Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 06:56:00 Player: Virvatuli Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1898) 1898 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3978 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 412/500 System Corruption 7% Temperature Cool (11) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Battery Visual Processing Unit > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Visual Processing Unit Improved ECM Suite Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Heat Sink High-capacity Battery [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Sensor Array Device Sensor Array Storage High-capacity Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 67 | 5 5 25 32 Power 8 | 1 . 3 4 Engine 6 | 1 . 1 4 Core 2 | . . 2 . Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 5 | 2 . . 3 Leg 6 | . . 3 3 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 18 | . 3 7 8 Device 4 | . 1 . 3 Storage 3 | . . 2 1 Processor 3 | . 1 1 1 Hackware 1 | . 1 . . Protection 7 | . . 4 3 Artifact . | . . . . Weapon 29 | 2 2 12 13 Energy Gun 19 | 1 1 10 7 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 28 | . 1 7 20 Power 6 | . . 2 4 Propulsion 4 | . . 1 3 Utility 6 | . . 2 4 Weapon 12 | . 1 2 9 Highest Loss Streak 8 | . 1 4 8 Average Slot Usage (%) 85 | . 90 90 76 Engine 9 | . 14 2 10 Core 2 | . . 6 1 Treads 14 | . 28 3 9 Leg 7 | . . 17 6 Device 9 | . 13 3 9 Processor 9 | . 5 16 8 Hackware 2 | . 5 . . Protection 5 | . . 8 8 Energy Gun 12 | . 8 20 9 Ballistic Gun 2 | . . . 4 Ballistic Cannon 1 | . . . 4 Launcher 8 | . 13 8 3 Naked Turns . | . . . . Heaviest Build 31 | 7 9 21 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 3 4 4 Average Carried 1 | . . 1 1 Final Capacity 4 | 4 4 4 4 Final Carried 1 | . 1 . . Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Bomber 16% | Bomber 13% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1354 | 250 156 369 579 Remotely . | . . . . Salvage Created 1897 | . 190 540 1167 Parts 126 | . 25 31 70 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 13 13 18 Guns 16 | . 2 6 8 Cannons 4 | . . . 4 AOE 23 | . 11 7 5 Classes Destroyed 11 | . 5 2 4 Worker 4 | . 2 . 2 Builder 3 | . . . 3 Hauler 1 | . . 1 . Recycler 3 | . . . 3 Operator 1 | . 1 . . Watcher 6 | . 2 2 2 Swarmer 10 | . 6 . 4 Grunt 19 | . 7 7 5 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 13 | . . 6 7 Best Kill Streak 11 | . 5 3 11 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3550 | . 398 970 2182 Core 795 | . 51 188 556 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 79 53 . Volleys Fired 144 | . 27 36 81 Largest 3 | . 2 3 3 Hottest 141 | . 80 140 141 Shots Fired 254 | . 36 86 132 Gun 154 | . 14 58 82 Cannon 32 | . . . 32 Launcher 68 | . 22 28 18 Special . | . . . . Kinetic 60 | . 4 . 56 Thermal 93 | . 10 36 47 Explosive 50 | . 22 28 . Electromagnetic 51 | . . 22 29 Robot Hit Streak 14 | . 9 8 14 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 167 | . 21 58 88 Core Hits 113 | . 31 38 44 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4689 | . 1058 1186 2445 Guns 1421 | . 97 558 766 Cannons 596 | . . . 596 Explosions 2657 | . 961 628 1068 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 726 | . 35 . 691 Thermal 1285 | . 62 312 911 Explosive 1589 | . 961 628 . Electromagnetic 1074 | . . 246 828 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 6 7 Average Corruption 5 | . . 6 5 Corruption Purged . | . . . . Effects 27 | . . 3 24 Message Errors 5 | . . . 5 Matter Fused 6 | . . 1 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Targeting Errors 4 | . . . 4 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 139 | . 12 14 113 Projectiles 5 | . . . 5 Explosions 134 | . 12 14 108 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 245 | . 36 75 134 Shots 11 | . 2 4 5 Rammed 6 | . . . 6 Targets Rammed 8 | . . . 8 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 420 | . 66 365 420 Average Temperature 116 | . 18 119 129 Received Heat Transfer 1044 | . 60 282 702 Effects 18 | . . 3 15 Energy Bleed 1 | . . . 1 Interference 9 | . . 3 6 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . 1 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 1 3 Heat Transferred 2589 | . 185 709 1695 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 703 | . 287 444 703 Initial 143 | . . 96 143 Average 235 | . 179 261 290 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 43 | 100 53 37 31 Level 1 48 | . 46 57 46 Level 2 8 | . . 4 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 2 5 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 15 17 33 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 14 | . 3 5 6 Max in Single Turn 4 | . 1 2 4 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 12 8 . Successful 16 | . 10 6 . Failed 4 | . 2 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 7 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 3 | . 1 2 . Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 10 | . 7 3 . Process 3 | . 2 1 . Report Inventory 4 | . 3 1 . Retrieve Matter 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 92 | . 73 19 . Retrieved Matter 92 | . 73 19 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2094 | 65 713 590 726 Spaces Moved 1017 | 38 356 321 302 Core 24 | 6 . . 18 Treads 583 | 32 356 34 161 Legs 410 | . . 287 123 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 144 | 142 160 128 143 Slowest Speed 300 | 160 160 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 31 | 3 57 41 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . 6 10 . Terrain Destroyed 340 | . 111 182 47 Melee . | . . . . Projectile 5 | . . . 5 AOE 335 | . 111 182 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1414 | 49 464 424 477 Wait 78 | . 67 5 6 Move 1014 | 37 355 320 302 Hop . | . . . . Pick Up 70 | 6 7 23 34 Fast Attach . | . . . . Attach 40 | 5 2 10 23 Detach . | . . . . Swap 27 | . 3 15 9 Drop 33 | 1 3 15 14 Fire 144 | . 27 36 81 Melee . | . . . . Ram . | . . . . Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 680 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -9/Materials | Discovered new exit (range 10) 1262 | -9/Materials | Crushed by falling debris 1302 | -9/Materials | Lost 4 parts (1p2u1w) 1364 | -9/Materials | Discovered new exit (range 5) 1369 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1493 | -8/Materials | Lost 4 parts (1p3w) 1574 | -8/Materials | Garrison activated, responded to threat 1643 | -8/Materials | Core integrity fell below 50% 1673 | -8/Materials | Lost 8 parts (1p2n2u3w) 2060 | -8/Materials | Core integrity fell below 20% 2095 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. System corrupted: Energy discharge (-19). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Assault Cannon destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Rnf. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ##???????????? | | ???????????????????????????????? ;#???????????? | | ??????????????????????????????? #????????????? | | ?????????????????????????#####? #### ????????? | | ????????????????????##??? ## g # ; ???????? | | ??????????????????###;#### t ; = ;;;; ???????? | | ??????????????????# ; g% w ??????? | | ??????????????????# *[! k ??????? | | ???????######/##### ! [ @ k = ??????? | | ??????+ [%% [=[ !%[ ??????? | | ??????????### %!= a! ??????? | | ????????????# ######= % u w k "?????? | | ???????????????????#% r u #?????? | | ???????????????????# #?????? | | ???????????????????# u #?????? | | ???????????????????# ????? | | ???????????????????# / ????? | | ???????????????????# ????? | | ???????????????????#;#######+###########+##??????? | | ???????????????????##?# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ????????????? ????????# "" #??????????????? | | ????????????? ????????# "G!! !!!#??????????????? | | ????????????? ????????# |! !! ##?????????????? | | ????????????? ????????# ! % ! !! #?????????????? | | ????????????? ???##########/########?????????????? | | ????????????? ???# ! #%# #?????????????????? | | ????????????# #### %% #?????????????????? | | ????????????# + %!!"#?????????????????? | | ????????????# #??# " %%* #?????????????????? | | ????????????# #??# " %%==! #?????????????????? | | ????????????# #??# " % =##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed DamperBiometalPod Manual? 0 Play Time 00:33:58 Cumulative 3.4 hours Start 2020.12.05 @ 06:23:43 End 2020.12.05 @ 06:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 945a0d70-865f-4eee-b7c6-9095f7854bb9