Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 21:51:58 Player: Hadza Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2205) 2205 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5805 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 61/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (15) --- Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Carbon-fiber Leg Heat Sink Large Storage Unit Field Laser Beamcaster Improved Light Cannon Bore Cannon Grenade Launcher [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 56 | 6 7 . 12 16 1 3 11 Power 7 | 1 1 . 1 1 . 1 2 Engine 6 | 1 1 . 1 1 . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 2 4 . 2 1 Treads 8 | 2 2 . 2 2 . . . Leg 5 | . . . . 2 . 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 . 6 7 . . 4 Device 2 | . 1 . . . . . 1 Storage 2 | 1 1 . . . . . . Processor 4 | . . . 1 2 . . 1 Hackware 2 | . . . . 2 . . . Protection 10 | . . . 5 3 . . 2 Artifact . | . . . . . . . . Weapon 16 | 2 2 . 3 4 1 . 4 Energy Gun 5 | 1 . . 1 2 . . 1 Energy Cannon 4 | . 2 . 1 . 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 4 | . . . 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . 3 . 5 15 . 1 15 Power 7 | . 1 . 1 1 . 1 3 Propulsion 10 | . 2 . 1 4 . . 3 Utility 11 | . . . 2 6 . . 3 Weapon 11 | . . . 1 4 . . 6 Highest Loss Streak 12 | . 2 . 2 12 . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 9 12 13 7 7 6 7 Power 1 | . 1 2 1 1 1 . . Propulsion . | . . . . . . . . Utility 3 | . 2 5 6 4 2 2 2 Weapon 3 | . 4 5 5 2 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 6 | . 1 . 3 . . . 2 Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 96 100 96 64 77 81 71 Engine 10 | . 14 14 11 9 11 8 5 Treads 13 | . 28 28 19 5 11 3 . Leg 6 | . . . . 10 11 14 14 Device 3 | . 10 14 4 . . . 1 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . . . 1 18 11 11 10 Hackware 5 | . . . . 3 22 22 14 Protection 4 | . . . 26 . . . 2 Energy Gun 2 | . 2 . 1 3 . . . Energy Cannon 9 | . 22 28 18 . . 11 5 Ballistic Cannon 1 | . . . . 2 . . 3 Peak Build Rating 41 | 6 10 10 16 24 36 37 41 Average Rating 15 | 3 9 10 14 14 17 36 31 On Entrance 16 | . 6 10 10 16 16 36 37 Avg Prop Armor Cover (%) 15 | . . . . 15 16 . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 32 32 43 39 43 43 44 Greatest Support 40 | 40 40 40 40 40 10 30 30 Greatest Overweight (x) 12 | . . . 2 12 4 1 2 Average Overweight (x) 1 | . . . . 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 15 | 4 12 13 15 13 9 9 11 Average Carried 8 | 1 9 12 13 7 8 6 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 13 | 2 12 13 13 7 7 6 2 Class Distribution -------------------- 61% | Mutant 19% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1252 | 241 176 . 128 388 . 41 278 Remotely 97 | . . . . . . . 97 Salvage Created 2412 | . 632 91 690 269 . 153 577 Parts 157 | . 33 6 48 16 . 14 40 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 67 | . 14 2 22 9 . 7 13 Guns 6 | . 3 . . 3 . . . Cannons 37 | . 10 2 14 4 . 1 6 AOE 22 | . . . 7 2 . 6 7 Classes Destroyed 13 | . 6 . 3 2 . . 2 Worker 5 | . 1 . . 1 . . 3 Builder 3 | . . . 1 . . . 2 Hauler 1 | . 1 . . . . . . Recycler 5 | . . . 1 . . . 4 Mechanic 1 | . . . . . . . 1 Operator 2 | . 2 . . . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 26 | . 3 . 10 2 . 4 7 Grunt 30 | . 11 2 8 4 . 3 2 Brawler 1 | . . . . 1 . . . Sentry 7 | . . . 4 . . . 3 Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | . 4 2 5 3 . 4 10 Combat Bots Only 5 | . 3 2 4 3 . 4 5 Max Kills in Single Turn 4 | . 1 1 4 2 . 4 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 2 . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 442 | . 96 10 84 126 . 11 115 Missed 139 | . 29 3 28 39 . 6 34 Hits 303 | . 67 7 56 87 . 5 81 Melee 8 | . . . . 8 . . . Projectile 295 | . 67 7 56 79 . 5 81 AOE 3 | . . . . 3 . . . Critical Strikes 8 | . . . 2 1 . . 5 Actively Blocked 1 | . . . 1 . . . . Part Disruptions 2 | . . . . 2 . . . Actively Blocked 2 | . . . . 2 . . . Damage Taken 4943 | . 829 85 623 1479 . 162 1765 Core 1103 | . 158 . 70 224 . 81 570 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 413 | . . . 130 232 . . 51 Core Remaining (%) 47 | 100 . 36 . . . 6 . Volleys Fired 168 | . 76 3 45 20 . 3 21 Largest 2 | . 2 2 2 2 . 1 2 Hottest 123 | . 120 120 120 123 . 100 100 Shots Fired 310 | . 152 6 84 34 . 3 31 Gun 73 | . 58 . . 15 . . . Cannon 219 | . 94 6 81 14 . 3 21 Launcher 18 | . . . 3 5 . . 10 Special . | . . . . . . . . Kinetic 52 | . 29 . . 14 . . 9 Thermal 240 | . 123 6 81 15 . 3 12 Explosive 18 | . . . 3 5 . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 5 3 10 6 . 3 11 Robot Miss Streak 8 | . 8 1 3 2 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 169 | . 74 4 48 22 . 1 20 Core Hits 113 | . 28 3 28 18 . 8 28 Critical Kills 5 | . 1 . . 3 . . 1 Critical Parts Destroyed 3 | . . . . 3 . . . Critical Strikes 13 | . 3 . . 9 . . 1 Burn 5 | . 2 . . 3 . . . Meltdown 2 | . 1 . . . . . 1 Destroy 6 | . . . . 6 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6456 | . 1210 82 1309 769 . 566 2520 Guns 636 | . 414 . . 222 . . . Cannons 3022 | . 770 69 926 174 . 94 989 Explosions 2720 | . . . 379 356 . 468 1517 Melee . | . . . . . . . . Ramming 78 | . 26 13 4 17 . 4 14 Kinetic 488 | . 189 . . 174 . . 125 Thermal 4680 | . 995 69 926 222 . 562 1906 Explosive 1210 | . . . 379 356 . . 475 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 1 . 10 10 10 2 Average Corruption 7 | . 1 1 . 9 10 10 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 108 | . 3 . . 69 28 2 6 Message Errors 28 | . 2 . . 12 12 1 1 Matter Fused 29 | . . . . 17 11 . 1 Heat Flow Errors 10 | . . . . 7 2 . 1 Energy Discharges 19 | . 1 . . 16 1 1 . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 8 | . . . . 7 . . 1 Data Loss (major) 5 | . . . . 4 1 . . Misfires 2 | . . . . 1 . . 1 Alerts 3 | . . . . 3 . . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 537 | . 23 . 14 25 . . 475 Projectiles 415 | . 23 . 14 . . . 378 Explosions 122 | . . . . 25 . . 97 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 448 | . . . . 63 . 106 279 Shots 8 | . . . . 2 . 2 4 Rammed 8 | . 2 1 2 3 . . . Targets Rammed 14 | . 3 1 2 6 . 1 1 Kicked 5 | . . . . 3 . 1 1 Crushed 1 | . 1 . . . . . . Highest Temperature 430 | . 369 87 430 291 231 29 185 Average Temperature 97 | . 84 48 137 98 105 14 36 Received Heat Transfer 1128 | . 354 33 165 207 . 18 351 Effects 8 | . 3 . 4 . 1 . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . 2 . . . 1 . . Interference 3 | . 1 . 2 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . 1 . . . 1 Combat Hostiles 2 | . 1 . 1 . . . . Parts Melted 16 | . 4 . 2 1 . 3 6 Heat Transferred 7580 | . 2442 148 1961 629 . 480 1920 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 95 | 100 100 100 84 100 . 100 71 Level 1 4 | . . . 15 . . . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 298 | . 116 89 285 93 . 168 298 Initial 93 | . . 24 22 93 . . 49 Average 49 | . 35 69 115 16 . 124 135 Influence Increases 2203 | . 430 65 580 311 . 188 629 Destroy 0b10 Robot/C 1340 | . 280 40 440 180 . 140 260 Destroy 0b10 Robot/NC 105 | . 35 . 10 5 . . 55 Destroy Leader 290 | . 68 10 90 40 . 20 62 Successful Hack 29 | . . . 15 6 . . 8 Disable Machine 165 | . 45 15 . 15 . . 90 Destroy Structure 229 | . 2 . 25 35 . 28 139 Lose Combat Pursuer 45 | . . . . 30 . . 15 Influence Decreases 2009 | . 367 69 400 550 . 60 563 Entered New Map 301 | . . 39 37 146 . . 79 Time Decay 1258 | . 342 30 313 301 . 50 222 Lost Part 318 | . 25 . 50 83 . 10 150 Lost Ally 20 | . . . . 20 . . . Purge Threat 112 | . . . . . . . 112 Squads Dispatched 7 | . 2 . 3 . . . 2 Investigation 3 | . . . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 27 5 32 28 . 6 18 Peak Tracking Total 12 | . 4 3 6 12 . 4 7 Tactical Retreats 3 | . 1 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . 3 1 . 1 . . 6 Max in Single Turn 2 | . 1 1 . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 1 . 1 1 1 . 2 Terminals 5 | . 1 . 1 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 2 . 3 5 1 . 6 Successful 10 | . . . 2 2 1 . 5 Failed 7 | . 2 . 1 3 . . 1 Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 2 . 1 4 1 . 2 Terminals 16 | . 2 . 3 5 . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . . 2 2 1 . 5 Record 1 | . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . . . . . 2 Unreport Threat 1 | . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 1 1 . . 2 Full Trace Events 4 | . 1 . 1 1 . . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . 4 . . . Total Damage 63 | . . . . 63 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 101 | . . . . . . . 101 Optics 101 | . . . . . . . 101 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6150 | 97 1523 76 806 2292 782 111 463 Spaces Moved 2507 | 57 755 39 311 831 297 47 170 Core 10 | 6 . . . 4 . . . Treads 1194 | 51 755 39 311 33 . 5 . Legs 1303 | . . . . 794 297 42 170 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 260 190 120 Average Speed 209 | 148 160 160 191 251 263 195 197 Slowest Speed 650 | 160 160 160 320 650 400 240 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 69 11 34 99 74 12 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 262 | . . . 19 45 . 37 161 Melee . | . . . . . . . . Projectile 15 | . . . . 8 . 2 5 AOE 247 | . . . 19 37 . 35 156 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3066 | 70 916 46 437 995 300 57 245 Wait 234 | . 58 3 41 107 . 1 24 Move 2500 | 56 754 38 310 830 296 46 170 Hop . | . . . . . . . . Pick Up 62 | 8 16 1 15 9 1 2 10 Fast Attach 1 | . . . 1 . . . . Attach 55 | 6 4 . 8 18 2 2 15 Detach 5 | . . . . 3 1 . 1 Swap 11 | . 3 . 5 . . 1 2 Drop 16 | . 2 . 10 2 . 1 1 Fire 168 | . 76 3 45 20 . 3 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . . . . 3 . 1 1 Crush 9 | . 3 1 2 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 9) 744 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Derelicts attacked the area 1276 | -10/Materials | Core integrity fell below 50% 1621 | -10/Materials | Entered Mines 1686 | -10/Mines | Discovered new exit (range 8) 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Evolved 2 slots: Utility x2 1781 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Entered Mines 2504 | -9/Mines | Assembled infested the area 2506 | -9/Mines | Received a Mining Laser from a helpful Derelict 2509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2576 | -9/Mines | Core integrity fell below 50% 2620 | -9/Mines | Lost 12 parts (1p2n5u4w) 2818 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2982 | -9/Mines | Discovered new exit (range 9) 3002 | -9/Mines | System corruption reached 10% 3032 | -9/Mines | Lost 3 parts (2n1u) 3318 | -9/Mines | Build established: Scavenger-Mutant 3436 | -9/Mines | Learned Materials non-interactive machine intel 3514 | -9/Mines | Discovered new exit (range 6) 3632 | -9/Mines | Build established: Mutant 4699 | -9/Mines | Build established: Hacker-Mutant 4784 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4784 | -9/Mines | Discovered new exit (range 5) 4795 | -9/Mines | Entered Exiles 4858 | -9/Exiles | Met 8R-AWN 4902 | -9/Exiles | Met EX-HEX 4977 | -9/Exiles | Met EX-BIN 5009 | -9/Exiles | Aligned with FarCom system 5011 | -9/Exiles | Given EX-Vault access code 5074 | -9/Exiles | Opened EX-Vault 5092 | -9/Exiles | Found YOLO Cannon 5180 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5250 | -9/Exiles | Met EX-DEC 5337 | -9/Exiles | Visited The Gauntlet 5531 | -9/Exiles | Discovered new exit (range 10) 5577 | -9/Exiles | Left Exiles lab with YOLO Cannon 5577 | -9/Exiles | Entered Mines 5579 | -8/Mines | Core integrity fell below 20% 5677 | -8/Mines | Discovered new exit (range 6) 5688 | -8/Mines | Entered Materials 5688 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5689 | -8/Materials | Loaded intel: 36 non-interactive machine locations 5918 | -8/Materials | Build established: Scavenger-Mutant 6008 | -8/Materials | Lost 5 parts (1p2n2u) 6017 | -8/Materials | Core integrity fell below 50% 6128 | -8/Materials | Discovered new exit (range 13) 6140 | -8/Materials | Core integrity fell below 20% 6151 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06136_ Slug penetrates Wall. 06137_ System corrupted: Matter fused (-6). 06138_ The unstable cave ceiling collapses. 06139_ Penetrated by Slug. 06140_ K-01 Serf collects debris. 06141_ Imp. Grenade Launcher destroyed. 06142_ Slug penetrates Wall. 06142_ HV Slug penetrates H-55 Commando. 06142_ HV Slug penetrates Wall. 06145_ Penetrated by Slug. 06145_ Bore Cannon destroyed. 06146_ Grenade Launcher destroyed. 06147_ Penetrated by Slug. 06147_ Imp. Light Cannon blasted off. 06147_ Knocked back. 06149_ Slug penetrates Door. 06149_ Beamcaster destroyed. 06149_ Knocked back. 06150_ Acquired 68 matter. 06151_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | "??????????###???????????????????????????????????? | | "??????????#;% ??????????????????????????????????? | | "???????????# < ?#????????##?????????????????????? | | ????????????# ## ??????? ?????????????????????? | | "???????????#*h ??????? #?????????????????????? | | "??????????## ?????? #??##########?????????? | | "??????????## ???### ### !]] !#?????????? | | ???????????# ?##;; ;;# ]] [ #?????????? | | "??????????# H ##;] % ; ]] *#?????????? | | "?# # % ; = ???????"""" | | "?# + ! %% % ; """ k"????????"""" | | ?????"""???# %= ] % ; """ R????????"""" | | ?????"""???# =#"##; ; """ """#?????????? | | ?????"""???##?????# # @ ; #?????????? | | ??????????????????# # % ;###;;#####?????????? | | ??????????????????# # #??????????? | | ??????????????????# # #??????????? | | ??????????????????# ]## ! #??????????? | | ??????????????????# + #??????????? | | ??"""?????????????# ## ;;#########??????????? | | ??"""?????????????#! ## ########???????????? | | ??"""?????????????# [ ## #???????????? | | ??????????????????####### """"" #???????????? | | ??????????????????## # %# """"" #???????????? | | ?????????????##+######### %# """"" #???????????? | | ??????+ =% % + %%%"" #???????????? | | ?????????????## #+####### # """"" #???????????? | | ????????????????# " #%# """"" #???????????? | | ????????????????#^ ^ " "%# """""?????????????? | | ????????????????# ## "%# #???????????? | | ????????????????# ! ###" ##########???????????? | | ????????????????# #??#a##???????????????????? | | ??????????????? # ! #### ###??????????????????? | | ??????????????# ######### #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# T #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ######### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ImpulseThrusterWyrmplate Manual? 0 Play Time 00:32:14 Cumulative 18.7 hours Start 2026.07.14 @ 21:20:50 End 2026.07.14 @ 21:51:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47ee8656-10e5-454e-be49-6ab4d73a7c74