Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 21:13:45 Player: arsenico Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1951) 1951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5096 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 94/100 System Corruption 2% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (20) --- Angular Momentum Engine Improved Heat Sink Improved Heat Sink Disposable Heat Sink Coolant Injector Large Storage Unit High-capacity Matter Pod (173) Advanced Weight Redist. System Enhanced Optical Array Improved Light Armor Plating Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Improved Medium Treads Improved Heat Sink Disposable Heat Sink Coolant Injector Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Enhanced Optical Array Improved Light Armor Plating System Shield Shock Rifle Assault Rifle Rocket Launcher Datajack Powered Hammer Chainsword [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 53 | 7 9 7 8 22 Power 7 | 1 2 1 2 1 Engine 6 | 1 1 1 2 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 1 2 2 5 Treads 12 | 2 1 2 2 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 4 . 2 9 Device 6 | 1 . . 1 4 Storage 4 | 1 2 . . 1 Processor 2 | . 1 . . 1 Hackware 2 | . 1 . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 17 | 2 2 4 2 7 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 30 | . 3 4 4 19 Power 4 | . 1 1 1 1 Propulsion 9 | . . 2 . 7 Utility 7 | . 1 . 1 5 Weapon 10 | . 1 1 2 6 Highest Loss Streak 18 | . 1 3 3 18 To Critical Strikes . | . . . . . Average Backups 11 | . 7 13 13 14 Power . | . . 1 . . Propulsion 2 | . 1 4 4 2 Utility 3 | . 2 3 3 5 Weapon 3 | . 1 3 3 4 Tool/Special . | . . . . . Unused Backups 19 | . 6 2 . 11 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 13 | . 4 1 . 8 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 98 89 87 Engine 7 | . 6 11 10 5 Core 2 | . 5 2 . . Treads 27 | . 27 27 28 25 Device 7 | . 5 . . 16 Storage 13 | . 18 14 14 6 Processor 1 | . 2 . . . Hackware 3 | . . 14 7 . Protection 3 | . . . . 10 Energy Gun 9 | . 16 11 5 2 Energy Cannon 1 | . . . . 4 Ballistic Gun 8 | . 8 7 7 11 Launcher 2 | . 2 8 3 . Slashing Weapon 2 | . . . 11 . Peak Build Rating 58 | 7 12 15 19 58 Average Rating 21 | 5 8 12 14 45 On Entrance 10 | . 7 12 15 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 95 | 13 31 31 32 95 Greatest Support 90 | 40 40 40 40 90 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 11 15 15 17 Most Carried 20 | 3 15 15 15 20 Average Carried 11 | . 7 13 13 14 Final Capacity 20 | 8 15 15 15 20 Final Carried 13 | . 13 13 11 12 Class Distribution -------------------- 62% | Mutant 20% | Tank 8% | Scavenger-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1766 | 265 428 72 477 524 Remotely . | . . . . . Salvage Created 2129 | 27 707 92 517 786 Parts 107 | 1 40 11 18 37 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 46 | . 19 5 8 14 Melee 3 | . . . . 3 Guns 26 | . 12 1 7 6 Cannons 4 | . . . . 4 AOE 12 | . 7 4 1 . Classes Destroyed 18 | 1 6 2 5 4 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 2 | . . . 2 . Mechanic 1 | . . . . 1 Operator 2 | . 2 . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 8 | . 3 3 . 2 Grunt 26 | . 16 . 2 8 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 4 | . . . 2 2 Programmer 1 | . . . . 1 Heavy 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 10 | 1 10 4 3 9 Combat Bots Only 9 | . 9 4 2 3 Max Kills in Single Turn 3 | 1 3 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 451 | . 65 88 26 272 Missed 130 | . 18 31 8 73 Hits 321 | . 47 57 18 199 Melee 11 | . . . 11 . Projectile 310 | . 47 57 7 199 AOE 2 | . . . . 2 Critical Strikes 10 | . . . 1 9 Damage Taken 5055 | . 554 469 506 3526 Core 1050 | . 99 36 64 851 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . . 20 . Volleys Fired 159 | 1 53 16 50 39 Largest 3 | 2 2 2 2 3 Hottest 180 | 70 90 83 61 180 Shots Fired 278 | 2 103 23 52 98 Gun 217 | 2 92 9 50 64 Cannon 33 | . . . . 33 Launcher 28 | . 11 14 2 1 Special . | . . . . . Kinetic 139 | 1 29 4 48 57 Thermal 101 | 1 63 4 . 33 Explosive 28 | . 11 14 2 1 Electromagnetic 10 | . . 1 2 7 Robot Hit Streak 16 | 1 12 15 9 16 Robot Miss Streak 4 | 1 2 1 4 2 Penetration Max 2 | . . . . 2 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 202 | 1 71 13 37 80 Core Hits 127 | 1 51 19 18 38 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 4 . . 4 Burn 4 | . 4 . . . Meltdown 1 | . . . . 1 Destroy 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 14 | . . 1 . 13 Impact . | . . . . . Slashing 14 | . . 1 . 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5076 | 13 1577 607 700 2179 Guns 2504 | 11 866 102 564 961 Cannons 666 | . . . . 666 Explosions 1491 | . 695 505 136 155 Melee 391 | . . . . 391 Ramming 24 | 2 16 . . 6 Kinetic 1670 | 11 255 55 517 832 Thermal 1324 | . 611 47 . 666 Explosive 1491 | . 695 505 136 155 Electromagnetic 176 | . . . 47 129 Impact . | . . . . . Slashing 391 | . . . . 391 Piercing . | . . . . . Highest Corruption 5 | . . . 5 2 Average Corruption 3 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . 18 9 Message Errors 5 | . . . 4 1 Matter Fused 11 | . . . 8 3 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 2 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . 13 7 11 7 Projectiles 7 | . . . . 7 Explosions 31 | . 13 7 11 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . 4 41 52 . Shots 3 | . 1 1 1 . Rammed 6 | 1 2 . . 3 Targets Rammed 6 | 1 2 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 385 | 9 180 . 179 385 Average Temperature 75 | 6 54 . 29 115 Received Heat Transfer 1815 | . 279 228 63 1245 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 4 1 . 1 Heat Transferred 2930 | . 1979 100 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 76 | 100 39 . 100 100 Level 1 23 | . 60 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 391 | 5 391 . 76 80 Initial 76 | . . . 76 7 Average 89 | . 207 . 11 17 Influence Increases 1503 | 5 694 220 178 406 Destroy 0b10 Robot/C 900 | . 380 100 140 280 Destroy 0b10 Robot/NC 70 | 5 30 . 15 20 Destroy Leader 176 | . 96 . . 80 Disable Machine 75 | . 60 . . 15 Destroy Structure 87 | . 53 . 23 11 Lose Combat Pursuer 195 | . 75 120 . . Influence Decreases 1447 | 5 365 389 319 369 Entered New Map 255 | . . 159 84 12 Time Decay 940 | 5 335 190 220 190 Lost Part 252 | . 30 40 15 167 Squads Dispatched 14 | . 5 . . 9 Investigation 5 | . 3 . . 2 Extermination 2 | . . . . 2 Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 7 | . 5 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 35 8 12 22 Peak Tracking Total 9 | . 6 6 4 9 Tactical Retreats 6 | . 3 3 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 8 | . 4 3 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 19 | . 5 . 9 5 Terminals 14 | . 5 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 6 . 14 7 Successful 10 | . 1 . 8 1 Failed 17 | . 5 . 6 6 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 8 | . 4 . 3 1 Terminals 17 | . 6 . 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . 8 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 1 . 3 1 Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 5 . Report Inventory 3 | . . . 3 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 5 4 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2534 | 73 957 . 28 1476 Optics 570 | . . . 28 542 Sensors 1043 | . . . . 1043 Seismic 758 | 73 685 . . . T.N.C. 272 | . 272 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4868 | 122 1751 393 1087 1515 Spaces Moved 2291 | 68 791 208 586 638 Core 4 | 4 . . . . Treads 2287 | 64 791 208 586 638 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 168 | 153 160 160 161 189 Slowest Speed 320 | 160 240 240 170 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 94 13 91 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 156 | . 55 69 26 6 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 151 | . 55 69 26 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3038 | 83 1182 244 684 845 Wait 409 | . 284 3 26 96 Move 2287 | 67 790 207 585 638 Hop . | . . . . . Pick Up 76 | 7 31 7 7 24 Fast Attach . | . . . . . Attach 41 | 7 7 4 8 15 Detach 1 | . . . 1 . Swap 21 | . 4 3 3 11 Drop 24 | . 11 3 4 6 Fire 159 | 1 53 16 50 39 Melee 14 | . . 1 . 13 Ram . | . . . . . Kick . | . . . . . Crush 6 | 1 2 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Destroyed 9 combat bots 1349 | -10/Materials | Discovered new exit (range 12) 1620 | -10/Materials | Discovered new exit (range 5) 1826 | -10/Materials | Build established: Scavenger-Mutant 1861 | -10/Materials | Discovered new exit (range 9) 1874 | -10/Materials | Entered Subcaves 1923 | -10/Subcaves | Disturbed a concealed Subdweller 2156 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2160 | -10/Subcaves | Lost 3 parts (2n1w) 2179 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2207 | -10/Subcaves | Discovered new exit (range 13) 2219 | -10/Subcaves | Core integrity fell below 50% 2235 | -10/Subcaves | Build established: Mutant 2257 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2267 | -10/Subcaves | Entered Recycling 2268 | -8/Recycling | Met a Zionite searching for Scraptown 2837 | -8/Recycling | Lost 3 parts (1p1u1w) 3225 | -8/Recycling | Discovered new exit (range 16) 3354 | -8/Recycling | Entered Factory 3354 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4047 | -6/Factory | Build established: Tank 4509 | -6/Factory | Cargo convoy interrupted 4557 | -6/Factory | Garrison activated, responded to threat 4784 | -6/Factory | Garrison activated, responded to threat 4837 | -6/Factory | Core integrity fell below 50% 4852 | -6/Factory | Core integrity fell below 20% 4863 | -6/Factory | Lost 18 parts (1p6n5u6w) 4869 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. Critical hit (Burn: +37). K-01 Serf collects debris. M-28 Smith repairs R-10 Processor Com. Wheel. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf suffers critical hit (Burn). M-28 Smith repairs R-10 Processor Com. Wheel. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. S-27 Virus destroyed. M-28 Smith repairs G-50 Soldier. Lgt. Treads destroyed. R-10 Processor collects VTOL Module. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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