Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 15:33:03 Player: Arttano Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (126) 126 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1846 Bonus ------- None Cogmind --------- Core Integrity 507/550 Matter 219/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Wheel Small Storage Unit Huge Storage Unit Improved Terrain Scanner ECM Suite Heavy EM Shotgun Medium Laser Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit Seismic Detector Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Improved Terrain Scanner ECM Suite Medium Laser Scythe [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 10 | 1 1 . 8 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 1 . 1 Treads . | . . . . Leg 2 | . 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . . 5 Device 2 | 1 . . 1 Storage 2 | . . . 2 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 2 | . . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 7 | 6 7 7 7 Power 1 | 1 1 1 1 Propulsion 2 | 4 3 1 . Utility 2 | . 2 4 3 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 17 | 6 3 1 7 Power 4 | 1 . . 3 Propulsion 7 | 2 3 1 1 Utility 2 | 1 . . 1 Weapon 4 | 2 . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 100 89 Engine 12 | . 14 14 8 Leg 27 | . 28 28 27 Device 12 | . 14 14 9 Storage 12 | . 14 14 9 Processor 2 | . . . 8 Hackware 2 | . . . 8 Energy Gun 9 | . 14 14 . Ballistic Gun 14 | . 14 14 16 Peak Build Rating 14 | 7 8 8 14 Average Rating 8 | 6 7 8 12 On Entrance 7 | 6 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 92 | 13 13 13 92 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 9 | 8 8 8 16 Most Carried 10 | 7 8 8 10 Average Carried 7 | 6 7 7 7 Final Capacity 20 | 8 8 8 20 Final Carried 10 | 7 8 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 327 | 239 65 . 23 Remotely . | . . . . Salvage Created 250 | 172 55 . 23 Parts 27 | 20 4 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 3 | . 1 . 2 Guns 3 | . 1 . 2 Classes Destroyed 4 | 1 2 . 1 Tunneler 8 | 8 . . . Operator 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 1 | . 1 . . Best Kill Streak 2 | 2 1 . 2 Combat Bots Only 2 | . 1 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 60 | . 17 . 43 Missed 14 | . 3 . 11 Hits 46 | . 14 . 32 Melee 2 | . . . 2 Projectile 44 | . 14 . 30 Damage Taken 500 | . 157 . 343 Core 55 | . 12 . 43 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 95 . Volleys Fired 39 | 15 13 . 11 Largest 2 | 2 2 . 2 Hottest 70 | 70 70 . 40 Shots Fired 78 | 30 26 . 22 Gun 78 | 30 26 . 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | 15 13 . 22 Thermal 28 | 15 13 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 4 4 . 5 Robot Miss Streak 3 | 1 2 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 42 | 18 10 . 14 Core Hits 17 | 8 4 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 516 | 248 124 . 144 Guns 516 | 248 124 . 144 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 341 | 148 49 . 144 Thermal 175 | 100 75 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | 18 60 . 3 Average Temperature 14 | 9 20 . 3 Received Heat Transfer 138 | . 84 . 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | 296 370 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | 5 30 . 45 Initial . | . . . . Average 3 | 1 2 . 8 Influence Increases 152 | 40 57 . 55 Destroy 0b10 Robot/C 60 | . 20 . 40 Destroy 0b10 Robot/NC 45 | 40 5 . . Destroy Leader 10 | . 10 . . Successful Hack 22 | . 22 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 152 | 40 57 . 55 Time Decay 137 | 40 57 . 40 Lost Part 15 | . . . 15 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 3 2 12 Peak Tracking Total 9 | . 1 2 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 750 | 21 433 91 205 Seismic 750 | 21 433 91 205 ECM 37 | . . . 37 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1039 | 281 433 91 234 Spaces Moved 613 | 151 287 67 108 Core . | . . . . Treads . | . . . . Legs 613 | 151 287 67 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 127 | 120 120 120 164 Slowest Speed 330 | 120 120 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 63 4 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 793 | 220 351 78 144 Wait 117 | 53 43 11 10 Move 610 | 150 286 66 108 Hop . | . . . . Pick Up 10 | 1 4 . 5 Fast Attach 1 | 1 . . . Attach 5 | . . . 5 Detach 2 | . . . 2 Swap 4 | . 1 . 3 Drop 5 | . 4 1 . Fire 39 | 15 13 . 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 282 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered Subcaves 716 | -10/Subcaves | Continued accompanying wandering Federalists (2) 781 | -10/Subcaves | Discovered new exit (range 16) 806 | -10/Subcaves | Entered Materials 806 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1040 | -8/Materials | Self-destructed Last Messages --------------- 00968_ K-01 Serf collects debris. 00972_ Acquired 11 matter. 00975_ K-01 Serf collects debris. 00976_ Acquired Lgt. Ion Engine. 00978_ K-01 Serf collects debris. 00994_ R-06 Scavenger collects Lgt. Assault Rifle. 00994_ K-01 Serf collects debris. 01009_ C-30 ARC bursts open, deploying its payload. 01009_ G-50 Soldier unfolds itself. 01009_ G-47 Trooper unfolds itself. 01011_ Seismic Detector destroyed. 01034_ Destroyed Flight Unit. 01038_ Hacking Suite destroyed. 01038_ Lgt. Ion Engine destroyed. 01038_ Assault Rifle destroyed. 01038_ System corrupted by crushing effect (+2). 01038_ System corrupted by crushing effect (+1). 01038_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | #######??????????????????????????????????????????? | | #?????###########?????????????????????????? | | #?????# #?????????????????????????? | | ####### #?????????????????????????? | | [[ # + ! #?????????????????????????? | | [! # # #?????????????????????????? | | # #####+#####?????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ? ?# #?????????????????????????????? | | ###+#### #?????????????????????????????? | | #?????????????????????????????? | | ######## #????????????????????? | | ######## * #??????????????????? | | ###+#######?# [ ########??????????????????????? | | ###+####/######???#????????????????????? | | """ """ # ## #?? #????????????????????? | | """ """ # ## ### #######??????????????? | | """ """ # ## # g ???????? | | # ## #b####/####??????????????? | | ################## #@#??????????????????????? | | ?????????????????# #s#??????????????????????? | | ????????????########"####g#??????????????????????? | | ????? ug#??????????????????????? | | ????? #??????????????????????? | | ????? g #??????????????????????? | | ?????? #??????????????????????? | | ?????? ####### #??????????????????????? | | ??????? ????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# r #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????###### #####?????????????????????? | | ?????????????????????#"#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#"#?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed AluminumShadeCannon Manual? 0 Play Time 00:16:30 Cumulative 17.2 hours Start 2026.07.18 @ 15:17:02 End 2026.07.18 @ 15:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33f08384-f83f-4f60-b97d-dcfc072bc8d0