Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 16:47:53 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (640) 640 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2405 Bonus ------- None Cogmind --------- Core Integrity 134/550 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Sensor Array Sensor Array Improved Sensor Array Hacking Suite Missile Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Sensor Array Sensor Array Improved Sensor Array Hacking Suite Light Assault Rifle Missile Launcher Missile Launcher Heavy Hammer Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 6 6 8 20 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 1 7 6 Treads 6 | 2 . 3 1 Leg 3 | . . 3 . Wheel 4 | . 1 1 2 Hover . | . . . . Flight 3 | . . . 3 Utility 7 | 1 4 . 2 Device . | . . . . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 1 1 11 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 4 | . . . 4 Launcher 5 | . . . 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 7 12 Power 2 | . . 1 1 Propulsion 10 | . 1 4 5 Utility 3 | . . . 3 Weapon 5 | . . 2 3 Highest Loss Streak 5 | . 1 5 3 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 94 97 51 Engine 9 | . 14 10 4 Treads 13 | . 26 10 2 Leg 6 | . . 21 5 Wheel 4 | . 1 11 4 Storage 11 | . 14 11 9 Processor 9 | . 9 11 8 Protection 2 | . . . 5 Ballistic Gun 14 | . 26 21 1 Ballistic Cannon 3 | . . . 7 Peak Build Rating 21 | 6 8 12 21 Average Rating 10 | 4 7 11 12 On Entrance 5 | . 6 8 7 Naked Turns . | . . . . Heaviest Build 100 | 13 87 89 100 Greatest Support 40 | 40 40 16 22 Greatest Overweight (x) 33 | 2 8 8 33 Average Overweight (x) 4 | . 1 7 7 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 18 25 25 Most Carried 20 | 6 17 19 20 Average Carried 15 | 4 13 16 18 Final Capacity 25 | 8 25 25 25 Final Carried 17 | 6 16 17 17 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 670 | 206 116 142 206 Remotely . | . . . . Salvage Created 602 | . 256 261 85 Parts 62 | . 29 24 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 9 8 8 Guns 17 | . 9 8 . Cannons 1 | . . . 1 AOE 7 | . . . 7 Classes Destroyed 7 | . 4 2 1 Worker 4 | . . 1 3 Watcher 4 | . 3 1 . Swarmer 15 | . 6 5 4 Grunt 3 | . 2 1 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Subdweller 1 | . 1 . . Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 311 | . 67 112 132 Missed 89 | . 19 34 36 Damage Taken 2839 | . 540 852 1447 Core 694 | . 129 149 416 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 48 62 . Volleys Fired 86 | . 31 30 25 Largest 2 | . 2 2 2 Hottest 88 | . 70 43 88 Shots Fired 156 | . 62 58 36 Gun 125 | . 62 58 5 Cannon 17 | . . . 17 Launcher 14 | . . . 14 Special . | . . . . Kinetic 126 | . 46 58 22 Thermal 16 | . 16 . . Explosive 14 | . . . 14 Electromagnetic . | . . . . Robot Hit Streak 16 | . 9 16 8 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 103 | . 37 42 24 Core Hits 57 | . 22 18 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1923 | . 352 505 1066 Guns 876 | . 349 505 22 Cannons 263 | . . . 263 Explosions 769 | . . . 769 Melee . | . . . . Ramming 15 | . 3 . 12 Kinetic 1015 | . 225 505 285 Thermal 124 | . 124 . . Explosive 769 | . . . 769 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 276 25 54 Average Temperature 76 | . 131 7 14 Received Heat Transfer 594 | . 42 309 243 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 231 | . 231 215 147 Initial 69 | . . . 69 Average 73 | . 79 51 83 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 85 93 100 Level 1 6 | . 14 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 12 26 12 Peak Tracking Total 10 | . 5 10 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 2 5 Successful 5 | . 2 . 3 Failed 7 | . 3 2 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 5 2 3 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2738 | 86 982 548 1122 Spaces Moved 937 | 53 403 176 305 Core 41 | 20 . . 21 Treads 412 | 33 368 . 11 Legs . | . . . . Wheels 477 | . 35 176 266 Hover . | . . . . Flight 7 | . . . 7 Fastest Speed 50 | 50 160 160 160 Average Speed 230 | 131 212 197 291 Slowest Speed 1700 | 160 480 200 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 61 19 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 114 | . . . 114 Melee . | . . . . Projectile 4 | . . . 4 AOE 110 | . . . 110 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1353 | 68 476 323 486 Wait 236 | . 14 102 120 Move 934 | 52 402 175 305 Hop . | . . . . Pick Up 42 | 10 15 7 10 Fast Attach 4 | 2 2 . . Attach 25 | 4 2 5 14 Detach 4 | . . . 4 Swap 11 | . 2 3 6 Drop 8 | . 6 1 1 Fire 86 | . 31 30 25 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Identified exit to Mines 687 | -10/Materials | Derelicts attacked the area 988 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Identified exit to Materials 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Propulsion x2 1415 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Identified exit to Materials 1617 | -9/Materials | Entered another Materials area 1617 | -8/Materials | Evolved 2 slots: Utility x2 1640 | -8/Materials | Lost 5 parts (1p2n2w) 2203 | -8/Materials | Lost 3 parts (1p1n1w) 2614 | -8/Materials | Core integrity fell below 50% 2650 | -8/Materials | Lost 3 parts (1n1u1w) 2739 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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"# | | ?????????????????????# T # ## ]! #? | | ?????????????????????# ### # ## ]! ## | | ?????????????????????# #?# # # # | | ???????????????????#####+###### ## # # | | ???????????????????# #T ##+######### ## | | ???????????????????# ## | | ???????????????????# ## ####### ## | | ???????????????????# #" # ## | | ???????????????????# """ #####"##+##### # | | ???????????????????# """ "" #?# T "###### | | ???????????????????# """ S"" #?# ^ [ ##????? | | ???????????????????# "" #?# ^ #?????? | | ???????????????????###########?# """ """ #?????? | | ???????????????????????????????#[ """^""" #?????? | | ???????????????????????????????# """ """ !#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryWarpScrapsphere Manual? 0 Play Time 00:17:43 Cumulative 69.3 hours Start 2024.12.30 @ 16:12:25 End 2024.12.30 @ 16:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d147c5f9-06f5-457f-99c2-3645b09c9c1d