Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:21:11 Player: Stavbearer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3271 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 176/450 Energy 32/100 System Corruption 0% Temperature Cool (10) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (3) ------ Large Matter Pod System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Airjet > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Beamcaster Scythe > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Wheel Improved Light Armor Plating Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 64 | 7 9 9 1 9 29 Power 10 | 1 1 1 . 2 5 Engine 2 | 1 . . . 1 . Core 8 | . 1 1 . 1 5 Reactor . | . . . . . . Propulsion 19 | 2 3 2 . 1 11 Treads . | . . . . . . Leg 6 | . . . . . 6 Wheel 11 | 2 3 2 . 1 3 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 14 | 2 . 2 1 2 7 Device 7 | 1 . 2 1 2 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 21 | 2 5 4 . 4 6 Energy Gun 7 | . 1 3 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 4 . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon 3 | . . 1 . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 31 | . 1 3 . 4 23 Power 7 | . 1 . . 2 4 Propulsion 9 | . . 1 . . 8 Utility 6 | . . 1 . . 5 Weapon 9 | . . 1 . 2 6 Highest Loss Streak 7 | . 1 3 . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 98 92 88 91 73 Engine 2 | . 10 . . 4 . Core 5 | . 1 14 11 3 3 Leg 2 | . . . . . 4 Wheel 20 | . 28 26 22 33 12 Hover 2 | . . . . . 5 Device 19 | . 14 22 33 32 16 Storage 2 | . 14 . . . . Hackware 3 | . . . . . 6 Protection 1 | . . . . . 2 Energy Gun 11 | . 1 25 22 7 9 Ballistic Gun 4 | . 26 . . . 1 Launcher 1 | . . . . 4 1 Special Weapon 2 | . . . . 5 4 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 28 | 15 16 17 14 14 28 Greatest Support 35 | 26 26 26 20 30 35 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 8 | 7 8 8 4 5 5 Average Carried 4 | 4 7 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 7 7 5 4 4 2 Class Distribution -------------------- 49% | Scavenger-Mutant 27% | Mutant 14% | Scavenger-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 987 | 288 221 101 . 52 325 Remotely . | . . . . . . Salvage Created 1080 | 171 269 138 . 105 397 Parts 92 | 16 20 10 . 13 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . 6 5 . 9 9 Melee 6 | . . . . . 6 Guns 12 | . 6 5 . . 1 AOE 11 | . . . . 9 2 Classes Destroyed 9 | 3 2 1 . . 3 Worker 4 | 2 . . . . 2 Builder 2 | . . . . . 2 Tunneler 6 | 3 1 1 . . 1 Recycler 2 | 1 . . . . 1 Operator 2 | . 1 . . . 1 Swarmer 12 | . . 3 . 6 3 Grunt 13 | . 6 2 . 3 2 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 4 3 3 . 4 7 Combat Bots Only 4 | . 2 3 . 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 335 | . 40 28 . 20 247 Missed 95 | . 7 5 . 2 81 Damage Taken 3326 | 2 455 498 . 203 2168 Core 778 | . 143 27 . 53 555 Absorbed by Shields 192 | . . . . . 192 Core Remaining (%) 72 | 100 . 32 . 86 . Volleys Fired 118 | 10 36 24 1 19 28 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 40 40 130 130 130 120 Shots Fired 188 | 20 72 40 2 21 33 Gun 153 | 20 72 34 2 4 21 Cannon 3 | . . . . . 3 Launcher 18 | . . . . 9 9 Special 14 | . . 6 . 8 . Kinetic 109 | 20 72 7 . . 10 Thermal 56 | . . 33 2 12 9 Explosive 18 | . . . . 9 9 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 11 | 11 8 9 . 2 5 Robot Miss Streak 5 | 1 5 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 118 | 16 44 20 . 4 34 Core Hits 70 | 7 18 9 . 12 24 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2718 | 198 377 296 . 569 1278 Guns 1064 | 194 377 296 . 15 182 Cannons 68 | . . . . . 68 Explosions 1031 | . . . . 554 477 Melee 551 | . . . . . 551 Ramming 4 | 4 . . . . . Kinetic 773 | 194 377 85 . . 117 Thermal 329 | . . 211 . 15 103 Explosive 1031 | . . . . 554 477 Electromagnetic 30 | . . . . . 30 Impact . | . . . . . . Slashing 551 | . . . . . 551 Piercing . | . . . . . . Highest Corruption 13 | . 1 13 . . . Average Corruption 5 | . 1 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 3 13 . . . Message Errors 3 | . . 3 . . . Matter Fused 6 | . 1 5 . . . Heat Flow Errors 1 | . . 1 . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 149 | . . . . . 149 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee 126 | . . . . . 126 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 177 | 2 . . . 29 146 Shots 6 | . . . . 2 4 Rammed 1 | 1 . . . . . Targets Rammed 2 | 1 . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 355 | . 18 355 36 72 65 Average Temperature 77 | . 7 139 19 36 27 Received Heat Transfer 887 | . 258 75 . 57 497 Effects 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 740 | . . 518 . 37 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 290 | 30 206 216 16 290 158 Initial 109 | . 19 79 1 6 109 Average 102 | 11 91 148 8 204 75 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 88 | 100 87 86 100 35 100 Level 1 11 | . 12 13 . 64 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 1 . 7 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 10 5 1 12 26 Peak Tracking Total 14 | . 6 3 1 5 14 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 6 | . 2 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 . 2 . 6 Successful 3 | . 2 . . . 1 Failed 10 | . 3 . 2 . 5 Catastrophic 5 | . 1 . 1 . 3 Database Lockouts . | . . . . . . Manual 8 | . 1 . 2 . 5 Terminals 13 | . 5 . 2 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Disarm Traps 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 . 3 Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 . Highest-Rated Group 42 | . . . . 42 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage 128 | . . . . 128 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2331 | 122 318 477 34 255 1125 Spaces Moved 1496 | 76 179 397 35 202 607 Core 20 | 2 . . . . 18 Treads . | . . . . . . Legs 127 | . . . . . 127 Wheels 1340 | 74 179 397 35 202 453 Hover 9 | . . . . . 9 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 91 | 88 89 89 80 80 98 Slowest Speed 500 | 90 90 100 80 80 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 32 | 4 23 74 5 49 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 23 | . . 6 . 8 9 Terrain Destroyed 149 | . . 6 . 97 46 Melee . | . . . . . . Projectile 14 | . . 6 . 8 . AOE 135 | . . . . 89 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2213 | 109 275 468 38 258 1065 Wait 447 | . 45 29 2 18 353 Move 1491 | 75 178 396 34 201 607 Hop . | . . . . . . Pick Up 37 | 12 1 5 . 5 14 Fast Attach 25 | 6 4 1 . 3 11 Attach 22 | 1 . 3 1 4 13 Detach 3 | . 2 . . . 1 Swap 17 | . 5 5 . 2 5 Drop 27 | 4 4 5 . 6 8 Fire 118 | 10 36 24 1 19 28 Melee 24 | . . . . . 24 Ram 1 | 1 . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 429 | -10/Materials | Discovered new exit (range 13) 441 | -10/Materials | Entered Mines 655 | -10/Mines | Crushed by falling debris 655 | -10/Mines | System corruption reached 10% 686 | -10/Mines | Lost 3 parts (1n1u1w) 792 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 795 | -10/Mines | Found Prototype Device 796 | -10/Mines | Identified Exp. Sensor Array 815 | -10/Mines | Learned Materials security intel 881 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 909 | -10/Mines | Discovered new exit (range 12) 918 | -10/Mines | Entered Materials 918 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Discovered new exit (range 15) 952 | -9/Materials | Entered Mines 953 | -9/Mines | Assembled infested the area 1009 | -9/Mines | Build established: Scavenger-Mutant 1033 | -9/Mines | Learned location of 1 exit from Materials 1071 | -9/Mines | Received a Mining Laser from a helpful Derelict 1204 | -9/Mines | Discovered new exit (range 5) 1207 | -9/Mines | Entered Materials 1207 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1208 | -8/Materials | Identified exit to Factory 1676 | -8/Materials | Build established: Scavenger-Skirmisher 1922 | -8/Materials | Lost 5 parts (2n1u2w) 2102 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Lost 6 parts (1p3n1u1w) 2155 | -8/Materials | Core integrity fell below 50% 2210 | -8/Materials | Lost 4 parts (1p1u2w) 2308 | -8/Materials | Core integrity fell below 20% 2332 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02278_ Hrd. Medium Armor Plating severed. 02298_ Aluminum Leg destroyed. 02300_ R-06 Scavenger collects Flight Unit. 02301_ Atomic Centrifuge disabled. 02302_ Y-45 Defender emerges from the garrison. 02303_ R-06 Scavenger collects Lgt. Assault Rifle. 02309_ Mic. Nuclear Core destroyed. 02309_ Critical hit (Burn: +27). 02309_ Lgt. Nuclear Core destroyed. 02312_ Critical hit (Burn: +26). 02314_ Lgt. Assault Rifle destroyed. 02316_ Critical hit (Burn: +27). 02325_ M-13 Machinist repairs G-47 Trooper. 02325_ Identified Aerolev Unit. 02327_ M-13 Machinist repairs Y-45 Defender. 02327_ Hardlight Generator destroyed. 02330_ Carbon-fiber Leg destroyed. 02330_ Critical hit (Burn: +37). 02331_ Aluminum Leg destroyed. 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