Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 22:02:05 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3084) 3084 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1296) 1296 TOTAL SCORE: 8325 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 190 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 626/700 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Walking (186) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg VSS Leg Wheel > --- UTILITY (6) ------ Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Relay Coupler [NC] (13) > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Wheel Improved Heat Sink Cooling System Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Arc Projector Arc Projector Improved Medium Laser Improved Medium Laser Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg Wheel Wheel Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Heat Sink Cooling System Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [NC] Arc Projector Arc Projector Improved Medium Laser Improved Medium Laser Rocket Launcher Improved Datajack [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Slots Evolved 6 | . . . 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 3 . . Weapon . | . . . . . . . . . . Parts Attached 60 | . 4 4 13 11 8 1 6 1 12 Power 5 | . . . 2 2 . . . . 1 Engine 5 | . . . 2 2 . . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | . 1 1 4 2 4 . 1 . 5 Treads . | . . . . . . . . . . Leg 15 | . 1 1 4 2 4 . 1 . 2 Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 3 1 2 . 2 1 5 1 2 Device 4 | . 1 1 1 . . . 1 . . Storage 1 | . 1 . . . . . . . . Processor 4 | . . . 1 . 1 1 1 . . Hackware 2 | . . . . . . . 1 . 1 Protection 6 | . 1 . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 20 | . . 2 5 7 2 . . . 4 Energy Gun 9 | . . 1 3 2 . . . . 3 Energy Cannon 3 | . . . . 2 1 . . . . Ballistic Gun 4 | . . 1 1 1 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 3 . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . 5 Parts Lost 6 | . . . . 1 . . . 4 1 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . Utility 1 | . . . . . . . . 1 . Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 4 | . . . . 1 . . . 4 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 98 | . 99 100 100 99 100 100 100 78 93 Engine 11 | . 14 14 11 11 11 11 7 5 7 Leg 30 | . 28 28 33 32 33 33 30 20 11 Device 6 | . 1 12 11 11 3 . 7 7 7 Storage 11 | . 15 14 11 11 11 11 7 7 7 Processor 9 | . . . 11 11 11 11 15 15 15 Protection 4 | . 10 1 . . 7 11 7 3 5 Energy Gun 4 | . . 12 10 5 . . . . 13 Energy Cannon 7 | . . . . 10 16 11 7 5 . Ballistic Gun 10 | . 28 15 11 4 5 11 7 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 33 31 37 38 39 38 45 40 45 Greatest Support 44 | 20 20 20 36 36 34 34 44 44 32 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 2 4 Average Overweight (x) . | . . 1 . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 14 13 14 15 Average Carried 13 | 6 8 14 14 14 14 14 11 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 14 15 14 14 13 14 15 Class Distribution -------------------- 42% | Mutant 42% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Matter Collected 1282 | 200 144 52 276 211 125 8 146 . 120 Remotely . | . . . . . . . . . . Salvage Created 3434 | . 288 74 819 744 942 138 60 . 369 Parts 229 | . 26 4 56 47 59 13 3 . 21 Haulers Intercepted 4 | . 1 . 1 2 . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 71 | . 5 2 18 14 22 5 1 . 4 Guns 36 | . 5 2 14 5 2 4 1 . 3 Cannons 25 | . . . . 6 18 1 . . . AOE 7 | . . . 4 3 . . . . . Classes Destroyed 13 | . 4 . 4 1 1 1 . . 2 Worker 1 | . . . 1 . . . . . . Builder 3 | . 1 . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . 1 . 1 2 . . . . . Recycler 2 | . . . . 1 . 1 . . . Mechanic 1 | . . . . . . . . . 1 Operator 3 | . . . 1 2 . . . . . Drone 5 | . . . . . . 5 . . . Watcher 3 | . 2 . 1 . . . . . . Swarmer 6 | . . . 3 3 . . . . . Grunt 41 | . 5 2 10 6 16 . . . 2 Brawler 2 | . . . . . 2 . . . . Sentry 17 | . . . 5 5 4 . 1 . 2 Best Kill Streak 6 | . 5 2 6 6 6 4 1 . 2 Combat Bots Only 6 | . 2 2 6 6 6 3 1 . 2 Max Kills in Single Turn 3 | . 2 1 3 2 2 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 3 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Damage Taken 2162 | . 167 116 315 348 647 . 85 135 349 Core 357 | . 20 43 20 59 141 . 8 29 37 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 18 | . 10 8 . . . . . . . Regen/Repaired (Parts) 76 | . . . . 76 . . . . . Core Remaining (%) 73 | 100 . 74 . . . 45 . . . Volleys Fired 199 | . 26 8 35 34 54 24 4 . 14 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 136 | . 40 40 98 136 136 91 91 . 95 Shots Fired 384 | . 52 16 61 64 108 48 8 . 27 Gun 234 | . 52 16 58 38 15 24 4 . 27 Cannon 144 | . . . . 23 93 24 4 . . Launcher 6 | . . . 3 3 . . . . . Special . | . . . . . . . . . . Kinetic 166 | . 52 16 35 20 15 24 4 . . Thermal 163 | . . . 8 34 93 24 4 . . Explosive 6 | . . . 3 3 . . . . . Electromagnetic 49 | . . . 15 7 . . . . 27 Robot Hit Streak 30 | . 15 21 26 27 30 5 7 . 18 Robot Miss Streak 6 | . 2 . 5 1 2 6 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 1 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 271 | . 42 16 48 44 66 20 7 . 28 Core Hits 144 | . 16 6 43 26 25 8 3 . 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . Burn 2 | . . . . 2 . . . . . Melee Attacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5820 | . 623 173 1258 1126 1630 354 123 . 533 Guns 2846 | . 422 173 964 475 98 188 61 . 465 Cannons 2159 | . . . . 399 1532 166 62 . . Explosions 815 | . 201 . 294 252 . . . . 68 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1600 | . 422 173 474 184 98 188 61 . . Thermal 2767 | . 201 . 153 585 1532 166 62 . 68 Explosive 524 | . . . 272 252 . . . . . Electromagnetic 929 | . . . 359 105 . . . . 465 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . 84 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 84 | . 84 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 107 | . . . 27 . . . . . 80 Shots 3 | . . . 1 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 363 | . 24 27 4 9 363 240 . . 4 Average Temperature 57 | . 9 9 4 4 58 82 . . 1 Received Heat Transfer 1011 | . 111 102 132 153 351 . 30 . 132 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 8 | . . . . 1 . . . . 7 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 8 | . . . . 2 6 . . . . Heat Transferred 4306 | . 100 . 200 1295 2204 296 111 . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Peak Influence 1055 | . 324 92 501 614 941 436 1055 277 228 Initial 1055 | . . 42 30 180 323 361 1055 277 146 Average 400 | . 132 90 231 469 685 391 955 262 165 Maximum Alert Level 3 | . 1 . 2 2 3 2 3 1 1 Low Security (%) 29 | 100 73 100 31 1 . . . . 77 Level 1 21 | . 26 . 43 6 10 71 . 100 22 Level 2 30 | . . . 24 91 35 28 . . . Level 3 18 | . . . . . 53 . 100 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 . 1 7 . . . . 1 Investigation 3 | . 3 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 3 . . . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Distress Signals 7 | . . . 3 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 9 2 26 17 24 11 1 3 5 Peak Tracking Total 9 | . 3 2 6 6 9 6 1 3 2 Tactical Retreats 5 | . . . 2 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Traps Triggered 7 | . 2 . . . 4 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Machines Disabled 11 | . 3 . 1 2 2 1 . . 2 Max in Single Turn 3 | . 3 . 1 1 1 1 . . 1 Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Machines Accessed 14 | . 3 . 4 5 . 1 1 . . Terminals 11 | . 2 . 4 3 . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 43 | . 9 . 16 14 . 1 3 . . Successful 24 | . 5 . 9 8 . 1 1 . . Failed 19 | . 4 . 7 6 . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 7 . 7 5 . 1 . . . Terminals 39 | . 8 . 16 11 . 1 3 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 18 | . 3 . 8 5 . 1 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 4 | . . . 3 1 . . . . . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 4 | . 2 . 1 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Detonate 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 4 3 . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 check_alert 1 | . . . . . . . . . 1 purge_threat 1 | . . . . . . . . . 1 locate_traps 1 | . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . . . . Machine Destruction 8 | . . . . . 8 . . . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 2 . . . . Highest-Rated Group 88 | . . . . 88 24 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 81 | . . . . 67 14 . . . . Total Damage 779 | . . . . 652 127 . . . . Kills 8 | . . . . 7 1 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Turns Passed 4226 | 36 538 365 683 736 1032 264 217 78 277 Spaces Moved 2046 | 31 238 176 309 340 455 105 177 59 156 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 1931 | 31 238 176 309 340 455 105 177 59 41 Wheels 115 | . . . . . . . . . 115 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 190 90 90 183 183 105 105 95 Average Speed 167 | 120 185 190 175 165 183 183 110 130 128 Slowest Speed 360 | 120 190 190 190 183 183 183 185 270 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 56 34 35 42 56 37 8 69 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . 1 2 . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 97 | . 25 . 39 27 . . . . 6 Melee . | . . . . . . . . . . Projectile 4 | . . . 4 . . . . . . AOE 93 | . 25 . 35 27 . . . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Total 2492 | 30 288 195 397 453 550 129 189 60 201 Wait 90 | . 11 . 18 48 3 . . . 10 Move 2039 | 30 237 175 308 340 454 104 177 58 156 Hop . | . . . . . . . . . . Pick Up 35 | . 6 3 8 8 4 . 2 . 4 Fast Attach 19 | . 3 2 1 6 . . . 1 6 Attach 15 | . . . 3 1 4 . 4 . 3 Detach 6 | . 2 1 . 1 . . . 1 1 Swap 26 | . 1 2 9 4 4 1 2 . 3 Drop 40 | . 2 4 15 11 7 . . . 1 Fire 199 | . 26 8 35 34 54 24 4 . 14 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 37 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 451 | -10/Materials | Discovered new exit (range 8) 575 | -10/Materials | Entered Mines 637 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Learned location of Storage (-9) 812 | -10/Mines | Learned location of Zion (-7) 838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 851 | -10/Mines | Discovered new exit (range 13) 881 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Build established: Scavenger-Mutant 1310 | -9/Materials | Discovered new exit (range 5) 1519 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Identified exit to Storage 1623 | -9/Materials | Entered Storage 1672 | -9/Storage | Build established: Mutant 1816 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1884 | -9/Storage | Repaired VSS Leg 2140 | -9/Storage | Build established: Commander-Mutant 2332 | -9/Storage | Garrison activated, responded to threat 2359 | -9/Storage | Identified exit to Garrison 2359 | -9/Storage | Entered Garrison 2359 | -9/Garrison | Accompanied by 2 allies 2369 | -9/Garrison | Installed Relay Interface Framework 2434 | -9/Garrison | Triggered checkpoint 2511 | -9/Garrison | Garrison Relay disabled 2526 | -9/Garrison | Triggered checkpoint 2568 | -9/Garrison | Triggered checkpoint 2602 | -9/Garrison | Triggered checkpoint 2635 | -9/Garrison | Build established: Mutant 2787 | -9/Garrison | Triggered checkpoint 2793 | -9/Garrison | Core integrity fell below 50% 2840 | -9/Garrison | Garrison Relay disabled 2883 | -9/Garrison | Discovered new exit (range 16) 3000 | -9/Garrison | Triggered checkpoint 3019 | -9/Garrison | Triggered checkpoint 3152 | -9/Garrison | Build established: Scavenger-Mutant 3187 | -9/Garrison | Discovered new exit (range 8) 3302 | -9/Garrison | Triggered checkpoint 3391 | -9/Garrison | Entered Recycling 3409 | -9/Recycling | Spotter reported a threat 3419 | -9/Recycling | Identified exit to Factory 3426 | -9/Recycling | Spotter reported a threat 3439 | -9/Recycling | Spotter reported a threat 3504 | -9/Recycling | Spotter reported a threat 3519 | -9/Recycling | Spotter reported a threat 3541 | -9/Recycling | Spotter reported a threat 3549 | -9/Recycling | Spotter reported a threat 3557 | -9/Recycling | Spotter reported a threat 3568 | -9/Recycling | Spotter reported a threat 3568 | -9/Recycling | Spotter reported a threat 3572 | -9/Recycling | Spotter reported a threat 3580 | -9/Recycling | Spotter reported a threat 3594 | -9/Recycling | Spotter reported a threat 3623 | -9/Recycling | Spotter reported a threat 3625 | -9/Recycling | Spotter reported a threat 3633 | -9/Recycling | Spotter reported a threat 3639 | -9/Recycling | Spotter reported a threat 3655 | -9/Recycling | Entered Factory 3655 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3872 | -7/Factory | Sucked down chute 3872 | -7/Factory | Entered Waste 3880 | -7/Waste | Spotted C-40 Crusher 3882 | -7/Waste | Spotted C-40 Crusher 3895 | -7/Waste | Spotted C-40 Crusher 3896 | -7/Waste | Spotted C-40 Crusher 3899 | -7/Waste | Spotted C-40 Crusher 3907 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Discovered new exit (range 20) 3916 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3919 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3933 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3950 | -7/Waste | Entered Factory 3964 | -7/Factory | Lost 4 parts (2n1u1w) 4020 | -7/Factory | Discovered new exit (range 10) 4227 | -7/Factory | Self-destructed Last Messages --------------- 04148_ Integrated Corrupted Aluminum Leg (+2). 04148_ Complication: Energy sink damages Corrupted Aluminum Leg (-31). 04153_ U-05 Engineer builds a Wall. 04155_ U-05 Engineer lays Concrete. 04157_ U-05 Engineer builds a Door. 04157_ U-05 Engineer lays Concrete. 04158_ Acquired Corrupted Aluminum Leg. 04158_ Integrated Corrupted Aluminum Leg (+3). 04158_ U-05 Engineer builds a Wall. 04158_ U-05 Engineer lays Concrete. 04159_ U-05 Engineer builds a Wall. 04159_ U-05 Engineer lays Concrete. 04191_ T-07 Excavator destroyed. 04194_ Acquired 30 matter. 04199_ System corrupted: Component data lost. 04213_ Imp. EM Shotgun destroyed. 04214_ Imp. Heat Sink fried. 04214_ Y-54 Guardian destroyed. 04223_ Acquired 15 matter. 04226_ AFN4JN2OKM/QIUN3NHRIXD Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ????????????????????? ##???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????! ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????""" ???????????????????????? | | ????????????????????""" #??????????????????????? | | ?????????????????????"" #??????????????????????? | | ????????????????????? !#??????????????????????? | | ?????????????????????? ##?????????????????????? | | ?????????????????????? #???????????????????### | | ??????????????????????? #?????????########### | | ??????????????????????? +?????????# ! # " | | ???????????????????????# #?????????# "" ""# " | | ??????????????????????## ##????????# "" ""# " | | ??????????????????????# #????????# """ T"# | | ??????????????????##### @ #????????# """ [ ""# | | ??????????????????+ =%= +????????# """ # | | ??????????????????##### * #????????# %#= | | ??????????????????????# #????????# =%# | | ??????????????????????### ###????????#########/### | | ????????????????????????#t#?????????????# !* | | ????????????????????????# ############### | | ????????????????????????# | !! ## | | ????????????????????????############ ##T | | ???????????????????????????????????# ### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ????????????????????????????????? ^ ^ | | ???????????????????????????????? ^ | | ?????????????????????????????? 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""" /| | | ??????????????????????????? / | | ?????????????????????????? | | ?????????????????????????##### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedWeaponNullifier Manual? 0 Play Time 00:30:20 Cumulative 90.8 hours Start 2022.04.16 @ 21:34:04 End 2022.04.16 @ 22:02:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1 Lore% 79 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb3324f5-6c0a-4315-adb0-4924b08f1336