2 . . . 1 Swarmer 15 | . 3 8 . 4 . . . Grunt 49 | . 10 9 10 9 . . 11 Sentry 15 | . . 4 9 . . . 2 Hunter 1 | . . . . . . . 1 Programmer 5 | . . . . . . . 5 Thug 1 | . . . . 1 . . . Best Kill Streak 7 | . 4 7 6 5 . . 3 Combat Bots Only 7 | . 4 7 5 5 . . 3 Max Kills in Single Turn 3 | . 2 3 2 1 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 713 | . 68 104 56 43 . . 442 Missed 180 | . 23 22 15 14 . . 106 Hits 533 | . 45 82 41 29 . . 336 Projectile 533 | . 45 82 41 29 . . 336 AOE 7 | . . . . . . . 7 Critical Strikes 22 | . . 1 2 . . . 19 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 3 | . . . . . . . 3 Damage Taken 7196 | . 522 984 533 490 . . 4667 Core 1232 | . 40 210 78 42 . . 862 Absorbed by Shields 1607 | . . . . . . . 1607 Redirected to Shielding 151 | . . . . . . . 151 Regen/Repaired (Parts) 610 | . . . 363 . . . 247 Core Remaining (%) 67 | 100 84 . . . . 17 . Volleys Fired 336 | . 62 51 56 45 . . 122 Largest 3 | . 2 2 2 2 . . 3 Hottest 164 | . 70 136 136 136 . . 164 Shots Fired 704 | . 118 96 110 90 . . 290 Gun 383 | . 85 36 39 . . . 223 Cannon 305 | . 30 48 71 90 . . 66 Launcher 15 | . 3 12 . . . . . Special 1 | . . . . . . . 1 Kinetic 354 | . 86 34 . . . . 234 Thermal 211 | . . 50 71 90 . . . Explosive 15 | . 3 12 . . . . . Electromagnetic 123 | . 29 . 39 . . . 55 Robot Hit Streak 11 | . 11 7 10 10 . . 8 Robot Miss Streak 11 | . 4 3 5 3 . . 11 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 363 | . 70 53 57 28 . . 155 Core Hits 181 | . 26 33 31 15 . . 76 Critical Kills 5 | . 1 . . . . . 4 Critical Parts Destroyed 12 | . . . . . . . 12 Critical Strikes 22 | . 2 1 . . . . 19 Burn 1 | . . 1 . . . . . Destroy 17 | . 1 . . . . . 16 Blast 3 | . 1 . . . . . 2 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7828 | . 1177 1565 1259 824 . . 3003 Guns 3378 | . 669 365 541 . . . 1803 Cannons 3189 | . 311 470 716 634 . . 1058 Explosions 1241 | . 194 721 . 190 . . 136 Melee . | . . . . . . . . Ramming 20 | . 3 9 2 . . . 6 Kinetic 3357 | . 777 344 . . . . 2236 Thermal 1963 | . . 491 716 634 . . 122 Explosive 1105 | . 194 721 . 190 . . . Electromagnetic 1383 | . 203 . 541 . . . 639 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 1 1 1 1 . 7 Average Corruption 2 | . . 1 1 1 1 . 3 Corruption Purged 7 | . . . . . . . 7 Corruption Blocked . | . . . . . . . . Effects 69 | . . 2 12 5 . . 50 Message Errors 21 | . . 1 2 2 . . 16 Matter Fused 18 | . . 1 4 1 . . 12 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 4 | . . . 1 . . . 3 Parts Rejected 3 | . . . . . . . 3 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 8 | . . . 2 2 . . 4 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Weapon Failures 3 | . . . 2 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 84 | . . 8 8 58 . . 10 Projectiles 37 | . . 8 8 11 . . 10 Explosions 47 | . . . . 47 . . . Melee . | . . . . . . . . Knockbacks 21 | . 7 . . . . . 14 Impact . | . . . . . . . . Kinetic 19 | . 5 . . . . . 14 Secondary 2 | . 2 . . . . . . Self-Inflicted Damage 194 | . 1 . 1 115 . . 77 Shots 3 | . . . . 1 . . 2 Rammed 11 | . 2 4 1 . . . 4 Targets Rammed 11 | . 2 4 1 . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 554 | . 205 263 391 129 . . 554 Average Temperature 111 | . 67 88 82 32 . . 146 Received Heat Transfer 2291 | . 249 291 273 63 . . 1415 Effects 27 | . . 1 . . . . 26 Shutdowns 14 | . . . . . . . 14 Energy Bleed 4 | . . 1 . . . . 3 Interference 1 | . . . . . . . 1 Matter Decay 6 | . . . . . . . 6 Short Circuit 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 9 | . . . 4 . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 3 3 1 . . . Heat Transferred 3539 | . . 1036 1295 1108 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Maximum Alert Level 4 | . 1 2 2 4 2 . . Low Security (%) 61 | 100 94 2 27 . . . 100 Level 1 21 | . 5 59 68 19 . . . Level 2 9 | . . 37 3 24 100 . . Level 3 7 | . . . . 53 . . . Level 4 . | . . . . 2 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1166 | . 223 521 481 1166 515 . 122 Initial 515 | . . 90 206 307 515 . . Average 216 | . 76 347 243 703 489 . 48 Influence Increases 3721 | . 409 742 809 1039 . . 722 Destroy 0b10 Robot/C 2000 | . 260 420 440 500 . . 380 Destroy 0b10 Robot/NC 100 | . 15 15 40 . . . 30 Destroy Leader 490 | . 54 114 158 40 . . 124 Allied During Kill 222 | . . . 102 120 . . . Trap Triggered on 0b10 20 | . . . . . . . 20 Successful Hack 82 | . 5 19 35 14 . . 9 Disable Machine 270 | . 45 30 15 60 . . 120 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 207 | . 30 39 4 110 . . 24 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 165 | . . 105 . 45 . . 15 Influence Decreases 3721 | . 194 467 826 366 691 455 722 Entered New Map 1661 | . . 125 284 166 631 455 . Time Decay 1472 | . 164 302 482 . 60 . 464 Lost Part 388 | . 30 40 20 40 . . 258 Lost Ally 200 | . . . 40 160 . . . Squads Dispatched 22 | . 2 3 3 . . . 14 Investigation 7 | . 1 2 1 . . . 3 Extermination 7 | . . . . . . . 7 Reinforcement 7 | . 1 1 1 . . . 4 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 16 32 26 28 . . 31 Peak Tracking Total 7 | . 5 6 7 7 . . 5 Tactical Retreats 9 | . . 5 . 3 . . 1 Traps | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Traps Triggered 7 | . 2 1 . 3 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 4 | . . . . 1 . . 3 Triggered 2 | . . . . . . . 2 Most Traps Carried 6 | . . . . 6 6 6 4 Machines | -11 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Disabled 21 | . 3 2 1 7 . . 8 Max in Single Turn 2 | . 2 1 1 2 . . 2 Garrison Relay 1 | . . . . 1 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Accessed 34 | . 2 5 11 2 3 4 7 Terminals 16 | . 1 3 6 2 . . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units 7 | . 1 1 2 . 1 . 2 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 153 | . 6 16 46 4 26 34 21 Successful 104 | . 2 6 25 1 26 34 10 Failed 48 | . 4 10 20 3 . . 11 Catastrophic 7 | . 1 5 . 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 48 | . 6 12 20 . 1 . 9 Terminals 52 | . 4 12 22 4 . . 10 Fabricators . | . . . . . . . . Repair Stations 24 | . . . 17 . . . 7 Recycling Units 16 | . 2 2 6 . 2 . 4 Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 68 | . . 1 6 1 24 34 2 Record 59 | . . . . . 24 34 1 Prototype ID Bank 3 | . . . 3 . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . . . 12 . . . 6 Scan Component 10 | . . . 6 . . . 4 Repair 8 | . . . 6 . . . 2 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 14 | . 2 3 6 . 1 . 2 Terminals 7 | . 1 2 4 . . . . Track 1 | . . . 1 . . . . Botnet 6 | . 1 2 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 1 2 . 1 . 2 Reject 6 | . 1 1 2 . 1 . 1 Fedlink 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 2 3 9 2 . . 6 Full Trace Events 7 | . . 2 2 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . 6 . . . 2 Time 383 | . . . 272 . . . 111 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total Allies 13 | . . . 10 3 . . . Largest Group 10 | . . . 10 8 . . . Highest-Rated Group 88 | . . . 88 87 . . . Highest-Rated Ally 31 | . . . 16 31 . . . Initial Warlord ECA Mod 4 | . . . . . 2 2 . Total Orders . | . . . . . . . . Ally Attacks 71 | . . . 18 53 . . . Total Damage 672 | . . . 140 532 . . . Kills 16 | . . . 3 13 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Active Infowar (turns) 2301 | . . . . . . . 2301 Sensors 2301 | . . . . . . . 2301 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Turns Passed 8184 | 67 557 678 1259 1024 121 1137 3341 Spaces Moved 4291 | 61 337 300 601 494 100 1061 1337 Core 18 | 9 . . . . . . 9 Treads 892 | . . 204 112 . . . 576 Legs 98 | . 2 96 . . . . . Wheels 3258 | 52 335 . 489 494 100 1061 727 Hover 25 | . . . . . . . 25 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 82 100 100 105 120 Average Speed 132 | 86 90 147 110 116 111 105 181 Slowest Speed 1400 | 100 120 160 160 150 115 115 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 37 34 73 64 13 76 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 162 | . 39 51 . 48 . . 24 Melee . | . . . . . . . . Projectile 18 | . . . . . . . 18 AOE 142 | . 39 51 . 48 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total 6101 | 72 472 439 1088 851 109 1077 1993 Wait 1079 | . 50 55 370 171 7 . 426 Move 4284 | 60 336 299 600 493 99 1060 1337 Hop . | . . . . . . . . Pick Up 80 | 6 8 8 20 9 . 7 22 Fast Attach 31 | 6 2 3 12 . . . 8 Attach 43 | . 2 4 . 3 3 2 29 Detach 5 | . . . . . . 2 3 Swap 41 | . 5 7 7 . . 1 21 Drop 59 | . 5 8 20 3 . 5 18 Fire 336 | . 62 51 56 45 . . 122 Melee . | . . . . . . . . Ram 6 | . 2 . 1 . . . 3 Kick . | . . . . . . . . Crush 5 | . . 4 . . . . 1 Escape Stasis 24 | . . . . 24 . . . Rewire 104 | . . . 2 102 . . . Trap 4 | . . . . 1 . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Discovered new exit (range 9) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x2 682 | -9/Materials | Destroyed 7 combat bots 1001 | -9/Materials | Discovered new exit (range 10) 1247 | -9/Materials | Discovered new exit (range 4) 1258 | -9/Materials | Core integrity fell below 50% 1303 | -9/Materials | Entered Storage 1564 | -9/Storage | Learned location of Armory (-4) 1918 | -9/Storage | Repaired Adv. Beam Cannon 1951 | -9/Storage | Repaired Imp. Treads 2056 | -9/Storage | Build established: Scavenger-Mutant 2151 | -9/Storage | Repaired Imp. Lightning Gun 2185 | -9/Storage | Repaired Arm. Wheel 2212 | -9/Storage | Repaired Wheel 2265 | -9/Storage | Repaired Adv. Beam Cannon 2440 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2443 | -9/Storage | Garrison activated, responded to threat 2463 | -9/Storage | Central database locked down 2541 | -9/Storage | Identified exit to Garrison 2562 | -9/Storage | Entered Garrison 2562 | -9/Garrison | Accompanied by 8 allies 2618 | -9/Garrison | Triggered checkpoint 2736 | -9/Garrison | Build established: Commander-Mutant 2754 | -9/Garrison | Triggered checkpoint 2761 | -9/Garrison | Triggered checkpoint 2804 | -9/Garrison | Lost 6 allies 3007 | -9/Garrison | Triggered checkpoint 3056 | -9/Garrison | Build established: Mutant 3294 | -9/Garrison | Discovered new exit (range 10) 3382 | -9/Garrison | Triggered checkpoint 3388 | -9/Garrison | Core integrity fell below 20% 3463 | -9/Garrison | Garrison Relay disabled 3472 | -9/Garrison | Triggered checkpoint 3559 | -9/Garrison | Phase Generator disabled 3562 | -9/Garrison | Discovered new exit (range 6) 3586 | -9/Garrison | Entered Recycling 3587 | -9/Recycling | Met a Zionite searching for Scraptown 3645 | -9/Recycling | Scanned before Scraplab entrance 3666 | -9/Recycling | Entered Scraplab 3682 | -9/Recycling | Discovered new exit (range 3) 3707 | -9/Recycling | Entered Scraptown 3707 | -9/Scraptown | System corruption cleaned by C-Scrubber 3911 | -9/Scraptown | Visited UFD Registry 3911 | -9/Scraptown | Registered with UFD as "Wavebot" 3926 | -9/Scraptown | Visited Fellowship of the Rings 3957 | -9/Scraptown | Visited TADAMA 4001 | -9/Scraptown | Visited Awakened 4029 | -9/Scraptown | Visited Spacefarers 4087 | -9/Scraptown | Visited The Evicted 4251 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4400 | -9/Scraptown | Discovered new exit (range 11) 4663 | -9/Scraptown | Met Optimus 4663 | -9/Scraptown | Accepted into 0bPrime 4718 | -9/Scraptown | Visited Derelict Rescue Squad 4725 | -9/Scraptown | Found DRS Beacon 4782 | -9/Scraptown | Found Scrap Suit 4827 | -9/Scraptown | Discovered new exit (range 3) 4829 | -9/Scraptown | Civil war broke out across Scraptown 4844 | -9/Scraptown | Entered Factory 4844 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4995 | -6/Factory | Loaded intel: 8 recycling unit locations 5155 | -6/Factory | Build established: Skirmisher 5552 | -6/Factory | Lost 4 parts (1n3w) 5593 | -6/Factory | Build established: Gunner 5820 | -6/Factory | Discovered new exit (range 5) 6106 | -6/Factory | Lost 5 parts (3n2w) 6268 | -6/Factory | Repaired Lgt. Fission Core 6331 | -6/Factory | Repaired Broken Gauss Rifle 6978 | -6/Factory | Build established: Tank 7830 | -6/Factory | Lost 7 parts (2n2u3w) 8097 | -6/Factory | Build established: Mutant 8101 | -6/Factory | Lost 3 parts (1p1n1u) 8150 | -6/Factory | Core integrity fell below 50% 8176 | -6/Factory | Core integrity fell below 20% 8185 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Hvy. Flak Cannon destroyed. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Destroy). Gauss Cannon destroyed. Penetrated by Slug. Cld. Ion Engine destroyed. Penetrated by Slug. Adv. Sensor Array destroyed. [Achievement: Can't Touch This] Imp. Hardlight Generator destroyed. U-05 Engineer builds a Wall. Slammed into G-50 Soldier. Slug penetrates Assembly Bed. Slug penetrates Wall. Slammed into G-50 Soldier. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ########### | | ??????????????????????????????????# # # ##### | | ??????????????????????????????????# ! # ### | | ??????????????????????????????????# ############ | | ??????????????????????????????????# *# | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ????????????????????????????????### ############ | | ????????????????????????????????# # | | ????????????????????????????????# # "" | | ????????????????????????????????# # " "" | | ????????????????????????????????# + """ """ | | ????????????????????????????????# ! # """ """ | | ????????????????????????????????# # """ """ | | ???????????????????????????##???# # | | ????????????????????????########## ####+###### | | ????????????????????????# % %# #### ###### | | ????????????????????????# # """ | | ????????????????????????# " "Y" ^ | | ????????????"""?????????#g"" "" # " " "" | | ????????????"Y??????????# """""" # "" | | ????????????"""?????????# """""" # "" | | ????????????????????????# """""" ######### | | ????????????????????????#@ h #?? ???# """ "" | | ????????????????????????#g g] #?""""?## """ "" | | ????????????????????????##########?"""" # """ "" | | ???????????????????????????????????"""" | | ?????????????????????????????????# """" "" | | ?????????????????????????????????# "" | | ?????????????????????????????????# ! "" | | ?????????????????????????????????####+#### | | ???????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? = | | ??????????????????????????????? *% | | ??????????????????????????????? | | ???????????????????????????????########### | | ?????????????????????????????????????????# %= | | ?????????????????????????????????????????# = | | ??????????????????????????????????????? + ##### | | ????????????????????????????????????? ## ????? | | ???????????????????????????????????? ??##+#????? | | ????????????????????????????????????""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 15% | -9/Storage Imp. Treads | 20% | -9/Storage Imp. Lightning Gun | 70% | -9/Storage Arm. Wheel | 60% | -9/Storage Wheel | 60% | -9/Storage Adv. Beam Cannon | 64% | -9/Storage Lgt. Fission Core | 18% | -6/Factory Gauss Rifle | 20% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Just Browsing Challenges ------------ None Game ------ Seed RingChipCanceller Manual? 0 Play Time 01:45:48 Cumulative 27.5 hours Start 2025.08.31 @ 16:17:05 End 2025.08.31 @ 18:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26881450-38e7-43fd-a860-a538a53e4854