Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 05:01:15 // Winter2019/RPGLIKE Player: DeepestRoots Result: Destroyed by G2-GIV(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (336) 1680 Value Destroyed (12582) 12582 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2458) 2458 TOTAL SCORE: 22520 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 864 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -384 Cogmind --------- Core Integrity 0/1050 Matter 290/300 Energy 126/480 System Corruption 0% Temperature Hot (271) Movement Walking (102) Location -6/Zion Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Improved Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Core Analyzer Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (6) ------- Plasma Rifle Plasma Rifle Wave Gun Wave Gun Wave Gun Power Sword > --- INVENTORY (5) ---- Medium Reactive Plating Improved Shield Generator Authchip [Weapon] Improved Trap Extractor (4/6 Dirty Bomb) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Core Analyzer Makeshift Hacking Suite Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Plasma Rifle Plasma Rifle Wave Gun Wave Gun Wave Gun Power Sword > --- INVENTORY -------- Medium Reactive Plating Improved Shield Generator Authchip [Weapon] Improved Trap Extractor Heavy Missile Launcher [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion VSS Leg Leg VSS Leg Utility Experimental Targeting Computer Device Improved Cooling System Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 16 | 3 2 1 1 . . 2 7 . . . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 . . . . . . 3 . . . . . . . . . Utility 7 | 1 1 1 . . . 2 2 . . . . . . . . . Weapon 4 | 1 1 . 1 . . . 1 . . . . . . . . . Parts Attached 187 | 7 14 3 13 23 6 16 31 24 10 6 . 12 13 2 6 1 Power 11 | 1 1 . 1 . . 1 2 3 1 . . . . . . 1 Engine 8 | 1 1 . 1 . . . 1 2 1 . . . . . . 1 Core 3 | . . . . . . 1 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | 2 2 1 1 . . . 11 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 17 | 2 2 1 1 . . . 11 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 75 | 2 5 2 2 2 . 6 14 13 7 4 . 7 9 1 1 . Device 49 | 2 1 . . 1 . 3 13 10 5 1 . 4 8 . 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 8 | . 3 . 1 1 . . 1 1 . . . . 1 . . . Hackware 3 | . 1 . . . . 1 . . . 1 . . . . . . Protection 15 | . . 2 1 . . 2 . 2 2 2 . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | 2 6 . 9 21 6 9 4 8 2 2 . 5 4 1 5 . Energy Gun 12 | . . . . . . 3 2 4 1 . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 33 | 2 4 . 7 13 3 3 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 1 . 2 . . . 1 . 3 1 1 2 . Special Weapon 3 | . 2 . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . 1 6 3 1 1 4 1 1 . 2 1 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . . . . . . Parts Lost 2 | . . . . . . 1 . 1 . . . . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 100 99 100 100 100 100 100 100 100 99 Engine 7 | . 11 10 9 9 9 7 . 3 8 9 9 9 9 9 9 9 Core 1 | . . . . . . . 6 6 . . . . . . . . Leg 21 | . 22 20 18 18 18 16 22 25 23 23 23 23 23 23 23 23 Device 11 | . 16 10 9 8 9 15 13 10 14 9 9 9 11 14 13 13 Processor 11 | . 13 10 9 9 9 7 7 15 14 14 14 14 14 14 14 14 Hackware 9 | . . 10 9 9 9 8 13 10 9 9 9 9 9 9 9 9 Protection 4 | . . 6 9 9 9 7 6 5 . 3 4 3 2 . . . Energy Gun 15 | . . . . . . 2 21 23 23 23 23 23 23 23 23 23 Ballistic Gun 11 | . 33 31 35 35 35 30 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 2 3 4 2 3 2 1 4 Peak Build Rating 98 | 9 12 15 23 32 32 58 84 86 88 89 89 90 96 97 98 98 Average Rating 63 | 4 9 14 20 28 32 37 65 81 83 88 89 88 93 96 97 97 On Entrance 58 | . 9 12 15 22 32 32 58 84 84 88 89 89 90 96 96 98 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 10 12 15 26 28 28 43 55 63 70 70 57 74 71 73 73 50 Greatest Support 77 | 25 25 30 33 33 33 33 77 77 77 77 77 77 77 77 77 77 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Average Capacity 3 | . 1 1 3 4 4 4 4 4 4 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 3 3 3 3 3 3 4 5 5 4 4 4 4 5 Final Capacity 5 | 1 1 1 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Scavenger-Gunner 32% | Scavenger-Assassin 14% | Gunner 7% | Scavenger-Executioner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Assassin | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 6187 | 248 883 190 737 671 484 1205 520 268 100 109 . 367 185 66 154 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11545 | 48 983 312 1007 1159 959 1110 1990 963 152 365 . 356 1329 266 546 . Parts 682 | 9 75 22 76 79 44 54 114 44 18 16 . 20 77 8 26 . Haulers Intercepted 11 | . 2 . 5 . . . . 2 . . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . 24 16 . 17 . 8 25 . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 274 | . 26 10 20 31 19 28 39 14 12 6 . 17 21 8 23 . Guns 229 | . 26 10 20 24 19 22 38 14 12 6 . 9 17 5 7 . AOE 40 | . . . . 7 . 6 . . . . . 7 3 2 15 . Classes Destroyed 19 | 1 6 1 . 2 2 2 3 . . . . 2 . . . . Worker 12 | . 2 . 2 . . . 2 3 . . . . 3 . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 6 | 3 . 1 . . . . . 1 . . . . 1 . . . Hauler 11 | . 2 . 5 . . . . 2 . . . . 2 . . . Recycler 6 | . . . . 1 . . 3 2 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . Operator 7 | . 2 . . . . . . 2 . . . . 3 . . . Drone 2 | . . . . . . . . . . . . 2 . . . . Watcher 16 | . 3 . 1 1 1 . 5 1 . . . . 4 . . . Swarmer 61 | . 12 3 3 4 5 8 2 . 6 . . 3 4 1 10 . Grunt 119 | . 14 5 9 19 4 13 11 6 4 3 . 8 8 3 12 . Brawler 7 | . . . . . 2 1 1 . . 1 . 1 . 1 . . Duelist 4 | . . . . . 1 1 1 . . . . . . 1 . . Protector 2 | . . . . 2 . . . . . . . . . . . . Sentry 43 | . . 2 8 7 7 2 9 1 1 . . 1 2 2 1 . Specialist 13 | . . . . . . . 13 . . . . . . . . . Hunter 5 | . . . . . . . 2 1 1 . . 1 . . . . Programmer 18 | . . . . . . 2 . 6 . 2 . 1 7 . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 3 9 3 4 7 4 4 4 4 3 3 . 3 4 3 13 . Combat Bots Only 13 | . 6 3 3 7 4 4 4 3 3 3 . 3 3 3 13 . Max Kills in Single Turn 4 | 1 2 1 2 3 2 4 2 2 2 1 . 2 2 2 4 . Gunslinging 1 | . . . . 1 1 1 . 1 1 . . . . . . . Exploded 4 | . . . . 3 . 4 . . . . . 2 2 2 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 808 | . 120 46 43 46 39 144 87 32 33 21 . 51 43 16 41 46 Missed 251 | . 32 10 13 17 10 38 21 14 10 7 . 30 17 7 12 13 Damage Taken 8902 | . 854 477 477 479 416 1999 916 255 204 62 . 222 620 166 474 1281 Core 6755 | . 682 381 328 330 299 1529 639 175 159 48 . 169 438 133 388 1057 Absorbed by Shields 217 | . . . . . . . . 18 80 22 . 83 14 . . . Redirected to Core 5500 | . 530 266 257 324 242 1274 477 133 128 48 . 139 417 114 302 849 Ignored by Resistances 166 | . . . . . . . 49 54 17 9 . 33 4 . . . Regen/Repaired (Parts) 81 | . 53 . . . . . 28 . . . . . . . . . Core Remaining (%) 100 | 100 . 100 . 100 . . 100 . . . . 100 . . . . Volleys Fired 697 | 12 109 32 57 38 37 90 104 36 15 48 . 41 44 11 16 7 Largest 5 | 2 3 3 4 4 4 4 5 5 5 5 . 5 5 5 5 5 Hottest 393 | 40 100 60 86 92 92 92 369 369 369 369 . 369 393 393 393 393 Shots Fired 2535 | 24 295 96 211 140 148 334 358 168 73 224 . 127 207 39 56 35 Gun 2483 | 24 286 96 209 137 148 330 358 168 73 221 . 109 204 35 50 35 Cannon . | . . . . . . . . . . . . . . . . . Launcher 43 | . . . 2 3 . 4 . . . 3 . 18 3 4 6 . Special 9 | . 9 . . . . . . . . . . . . . . . Kinetic 1298 | 24 286 96 209 137 148 328 70 . . . . . . . . . Thermal 1194 | . 9 . . . . 2 288 168 73 221 . 109 204 35 50 35 Explosive 43 | . . . 2 3 . 4 . . . 3 . 18 3 4 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 6 17 9 14 19 40 41 16 17 10 14 . 16 22 7 27 34 Robot Miss Streak 7 | 2 5 5 7 2 2 2 4 2 3 1 . 2 3 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 29 | . 4 2 3 4 2 3 5 1 4 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 1 . . 1 . . . . Shots Hit Robots 1385 | 16 141 61 119 93 113 260 188 88 26 26 . 72 98 19 36 29 Core Hits 623 | 5 59 28 53 55 38 77 77 43 18 11 . 38 57 13 47 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 10 | . 2 2 1 . 2 3 . . . . . . . . . . Critical Strikes 39 | . 2 2 1 . 2 4 6 3 2 . . 4 7 2 2 2 Burn 27 | . . . . . . . 6 3 2 . . 4 6 2 2 2 Destroy 11 | . 2 2 1 . 2 4 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 104 | . . . . 10 5 1 3 14 8 26 . 10 23 . 4 . Impact . | . . . . . . . . . . . . . . . . . Slashing 104 | . . . . 10 5 1 3 14 8 26 . 10 23 . 4 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29601 | 176 1489 623 1782 2467 1743 3862 4362 2304 600 627 . 2808 2964 613 2627 554 Guns 23637 | 175 1451 592 1763 1464 1743 3223 4338 2093 600 627 . 1507 2251 459 797 554 Cannons . | . . . . . . . . . . . . . . . . . Explosions 5222 | . . . . 1003 . 633 . 136 . . . 1301 276 154 1719 . Melee 597 | . . . . . . . . 75 . . . . 423 . 99 . Ramming 145 | 1 38 31 19 . . 6 24 . . . . . 14 . 12 . Kinetic 10930 | 175 1451 592 1763 1464 1743 3223 519 . . . . . . . . . Thermal 12707 | . . . . . . . 3819 2093 600 627 . 1507 2251 459 797 554 Explosive 5086 | . . . . 1003 . 633 . . . . . 1301 276 154 1719 . Electromagnetic 136 | . . . . . . . . 136 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 597 | . . . . . . . . 75 . . . . 423 . 99 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 . . . Average Corruption 1 | . . . . . . . . . . . . . 1 . . . Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . 8 . . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . . . Energy Discharges 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . . 3 . 28 . 35 . . . 82 3 . 101 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 214 | . . . . 3 . 28 . . . . . 82 . . 101 . Melee 38 | . . . . . . . . 35 . . . . 3 . . . Knockbacks 2 | . . 1 . . . . 1 . . . . . . . . . Impact 2 | . . 1 . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . 79 . 9 . . . . . 27 . . . . Shots 4 | . . . . 1 . 1 . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 24 | 1 9 4 2 . . 2 3 . . . . . 2 . 1 . Kicked 24 | 1 9 4 2 . . 2 3 . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 74 107 166 155 190 325 369 473 186 334 . 330 336 198 306 276 Average Temperature 70 | . 23 43 38 38 66 147 81 113 72 100 . 96 103 68 84 128 Received Heat Transfer 2605 | . 168 207 192 192 207 992 288 54 63 12 . 62 51 27 90 . Effects 17 | . . . . . . . 2 6 . 3 . 6 . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . Interference 12 | . . . . . . . . 3 . 3 . 6 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . 1 1 1 1 . Combat Hostiles 5 | . . . . . . . 1 . . . . 1 1 1 1 . Parts Melted 56 | . . . 1 2 . . 11 12 2 1 . 7 14 2 4 . Heat Transferred 21543 | . . . . . . . 6438 3515 1110 962 . 2849 3930 942 1501 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 1360 | 15 366 317 506 1087 589 1360 800 529 . . . . 263 . . . Initial 663 | . 9 132 22 205 373 166 663 349 . . . . 150 . . . Average 290 | 4 166 168 239 506 240 850 413 146 . . . . 107 . . . Maximum Alert Level 4 | . 1 1 2 3 2 4 3 2 . . . . 1 . . . Low Security (%) 45 | 100 71 55 38 . 44 1 13 70 . . . . 90 . . . Level 1 27 | . 28 44 41 20 33 10 34 25 . . . . 9 . . . Level 2 21 | . . . 19 73 22 26 43 4 . . . . . . . . Level 3 4 | . . . . 6 . 32 8 . . . . . . . . . Level 4 1 | . . . . . . 29 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 8 1 9 7 9 . 12 16 . . . . 7 . 1 . Investigation 26 | . 5 1 6 3 1 . 3 5 . . . . 1 . 1 . Extermination 10 | . . . . . . . . 6 . . . . 4 . . . Reinforcement 19 | . 3 . 2 1 2 . 8 1 . . . . 2 . . . Assault 5 | . . . 1 3 . . 1 . . . . . . . . . Garrison 10 | . . . . . 6 . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 11 | . 2 . . 2 2 . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 397 | . 49 12 47 49 31 33 52 18 17 7 . 23 25 10 20 4 Peak Tracking Total 13 | . 5 3 3 10 5 6 5 5 3 3 . 4 3 6 13 2 Tactical Retreats 29 | . 3 . . 2 2 4 3 2 3 . . 4 1 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 14 | . 3 . 1 1 . 2 . 4 . . . . 3 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . 11 . . . . Triggered 7 | . . . . . . . . . . . . 5 . . 2 . Most Traps Carried 4 | . . . . . . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 25 | . 1 . 4 4 2 6 1 3 . . . . 1 . 2 1 Max in Single Turn 2 | . 1 . 1 1 1 2 1 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 3 . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 103 | . 4 1 12 12 7 5 13 15 . 2 3 1 26 . 2 . Terminals 69 | . 1 1 8 12 6 5 10 8 . 1 . 1 15 . 1 . Fabricators 6 | . . . . . . . . 1 . . . . 5 . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 1 3 . . . . 1 . . . Scanalyzers 5 | . . . 2 . . . . 2 . . . . 1 . . . Garrison Access 7 | . . . . . 1 . 1 1 . . . . 4 . . . Total Hacks 266 | . 14 3 32 32 22 11 30 34 . 2 18 1 63 . 4 . Successful 164 | . 12 1 23 17 12 5 16 16 . 2 18 1 37 . 4 . Failed 99 | . 2 2 8 15 10 6 14 17 . . . . 25 . . . Catastrophic 17 | . . . 2 4 1 1 5 2 . . . . 2 . . . Database Lockouts 3 | . . . 1 . . . . 1 . . . . 1 . . . Manual 93 | . 7 3 8 12 11 3 16 8 . . . . 25 . . . Terminals 185 | . 4 3 25 32 20 11 25 21 . 1 . 1 39 . 3 . Fabricators 15 | . . . . . . . . 3 . . . . 12 . . . Repair Stations 6 | . 5 . . . . . 1 . . . . . . . . . Recycling Units 17 | . 5 . 2 . . . 2 5 . . . . 3 . . . Scanalyzers 10 | . . . 5 . . . . 3 . . . . 2 . . . Garrison Access 13 | . . . . . 2 . 2 2 . . . . 7 . . . Terminal Hacks 104 | . 2 . 15 14 9 3 11 7 . 2 18 1 18 . 4 . Record 11 | . . . . . . . . . . 1 6 1 . . 3 . Part Schematic 6 | . . . . 2 . . . . . . 3 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 6 | . 2 . 1 . . . . 2 . . . . 1 . . . Prototype ID Bank 6 | . . . 1 . . . . . . . 3 . 2 . . . Open Door 7 | . . . . 4 . 1 . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . Emergency Access Points 3 | . . . . . 2 . . . . . . . 1 . . . Alert Level 10 | . . . 3 . 2 . 3 1 . . . . 1 . . . Unreport Threat 17 | . . . 4 2 3 . 4 2 . . . . 2 . . . Locate Traps 12 | . . . 3 3 1 . . . . . . . 5 . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . . . 1 . . . . 1 . . . . 2 . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 2 . . 3 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . 1 3 . . . . 1 . . . Retrieve Components 7 | . 2 . . . . . 1 3 . . . . 1 . . . Scanalyzer 9 | . . . 5 . . . . 2 . . . . 2 . . . Insert Component 5 | . . . 3 . . . . 1 . . . . 1 . . . Analyze 4 | . . . 2 . . . . 1 . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 3 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 3 . . . Unauthorized Hacks 31 | . 3 1 3 3 2 2 4 2 . . . . 11 . . . Terminals 18 | . 1 1 1 3 2 2 2 1 . . . . 5 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 14 | . . . 1 3 2 2 2 1 . . . . 3 . . . Operators 1 | . . . . . . . . . . . . . 1 . . . Search 2 | . 1 1 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . Liberate 4 | . . . . . . . . . . . . . 4 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . 3 . . . Used 2 | . . . . . . . . 1 . . . . 1 . . . Hacking Detections 77 | . 2 1 10 9 6 5 11 13 . . . . 19 . 1 . Full Trace Events 11 | . 1 . 1 2 . 1 1 3 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 2 . . . 2 . . 3 . 2 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . 28 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 12 . . . . . 7 4 . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . 1 . . . . 1 . . . Part Schematics Acquired 4 | . . . 2 . . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 28 | . . 4 . 12 . 2 . . . . . . 8 2 . . Largest Group 11 | . . 4 4 11 7 2 . . . . . . 4 2 2 2 Highest-Rated Group 142 | . . 71 71 142 110 78 . . . . . . 105 49 49 49 Highest-Rated Ally 39 | . . 31 31 31 31 39 . . . . . . 32 29 29 29 Total Orders 3 | . . . . 1 . . . . . . . . . . 2 . STAY 2 | . . . . 1 . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 275 | . . . 105 57 67 22 . . . . . . 15 . . 9 Total Damage 3326 | . . . 1343 563 634 245 . . . . . . 407 . . 134 Kills 45 | . . . 24 8 5 2 . . . . . . 5 . . 1 Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 6 | . 2 . 1 . . . . 2 . . . . 1 . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 2 1 . 2 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 35702 | 128 2524 1034 3650 1985 1002 1472 5707 3687 2576 1750 77 2806 3972 1488 1721 123 Spaces Moved 22522 | 90 1422 712 2631 1253 455 793 2428 2694 1529 1372 76 2241 2872 860 1024 70 Core 36 | 36 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 22486 | 54 1422 712 2631 1253 455 793 2428 2694 1529 1372 76 2241 2872 860 1024 70 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 102 102 102 102 102 102 102 102 102 102 Average Speed 112 | 92 120 120 120 120 120 127 139 102 102 102 102 102 102 102 102 102 Slowest Speed 190 | 120 120 120 120 120 120 190 190 102 102 102 102 102 102 102 102 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 76 | 6 100 98 99 95 27 91 94 50 99 92 70 99 73 93 97 13 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 13 | . 2 2 2 . . . 1 . 3 1 1 . . . 1 . Known Exits Taken 12 | . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 5 4 . 5 . 5 3 . Spaces Dug 189 | . 9 . . 5 5 1 17 13 8 56 . 40 14 . 21 . Terrain Destroyed 707 | . 9 . 10 42 5 76 58 13 8 146 . 161 52 60 67 . Melee 86 | . . . . 5 5 . 3 13 8 26 . 10 14 . 2 . Projectile 153 | . 9 . . . . . 55 . . 88 . . 1 . . . AOE 468 | . . . 10 37 . 76 . . . 32 . 151 37 60 65 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Total 31375 | 110 2025 832 2995 1627 811 1038 4564 3531 2497 1581 75 2682 3786 1451 1664 106 Wait 7258 | . 432 50 234 251 285 84 1894 739 912 126 . 308 788 543 584 28 Move 22507 | 89 1421 711 2630 1252 455 792 2427 2693 1528 1371 75 2240 2871 859 1023 70 Hop . | . . . . . . . . . . . . . . . . . Pick Up 72 | 1 4 . 10 3 4 5 5 7 2 . . 20 4 4 3 . Fast Attach 39 | 7 7 1 2 3 . 5 9 1 3 . . . . . . 1 Attach 1 | . . . . . . 1 . . . . . . . . . . Detach 4 | . 1 . 1 2 . . . . . . . . . . . . Swap 148 | . 7 2 11 20 6 10 22 23 8 6 . 12 13 2 6 . Drop 101 | . 8 2 14 9 4 9 12 8 2 . . 20 6 4 3 . Fire 697 | 12 109 32 57 38 37 90 104 36 15 48 . 41 44 11 16 7 Melee 104 | . . . . 10 5 1 3 14 8 26 . 10 23 . 4 . Ram . | . . . . . . . . . . . . . . . . . Kick 24 | 1 9 4 2 . . 2 3 . . . . . 2 . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 21 | . . . . 1 . . . . . 1 . . . 19 . . Trap 11 | . . . . . . . . . . . . 11 . . . . Miscellaneous 388 | . 27 30 34 38 15 39 85 10 19 3 . 20 35 9 24 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Upgraded with Weapon slot (x1) 386 | -10/Materials | Discovered new exit (range 6) 418 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Build established: Gunner 515 | -10/Materials | Core integrity fell below 50% 662 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Reached level 2 972 | -10/Materials | Discovered new exit (range 12) 1039 | -10/Materials | Upgraded with Utility slot (x1) 1252 | -10/Materials | Identified exit to Materials 1293 | -10/Materials | Identified exit to Mines 1852 | -10/Materials | Repaired Aluminum Leg 1879 | -10/Materials | Repaired Aluminum Leg 2059 | -10/Materials | Discovered new exit (range 12) 2078 | -10/Materials | Identified exit to Subcaves 2201 | -10/Materials | Reached level 3 2653 | -10/Materials | Entered Mines 2680 | -10/Mines | Met a Derelict bent on vengeance 2721 | -10/Mines | Reached level 4 3033 | -10/Mines | Upgraded with Utility slot (x1) 3138 | -10/Mines | Discovered exit to Materials (range 9) 3327 | -10/Mines | Build established: Scavenger-Gunner 3340 | -10/Mines | Escorted by a lone wolf Derelict 3388 | -10/Mines | Discovered exit to Materials (range 8) 3443 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3687 | -10/Mines | Entered Materials 3687 | -9/Materials | Accompanied by 4 allies 3688 | -9/Materials | Identified exit to Mines 3689 | -9/Materials | Reached level 5 3892 | -9/Materials | Identified exit to Storage 3893 | -9/Materials | Reached level 6 4063 | -9/Materials | Discovered new exit (range 5) 4109 | -9/Materials | Upgraded with Weapon slot (x1) 4206 | -9/Materials | Build established: Gunner 4384 | -9/Materials | Discovered new exit (range 16) 4533 | -9/Materials | Reached level 7 5043 | -9/Materials | Reached level 8 5353 | -9/Materials | Build established: Scavenger-Gunner 5507 | -9/Materials | Discovered new exit (range 15) 5811 | -9/Materials | Central database locked down 6764 | -9/Materials | Reached level 9 7287 | -9/Materials | First assault squad dispatched 7337 | -9/Materials | Entered Storage 7337 | -9/Storage | Accompanied by 3 allies 7438 | -9/Storage | Found Prototype Processor 7438 | -9/Storage | Identified Exp. Targeting Computer 7503 | -9/Storage | Reached level 10 8537 | -9/Storage | First assault squad dispatched 8995 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9171 | -9/Storage | Met a pair of Derelict thieves 9196 | -9/Storage | Reached level 11 9227 | -9/Storage | Destroyed 7 combat bots 9240 | -9/Storage | Discovered new exit (range 15) 9297 | -9/Storage | Build established: Commander-Gunner 9322 | -9/Storage | Entered Materials 9322 | -8/Materials | Accompanied by 7 allies 9373 | -8/Materials | Reached level 12 9374 | -8/Materials | Garrison activated, responded to threat 9423 | -8/Materials | Lost 5 allies 9600 | -8/Materials | Discovered new exit (range 7) 9664 | -8/Materials | Build established: Gunner 10058 | -8/Materials | Garrison activated, responded to threat 10154 | -8/Materials | Reached level 13 10322 | -8/Materials | Identified exit to Garrison 10324 | -8/Materials | Entered Garrison 10349 | -8/Garrison | Phase Generator disabled 10465 | -8/Garrison | Upgraded with Utility slot (x1) 10494 | -8/Garrison | Triggered checkpoint 10646 | -8/Garrison | Triggered checkpoint 10678 | -8/Garrison | Core integrity fell below 50% 10700 | -8/Garrison | Rescued a captive Derelict 10708 | -8/Garrison | Rescued a captive Derelict 10752 | -8/Garrison | Build established: Scavenger-Gunner 10771 | -8/Garrison | Discovered new exit (range 12) 10831 | -8/Garrison | Triggered checkpoint 10890 | -8/Garrison | Triggered checkpoint 10919 | -8/Garrison | Discovered new exit (range 12) 11039 | -8/Garrison | Garrison Relay disabled 11086 | -8/Garrison | Triggered checkpoint 11154 | -8/Garrison | Discovered new exit (range 8) 11234 | -8/Garrison | Triggered checkpoint 11245 | -8/Garrison | Reached level 14 11245 | -8/Garrison | Garrison Relay disabled 11283 | -8/Garrison | Discovered new exit (range 61) 11283 | -8/Garrison | Discovered new exit (range 26) 11283 | -8/Garrison | Discovered new exit (range 27) 11368 | -8/Garrison | Triggered checkpoint 11376 | -8/Garrison | Spotted B-75 Beast 11518 | -8/Garrison | Core integrity fell below 20% 11558 | -8/Garrison | Destroyed B-75 Beast 11628 | -8/Garrison | Upgraded with Utility slot (x1) 11667 | -8/Garrison | Garrison Relay disabled 11796 | -8/Garrison | Entered Materials 12834 | -8/Materials | Discovered new exit (range 6) 13269 | -8/Materials | Upgraded with Propulsion slot (x1) 13278 | -8/Materials | Discovered new exit (range 3) 13350 | -8/Materials | Upgraded with Propulsion slot (x1) 13512 | -8/Materials | Discovered new exit (range 14) 16637 | -8/Materials | Upgraded with Utility slot (x1) 17082 | -8/Materials | Upgraded with Weapon slot (x1) 17146 | -8/Materials | Upgraded with Utility slot (x1) 17164 | -8/Materials | Reached level 15 17390 | -8/Materials | Upgraded with Power slot (x1) 17396 | -8/Materials | First assault squad dispatched 17477 | -8/Materials | Upgraded with Propulsion slot (x1) 17503 | -8/Materials | Entered Factory 17751 | -7/Factory | Garrison activated, responded to threat 18272 | -7/Factory | Identified exit to Lower Caves 18393 | -7/Factory | Build established: Scavenger-Assassin 18503 | -7/Factory | Discovered new exit (range 14) 18515 | -7/Factory | Identified exit to Factory 19453 | -7/Factory | Build established: Scavenger-Gunner 19534 | -7/Factory | Reached level 16 19865 | -7/Factory | Central database locked down 20000 | -7/Factory | Garrison activated, responded to threat 20642 | -7/Factory | Fabricated Med. Reactive Plating (x2) 21190 | -7/Factory | Entered Lower Caves 21233 | -7/Lower Caves | Met a Warlord Commander 21234 | -7/Lower Caves | Learned location of Warlord (-5) 21235 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21239 | -7/Lower Caves | Found Encrypted Comm Array 21641 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 21653 | -7/Lower Caves | Identified exit to Zion 22243 | -7/Lower Caves | Encountered a Warlord checkpoint 22249 | -7/Lower Caves | Discovered new exit (range 11) 22292 | -7/Lower Caves | Found Alien Artifact 22292 | -7/Lower Caves | Identified Core Expander 22292 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 22377 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22382 | -7/Lower Caves | Identified exit to Lower Caves 22426 | -7/Lower Caves | Learned location of Zion (-6) 22585 | -7/Lower Caves | Build established: Scavenger-Assassin 23766 | -7/Lower Caves | Entered another Lower Caves area 23896 | -7/Lower Caves | Discovered exit to Factory (range 17) 24085 | -7/Lower Caves | Found DCF Scrap (13 items) 24476 | -7/Lower Caves | Spotted B-75 Beast 25499 | -7/Lower Caves | Discovered new exit (range 16) 25513 | -7/Lower Caves | Identified exit to Data Miner 25516 | -7/Lower Caves | Entered Data Miner 25516 | -7/Data Miner | Discovered new exit (range 6) 25518 | -7/Data Miner | Reached level 17 25534 | -7/Data Miner | Met Data Miner 25553 | -7/Data Miner | Learned location of Section 7 (-2) 25553 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25572 | -7/Data Miner | Received God Mode back door access code from Data Miner 25592 | -7/Data Miner | Identified exit to Proximity Caves 25593 | -7/Data Miner | Entered Proximity Caves 26006 | -6/Proximity Caves | Learned location of 1 exit from Factory 26198 | -6/Proximity Caves | Spotter reported a threat 26249 | -6/Proximity Caves | Reached level 18 26378 | -6/Proximity Caves | Build established: Scavenger-Executioner 26509 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26513 | -6/Proximity Caves | Spotted B-75 Beast 26753 | -6/Proximity Caves | Learned Factory stockpile data 26839 | -6/Proximity Caves | Build established: Scavenger-Assassin 27210 | -6/Proximity Caves | Discovered exit to Factory (range 16) 28085 | -6/Proximity Caves | Build established: Scavenger-Executioner 28399 | -6/Proximity Caves | Entered Factory 28400 | -6/Factory | Identified exit to Factory 28539 | -6/Factory | Discovered exit to Factory (range 14) 28640 | -6/Factory | Build established: Scavenger-Assassin 29009 | -6/Factory | Discovered exit to Factory (range 18) 29276 | -6/Factory | Reached level 19 29345 | -6/Factory | Identified exit to Lower Caves 30898 | -6/Factory | Discovered exit to Factory (range 14) 31104 | -6/Factory | Central database locked down 32371 | -6/Factory | Entered Lower Caves 32484 | -6/Lower Caves | Learned Factory trap positions 32838 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33159 | -6/Lower Caves | Learned Factory stockpile data 33225 | -6/Lower Caves | Discovered new exit (range 16) 33292 | -6/Lower Caves | Encountered a Warlord checkpoint 33347 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 33355 | -6/Lower Caves | Identified exit to Lower Caves 33556 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 33639 | -6/Lower Caves | Build established: Scavenger-Executioner 33859 | -6/Lower Caves | Entered another Lower Caves area 33859 | -6/Lower Caves | Accompanied by 2 allies 33861 | -6/Lower Caves | Reached level 20 33938 | -6/Lower Caves | Discovered exit to Factory (range 14) 34282 | -6/Lower Caves | Learned Factory trap positions 34306 | -6/Lower Caves | Encountered a Warlord checkpoint 34495 | -6/Lower Caves | Discovered exit to Zion (range 13) 34920 | -6/Lower Caves | Learned Armory emergency access door positions 34920 | -6/Lower Caves | Learned Armory trap positions 34922 | -6/Lower Caves | Attracted the attention of an 0b10 base 34974 | -6/Lower Caves | Destroyed 13 combat bots 35290 | -6/Lower Caves | Build established: Scavenger-Assassin 35580 | -6/Lower Caves | Entered Zion 35580 | -6/Zion | Accompanied by 2 allies 35632 | -6/Zion | Attacked by Zionites 35632 | -6/Zion | Spotted G2-GIV(B) 35656 | -6/Zion | Discovered new exit (range 8) 35682 | -6/Zion | 1C-UTU came to Zion's defense 35693 | -6/Zion | Core integrity fell below 50% 35697 | -6/Zion | Core integrity fell below 20% 35703 | -6/Zion | Destroyed by G2-GIV(B) with Slug Cannon Last Messages --------------- LOCATION=ZION GOAL=ESCAPE 35617_ System quarantine in progress... 35617_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 35625_ System Quarantine Field Array disabled. 35632_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 35656_ EXIT=FOUND A strange signal echoes through Zion. 35682_ 1C-UTU: "A little bot told me Zion's under atttack, is this your doing?!" 35691_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 35692_ Imp. Deuterium Engine severed. 35692_ 1C-UTU suffers critical hit (Burn). 35696_ Acquired Imp. Deuterium Engine. 35696_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 35696_ System Restoration Module severed. 35697_ Upgraded: Core Integrity (+200) 35700_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 35700_ 1C-UTU suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????######?###?##?????????????????? | | ??????????????????################???????????????? | | ????????????????#####?####??###?####?????????????? | | ?????????????###################?#?#?#???????????? | | ????????????########################?##??????????? | | ????????????#######?#####?#?#?##########?????????? | | ??????????#?######?##########?##?#?######????????? | | ?????????#######?########?##?#?##########????????? | | ?????????################?###########?####???????? | | ????????###############?#######??#?########??????? | | ?????????#?#####################?#?###??#?#??????? | | ??????####?#################################?????? | | ???????################### ############??##?????? | | ??????##?############### #?###?##########????? | | ?????##?##?##?######### < ##########?###?#????? | | ?????################## #########?##?##????? | | ??????#####?##########?# ###############????? | | ???#######?############# % ###############????? | | ???##############?###### l ################????? | | ?########################@ ################?#???? | | ######################### #####??###########????? | | ######?###############"#; #####??#########?#????? | | ############## ##### ######### ####????? | | ?############# ### ### ###????? | | ?###?######### ####????? | | ############### #;# ## ####????? | | ?#?##########?# #;# ## ####????? | | ############### ?##?????? | | ###?############ ## ### #??????? | | ################### ### ? #??????? | | ?############## ## #? ?#???????? | | ############## ### ?##??????? | | ############ ####?# #????????? | | """"""" ## #?#####?????????? | | """" ### ### B b ## ######?#????????? | | =####### #### #### ??#?????????? | | ############# ??????????? | | l ###########?# ? ??????????? | | ##"#####b ########## ?? ???????????? | | """""""""""######## ######### ? ???????????? | | """""""""""# ### #########?# ? ??????????????? | | ############ ##### ####?#?#?????????????? | | ####?######## ####? #####?#?????????????? | | ############### ## #?#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 65 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 225 Resistance: KI 30 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Reactive Plating | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Imp. Spread Laser | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Extracted Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Prc. Shock Rifle | -6/Factory | Scanalyzed Phase Gun | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Levels Raised 19 | . 2 1 5 2 2 1 1 1 . . 1 1 1 . 1 . XP Earned 32288 | 3000 3655 1700 7442 2591 2764 1691 1227 1788 684 419 204 1751 2074 434 746 118 XP Spent 26825 | 1850 1600 1100 3350 . . 3470 12275 . 1250 . . 900 670 . . 360 Upgrades 59 | 5 2 1 4 . . 9 25 . 1 . . 3 5 . . 4 Power Slot 1 | . . . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . 3 . . . . . . . . . Utility Slot 7 | 1 1 1 . . . 2 2 . . . . . . . . . Weapon Slot 4 | 1 1 . 1 . . . 1 . . . . . . . . . Core Integrity 9 | . . . . . . 4 1 . . . . . . . . 4 Heat Dissipation 10 | . . . . . . 3 6 . . . . . 1 . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 3 . . . . . 1 . . . . . . . Sight Range 2 | . . . . . . . 2 . . . . . . . . . Sensor Range 12 | . . . . . . . 9 . . . . 3 . . . . Terrain Scan Density 4 | . . . . . . . . . . . . . 4 . . . Protomatter Created 3772 | . 187 174 316 419 141 273 813 170 303 31 . 257 213 181 294 . Integrity Restored 7441 | . 556 621 610 557 301 810 1898 213 273 34 . 314 604 173 477 . Core 5698 | . 537 526 314 344 273 810 1384 166 168 7 . 210 438 133 388 . Parts 1743 | . 19 95 296 213 28 . 514 47 105 27 . 104 166 40 89 . Protomatter Decayed 1947 | . . . 286 291 275 55 8 57 290 18 . 176 137 164 151 39 Game ------ Seed AmuletHypercooledProtection Manual? 0 Play Time 06:14:25 Cumulative 979.5 hours Start 2025.05.03 @ 00:40:17 End 2025.05.06 @ 05:01:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 75 Rogue 15 Adventurer 46 Explorer 14 Win Type - Total 49 Types 26/4/10/1/1/2/0/3/2 Lore% 85 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa3e7deb-4492-42fc-87c2-73a50c6b2aa4