Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 13:33:09 Player: Sunvar Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (697) 697 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1447 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Spiked Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Hammer > --- INVENTORY (15) --- Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Riot Gun Subdweller Beam Cannon > --- INVENTORY -------- Improved Ion Engine Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Grenade Launcher Rocket Launcher Hammer [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 7 11 6 22 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads 4 | 1 1 . 2 Leg . | . . . . Wheel 4 | 1 . . 3 Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 5 2 Device 6 | 1 . 4 1 Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 2 4 1 13 Energy Gun 3 | . 2 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 8 | . 2 . 6 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 10 | . 1 1 8 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 14 13 Treads 13 | . 14 14 13 Wheel 14 | . 14 14 14 Device 12 | . 14 13 11 Storage 14 | . 14 14 14 Protection 1 | . . . 2 Energy Gun 3 | . 3 . 6 Energy Cannon 1 | . . . 4 Ballistic Cannon 16 | . 21 24 8 Launcher 1 | . . 3 . Impact Weapon 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 54 | 12 54 36 43 Greatest Support 20 | 20 20 10 20 Greatest Overweight (x) 5 | . 5 3 4 Average Overweight (x) 2 | . 1 3 3 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 4 13 15 15 Average Carried 12 | 2 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1208 | 306 168 250 484 Remotely . | . . . . Salvage Created 590 | 102 171 47 270 Parts 45 | 6 13 8 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 7 4 10 Guns 5 | . 3 . 2 Cannons 11 | . 4 1 6 AOE 5 | . . 3 2 Classes Destroyed 7 | 2 3 . 2 Tunneler 3 | 1 1 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 6 | . 3 3 . Grunt 5 | . 4 1 . Sentry 1 | . . . 1 Subdweller 9 | . . . 9 Best Kill Streak 6 | 2 6 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . 53 7 67 Missed 23 | . 8 1 14 Damage Taken 1719 | . 470 119 1130 Core 255 | . 113 12 130 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 96 | 9 30 9 48 Largest 2 | 2 2 2 2 Hottest 130 | 40 100 70 130 Shots Fired 187 | 18 60 15 94 Gun 53 | 18 21 . 14 Cannon 129 | . 39 12 78 Launcher 5 | . . 3 2 Special . | . . . . Kinetic 148 | 18 46 12 72 Thermal 20 | . 14 . 6 Explosive 5 | . . 3 2 Electromagnetic 14 | . . . 14 Robot Hit Streak 12 | 6 6 5 12 Robot Miss Streak 11 | 4 11 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 11 43 7 50 Core Hits 52 | 5 21 5 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 2 | . 1 . 1 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2001 | 104 661 305 931 Guns 552 | 104 209 . 239 Cannons 1144 | . 452 116 576 Explosions 286 | . . 189 97 Melee 19 | . . . 19 Ramming . | . . . . Kinetic 1246 | 104 531 116 495 Thermal 211 | . 130 . 81 Explosive 286 | . . 189 97 Electromagnetic 239 | . . . 239 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles . | . . . . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks 10 | . 6 2 2 Impact . | . . . . Kinetic 10 | . 6 2 2 Secondary . | . . . . Self-Inflicted Damage 26 | . . 26 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 319 | . 319 36 36 Average Temperature 97 | . 121 14 17 Received Heat Transfer 375 | . 207 6 162 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 271 | . 160 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 266 | 10 266 103 . Initial 6 | . 6 . . Average 37 | 3 63 18 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 93 100 . Level 1 3 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 11 7 18 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 1 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 1 3 Successful 10 | . 6 1 3 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 7 | . 6 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 1 3 Record 3 | . . . 3 Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Dispatch Records 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3418 | 115 840 924 1539 Spaces Moved 2138 | 58 510 665 905 Core 5 | 5 . . . Treads 184 | 35 82 . 67 Legs . | . . . . Wheels 1949 | 18 428 665 838 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 125 110 Average Speed 128 | 125 117 125 136 Slowest Speed 240 | 160 160 125 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 5 65 99 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 2 3 Spaces Dug 1 | . . . 1 Terrain Destroyed 39 | . . 29 10 Melee 1 | . . . 1 Projectile 2 | . . . 2 AOE 36 | . . 29 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2599 | 81 692 743 1083 Wait 246 | 3 116 53 74 Move 2135 | 57 509 664 905 Hop . | . . . . Pick Up 38 | 5 14 6 13 Fast Attach 13 | 6 4 2 1 Attach 11 | 1 1 1 8 Detach 2 | . 2 . . Swap 22 | . 6 3 13 Drop 22 | . 10 5 7 Fire 96 | 9 30 9 48 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 788 | -10/Materials | Discovered new exit (range 11) 956 | -10/Materials | Entered Mines 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1225 | -10/Mines | Learned 2 Materials zone layouts 1235 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1266 | -10/Mines | Received a Mining Laser from a helpful Derelict 1317 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1531 | -10/Mines | Discovered new exit (range 5) 1804 | -10/Mines | Discovered new exit (range 5) 1828 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1828 | -10/Mines | Discovered new exit (range 5) 1842 | -10/Mines | Discovered new exit (range 3) 1880 | -10/Mines | Entered Subcaves 1880 | -10/Subcaves | Learned location of 1 exit from Materials 1932 | -10/Subcaves | Core integrity fell below 50% 2021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2029 | -10/Subcaves | Learned Materials trap positions 2348 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2422 | -10/Subcaves | Learned location of Zion (-6) 2422 | -10/Subcaves | Met a Zionite searching for "candidates" 2545 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2632 | -10/Subcaves | Discovered new exit (range 13) 2834 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2966 | -10/Subcaves | Core integrity fell below 20% 3209 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3213 | -10/Subcaves | Visited Clippyterm 3218 | -10/Subcaves | Learned Factory fabricator intel 3230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3419 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Data stored: Factory fabricator intel. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. Sub. Beam Cannon falls loose from the Twisted Machinery. 03244_ Dropped Riot Gun. 03245_ Acquired Battle Rifle. 03251_ Subatomizers dissect the Riot Gun, destroying it. 03258_ Dropped Spread Laser. 03259_ Acquired Sub. Beam Cannon. 03328_ Acquired 24 matter. 03339_ Acquired 12 matter. 03342_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | ########?????????????????????????????????? | | ## ## #?????????????????????????????????? | | # ###?#########?????????????????????? | | # ## # ### ##????????????????????? | | ## ###### #######??????????????? | | ?####????######## #??????????????? | | ????????????????# #??????????????? | | ???????????????### #??????????????? | | ??????????????##"#" ### ##??????????????? | | ????????????#&# ##? ##???????????????? | | ????????????#" ##" ## ##????????????????? | | ????????????#### #?????????????????? | | ???????????????# #?????????????????# | | ???????????????# ## #?????????????????# | | ???????????????# ## #?????????????????# | | ???????????????# ##### ##????????????????# | | ???????????????# R##?# ##???????????????# | | ???????????????# ## #??????????????## | | ?????????? ## ### #??????????????# | | ?????????? #?? #??????????????## | | ?????????? ##??? #??????????????# | | ??????????# #?????? #??????????????# | | ??????????# #???????#??????????????# | | ???????????### ##?????????????????????# | | ?????????????###### ##????????????????????# | | ??????????????????## ####@ ## ##????????????????? | | ???????????????????##??##ss #????????????????# | | ???????????????#########s #???????????????## | | ?????????" #???????????????# | | ???????? #??????????????# | | ?????????" #??????????????# | | ????????? ######### ### #??????????????# | | ????????? ????????????### #?# #??????????????# | | ???????????????????????## ## #??????????????## | | ####???????????????????# #???????????????# | | ######??????????????# ##???????????????# | | #??????????????# #????????????????# | | ####????????????# #????????????????# | | # ##???????????# #???####?####????# | | ## #????????????# #???## ### ##??# | | ## #?????????##### ###### #?# | | # ##????????## # ## # ##### | | ##????????## #??? | | " ## * ##???????## #??# | | "###### #######?# ## #??## | | "#????## #"# #### ####### #???#" | | "#?????### ## #?## ## #???# | | " #?####?#&* #### ##?## | | ### ### = ### ### | | ### & ### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpPiercingStripper Manual? 0 Play Time 00:33:58 Cumulative 67.9 hours Start 2024.05.11 @ 12:39:55 End 2024.05.11 @ 13:33:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dd0ef49-36f1-4a64-8780-bfba5493b0e1