Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 17:38:30 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (418) 2090 Value Destroyed (20474) 20474 Prototype IDs (66) 1320 Alien Tech Used (8) 1600 Bonus (24349) 24349 TOTAL SCORE: 58833 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4159 Follower Combat Kills 4372 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3520 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -302 Cogmind --------- Core Integrity 0/1450 Matter 1/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (410) Ox3 Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (11) ----- High-capacity Storage Unit Spectral Analyzer Phase Armor > --- WEAPON (4) ------- Compact Mass Driver Compact Mass Driver > --- INVENTORY (20) --- Advanced Power Amplifier Energy Well (350) Improved Matter Compressor (93) Precision Matter Filter Experimental Focal Shield Improved Thermal Shield Improved Force Field Phase Gun Long-range Phase Cannon Long-range Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Advanced Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Phase Armor Vortex Field Projector > --- WEAPON ----------- Core Cannon Compact Mass Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Power Amplifier Energy Well Improved Matter Compressor Precision Matter Filter Experimental Focal Shield Improved Thermal Shield Improved Force Field Phase Redirector Long-range Tractor Beam High-powered Transdimensional Reconstructor Long-range Phase Cannon Long-range Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Mass Driver Compact Mass Driver Advanced Remote Datajack CPS Tube [Rating: 217] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Powered Armor Artifact Phase Redirector Weapon Advanced Assault Cannon Energy Gun Wave Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 11 3 3 17 4 8 31 1 4 . 3 47 1 2 7 1 19 2 3 2 4 4 18 10 5 Power 19 | 1 1 . 1 . . . 3 . . . 1 3 . . 1 . . 1 . 1 . 2 3 1 . Engine 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 2 . . . . 3 . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 3 1 . Propulsion 49 | 2 3 2 1 6 2 3 7 . . . . 10 . . 1 . 6 1 . . . 1 2 . 2 Treads 37 | . . . . 3 2 3 7 . . . . 10 . . 1 . 6 1 . . . 1 1 . 2 Leg 11 | 2 3 2 1 2 . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 3 . 1 4 2 4 9 1 3 . 2 21 . 2 5 . 8 . 1 1 3 1 9 4 2 Device 50 | . . . 1 2 1 3 4 . 2 . 1 13 . 1 4 . 7 . 1 1 2 . 4 3 . Storage 7 | 1 1 . . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . Processor 9 | . 1 . . . . . 1 1 . . 1 . . . . . 1 . . . . . 4 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . 1 . . . 1 1 3 . 1 . . 7 . 1 1 . . . . . 1 1 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 61 | 2 4 1 . 7 . 1 12 . 1 . . 13 1 . . 1 5 . 2 . 1 . 4 5 1 Energy Gun 15 | 2 2 1 . 1 . . 1 . . . . 6 . . . 1 1 . . . . . . . . Energy Cannon 16 | . . . . 3 . . 3 . . . . 2 1 . . . 3 . 1 . . . . 2 1 Ballistic Gun 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 20 | . . . . 1 . 1 7 . 1 . . 3 . . . . 1 . 1 . 1 . 2 2 . Launcher 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . 4 . . 1 . . . 3 6 . . 4 . 2 1 . 2 . . 11 3 5 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 49 | . 6 . . . . . 1 1 . . . 19 . . . 2 1 . 2 . 1 . . 1 15 Power 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 9 | . 2 . . . . . . . . . . 3 . . . . . . . . . . . . 4 Utility 21 | . . . . . . . 1 . . . . 10 . . . 2 . . . . 1 . . 1 6 Weapon 15 | . 3 . . . . . . 1 . . . 6 . . . . 1 . 1 . . . . . 3 Highest Loss Streak 9 | . 4 . . . . . 1 1 . . . 9 . . . 2 1 . 2 . 1 . . 1 9 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Backups 16 | 3 7 10 9 14 18 20 19 19 19 20 19 18 16 17 16 16 16 16 16 17 16 17 18 18 18 Power 1 | . . . . . 1 1 . 1 1 1 1 2 2 2 1 2 1 1 1 1 1 1 1 1 . Propulsion 2 | 2 5 6 5 5 6 6 2 2 2 2 2 3 2 2 2 3 2 2 2 1 1 1 1 . . Utility 6 | . 1 1 1 . 1 4 7 10 10 11 10 6 4 5 5 5 5 7 9 9 8 9 10 9 9 Weapon 4 | . . 2 3 7 7 6 5 3 3 3 3 3 5 5 4 3 2 2 1 1 1 2 2 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 1 2 5 3 5 8 . 1 . 1 5 . . 2 . 1 1 . . . . 2 . 8 Power 6 | . . . . 1 1 . 1 . . . 1 . . . 2 . . . . . . . . . . Propulsion 10 | . . 1 2 2 1 3 . . . . . 1 . . . . . . . . . . . . . Utility 14 | . 1 . . . . 1 2 . 1 . . 3 . . . . . . . . . . 1 . 5 Weapon 13 | . . . . 2 1 1 5 . . . . 1 . . . . 1 . . . . . . . 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Average Slot Usage (%) 93 | . 91 100 91 99 100 100 99 99 99 100 99 97 94 93 93 82 91 93 89 72 94 85 86 87 69 Engine 2 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 3 6 6 6 . 3 5 5 5 5 10 9 . 2 5 2 . . . Reactor 2 | . . . . . . . . . . . 5 1 . . . . . . 4 5 5 6 14 12 7 Treads 20 | . . . . 7 33 33 26 26 26 26 26 28 23 23 23 23 20 21 21 21 21 19 14 17 15 Leg 3 | . 27 28 33 25 . . . . . . . . . . . . . . . . . . . . . Device 18 | . . . 3 20 19 11 20 20 19 13 12 17 17 17 16 17 28 31 31 31 27 23 19 17 13 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 4 | . 2 14 11 1 . . 4 5 6 6 6 3 . . . . 3 5 5 5 5 4 7 14 8 Protection 5 | . 4 . . . 2 11 7 6 6 13 13 11 17 16 16 6 1 . . . 3 3 4 2 . Energy Gun 3 | . 13 28 22 5 . . . . . . . 8 6 5 4 4 5 . . . . . . . . Energy Cannon 8 | . . . . 16 22 22 14 7 . . . 1 3 5 5 10 10 14 14 1 10 9 8 8 6 Ballistic Gun 1 | . 14 . . . . . . . . . . . 5 5 4 . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 11 18 24 26 26 11 5 5 5 5 4 4 4 . 9 9 8 7 8 Peak Build Rating 217 | 6 8 8 11 26 23 29 69 70 69 69 77 103 99 100 105 105 127 132 133 127 127 139 166 193 217 Average Rating 88 | 4 6 7 9 19 22 27 59 67 67 69 76 88 98 97 101 97 119 126 131 101 125 129 147 186 179 On Entrance 80 | . 6 8 8 11 22 22 29 69 67 69 69 77 99 98 98 105 97 127 127 133 127 125 139 164 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 382 | 14 19 18 21 62 63 65 107 107 109 109 111 120 122 122 123 120 146 146 146 138 143 170 170 336 382 Greatest Support 167 | 20 20 20 30 63 63 68 111 111 111 111 111 151 151 151 151 151 160 157 157 157 157 157 167 154 154 Greatest Overweight (x) 2 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 9 9 14 18 19 19 19 19 20 19 19 19 20 19 19 19 19 18 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 15 20 20 20 19 20 20 19 20 20 20 20 20 20 20 19 19 20 20 20 20 16 Class Distribution -------------------- 35% | Tank 22% | Scavenger-Tank 10% | Mutant 8% | Commander-Mutant 5% | Skirmisher 5% | Scavenger-Mutant 4% | Commander-Tank 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Derelict-Tank | -3/Research Derelict-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 13356 | 260 197 22 45 224 20 130 1378 111 578 . 95 2575 498 578 611 543 404 264 255 . 347 21 782 1304 2114 Remotely 1873 | . . . . . . . . . . . . 490 . . . . . . . . . . . 205 1178 Salvage Created 18372 | . 816 155 . 874 917 . 2075 196 508 . 202 3602 149 976 680 507 1071 619 439 . 178 21 1324 863 2200 Parts 669 | . 36 9 . 44 36 . 75 3 16 . 1 152 8 36 29 14 24 20 16 . 5 2 61 17 65 Haulers Intercepted 21 | . 2 . . 6 . . 2 . . . . 6 . . . . 2 1 . . . . 2 . . Recyclers Shooed 23 | . 4 1 1 1 2 . 8 . . . . 4 . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . 3 15 . 1 . 8 36 . 13 . 21 19 . 10 . . . . Prevented 8 | . . . . . . . . . . . . . 1 2 . . . 1 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 322 | . 11 9 . 10 5 . 22 4 16 . . 77 3 21 24 11 11 11 17 . 5 . 12 18 35 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 58 | . 9 9 . 5 . . . . . . . 20 1 8 5 . 1 . . . . . . . . Cannons 190 | . . . . 5 5 . 16 4 8 . . 39 2 11 4 7 8 5 10 . 5 . 11 17 33 AOE 59 | . 2 . . . . . 5 . 8 . . 16 . . 14 2 . 4 7 . . . . . 1 Classes Destroyed 25 | . 6 1 . 1 1 . 4 . 1 . . 2 . . 5 1 . . . . . . 1 1 1 Worker 10 | . . . . . . . 2 . . . . 5 . . . . . . . . . . 2 . 1 Builder 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Hauler 21 | . 2 . . 6 . . 2 . . . . 6 . . . . 2 1 . . . . 2 . . Recycler 30 | . 3 . . 1 9 . 9 . . . . 4 . . . . 1 . . . . . 3 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . 1 Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Watcher 17 | . 2 . . 1 . . 3 . . . . 4 . . . . 2 . . . . . 3 . 2 Swarmer 64 | . 3 9 . 2 . . 10 . 1 . . 19 . 7 2 . . 4 6 . . . . 1 . Saboteur 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Grunt 119 | . 8 . . 2 . . 4 3 6 . . 37 . 9 2 4 6 7 5 . . . 7 4 15 Brawler 11 | . . . . . . . . . 2 . . 1 . 1 2 . . . 2 . . . . . 3 Duelist 20 | . . . . . . . 2 . 5 . . 2 2 3 1 1 . . 1 . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 20 | . . . . 6 4 . . 1 1 . . 1 1 1 . 1 . . 2 . 1 . . 1 . Demolisher 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Hunter 35 | . . . . . . . 3 . 1 . . 12 . . 2 2 2 . . . 1 . . 1 11 Programmer 24 | . . . . . 1 . 3 . . . . 4 . . 7 . 3 . . . . . 3 2 1 Behemoth 4 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Executioner 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | . 4 3 . 3 9 . 8 3 9 . . 11 3 13 14 3 3 5 12 . 1 1 7 5 9 Combat Bots Only 14 | . 3 3 . 2 1 . 7 3 9 . . 9 3 13 14 3 3 5 12 . 1 . 4 5 8 Max Kills in Single Turn 4 | . 2 1 . 1 1 . 3 1 4 . . 4 1 1 4 1 2 4 3 . 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . 2 . 4 . . 4 . . 4 1 . 4 3 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Hostile Shots Fired 2135 | . 68 23 . 19 8 . 138 33 62 . . 448 8 63 111 87 72 52 68 . 47 . 46 162 620 Missed 491 | . 11 2 . 8 2 . 44 10 19 . . 110 2 9 26 20 21 10 14 . 9 . 15 29 130 Hits 1644 | . 57 21 . 11 6 . 94 23 43 . . 338 6 54 85 67 51 42 54 . 38 . 31 133 490 Melee 30 | . . . . . . . . . 2 . . 6 . 2 3 . . . . . . . . 3 14 Projectile 1614 | . 57 21 . 11 6 . 94 23 41 . . 332 6 52 82 67 51 42 54 . 38 . 31 130 476 AOE 10 | . . . . . . . . . . . . . . . 6 . . . . . . . 1 2 1 Critical Strikes 66 | . . . . . . . . 1 2 . . 11 . 2 4 . 5 3 5 . 2 . 1 7 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 20949 | . 740 171 . 117 64 . 1415 266 479 . . 4648 140 1059 1210 723 403 600 839 . 616 . 482 1247 5730 Core 2087 | . 123 20 . 18 . . 69 36 29 . . 232 . 62 103 27 14 26 . . 67 . 71 84 1106 Absorbed by Shields 11272 | . . . . 40 24 . 185 . 222 . . 779 . . 858 651 378 189 320 . 326 . 420 1479 5401 Reduced by Siege Mode 502 | . . . . . . . . . . . . . 13 20 3 37 7 36 36 . 49 . 11 25 265 Redirected to Core 559 | . . . . . . . . . . . . . . . . . . . . . . . . . 559 Redirected to Shielding 238 | . 29 . . . . . . . 6 . . 77 . . . . . . . . . . . 126 . Ignored by Resistances 1621 | . . . . . . . . 22 127 . . 519 . . 437 306 136 . . . . . . 74 . Regen/Repaired (Parts) 502 | . . . . . . . . . . . . 160 . . 342 . . . . . . . . . . Core Remaining (%) 80 | 100 . 42 . . . 95 . . . . 84 . . . . 57 . . . . 90 . 94 . . Volleys Fired 840 | . 75 12 4 54 27 . 73 6 24 . 7 159 6 29 39 34 40 16 20 . 15 1 41 59 99 Largest 4 | . 2 2 2 2 2 . 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 Hottest 412 | . 80 90 90 136 103 . 250 189 168 . 168 324 243 243 243 311 345 301 301 . 308 308 308 352 412 Shots Fired 2588 | . 137 24 8 100 54 . 257 24 75 . 19 537 26 115 115 122 147 58 57 . 57 4 148 186 318 Gun 594 | . 137 24 8 44 . . . . . . . 197 14 55 46 25 44 . . . . . . . . Cannon 1948 | . . . . 56 54 . 254 24 68 . 19 326 12 60 60 95 103 57 52 . 57 4 147 182 318 Launcher 41 | . . . . . . . 3 . 7 . . 14 . . 9 2 . 1 5 . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Kinetic 1258 | . 95 . . 4 . . 116 16 68 . 19 315 12 59 57 33 26 15 14 . 25 2 74 107 201 Thermal 1253 | . 11 24 8 96 54 . 138 8 . . . 208 14 56 49 87 121 42 38 . 32 2 73 75 117 Explosive 41 | . . . . . . . 3 . 7 . . 14 . . 9 2 . 1 5 . . . . . . Electromagnetic 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 10 11 5 12 9 . 10 6 12 . 10 27 11 28 11 27 19 9 14 . 23 3 13 24 17 Robot Miss Streak 7 | . 3 2 1 3 3 . 4 2 3 . 1 4 2 2 5 3 5 2 1 . 4 . 3 3 7 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . 1 1 2 Secondary Targets 7 | . 2 1 . . . . . . . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1594 | . 91 17 6 59 37 . 138 16 49 . 4 334 17 72 68 85 95 36 23 . 40 1 88 134 184 Core Hits 808 | . 41 12 3 26 15 . 62 9 39 . 3 179 7 35 79 22 30 14 42 . 12 1 42 52 83 Critical Kills 12 | . . . . . . . 1 . . . . 1 . 1 1 1 1 2 . . . . 2 . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 102 | . . 1 . 5 . . 3 1 3 . . 40 1 2 1 2 5 2 . . 1 . 6 7 22 Burn 20 | . . 1 . 5 . . . . . . . 10 . 1 . 1 2 . . . . . . . . Meltdown 11 | . . . . . . . 1 . . . . 1 . 1 1 1 1 2 . . . . 2 . 1 Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Blast 66 | . . . . . . . 2 1 3 . . 29 1 . . . 2 . . . 1 . 4 7 16 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60048 | . 1066 206 94 1186 1139 . 4907 459 2048 . 150 11662 454 2156 4463 2800 2929 1626 3020 . 1405 35 3294 5743 9206 Guns 7606 | . 873 202 94 355 . . . . . . . 3324 231 859 691 274 703 . . . . . . . . Cannons 42297 | . . . . 794 1133 . 3970 459 1249 . 150 5982 223 1297 1269 2349 2205 1267 783 . 1405 34 3275 5743 8710 Explosions 9808 | . 158 . . . . . 896 . 799 . . 2209 . . 2503 177 . 359 2237 . . . . . 470 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 337 | . 35 4 . 37 6 . 41 . . . . 147 . . . . 21 . . . . 1 19 . 26 Kinetic 23735 | . 525 . . . . . 1424 344 1249 . 150 5882 249 1001 1092 812 598 229 146 . 605 . 1454 3366 4609 Thermal 26360 | . 257 202 94 1149 1133 . 2762 115 . . . 3491 205 1155 868 1811 2310 1038 637 . 800 34 1821 2377 4101 Explosive 9367 | . . . . . . . 680 . 799 . . 2142 . . 2503 177 . 359 2237 . . . . . 470 Electromagnetic 249 | . 249 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 11 . . . . . . . . . 9 9 9 9 3 1 1 1 1 1 . 5 7 10 Average Corruption 4 | . 1 2 . . . . . . . . . 5 9 9 5 3 1 1 1 1 1 . 4 6 8 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . 16 10 . . . . . . . . . 42 19 37 2 21 7 6 6 1 2 . 15 28 47 Message Errors 56 | . 5 1 . . . . . . . . . 6 6 5 1 3 3 1 3 . 1 . 5 7 9 Matter Fused 58 | . 2 2 . . . . . . . . . 14 3 6 1 5 2 2 1 1 . . 2 6 11 Heat Flow Errors 27 | . 1 1 . . . . . . . . . 5 1 7 . 1 . 1 . . . . 3 2 5 Energy Discharges 31 | . . 1 . . . . . . . . . 5 4 5 . 2 . 1 1 . 1 . 2 2 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 4 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 30 | . 3 2 . . . . . . . . . 5 2 6 . 3 . . . . . . 2 2 5 Data Loss (major) 10 | . 1 . . . . . . . . . . . 1 1 . 2 1 1 . . . . . 2 1 Misfires 17 | . 1 1 . . . . . . . . . . 2 3 . 4 1 . . . . . . 2 3 Alerts 6 | . 1 . . . . . . . . . . 2 . 2 . . . . . . . . 1 . . Weapon Failures 18 | . 1 1 . . . . . . . . . 5 . 1 . 1 . . 1 . . . . 3 5 Overload Shots 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Overflow Damage 1456 | . 21 . . 19 84 . 254 7 . . . 86 . 20 44 24 33 37 41 . 14 . 65 144 563 Projectiles 1125 | . . . . 19 84 . 136 7 . . . 63 . 20 17 12 33 13 12 . 14 . 65 144 486 Explosions 331 | . 21 . . . . . 118 . . . . 23 . . 27 12 . 24 29 . . . . . 77 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 166 | . . . . 1 . . 21 1 14 . 1 37 . 8 2 3 10 5 . . . . 11 13 39 Impact 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Kinetic 154 | . . . . . . . 18 1 13 . 1 36 . 7 2 3 8 4 . . . . 10 13 38 Secondary 10 | . . . . . . . 2 . 1 . . 1 . 1 . . 2 1 . . . . 1 . 1 Self-Inflicted Damage 234 | . . . . . . . 58 . . . . 141 . . . 9 . . 26 . . . . . . Shots 10 | . . . . . . . 1 . . . . 6 . . . 1 . . 2 . . . . . . Rammed 33 | . . . . 1 1 . 4 . . . . 19 . . . . 1 . . . . 1 1 . 5 Targets Rammed 48 | . 8 1 . 5 1 . 4 . . . . 20 . . . . 1 . . . . 1 2 . 5 Kicked 13 | . 8 1 . 4 . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Highest Temperature 468 | . 281 213 42 78 36 . 236 . 95 . 42 414 61 220 108 417 468 . . . 396 15 464 412 413 Average Temperature 98 | . 60 54 17 23 10 . 78 . 39 . 22 112 16 60 43 218 150 . . . 141 15 155 146 86 Received Heat Transfer 3974 | . 399 . . 48 12 . 167 129 105 . . 906 36 198 52 99 75 162 229 . 381 . 58 69 849 Effects 27 | . . . . . . . . . . . . 9 . . . 1 6 . . . 3 . 1 6 1 Shutdowns 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Interference 8 | . . . . . . . . . . . . 3 . . . . 2 . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 Siege Activations 41 | . . . . . . . . . . . . . 1 4 1 4 6 2 3 . 5 1 6 3 5 Total Turns 825 | . . . . . . . . . . . . . 13 95 21 98 72 60 49 . 89 21 110 30 167 Longest Duration 62 | . . . . . . . . . . . . . 13 36 21 33 22 39 38 . 34 21 47 21 62 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 16 | . . . . . . . 1 . . . . 2 . 1 1 2 3 2 . . . . 2 1 1 Combat Hostiles 13 | . . . . . . . 1 . . . . 1 . 1 1 2 2 2 . . . . 1 1 1 Parts Melted 75 | . . 1 . 4 5 . 7 . . . . 15 . 4 1 6 13 7 . . 1 . 6 . 5 Heat Transferred 33401 | . 475 583 248 2661 1707 . 3866 161 . . . 5991 296 1665 983 2543 3309 1073 666 . 814 37 1813 1791 2719 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Maximum Alert Level 5 | . . . . 1 . . 2 . . . . 5 . . . . 1 . . . . . . 4 5 Low Security (%) 53 | 100 100 100 100 36 100 . 32 . . . . 28 . . . . 63 . . . . 100 100 31 . Level 1 19 | . . . . 63 . . 32 . . . . 8 . . . . 36 . . . . . . 42 . Level 2 6 | . . . . . . . 35 . . . . 12 . . . . . . . . . . . 3 . Level 3 8 | . . . . . . . . . . . . 31 . . . . . . . . . . . 8 28 Level 4 6 | . . . . . . . . . . . . 15 . . . . . . . . . . . 12 32 Level 5 . | . . . . . . . . . . . . 4 . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1993 | . 180 142 54 336 119 . 500 . . . . 1818 . . . . 286 . . . . 14 163 1574 1993 Initial 878 | . . . 48 . 67 . . . . . . . . . . . 150 . . . . . . 29 878 Average 379 | . 76 29 26 223 43 . 277 . . . . 685 . . . . 184 . . . . 1 78 404 1403 Influence Increases 13048 | . 453 266 49 753 370 . 1110 90 414 . 10 2578 60 480 575 220 680 260 367 . 115 37 437 2059 1665 Destroy 0b10 Robot/C 7220 | . 220 180 20 380 100 . 500 80 360 . . 1540 60 420 500 180 220 220 320 . 80 . 240 760 840 Destroy 0b10 Robot/NC 540 | . 40 . 10 55 55 . 100 . . . 10 115 . . 5 10 25 5 5 . 10 5 60 . 30 Destroy Leader 1096 | . 58 30 10 146 . . 110 10 30 . . 260 . 30 . 30 58 20 20 . 20 . 40 140 84 Allied During Kill 521 | . . 50 9 49 9 . 18 . 9 . . . . . 40 . . . 22 . 5 . . 274 36 Successful Hack 134 | . 11 6 . 26 9 . 29 . . . . 27 . . . . . . . . . 26 . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 30 . . 75 . . 225 . . . . 210 . . . . 75 . . . . . 15 60 135 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1962 | . 19 . . 7 47 . 98 . . . . 396 . . . . 122 . . . . 6 82 660 525 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . 60 . . 15 . . 30 . 15 . . 30 . 30 30 . 30 15 . . . . . 15 15 Influence Decreases 11055 | . 453 140 175 578 497 48 657 528 197 232 10 774 923 578 1003 635 506 385 324 92 115 37 385 549 1234 Entered New Map 3620 | . . . 78 . 108 48 . 168 4 232 . . 669 180 843 415 . 66 10 92 . . . 23 684 Time Decay 6604 | . 393 140 87 558 369 . 551 350 153 . 10 584 254 398 90 220 486 319 294 . 110 37 385 436 380 Lost Part 460 | . 60 . . . . . 10 10 . . . 190 . . . . 10 . 20 . . . . 10 150 Lost Ally 371 | . . . 10 20 20 . 96 . 40 . . . . . 70 . 10 . . . 5 . . 80 20 Squads Dispatched 62 | . 2 . . 3 . . 5 . 1 . . 19 . 1 . . 4 . 1 . . . 2 4 20 Investigation 5 | . 1 . . 1 . . . . . . . 3 . . . . . . . . . . . . . Extermination 10 | . . . . . . . 3 . . . . 3 . . . . 2 . . . . . 1 . 1 Reinforcement 22 | . 1 . . 1 . . 2 . . . . 7 . . . . 2 . . . . . 1 4 4 Assault 19 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . 15 Garrison 6 | . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 18 | . 2 . . . 1 . . . . . . 3 . . 1 . 1 . . . . . 2 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 516 | . 25 9 2 23 4 . 34 4 23 . . 87 3 23 81 10 16 13 14 . 6 2 17 50 70 Peak Tracking Total 17 | . 3 3 1 4 2 . 7 3 9 . . 8 3 9 17 3 4 5 10 . 2 1 4 8 15 Tactical Retreats 16 | . 3 . . 1 . . 2 . 1 . . 1 . 1 2 . 2 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 7 | . . . . 1 . . . . . . . 4 . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 62 | . 2 . . 5 . . 15 . 1 . 1 14 . . 1 . 5 . 1 . . . 3 5 9 Max in Single Turn 4 | . 1 . . 1 . . 4 . 1 . 1 4 . . 1 . 2 . 1 . . . 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 68 | . 7 1 1 12 10 . 8 . 1 3 1 9 . 1 . . 5 . . 4 . 2 2 . 1 Terminals 37 | . 6 1 1 10 3 . 5 . . . . 3 . . . . 3 . . . . 2 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 14 | . . . . 1 7 . 2 . . . . 3 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Total Hacks 178 | . 17 3 1 33 31 . 14 . 1 25 1 16 . 1 . . 10 . . 17 . 4 3 . 1 Successful 94 | . 4 1 . 12 14 . 8 . 1 25 1 4 . 1 . . 3 . . 17 . 3 . . . Failed 83 | . 13 2 1 20 17 . 6 . . . . 12 . . . . 7 . . . . 1 3 . 1 Catastrophic 11 | . 3 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 41 | . . 3 . 11 9 . 6 . . . . 7 . . 1 . 2 . . . . 1 . . 1 Terminals 81 | . 16 3 1 27 7 . 11 . . . . 3 . . . . 5 . . . . 4 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . Recycling Units 38 | . . . . 4 24 . 2 . . . . 6 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 1 . . . . . . . . . 3 . . . . . . . . Terminal Hacks 67 | . 4 1 . 8 2 . 3 . 1 25 1 1 . 1 . . 1 . . 17 . 2 . . . Record 12 | . . . . . . . . . . 6 1 . . . . . . . . 5 . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . . 1 . 2 2 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . Retrieve Components 8 | . . . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . 3 7 . 2 . . . . 1 . . . . 1 . . . . 1 . . . Terminals 9 | . . . . 3 2 . 2 . . . . . . . . . 1 . . . . 1 . . . Botnet 9 | . . . . 3 2 . 2 . . . . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 2 . . 1 . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 1 1 12 8 . 5 . . . . 8 . . . . 5 . . . . 2 2 . 1 Full Trace Events 4 | . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 12 . . . . . . . . . 4 . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . 8 . 18 . . . . 12 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 8 . . . 2 . . . . 2 5 . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 30 | . . 6 . . 8 . . . 2 . . . . 2 5 . . . 2 . . . . 5 . Largest Group 8 | . . 6 4 3 8 8 8 . 2 . . . . 2 7 1 1 . 2 2 2 . . 5 1 Highest-Rated Group 731 | . . 116 86 78 112 112 112 . 62 . . . . 59 328 58 58 . 79 79 79 . . 731 331 Highest-Rated Ally 369 | . . 31 31 31 31 27 27 . 32 . . . . 30 64 58 58 . 49 49 49 . . 369 331 Total Orders 15 | . . . . . 4 . . . 2 . . . . . . 8 1 . . . . . . . . STAY 6 | . . . . . . . . . 1 . . . . . . 4 1 . . . . . . . . FOLLOW 6 | . . . . . 1 . . . 1 . . . . . . 4 . . . . . . . . . TUNNEL 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ally Attacks 297 | . . 1 21 54 7 . 39 . 13 . . . . . 17 . . . 1 . 9 . . 133 2 Total Damage 11854 | . . . 240 677 88 . 249 . 498 . . . . . 485 . . . 20 . 121 . . 8938 538 Kills 66 | . . . 3 13 1 . 4 . 2 . . . . . 2 . . . . . 1 . . 36 4 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Allies Melted 7 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Active Infowar (turns) 12078 | . . . . . . . 1889 791 1007 . . . . . 1 . 988 797 1296 267 904 365 1041 1301 1431 Optics 2875 | . . . . . . . . . . . . . . . . . . . . . . . 143 1301 1431 Sensors 9917 | . . . . . . . 1889 791 1007 . . . . . . . 988 797 1296 267 902 365 1041 574 . Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . 2 . 1 . . 1 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 26010 | 59 1176 600 188 1712 1528 993 1978 791 1133 124 538 2721 543 941 1240 968 1273 797 1370 267 932 365 1041 1301 1431 Spaces Moved 12471 | 45 731 459 127 863 742 612 972 431 484 76 316 1156 307 437 515 479 580 401 768 147 442 185 434 430 332 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10497 | . . . . 251 742 612 972 431 484 76 316 1156 307 437 515 479 580 401 768 147 442 185 434 430 332 Legs 1960 | 31 731 459 127 612 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 155 156 160 160 160 160 160 167 167 167 167 160 162 162 162 162 162 163 165 163 Average Speed 163 | 98 120 120 120 165 160 155 158 160 160 160 160 163 167 167 167 167 164 162 162 162 162 165 165 229 300 Slowest Speed 330 | 120 190 120 120 260 160 160 160 160 160 160 160 167 167 167 167 167 240 162 162 162 162 245 245 326 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 5 99 97 9 93 97 54 21 64 59 68 46 37 63 62 70 71 14 58 80 60 55 8 64 23 53 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 11 | . . . . . 5 . . . . 1 . . . . . . . . 2 3 . . . . . Known Exits Taken 17 | . 1 . . 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 . . . . . . . 1 1 1 . . . . . . . . . Scrap Searched 26 | . . 2 . . . 6 . . 4 . . . 1 3 . . . 2 3 . 5 . . . . Spaces Dug 21 | . . . . 3 1 . 3 . . . 5 5 . . . . 1 . . . . . 3 . . Terrain Destroyed 998 | . 27 . . 6 6 . 91 6 32 . 8 209 8 24 59 54 77 35 81 . 22 2 40 29 182 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 535 | . . . . 6 6 . 37 6 11 . 8 74 8 24 11 23 31 21 30 . 22 2 40 29 146 AOE 463 | . 27 . . . . . 54 . 21 . . 135 . . 48 31 46 14 51 . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 16269 | 58 903 483 156 1033 1031 658 1251 517 790 79 336 1656 325 584 822 575 811 514 852 176 620 243 657 611 528 Wait 1911 | . 66 5 14 48 136 16 91 79 253 4 4 170 9 47 199 59 141 76 36 7 154 46 114 83 54 Move 12446 | 44 730 458 126 862 741 611 971 430 483 75 315 1155 306 436 514 478 579 400 767 146 441 184 433 429 332 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 8 8 2 4 16 7 7 27 . 3 . 3 34 1 . 5 1 7 4 1 3 2 2 11 4 6 Fast Attach 115 | 4 5 . 1 6 . 2 4 . 2 . . 20 1 2 5 . 14 4 2 5 2 2 15 11 8 Attach 76 | 2 4 . 1 . . . 10 1 . . 2 20 . . 2 2 4 2 3 3 1 1 5 5 8 Detach 17 | . . . . . . . 3 . . . . 3 . . . . 2 2 1 2 . . . 2 2 Swap 161 | . 3 3 2 14 4 9 32 1 8 . 2 34 . 1 3 . 7 1 3 3 3 2 12 10 4 Drop 231 | . 4 2 4 20 5 13 36 . 4 . 3 41 2 2 11 1 16 9 3 7 2 4 24 8 10 Fire 840 | . 75 12 4 54 27 . 73 6 24 . 7 159 6 29 39 34 40 16 20 . 15 1 41 59 99 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . 8 1 . 4 . . . . . . . . . . . . . . . . . . . . . Crush 35 | . . . . 1 1 . 4 . . . . 20 . . . . 1 . . . . 1 2 . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 250 | . . . . . 110 . . . 13 . . . . 67 44 . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 420 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 9) 589 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Lost 4 parts (1p2n1w) 920 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 16) 1236 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered new exit (range 8) 1363 | -10/Mines | Core integrity fell below 50% 1481 | -10/Mines | Escorted by a lone wolf Derelict 1482 | -10/Mines | Discovered new exit (range 15) 1587 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1599 | -10/Mines | Learned Materials interactive machine intel 1718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1788 | -10/Mines | Discovered new exit (range 6) 1831 | -10/Mines | System corruption reached 10% 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Accompanied by 4 allies 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1837 | -9/Materials | Loaded intel: 18 interactive machine locations 1841 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1842 | -9/Materials | Discovered new exit (range 15) 2024 | -9/Materials | Entered Storage 2024 | -9/Storage | Accompanied by 3 allies 2110 | -9/Storage | Identified exit to Recycling 2255 | -9/Storage | Build established: Scavenger-Mutant 2333 | -9/Storage | Central database locked down 2521 | -9/Storage | Discovered new exit (range 8) 2884 | -9/Storage | Garrison activated, responded to threat 3616 | -9/Storage | Build established: Mutant 3731 | -9/Storage | Used back door to open Recycling access 3736 | -9/Storage | Entered Recycling 3736 | -9/Recycling | Accompanied by 1 ally 3737 | -9/Recycling | Met a Zionite searching for Scraptown 4243 | -9/Recycling | Build established: Commander-Mutant 4778 | -9/Recycling | Discovered new exit (range 15) 5198 | -9/Recycling | Scanned before Scraplab entrance 5220 | -9/Recycling | Entered Scraplab 5233 | -9/Recycling | Discovered new exit (range 4) 5264 | -9/Recycling | Entered Scraptown 5264 | -9/Scraptown | Accompanied by 8 allies 5706 | -9/Scraptown | Visited Fellowship of the Rings 5731 | -9/Scraptown | Visited Bundlers 5819 | -9/Scraptown | Visited Assassins FH 5854 | -9/Scraptown | Visited CPS Storage 5973 | -9/Scraptown | Visited TADAMA 6038 | -9/Scraptown | Visited UFD Registry 6060 | -9/Scraptown | Visited Cyclists 6157 | -9/Scraptown | Discovered new exit (range 11) 6257 | -9/Scraptown | Entered Factory 6257 | -6/Factory | Accompanied by 8 allies 6257 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6564 | -6/Factory | Build established: Commander-Tank 7121 | -6/Factory | Identified exit to Lower Caves 7253 | -6/Factory | Lost 3 allies 7337 | -6/Factory | Build established: Skirmisher 7590 | -6/Factory | Destroyed 7 combat bots 7972 | -6/Factory | Build established: Tank 8235 | -6/Factory | Entered Lower Caves 8576 | -6/Lower Caves | Build established: Skirmisher 8746 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8893 | -6/Lower Caves | Discovered new exit (range 12) 8911 | -6/Lower Caves | Identified exit to Lower Caves 8936 | -6/Lower Caves | Encountered a Warlord checkpoint 9026 | -6/Lower Caves | Entered another Lower Caves area 9041 | -6/Lower Caves | Learned Factory stockpile data 9464 | -6/Lower Caves | Build established: Tank 9703 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9749 | -6/Lower Caves | Destroyed 9 combat bots 10141 | -6/Lower Caves | Discovered new exit (range 11) 10157 | -6/Lower Caves | Identified exit to Data Miner 10159 | -6/Lower Caves | Entered Data Miner 10159 | -6/Data Miner | Discovered new exit (range 6) 10190 | -6/Data Miner | Met Data Miner 10217 | -6/Data Miner | Learned location of Section 7 (-2) 10217 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10241 | -6/Data Miner | Received God Mode back door access code from Data Miner 10276 | -6/Data Miner | Identified exit to Proximity Caves 10283 | -6/Data Miner | Entered Proximity Caves 10321 | -5/Proximity Caves | Found Prototype Processor 10323 | -5/Proximity Caves | Identified Exp. Target Analyzer 10495 | -5/Proximity Caves | Identified exit to Factory 10673 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10699 | -5/Proximity Caves | Found Alien Artifact 10699 | -5/Proximity Caves | Identified Dimensional Node Initializer 10699 | -5/Proximity Caves | Initialized slip node 10821 | -5/Proximity Caves | Entered Factory 10821 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10992 | -5/Factory | Identified exit to Upper Caves 10992 | -5/Factory | Identified exit to Extension 11157 | -5/Factory | Garrison activated, responded to threat 11493 | -5/Factory | Discovered new exit (range 12) 11838 | -5/Factory | Lost 9 parts (1n5u3w) 11847 | -5/Factory | Destroyed 9 combat bots 12192 | -5/Factory | Discovered new exit (range 16) 12686 | -5/Factory | Destroyed 9 combat bots 12689 | -5/Factory | Lost 3 parts (1n2u) 12707 | -5/Factory | Build established: Scavenger-Tank 13172 | -5/Factory | Destroyed 7 combat bots 13221 | -5/Factory | First assault squad dispatched 13336 | -5/Factory | Found Powered Armor 13339 | -5/Factory | Found Powered Armor 13343 | -5/Factory | Found Powered Armor 13347 | -5/Factory | Found Powered Armor 13407 | -5/Factory | Garrison activated, responded to threat 13439 | -5/Factory | Destroyed 8 combat bots 13542 | -5/Factory | Entered Upper Caves 13543 | -5/Upper Caves | Identified exit to Upper Caves 13620 | -5/Upper Caves | Build established: Tank 13732 | -5/Upper Caves | Encountered a Warlord checkpoint 13865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14085 | -5/Upper Caves | Entered another Upper Caves area 14147 | -5/Upper Caves | Discovered new exit (range 15) 14343 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14427 | -5/Upper Caves | Destroyed 13 combat bots 15009 | -5/Upper Caves | Discovered new exit (range 7) 15026 | -5/Upper Caves | Entered Warlord 15026 | -5/Warlord | Accompanied by 2 allies 15085 | -5/Warlord | System corruption cleaned by Quarantine Array 15237 | -5/Warlord | Met Warlord 15262 | -5/Warlord | Warlord's base attacked by MAIN.C 15518 | -5/Warlord | Opened Warlord's prototype stash 15527 | -5/Warlord | Found Prototype Device 15527 | -5/Warlord | Identified Exp. Cloaking Device 15544 | -5/Warlord | Found Prototype Device 15544 | -5/Warlord | Identified Exp. Focal Shield 15565 | -5/Warlord | Found Prototype Reactor 15585 | -5/Warlord | Build established: Commander-Tank 15612 | -5/Warlord | Warlord forces counterattacked 15937 | -5/Warlord | Warlord base infiltrated, sounded retreat 15938 | -5/Warlord | Enhanced Grunt warped into view 15938 | -5/Warlord | Enhanced Grunt warped into view 15938 | -5/Warlord | Enhanced Grunt warped into view 15938 | -5/Warlord | Enhanced Demolisher warped into view 15938 | -5/Warlord | Enhanced Demolisher warped into view 15938 | -5/Warlord | Enhanced Demolisher warped into view 15942 | -5/Warlord | Spotted Striker 15975 | -5/Warlord | Spotted Executioner 15989 | -5/Warlord | Destroyed Executioner 16024 | -5/Warlord | Spotted B-86 Titan 16029 | -5/Warlord | Destroyed B-86 Titan 16033 | -5/Warlord | Spotted B-75 Beast 16039 | -5/Warlord | Spotted Striker 16057 | -5/Warlord | Spotted B-86 Titan 16062 | -5/Warlord | Destroyed B-86 Titan 16074 | -5/Warlord | Spotted Striker 16104 | -5/Warlord | Spotted Striker 16106 | -5/Warlord | Destroyed Striker 16108 | -5/Warlord | Lost 14 allies 16135 | -5/Warlord | Spotted Executioner 16140 | -5/Warlord | Destroyed Executioner 16167 | -5/Warlord | Spotted Striker 16183 | -5/Warlord | Spotted Executioner 16187 | -5/Warlord | Destroyed Executioner 16210 | -5/Warlord | Destroyed 14 combat bots 16213 | -5/Warlord | Spotted Executioner 16241 | -5/Warlord | Discovered new exit (range 13) 16262 | -5/Warlord | Spotted Executioner 16266 | -5/Warlord | Entered Proximity Caves 16266 | -4/Proximity Caves | Accompanied by 1 ally 16270 | -4/Proximity Caves | Spotter reported a threat 16295 | -4/Proximity Caves | Build established: Tank 16345 | -4/Proximity Caves | Spotted B-86 Titan 16384 | -4/Proximity Caves | Destroyed B-86 Titan 16968 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17117 | -4/Proximity Caves | Learned Research stockpile data 17209 | -4/Proximity Caves | Discovered new exit (range 13) 17234 | -4/Proximity Caves | Entered Factory 17234 | -4/Factory | Accompanied by 1 ally 17234 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17542 | -4/Factory | Build established: Scavenger-Tank 18224 | -4/Factory | Discovered new exit (range 6) 18230 | -4/Factory | Identified exit to Upper Caves 18507 | -4/Factory | Entered Upper Caves 18534 | -4/Upper Caves | Encountered a Warlord checkpoint 18937 | -4/Upper Caves | Identified Vortex Chain Reactor 19297 | -4/Upper Caves | Discovered new exit (range 5) 19302 | -4/Upper Caves | Identified exit to Upper Caves 19304 | -4/Upper Caves | Entered another Upper Caves area 19349 | -4/Upper Caves | Discovered new exit (range 8) 19396 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19459 | -4/Upper Caves | Destroyed 12 combat bots 19503 | -4/Upper Caves | Identified exit to Research 19683 | -4/Upper Caves | Build established: Tank 19878 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20380 | -4/Upper Caves | Encountered a Warlord checkpoint 20400 | -4/Upper Caves | Learned Research stockpile data 20637 | -4/Upper Caves | Discovered new exit (range 13) 20656 | -4/Upper Caves | Identified exit to Zhirov 20674 | -4/Upper Caves | Entered Zhirov 20674 | -4/Zhirov | Accompanied by 2 allies 20677 | -4/Zhirov | Discovered new exit (range 3) 20706 | -4/Zhirov | Met Zhirov 20741 | -4/Zhirov | Learned location of Quarantine (-2) 20741 | -4/Zhirov | Learned location of Testing (-3) 20751 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20775 | -4/Zhirov | Found Alien Artifact 20775 | -4/Zhirov | Identified Integrated Reactor 20775 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20856 | -4/Zhirov | Found Alien Artifact 20932 | -4/Zhirov | Identified exit to Proximity Caves 20941 | -4/Zhirov | Entered Proximity Caves 20941 | -3/Proximity Caves | Accompanied by 2 allies 21061 | -3/Proximity Caves | Spotted B-86 Titan 21138 | -3/Proximity Caves | Destroyed B-86 Titan 21174 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21753 | -3/Proximity Caves | Discovered exit to Research (range 9) 21873 | -3/Proximity Caves | Entered Research 21873 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22177 | -3/Research | Build established: Derelict-Tank 22190 | -3/Research | Discovered new exit (range 6) 22199 | -3/Research | Identified exit to Testing 22238 | -3/Research | Entered Testing 22295 | -3/Testing | Found Prototype Processor 22295 | -3/Testing | Identified Exp. Signal Interpreter 22730 | -3/Testing | Destroyed PL-7S4404SK1I 22742 | -3/Testing | Found Prototype Processor 22742 | -3/Testing | Identified Exp. Core Analyzer 23026 | -3/Testing | Discovered new exit (range 12) 23029 | -3/Testing | Spotted PX-VHO3FEUT4Y 23052 | -3/Testing | Destroyed PX-VHO3FEUT4Y 23095 | -3/Testing | Found Prototype Device 23095 | -3/Testing | Identified Exp. Transmission Jammer 23118 | -3/Testing | Found Prototype Processor 23118 | -3/Testing | Identified Exp. Targeting Computer 23136 | -3/Testing | Found Prototype Processor 23136 | -3/Testing | Identified Spectral Analyzer 23277 | -3/Testing | Identified exit to Research 23279 | -3/Testing | Entered Research 23279 | -2/Research | Warlord forces began assault on 0b10 23279 | -2/Research | Evolved 2 slots: Utility x2 23377 | -2/Research | Build established: Scavenger-Tank 23389 | -2/Research | Research machine network offline 23533 | -2/Research | Spotted Striker 23537 | -2/Research | Identified Transdimensional Reconstructor 23537 | -2/Research | Warped through subspace 23578 | -2/Research | Met up with Warlord 23621 | -2/Research | Took control of God Mode 23621 | -2/Research | Attacked by Warlord forces 23622 | -2/Research | Attacked by Warlord 23623 | -2/Research | Spotted 43-YHL(K) 23623 | -2/Research | Spotted 2Q-Q6O(K) 23638 | -2/Research | Allies destroyed 43-YHL(K) 23638 | -2/Research | Allies destroyed 2Q-Q6O(K) 23649 | -2/Research | Allies destroyed Warlord 23651 | -2/Research | Warlord destroyed during the assault 23715 | -2/Research | Borebot progress halted 23732 | -2/Research | Borebot progress halted 23787 | -2/Research | Allies destroyed Striker 23855 | -2/Research | Found Prototype Device 23855 | -2/Research | Identified Vortex Field Projector 23949 | -2/Research | Borebot progress halted 24044 | -2/Research | Spotted AY-Y9T(B) 24053 | -2/Research | Allies destroyed AY-Y9T(B) 24118 | -2/Research | Spotted 26-HZB(L) 24125 | -2/Research | Destroyed 26-HZB(L) 24230 | -2/Research | Spotted Striker 24258 | -2/Research | Spotted Executioner 24259 | -2/Research | Spotted Striker 24260 | -2/Research | Destroyed Executioner 24271 | -2/Research | Destroyed Striker 24289 | -2/Research | Spotted Executioner 24294 | -2/Research | Spotted Striker 24294 | -2/Research | Destroyed Striker 24297 | -2/Research | Allies destroyed Executioner 24302 | -2/Research | Lost 3 allies 24409 | -2/Research | Spotted Executioner 24412 | -2/Research | Spotted Striker 24413 | -2/Research | Destroyed Executioner 24417 | -2/Research | Allies destroyed Striker 24473 | -2/Research | Discovered new exit (range 20) 24486 | -2/Research | Spotted Striker 24521 | -2/Research | Destroyed Striker 24525 | -2/Research | Spotted 11-Y6N(L) 24532 | -2/Research | Destroyed 11-Y6N(L) 24577 | -2/Research | Identified exit to Quarantine 24580 | -2/Research | Entered Quarantine 24580 | -2/Quarantine | Accompanied by 1 ally (God Mode) 24626 | -2/Quarantine | Found Alien Energy Cannon 24919 | -2/Quarantine | Found Alien Artifact 24919 | -2/Quarantine | Identified Phase Redirector 25330 | -2/Quarantine | First assault squad dispatched 25334 | -2/Quarantine | Scanned by Researcher 25358 | -2/Quarantine | Found Alien Artifact 25358 | -2/Quarantine | Identified Phase Armor 25466 | -2/Quarantine | High security lockdown imminent 25487 | -2/Quarantine | Destroyed 8 combat bots 25546 | -2/Quarantine | High security lockdown engaged 25562 | -2/Quarantine | Found Alien Artifact 25600 | -2/Quarantine | Spotted Executioner 25600 | -2/Quarantine | Identified Core Cannon 25607 | -2/Quarantine | System corruption reached 10% 25631 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 25631 | -2/Quarantine | Warped through subspace 25660 | -2/Quarantine | Lost 4 parts (1n2u1w) 25734 | -2/Quarantine | Cryocooling Duct disabled 25749 | -2/Quarantine | Ambient heat levels rising (+20) 25799 | -2/Quarantine | Found Alien Artifact 25799 | -2/Quarantine | Identified Core Reset Matrix 25799 | -2/Quarantine | Used Core Reset Matrix 25803 | -2/Quarantine | Detected hypermatrix surge 25803 | -2/Quarantine | Sensed 12 artifacts in vicinity 25841 | -2/Quarantine | Core integrity fell below 50% 25952 | -2/Quarantine | Core integrity fell below 20% 25966 | -2/Quarantine | Spotted Investigator 25975 | -2/Quarantine | Destroyed Investigator 26011 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25993_ Slug penetrates G-73 Enforcer. 25993_ Door Terminal disabled. 25993_ Com. Mass Driver destroyed. 25994_ C-30 ARC bursts open, deploying its payload. 25994_ G-73 Enforcer unfolds itself. 25994_ B-74 Champion unfolds itself. 25994_ L-61 Swordsman unfolds itself. 25996_ G-73 Enforcer stasis bubble strength at 131. 25996_ G-73 Enforcer knocked back. 25996_ Slug penetrates G-73 Enforcer. 25996_ G-73 Enforcer knocked back. 25999_ Slug penetrates Sealed Heavy Doors. 26002_ G-73 Enforcer destroyed. 26006_ E-15 Imp destroyed. 26008_ B-74 Champion destroyed. 26008_ Slug penetrates L-61 Swordsman. 26008_ L-61 Swordsman knocked back. 26011_ Acquired Unknown Energy Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????################???????? | | ??????????????????###???# """ ## ] #???????? | | ??????????????????? ???#= "T" ## #???????? | | ???????????????????# #??# " " ## """ #???????? | | ???????????????????#;=### ## """ ###?????? | | ???????????????????# !=;#! =## """ ""#?????? | | ???????????????????#= !;#? ## """ ""#?????? | | ????????????????#### ;####;;;## """ T"#?????# | | ????????????????" %%/%= g # """ ""#????# | | ????????????????" %%*l@ !g]% ; """ ""#???# # | | ????????????????"% %=g[[ %%g% # ###??# # | | ????????????????#%;##%####### % # #???# | | ????????????????#?? ??????# # #??# #? | | ??????????????????# ???????# # ###" #?? | | ?????????????????#;%????????# ######## =" # | | ????????????????# #?????????# %!%%[ #? | | ???????????????# #??????????# [[[###?? | | ??????????????# #???????????# ""###???? | | ?????????????# #????????????########## "# #????? | | ????????????#;#???????????????#] # # #?????? | | ????????????##????????????????# """ + ###?????? | | ??????????????????????????????#! """ # #???????? | | ??????????????????????????????# """ # #???????? | | ??????????????????????????????# ?# #???????? | | ??????????????????????????????# = ?# #???????? | | ??????????????????????????????#####??# #######?? | | ?????????????????????????????????????# # """#?? | | ??????????????????????# ############# # """#?? | | ??????????????????????# # ""#?? | | ??????????????????????+ + """#?? | | ??????????????????????# # """#?? | | ??????????????????????## """ """ """ #######?? | | ???????????????????????# """ """ """ #???????? | | ???????????????????????#? """ """ """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 111 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 2400 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Phase Redirector Phase Armor Core Cannon High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Godhack Challenges ------------ None Game ------ Seed MinesnifferOvertunedAutogun Manual? 0 Play Time 03:44:21 Cumulative 326.3 hours Start 2025.07.23 @ 18:38:55 End 2025.07.26 @ 17:38:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 81 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32588db-504b-4dcc-95bf-c5c820b98876