Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 00:46:57 Player: Rune Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1283) 1283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4527 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Matter Pod Trap Scanner Terrain Scanner Melee Analysis Suite Actuator Array > --- WEAPON ----------- Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Assault Cannon > --- INVENTORY -------- (None) [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Melee Analysis Suite Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 1 1 . Weapon 3 | . . 1 1 . 1 Parts Attached 42 | 6 . 8 14 7 7 Power 5 | 1 . 1 1 1 1 Engine 5 | 1 . 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 5 . . Treads . | . . . . . . Leg 8 | 2 . 1 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 3 4 2 3 Device 7 | . . 2 1 1 3 Storage 2 | 1 . . 1 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 . 3 4 4 3 Energy Gun 3 | . . 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 1 1 1 3 Ballistic Cannon 3 | . . . 1 2 . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 34 | . . 3 9 10 12 Power 5 | . . 1 2 . 2 Propulsion 4 | . . . 2 1 1 Utility 12 | . . 2 2 3 5 Weapon 13 | . . . 3 6 4 Highest Loss Streak 11 | . . 3 5 4 11 To Critical Strikes . | . . . . . . Average Backups 1 | 1 . . 2 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | 1 . . 1 . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 85 64 83 74 64 Engine 6 | . 14 9 5 2 7 Leg 13 | . 28 14 17 14 1 Device 5 | . . 2 . 4 15 Storage 12 | . 14 11 17 14 5 Processor 7 | . . 6 4 14 5 Protection 1 | . . . 6 . . Energy Gun 4 | . . 3 7 5 . Ballistic Gun 10 | . 28 10 4 2 20 Ballistic Cannon 6 | . . . 7 9 5 Launcher 5 | . . 7 11 3 . Peak Build Rating 39 | 6 6 11 30 31 39 Average Rating 20 | 3 6 8 21 26 31 On Entrance 9 | . 6 6 9 20 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 20 | . . . . . 20 Heaviest Build 47 | 12 12 16 29 26 47 Greatest Support 40 | 20 20 20 40 40 20 Greatest Overweight (x) 15 | 3 . 5 6 . 15 Average Overweight (x) . | 1 . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 5 | 4 . 4 5 4 5 Average Carried 1 | 1 . . 2 1 . Final Capacity 8 | 8 8 8 8 5 5 Final Carried 5 | . . 2 5 2 . Class Distribution -------------------- 38% | Mutant 17% | Skirmisher 12% | Gunner 12% | Bomber 11% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 921 | 224 . 33 369 233 62 Remotely . | . . . . . . Salvage Created 1053 | . 43 54 628 150 178 Parts 75 | . 1 5 52 8 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 26 | . 1 2 17 3 3 Guns 9 | . 1 . 4 1 3 Cannons 6 | . . . 4 2 . AOE 11 | . . 2 9 . . Classes Destroyed 13 | . 1 2 9 1 . Worker 4 | . . 1 3 . . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Mechanic 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 4 | . . . 4 . . Grunt 11 | . 1 1 8 1 . Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 . 1 Sentry 6 | . . . 3 1 2 Hunter 1 | . . . 1 . . Heavy 1 | . . . . 1 . Best Kill Streak 12 | . 1 3 12 2 1 Combat Bots Only 9 | . 1 2 9 2 1 Max Kills in Single Turn 6 | . 1 1 6 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 1 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 436 | . 16 4 92 111 213 Missed 164 | . 6 1 32 50 75 Hits 272 | . 10 3 60 61 138 Melee 12 | . . 2 . . 10 Projectile 260 | . 10 1 60 61 128 Critical Strikes 14 | . . 1 5 6 2 Damage Taken 4049 | . 108 242 865 993 1841 Core 1170 | . 12 26 102 176 854 Absorbed by Shields 31 | . . 31 . . . Core Remaining (%) 88 | 100 95 93 81 74 . Volleys Fired 58 | . 13 2 21 15 7 Largest 5 | . 2 2 4 3 5 Hottest 158 | . 40 75 158 120 155 Shots Fired 149 | . 26 4 66 27 26 Gun 92 | . 26 2 26 16 22 Cannon 36 | . . . 21 11 4 Launcher 21 | . . 2 19 . . Special . | . . . . . . Kinetic 101 | . 26 . 30 19 26 Thermal . | . . . . . . Explosive 21 | . . 2 19 . . Electromagnetic 27 | . . 2 17 8 . Robot Hit Streak 7 | . 4 6 7 4 4 Robot Miss Streak 9 | . 2 . 9 7 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . 16 4 35 17 13 Core Hits 89 | . 3 4 58 13 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3113 | . 133 359 2046 303 272 Guns 781 | . 133 38 262 113 235 Cannons 493 | . . . 303 190 . Explosions 1777 | . . 321 1456 . . Melee . | . . . . . . Ramming 62 | . . . 25 . 37 Kinetic 1037 | . 133 . 400 269 235 Thermal 467 | . . . 467 . . Explosive 1310 | . . 321 989 . . Electromagnetic 237 | . . 38 165 34 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . 1 Average Corruption 2 | . . 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 173 | . . 37 136 . . Projectiles . | . . . . . . Explosions 173 | . . 37 136 . . Melee . | . . . . . . Knockbacks 6 | . . . 4 2 . Impact 1 | . . . 1 . . Kinetic 5 | . . . 3 2 . Secondary . | . . . . . . Self-Inflicted Damage 305 | . . 213 75 . 17 Shots 7 | . . 4 3 . . Rammed 8 | . . . . . 8 Targets Rammed 13 | . . . 5 . 8 Kicked 5 | . . . 5 . . Crushed . | . . . . . . Highest Temperature 148 | . 12 148 126 39 138 Average Temperature 39 | . 7 44 45 10 58 Received Heat Transfer 1588 | . 60 4 477 444 603 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . . 400 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 . . Low Security (%) 77 | 100 100 100 24 100 100 Level 1 15 | . . . 52 . . Level 2 6 | . . . 23 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 442 | . 30 109 442 185 45 Initial 185 | . . 3 37 185 10 Average 100 | . 4 21 261 79 5 Influence Increases 1066 | . 30 145 686 100 105 Destroy 0b10 Robot/C 520 | . 20 40 340 60 60 Destroy 0b10 Robot/NC 50 | . . 5 45 . . Destroy Leader 154 | . 10 10 84 20 30 Successful Hack 5 | . . . . 5 . Disable Machine 180 | . . 45 120 . 15 Destroy Structure 142 | . . 45 97 . . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1066 | . 20 66 367 486 127 Entered New Map 294 | . . 7 52 223 12 Time Decay 511 | . 20 33 225 173 60 Lost Part 261 | . . 26 90 90 55 Squads Dispatched 12 | . 1 . 6 2 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 3 1 . Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 4 3 23 6 7 Peak Tracking Total 5 | . 4 2 5 2 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 4 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . . 3 8 . 1 Max in Single Turn 7 | . . 2 7 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 2 . 1 2 . Terminals 3 | . 2 . . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 . 1 3 . Successful 3 | . 1 . 1 1 . Failed 5 | . 3 . . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 4 . . 1 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Record 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 311 | . . . . 10 301 Terrain 293 | . . . . . 293 Traps 301 | . . . . . 301 Jamming 10 | . . . . 10 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1741 | 78 129 235 512 415 372 Spaces Moved 873 | 46 80 144 252 223 128 Core 142 | 27 . 26 1 . 88 Treads . | . . . . . . Legs 731 | 19 80 118 251 223 40 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 130 50 Average Speed 155 | 144 120 140 149 130 257 Slowest Speed 800 | 200 120 300 350 130 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 3 20 14 27 9 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 150 | . . 47 103 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 150 | . . 47 103 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1139 | 57 92 173 340 322 155 Wait 92 | . . . 22 70 . Move 868 | 45 79 143 251 222 128 Hop . | . . . . . . Pick Up 49 | 6 . 15 17 6 5 Fast Attach . | . . . . . . Attach 50 | 6 . 13 15 9 7 Detach 5 | . . . 5 . . Swap . | . . . . . . Drop 4 | . . . 4 . . Fire 58 | . 13 2 21 15 7 Melee . | . . . . . . Ram 8 | . . . . . 8 Kick 5 | . . . 5 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 423 | -9/Materials | Lost 3 parts (1p2u) 432 | -9/Materials | Discovered new exit (range 9) 443 | -9/Materials | Entered another Materials area 443 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -8/Materials | Destroyed 9 combat bots 637 | -8/Materials | Lost 5 parts (1p2n1u1w) 826 | -8/Materials | Discovered new exit (range 15) 866 | -8/Materials | Lost 3 parts (1p1u1w) 955 | -8/Materials | Entered Factory 955 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1282 | -7/Factory | Lost 4 parts (1u3w) 1332 | -7/Factory | Discovered new exit (range 9) 1370 | -7/Factory | Entered another Factory area 1370 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1395 | -6/Factory | Lost 4 parts (1n2u1w) 1451 | -6/Factory | Garrison activated, responded to threat 1720 | -6/Factory | Core integrity fell below 50% 1736 | -6/Factory | Core integrity fell below 20% 1742 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- L-41 Fighter destroyed. Hvy. Machine Gun destroyed. Slammed into G-50 Soldier. Actuator Array destroyed. Slammed into G-50 Soldier. Acquired 62 matter. Slammed into G-50 Soldier. Destabilizing: System interference. Melee Analysis Suite temporarily disabled. Slammed into G-50 Soldier. R-10 Processor collects Hvy. Machine Gun. R-10 Processor collects Carbon-fiber Leg. M-28 Smith repairs G-50 Soldier. Melee Analysis Suite destroyed. R-10 Processor collects Imp. Deuterium Engine. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-42). Slammed into R-10 Processor. Destabilizing: System corrupted (+1). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ??????????????????? ?????? ??????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????#?##????### ???? ??????????????????? | | ??????????? ????#????????????????????????????????? | | ??????????????????""????#??? ????????????????????? | | ????????????????? ??????? ???????????#???????????? | | ????????????????? ???"???????"????##?????????????? | | ???????????? 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G # | | ?????????################### "" ########## | | ????????????????#??????????# " # ???????? | | ???????????????????????????# """ #????????? | | ?????????????????????? ????# """ +????????? | | ?????????????????? ????????+ """ #????????? | | ???????????????????????????# #????????? | | ????????????????????????? ?# """ """ #????????? | | ???????????????????????????## """ """ #????????? | | ????????????????????????????# """ "?" #????????? | | ????????????????????????????# ? ? #????????? | | ????????????????????????????# ??" ??" #????????? | | ?????????????????????????????????" ??" #????????? | | ?????????????????????????????????? ??? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 335 Matter Stores 264 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpScrapMegatreads Manual? 0 Play Time 00:25:44 Cumulative 14.4 hours Start 2026.01.16 @ 00:23:19 End 2026.01.16 @ 00:46:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1d7cc93-2d35-4925-928a-daf11a7ab384