Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 01:48:03 Player: anung_un_rama Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (960) 960 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 5164 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 232/300 Energy 122/290 System Corruption 0% Temperature Cool (0) Movement Flying (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ High-capacity Storage Unit Experimental Sensor Array 0b10 Alert Chip > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Large Matter Pod (150) Seismic Detector Light Armor Plating Assault Rifle Heavy Assault Rifle Gauss Rifle AWS/Autocannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Large Matter Pod Experimental Sensor Array 0b10 Alert Chip Light Armor Plating Assault Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher Katana [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Treads Treads Armored Treads Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 27 | 7 4 2 8 . 1 . 4 1 Power 5 | 1 . 1 1 . . . 1 1 Engine 5 | 1 . 1 1 . . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 5 | 2 . . 2 . . . 1 . Treads 4 | 2 . . 2 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 9 | 2 2 1 3 . . . 1 . Device 2 | 1 . 1 . . . . . . Storage 4 | 1 2 . 1 . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 2 . 2 . 1 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 1 | . . . . . . . 1 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 5 11 14 15 16 17 17 17 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 5 | . 1 5 7 8 7 7 7 8 Utility 2 | . . 2 2 3 3 4 3 3 Weapon 2 | . 2 2 2 3 4 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . 5 . 2 . 1 9 Power 1 | . . . 1 . . . . . Propulsion 13 | . . . 4 . 2 . 1 6 Utility 1 | . . . . . . . . 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 100 87 77 54 46 Engine 12 | . 14 14 11 11 11 11 9 7 Treads 22 | . 27 28 22 22 22 22 . . Device 12 | . 14 14 11 11 11 11 15 7 Storage 12 | . 14 14 11 11 11 11 9 7 Protection 5 | . . . 10 11 11 11 . . Ballistic Gun 22 | . 27 27 33 33 15 . . . Ballistic Cannon 1 | . . . . . 5 11 . . Peak Build Rating 73 | 7 7 16 21 20 50 50 73 61 Average Rating 22 | 5 6 8 18 20 36 50 56 60 On Entrance 24 | . 7 7 9 20 20 50 50 60 Naked Turns . | . . . . . . . . . Heaviest Build 111 | 15 31 31 58 58 111 111 49 48 Greatest Support 50 | 40 40 40 40 40 40 40 50 50 Greatest Overweight (x) 9 | . 9 . 1 1 2 2 . . Average Overweight (x) . | . . . . 1 1 2 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 16 20 20 20 20 20 Most Carried 20 | 2 9 12 15 16 20 20 20 20 Average Carried 13 | 1 5 11 14 15 18 20 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 2 9 12 15 16 20 20 19 20 Class Distribution -------------------- 42% | Mutant 41% | Tank 8% | Scout 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1281 | 285 220 312 307 135 . 10 12 . Remotely . | . . . . . . . . . Salvage Created 1189 | 43 154 37 430 461 . 52 12 . Parts 106 | 5 17 6 42 27 . 8 1 . Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 6 3 8 10 . 4 . . Guns 16 | . . 1 5 10 . . . . Cannons 4 | . . . . . . 4 . . AOE 11 | . 6 2 3 . . . . . Classes Destroyed 11 | 1 3 1 3 1 . 1 1 . Worker 2 | . . 1 . 1 . . . . Builder 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 2 . 3 . . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . 1 . 3 . . . . . Swarmer 15 | . 6 3 3 . . 3 . . Grunt 13 | . . . 4 9 . . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 3 | 1 3 3 3 3 . 2 1 . Combat Bots Only 3 | . 3 2 3 3 . 2 . . Max Kills in Single Turn 3 | 1 3 1 3 2 . 1 1 . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . 3 1 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 63 | . 11 7 14 16 . 11 4 . Missed 22 | . 2 4 5 7 . 4 . . Hits 41 | . 9 3 9 9 . 7 4 . Projectile 41 | . 9 3 9 9 . 7 4 . AOE 1 | . . . 1 . . . . . Damage Taken 456 | . 74 35 96 91 . 39 121 . Core 28 | . 12 5 . . . . 11 . Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 138 | . 24 11 29 28 . 12 34 . Core Remaining (%) 97 | 100 . 93 . . . 100 98 . Volleys Fired 73 | 6 23 7 21 15 . . 1 . Largest 3 | 2 2 2 3 3 . . 1 . Hottest 63 | 40 50 40 63 63 . . 30 . Shots Fired 179 | 12 44 11 61 45 . 5 1 . Gun 166 | 12 41 8 60 45 . . . . Cannon 5 | . . . . . . 5 . . Launcher 8 | . 3 3 1 . . . 1 . Special . | . . . . . . . . . Kinetic 171 | 12 41 8 60 45 . 5 . . Thermal . | . . . . . . . . . Explosive 8 | . 3 3 1 . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 3 15 17 12 20 . 4 . . Robot Miss Streak 4 | 2 2 4 1 1 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Autonomous 5 | . . . . . . 5 . . Shots Hit Robots 124 | 8 31 2 43 34 . 4 2 . Core Hits 71 | 2 13 4 27 18 . 3 4 . Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 3 | 1 1 . 1 . . . . . Critical Strikes 5 | 1 1 . 1 2 . . . . Destroy 5 | 1 1 . 1 2 . . . . Melee Attacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2684 | 102 646 137 699 542 . 402 156 . Guns 1480 | 102 378 25 531 444 . . . . Cannons 402 | . . . . . . 402 . . Explosions 665 | . 263 102 147 81 . . 72 . Melee 84 | . . . . . . . 84 . Ramming 53 | . 5 10 21 17 . . . . Kinetic 1882 | 102 378 25 531 444 . 402 . . Thermal 81 | . . . . 81 . . . . Explosive 584 | . 263 102 147 . . . 72 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 84 | . . . . . . . 84 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 130 | . 73 . . . . 56 1 . Projectiles 56 | . . . . . . 56 . . Explosions 73 | . 73 . . . . . . . Melee 1 | . . . . . . . 1 . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . 17 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 7 | . 1 2 2 2 . . . . Targets Rammed 8 | . 1 2 3 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 88 | . . . 39 88 . . . . Average Temperature 21 | . . . 14 28 . . . . Received Heat Transfer 120 | . . . 27 66 . . 27 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 156 | 5 150 64 156 122 . 65 5 . Initial 10 | . . . . 10 . . . . Average 36 | . 33 9 92 66 . 17 . . Influence Increases 1146 | 10 239 134 323 312 . 115 13 . Destroy 0b10 Robot/C 700 | . 120 100 200 200 . 80 . . Destroy 0b10 Robot/NC 75 | 10 15 5 35 5 . . 5 . Destroy Leader 148 | . 26 10 52 40 . 20 . . Allied During Kill 8 | . . 4 4 . . . . . Successful Hack 19 | . . . 19 . . . . . Disable Machine 72 | . 54 . . 18 . . . . Destroy Structure 64 | . 9 15 13 19 . . 8 . Lose Combat Pursuer 60 | . 15 . . 30 . 15 . . Influence Decreases 1146 | 10 239 134 290 343 2 115 13 . Entered New Map 25 | . . . . 23 2 . . . Time Decay 1081 | 10 239 134 250 320 . 115 13 . Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 4 | . 1 . 1 . . . 2 . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 10 6 13 10 . 4 9 . Peak Tracking Total 9 | . 3 3 3 5 . 3 9 . Tactical Retreats 3 | . 1 . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 8 | . 6 . . 2 . . . . Max in Single Turn 3 | . 3 . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 6 | . 3 . 2 . 1 . . . Terminals 5 | . 3 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . 4 . 5 . 1 . . . Successful 6 | . 2 . 3 . 1 . . . Failed 4 | . 2 . 2 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 3 . 3 . 1 . . . Terminals 9 | . 4 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . 3 . 1 . . . Part Schematic 1 | . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 2 . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 12 13 . . . . . Total Damage 266 | . . 128 138 . . . . . Kills 5 | . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4491 | 22 917 884 597 649 678 365 370 9 Sensors 377 | . . 2 . . . . 366 9 Seismic 4390 | 22 917 882 597 649 678 365 280 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4635 | 166 917 884 597 649 678 365 370 9 Spaces Moved 2074 | 87 459 533 253 234 233 110 151 14 Core 3 | 2 1 . . . . . . . Treads 1906 | 85 458 533 253 234 233 110 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 165 | . . . . . . . 151 14 Fastest Speed 50 | 50 160 160 160 250 250 330 50 50 Average Speed 188 | 157 161 160 192 250 287 330 50 50 Slowest Speed 500 | 160 500 160 250 250 330 330 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 7 63 97 22 45 61 23 20 . Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 65 | . 9 18 10 21 . . 7 . Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 62 | . 9 18 10 21 . . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2639 | 101 589 549 322 262 247 115 439 15 Wait 381 | . 87 . 13 11 . 4 266 . Move 2066 | 86 458 532 252 233 232 109 150 14 Hop . | . . . . . . . . . Pick Up 35 | 2 8 2 10 1 6 1 5 . Fast Attach 10 | 7 2 . 1 . . . . . Attach 9 | . 1 . 2 . 1 . 5 . Detach 2 | . . . . . 1 . 1 . Swap 24 | . 7 6 9 . . . 1 1 Drop 26 | . 2 . 11 . 7 1 5 . Fire 73 | 6 23 7 21 15 . . 1 . Melee 5 | . . . . . . . 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 1 2 3 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Discovered new exit (range 10) 1084 | -10/Materials | Entered Mines 1110 | -10/Mines | Found DCF Scrap (12 items) 1216 | -10/Mines | Found a hidden stash of uninstalled traps 1289 | -10/Mines | Discovered new exit (range 8) 1337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1644 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1647 | -10/Mines | Found Prototype Device 1648 | -10/Mines | Identified Exp. Sensor Array 1694 | -10/Mines | Discovered new exit (range 8) 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Accompanied by 2 allies 1968 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2155 | -9/Materials | Discovered new exit (range 16) 2258 | -9/Materials | Build established: Tank 2341 | -9/Materials | Identified exit to Mines 2341 | -9/Materials | Identified exit to Materials 2565 | -9/Materials | Entered Mines 2578 | -9/Mines | Met a Derelict bent on vengeance 2980 | -9/Mines | Learned Materials emergency access door positions 3011 | -9/Mines | Discovered exit to Materials (range 5) 3146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3146 | -9/Mines | Discovered new exit (range 5) 3214 | -9/Mines | Entered Exiles 3274 | -9/Exiles | Met 8R-AWN 3319 | -9/Exiles | Met EX-HEX 3389 | -9/Exiles | Met EX-BIN 3419 | -9/Exiles | Aligned with FarCom system 3422 | -9/Exiles | Given EX-Vault access code 3507 | -9/Exiles | Opened EX-Vault 3522 | -9/Exiles | Found Flying Fortress v7 3527 | -9/Exiles | Found AWS/Autocannon 3558 | -9/Exiles | Found 0b10 Alert Chip 3625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3740 | -9/Exiles | Met EX-DEC 3852 | -9/Exiles | Discovered new exit (range 12) 3892 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Flying Fortress v7, 0b10 Alert Chip 3892 | -9/Exiles | Entered Mines 4187 | -8/Mines | Build established: Skirmisher 4201 | -8/Mines | Discovered exit to Materials (range 11) 4257 | -8/Mines | Entered Materials 4257 | -8/Materials | Evolved 2 slots: Propulsion x2 4258 | -8/Materials | Identified exit to Storage 4282 | -8/Materials | Garrison activated, responded to threat 4558 | -8/Materials | Build established: Scout 4621 | -8/Materials | Discovered new exit (range 11) 4627 | -8/Materials | Entered Factory 4627 | -7/Factory | Evolved 2 slots: Utility x2 4629 | -7/Factory | FarCom data flow suspended 4636 | -7/Factory | Self-destructed Last Messages --------------- 04621_ A bubble of electromagnetic force engulfs the area. 04621_ EMP Trap short circuited. 04621_ Door malfunctions. 04621_ A bubble of electromagnetic force engulfs the area. 04621_ EMP Trap short circuited. 04621_ A bubble of electromagnetic force engulfs the area. 04621_ Chain reaction triggered in Lgt. Deuterium Engine. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 04627_ Receiving FarCom transmissions... 04629_ FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! 04629_ FarCom data flow suspended. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????##########????????? | | ???????????####### #????????? | | ? ?????# # """ #????????? | | ### # """ #????????? | | ????""" # """ #????????? | | ????""" + #????????? | | ????""" # """ #????????? | | ? # """ #????????? | | # """ @#????????? | | ?#+####+########## #????????? | | ?????????????????##########????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingColdAmplifier Manual? 0 Play Time 00:22:46 Cumulative 60.8 hours Start 2025.10.07 @ 01:24:44 End 2025.10.07 @ 01:48:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4dea801-ddfb-4a4c-8dc3-8784c4e1220f