Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 15:40:52 Player: YA-B01 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (245) 1225 Value Destroyed (10139) 10139 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4246) 4246 TOTAL SCORE: 22910 Bonus ------- High Alert Combat Kills 796 Follower Combat Kills 1122 Entered Garrisons 1000 Used RIF Installer 1500 Friendly Fire -172 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved System Shield Relay Coupler [NC] (35) Relay Coupler [NC] (41) Relay Coupler [Demolisher] (32) Relay Coupler [Demolisher] (25) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Plasma Rifle Plasma Rifle Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter ECM Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Tesla Rifle Advanced Datajack Improved Remote Datajack > --- INVENTORY -------- Relay Coupler [Demolisher] Heavy Laser Hardcell Cannon Segregator [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Slots Evolved 14 | . . 2 . 2 . 2 . . 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . 1 . . Utility 10 | . . . . 2 . 2 . . 2 . . 2 . . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 416 | 7 8 15 8 26 27 28 23 19 27 35 53 22 44 28 20 26 Power 28 | 1 1 2 . 1 . 1 3 . 2 5 4 . 3 1 1 3 Engine 13 | 1 1 2 . 1 . 1 1 . 1 . 3 . 1 . . 1 Core 10 | . . . . . . . 2 . 1 5 . . 2 . . . Reactor 5 | . . . . . . . . . . . 1 . . 1 1 2 Propulsion 92 | 2 2 3 1 6 1 6 5 5 5 9 12 4 10 8 10 3 Treads 23 | 2 2 3 1 6 1 1 . 2 . 3 . . . 1 1 . Leg 49 | . . . . . . 5 5 2 5 6 12 4 3 5 . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . . . 1 1 . Flight 17 | . . . . . . . . . . . . . 7 1 8 1 Utility 111 | 2 2 1 1 7 5 10 5 7 5 12 16 5 13 7 3 10 Device 41 | 1 1 . 1 2 1 6 2 3 3 1 6 2 5 2 2 3 Storage 4 | 1 1 1 . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 2 . . 1 . . Hackware 35 | . . . . . 2 2 2 . . 8 2 1 8 3 1 6 Protection 28 | . . . . 4 2 2 1 4 2 3 6 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 185 | 2 3 9 6 12 21 11 10 7 15 9 21 13 18 12 6 10 Energy Gun 69 | 1 2 6 4 2 2 1 3 4 6 5 12 3 5 3 4 6 Energy Cannon 16 | . . . . 3 3 3 2 . . . 1 2 2 . . . Ballistic Gun 18 | 1 . . . . 1 1 3 . . . 5 1 4 . 1 1 Ballistic Cannon 15 | . 1 1 . 2 4 2 . 1 . . . . . 1 1 2 Launcher 14 | . . 2 2 3 3 1 1 1 . 1 . . . . . . Special Weapon 15 | . . . . . . . . . 4 1 . 2 4 3 . 1 Impact Weapon 12 | . . . . 2 7 2 1 . . . . . . . . . Slashing Weapon 21 | . . . . . . . . 1 5 2 3 5 3 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 1 . . . . . . . 3 . . Unidentified Prototypes 5 | . . 1 . . . . . 2 . . . . 1 . 1 . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . 1 . System Corruption 4 | . . . . . . . 3 . . . . . . . 1 . Parts Lost 129 | . 2 . 1 7 1 9 17 2 2 15 5 2 18 15 7 26 Power 12 | . . . . 1 . . 3 . . 2 . . 2 1 . 3 Propulsion 43 | . . . . 4 . 5 5 1 1 3 1 . 7 6 2 8 Utility 44 | . . . . 1 1 3 3 1 1 8 2 1 6 7 2 8 Weapon 30 | . 2 . 1 1 . 1 6 . . 2 2 1 3 1 3 7 Highest Loss Streak 10 | . 2 . 1 2 1 6 8 1 1 5 2 2 7 9 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 97 100 99 100 91 79 96 91 80 99 97 85 76 36 43 Engine 5 | . 13 11 11 8 9 7 4 . 2 . 2 . 1 . . 1 Core 1 | . . . . . . . 1 7 3 5 . . 1 2 . . Treads 14 | . 27 42 44 35 36 15 3 8 3 4 . . . 2 . . Leg 10 | . . . . . . 10 14 18 22 16 25 22 11 2 . 1 Flight 1 | . . . . . . . . . . . . . 7 14 12 8 Device 9 | . 12 11 11 11 9 12 8 7 15 7 7 15 9 3 2 5 Storage 4 | . 14 11 11 9 9 7 7 6 . . . . . . . . Processor 1 | . . . . . . . . . . . 5 5 5 8 . . Hackware 14 | . . . . . 1 13 22 23 15 23 27 23 28 29 8 14 Protection 6 | . . . . 15 16 7 . 5 12 7 10 10 4 . . . Energy Gun 8 | . 13 19 19 11 4 5 5 9 5 5 10 3 3 3 4 4 Ballistic Gun 1 | . 4 . . . . . 3 3 . . . 2 1 . 2 2 Ballistic Cannon 1 | . 9 1 . 3 3 3 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 4 3 . 2 2 . . . Peak Build Rating 83 | 9 9 16 18 26 25 31 33 39 54 58 65 72 76 83 62 62 Average Rating 36 | 5 8 14 17 22 22 25 26 34 44 45 58 68 56 55 39 45 On Entrance 31 | . 6 9 16 18 24 21 29 24 34 51 49 61 69 53 15 53 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 32 36 36 54 54 51 39 43 29 27 33 39 35 24 34 29 Greatest Support 82 | 40 40 80 80 80 82 82 40 40 70 76 76 80 82 65 32 32 Greatest Overweight (x) 15 | . . . . . . 15 9 1 . 1 . 1 2 1 7 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 6 11 15 15 14 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | 2 9 14 14 12 14 14 12 13 4 4 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 15 14 13 15 14 11 5 5 5 5 4 5 5 4 5 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Mutant 12% | Bothacker-Mutant 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Bothacker-Gunner | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Matter Collected 5801 | 309 216 233 103 364 481 344 312 260 304 401 636 206 645 449 175 363 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9047 | 192 504 1264 585 701 443 366 638 279 576 298 1586 562 495 115 202 241 Parts 495 | 12 38 94 32 46 21 24 23 17 29 27 55 28 25 4 10 10 Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . . . . Recyclers Shooed 11 | . . 2 . . . 2 . . 1 . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Combat Hostiles Destroyed 183 | . 16 22 11 24 13 8 19 4 6 10 15 12 13 3 3 4 Melee 16 | . . . . . . . . . 3 3 1 6 3 . . . Guns 106 | . 14 15 6 12 2 5 14 2 2 4 13 3 8 1 2 3 Cannons 27 | . 2 1 . 9 3 1 3 1 . . . 2 2 1 1 1 AOE 31 | . . 6 5 3 8 2 2 1 1 2 . . . 1 . . Classes Destroyed 16 | 2 6 1 . 1 1 . . . . 1 2 1 . 1 . . Worker 6 | . 1 1 . . . . . 2 . . . . . 1 1 . Builder 10 | . 1 5 . . . 1 . . . . 1 1 . 1 . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . . . . . . Recycler 16 | 1 . 2 3 1 . 2 . . 2 . 5 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . 2 . . . 1 . Watcher 14 | . 3 4 . 2 . . . 2 . . 2 . . . 1 . Swarmer 71 | . 8 7 6 8 6 . 7 . . 4 3 6 12 1 3 . Cutter 3 | . . . . . . . . . . 3 . . . . . . Grunt 71 | . 8 11 3 13 6 4 10 . 4 . 6 2 1 . . 3 Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 24 | . . 4 3 3 . 2 1 3 1 2 4 1 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . Programmer 12 | . . . . . 1 2 1 1 1 1 1 2 . 1 . 1 Best Kill Streak 8 | 5 4 8 5 5 4 4 6 3 2 5 3 5 5 2 3 1 Combat Bots Only 6 | . 3 6 4 4 4 4 6 1 1 5 2 4 5 1 2 1 Max Kills in Single Turn 4 | 1 2 4 2 4 3 1 2 3 1 2 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 3 1 2 1 1 2 . . . 1 . . Melee 1 | . . . . . . . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Hostile Shots Fired 1848 | . 65 62 21 132 48 190 176 70 73 143 242 64 104 120 57 281 Missed 630 | . 12 18 4 39 14 67 60 24 23 36 97 22 32 65 17 100 Damage Taken 17910 | . 534 517 224 1417 408 1357 1731 722 726 1781 1550 801 1105 1229 948 2860 Core 3723 | . 76 33 . 173 37 192 358 34 160 318 172 109 251 503 310 997 Absorbed by Shields 89 | . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 295 | . 261 34 . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 69 . 91 . 61 . . 16 . . 23 . 64 56 . . Volleys Fired 723 | 13 55 50 17 78 30 43 59 15 34 29 90 25 44 48 21 72 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Hottest 203 | 70 115 110 110 130 100 134 149 130 160 130 161 145 145 138 160 203 Shots Fired 1123 | 26 106 85 31 134 43 77 93 31 41 33 154 36 64 53 32 84 Gun 811 | 26 86 77 28 80 10 42 74 24 23 25 142 21 41 16 31 65 Cannon 208 | . 20 3 . 49 25 33 17 6 . . 12 9 11 4 1 18 Launcher 27 | . . 5 3 5 8 2 2 1 . 1 . . . . . . Special 77 | . . . . . . . . . 18 7 . 6 12 33 . 1 Kinetic 239 | 13 51 3 . 35 19 23 26 6 . . 6 8 15 4 7 23 Thermal 531 | 13 55 6 9 78 5 40 55 14 16 13 138 10 28 13 7 31 Explosive 26 | . . 5 3 5 8 2 2 . . 1 . . . . . . Electromagnetic 250 | . . 71 19 16 11 12 10 11 7 12 10 12 9 3 18 29 Robot Hit Streak 20 | 6 11 18 15 16 5 10 8 20 6 6 13 12 14 17 6 6 Robot Miss Streak 7 | 3 3 3 5 7 4 5 4 6 3 3 6 4 3 6 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 1 1 . . 3 . . 2 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . 1 1 . 1 . . . Shots Hit Robots 798 | 15 52 65 23 109 21 69 74 27 46 20 106 41 38 45 15 32 Core Hits 578 | 7 31 52 29 123 19 59 54 19 22 19 74 21 19 8 9 13 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 18 | . 1 2 . 4 . 2 1 . . 1 2 2 1 1 . 1 Burn 4 | . . 1 . . . . . . . . 2 . . 1 . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Blast 6 | . 1 . . 3 . 1 . . . . . . . . . 1 Corrupt 3 | . . 1 . 1 . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . . 1 . 2 1 . . . Melee Attacks 317 | . . . . 1 108 17 2 . 46 47 5 23 62 6 . . Thermal 2 | . . . . . . . . . . . . . . 2 . . Impact 119 | . . . . 1 106 10 2 . . . . . . . . . Slashing 183 | . . . . . . . . . 46 47 5 23 62 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 3 . . 3 . 1 1 . 1 . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19604 | 191 772 1739 876 2019 1516 1464 1731 1063 1032 544 2433 1076 1045 530 469 1104 Guns 10415 | 191 615 1003 411 1047 37 610 1291 540 460 288 2143 352 371 183 257 616 Cannons 3079 | . 131 54 . 678 270 484 272 145 . . 151 180 90 187 44 393 Explosions 3887 | . . 678 452 232 1030 370 168 363 57 87 . . 57 130 168 95 Melee 2073 | . . . . . 179 . . . 515 169 139 544 527 . . . Ramming 150 | . 26 4 13 62 . . . 15 . . . . . 30 . . Kinetic 2755 | 67 349 54 . 421 101 278 360 145 . . 59 98 125 187 44 467 Thermal 8691 | 124 397 288 220 1043 77 572 996 624 379 254 2059 202 319 267 245 625 Explosive 2519 | . . 491 361 187 978 247 168 . . 87 . . . . . . Electromagnetic 3416 | . . 902 282 306 181 367 207 279 138 34 176 232 74 46 180 12 Impact 179 | . . . . . 179 . . . . . . . . . . . Slashing 1894 | . . . . . . . . . 515 169 139 544 527 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 4 3 5 . 8 8 2 2 23 1 10 Average Corruption 4 | . . . . . . 2 2 3 . 4 7 1 2 20 1 7 Corruption Purged 18 | . . . . . . 4 1 5 . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . 15 8 15 . 17 73 1 12 11 1 18 Message Errors 40 | . . . . . . 5 . 4 . 4 18 . 2 4 . 3 Matter Fused 36 | . . . . . . 2 2 5 . 4 11 1 5 2 . 4 Heat Flow Errors 26 | . . . . . . 3 3 . . 1 12 . 2 1 . 4 Energy Discharges 22 | . . . . . . . 2 3 . 3 10 . 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 4 8 . . 1 1 1 Data Loss (major) 9 | . . . . . . 2 . 1 . . 3 . . . . 3 Misfires 8 | . . . . . . . 1 1 . . 6 . . . . . Alerts 7 | . . . . . . 2 . 1 . . 4 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . Weapon Failures 3 | . . . . . . . . . . 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 461 | . . 4 70 13 90 1 . 58 . . 2 75 52 . 48 48 Projectiles 87 | . . . . 13 14 1 . . . . 2 9 . . . 48 Explosions 202 | . . 4 70 . 22 . . 58 . . . . . . 48 . Melee 172 | . . . . . 54 . . . . . . 66 52 . . . Knockbacks 24 | . 4 . . 6 1 5 1 1 . . . . . 2 . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 22 | . 3 . . 5 1 5 1 1 . . . . . 2 . 4 Secondary 2 | . 1 . . 1 . . . . . . . . . . . . Self-Inflicted Damage 583 | . . 9 41 . . 54 17 315 . 20 . . . 13 61 53 Shots 15 | . . 2 2 . . 2 1 5 . 1 . . . . 1 1 Rammed 28 | . 7 2 2 8 . . . . . . . . . 9 . . Targets Rammed 33 | . 10 2 2 9 . . . 1 . . . . . 9 . . Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed 4 | . 3 . . 1 . . . . . . . . . . . . Highest Temperature 351 | 90 72 47 9 300 78 205 286 113 78 120 351 25 292 134 250 306 Average Temperature 70 | 38 20 23 7 82 22 70 111 31 25 72 66 16 95 37 131 82 Received Heat Transfer 4304 | . 189 240 66 657 180 426 789 78 213 222 411 189 9 129 51 455 Effects 6 | . . . . 2 . . . . . . . . . . 4 . Interference 6 | . . . . 2 . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 14 | . . 5 . . 1 . . 2 1 . 1 . . . 4 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . Parts Melted 30 | 2 3 1 . . . . 3 . 1 1 13 1 . 4 1 . Heat Transferred 14865 | 370 1110 446 332 1305 25 695 2090 925 750 486 4168 235 494 383 298 753 Parts Sabotaged 6 | . . . . . . . . . . 2 . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 4 2 1 1 1 . 1 1 . . . 1 1 1 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Peak Influence 959 | 30 271 590 589 529 927 568 802 475 287 563 533 369 880 959 471 428 Initial 486 | . 19 22 229 151 202 486 303 420 227 88 295 131 244 462 394 357 Average 339 | 15 123 154 383 211 592 475 566 350 199 270 249 203 458 659 425 387 Maximum Alert Level 3 | . 1 2 2 2 3 2 3 2 1 2 2 1 3 3 2 2 Low Security (%) 27 | 100 89 74 . 57 . . . . 33 28 26 56 . . . . Level 1 36 | . 10 11 51 31 26 4 24 53 66 50 67 43 44 . 21 73 Level 2 28 | . . 14 48 10 43 95 44 46 . 20 6 . 49 61 78 26 Level 3 7 | . . . . . 30 . 31 . . . . . 5 38 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 1 . 7 . 4 . 1 3 . 2 3 . 11 2 . Investigation 11 | . 2 . . 3 . . . . 1 . 1 1 . 3 . . Extermination 6 | . . . . . . 2 . 1 1 . . 1 . 1 . . Reinforcement 11 | . 1 1 . 1 . 2 . . 1 . 1 . . 3 1 . Assault 4 | . . . . . . . . . . . . . . 4 . . Garrison 5 | . . . . 3 . . . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Distress Signals 18 | . 2 2 . 3 . . . 1 1 . 2 2 . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 386 | . 28 31 13 34 15 19 20 8 21 20 31 28 25 59 17 17 Peak Tracking Total 12 | . 4 5 4 6 4 5 9 2 4 7 7 8 6 12 11 5 Tactical Retreats 45 | . 3 1 . 2 1 1 2 1 2 4 4 5 5 10 . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Traps Triggered 27 | . . . . 4 1 2 2 1 1 2 2 2 5 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Objects Rigged 3 | . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Machines Disabled 46 | . . 4 . 5 3 5 3 8 . 4 1 . 5 7 . 1 Max in Single Turn 8 | . . 1 . 1 1 4 2 8 . 2 . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 11 | . . . . . 3 . 1 . . 2 . . 3 . . 2 Phase Generator 2 | . . . . . . . 1 . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Machines Accessed 73 | . 10 7 . 7 3 4 1 3 6 3 11 4 1 10 3 . Terminals 53 | . 7 5 . 4 3 2 1 2 4 3 10 1 1 8 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 1 . 1 . 1 . . . . . . . . . . Recycling Units 7 | . 2 . . 1 . . . . 1 . 1 1 . 1 . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . 1 . . 2 . . 1 . Total Hacks 180 | . 42 15 . 19 3 4 2 5 12 7 30 9 2 25 5 . Successful 92 | . 29 10 . 8 1 1 . 3 5 2 17 5 . 10 1 . Failed 88 | . 13 5 . 11 2 3 2 2 7 5 13 4 2 15 4 . Catastrophic 17 | . 1 1 . 2 2 3 1 1 3 . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 44 | . 20 5 . 4 . 2 . 2 1 . . 3 . 6 1 . Terminals 132 | . 28 9 . 11 3 2 2 4 9 7 29 3 2 19 4 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations 15 | . 9 3 . 2 . 1 . . . . . . . . . . Recycling Units 18 | . 5 . . 3 . . . . 2 . 1 4 . 3 . . Scanalyzers 4 | . . 3 . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . 3 . 1 . . 1 . . 2 . . 1 . Terminal Hacks 47 | . 9 2 . 5 1 . . 2 4 2 16 . . 6 . . Record 3 | . . . . . . . . . 1 . . . . 2 . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . 1 . . Prototype ID Bank 13 | . 4 1 . . . . . 2 1 . 4 . . 1 . . Open Door 2 | . . . . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . 1 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . 1 . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . 1 . . . . . . 1 . . 1 . . Locate Traps 4 | . 1 . . 1 . . . . . . 2 . . . . . Dispatch Records 2 | . 1 . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . 2 . . . . . . 2 . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . 8 2 . . . . . . . . . . . . . . Scan Component 5 | . 4 1 . . . . . . . . . . . . . . Repair 5 | . 4 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 . . . . . . 1 1 . . . . Retrieve Components 5 | . 2 . . 1 . . . . . . 1 1 . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . 1 . . 2 . . 1 . Unlock Access 5 | . . . . 1 . 1 . . 1 . . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 10 3 . 1 . . . 1 . . . 2 . 2 . . Terminals 16 | . 10 3 . 1 . . . 1 . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 4 | . 3 . . . . . . . . . . . . 1 . . Botnet 7 | . 3 2 . 1 . . . 1 . . . . . . . . Detonate 2 | . 2 . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 . 1 . . Monitor 1 | . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 7 . 7 3 4 1 3 5 3 6 3 1 10 2 . Full Trace Events 7 | . 2 . . . . . . . 1 1 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 106 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 4 1 . . . . . . . . . . . . . . Time 142 | . 110 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 11 . . 9 . . . . . . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Used RIF Installer 3 | . . . . . 1 . 1 . . . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 43 | . . . . . 1 5 . . 7 3 . 4 3 19 . 1 Non-combat 14 | . . . . . . 2 . . 5 . . . . 7 . . Combat 29 | . . . . . 1 3 . . 2 3 . 4 3 12 . 1 Robot Hacks Applied 62 | . . . . . 1 6 . . 13 3 . 5 3 30 . 1 parse_system 3 | . . . . . . . . . . . . . . 3 . . no_distress 3 | . . . . . . . . . 1 . . . . 2 . . generate_echo 5 | . . . . . . . . . 2 . . . . 3 . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . deconstruct_machine 1 | . . . . . . . . . . . . . . 1 . . hold_bot 1 | . . . . . . . . . 1 . . . . . . . map_walls 3 | . . . . . . 1 . . 2 . . . . . . . map_earth 1 | . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . locate_traps 1 | . . . . . . 1 . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . 1 . . . . . . . . . . find_garrison 2 | . . . . . . . . . 1 . . 1 . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . 1 . . spike_heat 4 | . . . . . . 1 . . 1 . . . 1 1 . . overload_power 1 | . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . wipe_record 7 | . . . . . . 1 . . 1 . . 1 . 4 . . overwrite_iff 12 | . . . . . . 1 . . 1 2 . 2 1 4 . 1 formatsys_high 7 | . . . . . 1 . . . . 1 . 1 1 3 . . Relay Couplers Released 50 | . . . . . 15 . 8 . . 8 . . 11 . . 8 Machine Destruction 43 | . . . . . 11 . 5 . . 8 . . 11 . . 8 Programmers 7 | . . . . . 4 . 3 . . . . . . . . . Attached 31 | . . . . . 2 2 2 . . 8 1 1 8 1 . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . 1 . . . . . . . . 11 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Total Allies 40 | . 2 1 2 . 1 1 . . 1 5 11 3 4 8 . 1 Largest Group 7 | . 1 1 2 2 1 1 . . 1 2 7 2 2 3 . 1 Highest-Rated Group 284 | . 10 15 49 49 15 29 . . 29 92 194 70 201 284 . 56 Highest-Rated Ally 137 | . 10 15 31 31 15 29 . . 29 47 39 41 116 137 . 56 Total Orders 4 | . . . . . . 1 . . . . 3 . . . . . STAY 4 | . . . . . . 1 . . . . 3 . . . . . Ally Attacks 176 | . . 5 8 9 . 6 . . 3 16 48 15 22 42 . 2 Total Damage 5508 | . . 47 50 175 . 81 . . 57 485 844 446 1019 2250 . 54 Kills 44 | . . 1 2 2 . 1 . . 1 3 10 4 3 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Robot Analysis Total 2 | . 1 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Turns Passed 17647 | 143 1583 1171 445 1253 1715 936 798 1092 1264 1057 2353 652 1274 1071 218 622 Spaces Moved 10685 | 54 667 594 228 574 773 397 315 583 716 530 1323 372 1077 1688 281 513 Core 151 | 1 . . . . . 1 4 . . 3 . . 1 24 29 88 Treads 3185 | 53 667 594 228 574 773 213 11 44 . 9 1 . . 18 . . Legs 4542 | . . . . . . 183 300 539 716 518 1322 372 446 56 . 90 Wheels . | . . . . . . . . . . . . . . . . . Hover 146 | . . . . . . . . . . . . . . 116 30 . Flight 2661 | . . . . . . . . . . . . . 630 1474 222 335 Fastest Speed 26 | 50 160 160 160 160 156 120 120 123 122 50 120 120 26 26 28 28 Average Speed 116 | 157 160 160 160 160 159 176 188 166 125 123 120 120 67 44 40 67 Slowest Speed 800 | 160 160 160 160 160 160 800 500 240 126 240 160 190 150 190 400 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . 23 4 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 3 97 54 48 53 63 12 44 13 24 54 69 11 62 39 9 26 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . . 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 216 | . . 8 . 16 75 10 10 . 24 16 14 11 32 . . . Terrain Destroyed 567 | . . 41 34 44 99 19 80 42 26 95 18 12 37 . 12 8 Melee 140 | . . . . 1 51 4 1 . 24 16 3 8 32 . . . Projectile 27 | . . . . . . . . . . . 15 4 . . . 8 AOE 400 | . . 41 34 43 48 15 79 42 2 79 . . 5 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Gar Ext Fac Gar Fac Res Gar Total 14254 | 83 1070 729 274 759 1044 528 412 669 972 819 1921 502 1471 1949 347 705 Wait 1672 | 4 316 45 18 63 87 32 7 28 140 166 334 54 143 174 18 43 Move 10627 | 53 666 593 227 574 772 397 314 582 716 529 1322 372 1076 1647 274 513 Hop 21 | . . . . . . . . . . . . . . 18 3 . Pick Up 99 | 5 10 11 . 6 11 4 3 11 1 3 7 2 8 3 5 9 Fast Attach 178 | 7 5 3 . 2 . 9 13 9 7 25 19 9 23 18 15 14 Attach 65 | . 2 1 1 8 2 6 6 3 1 4 4 2 6 4 4 11 Detach 30 | 1 . . . 1 1 2 3 2 . 2 6 . 1 6 . 5 Swap 173 | . 1 11 7 16 25 13 4 7 19 6 30 11 15 6 1 1 Drop 121 | . 5 10 2 1 7 5 1 11 8 7 28 4 13 11 6 2 Fire 723 | 13 55 50 17 78 30 43 59 15 34 29 90 25 44 48 21 72 Melee 317 | . . . . 1 108 17 2 . 46 47 5 23 62 6 . . Ram 7 | . . . . . . . . . . . . . . 7 . . Kick 1 | . . . . . . . . 1 . . . . . . . . Crush 24 | . 10 2 2 9 . . . . . . . . . 1 . . Escape Stasis 117 | . . . . . . . . . . 1 2 . 80 . . 34 Rewire 79 | . . 3 . . 1 . . . . . 74 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory -6/Factory (discovered 6 exits: *Fac / *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Ext x3) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 8) 796 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Discovered new exit (range 15) 1453 | -10/Materials | Repaired Lgt. Treads 1480 | -10/Materials | Repaired Lgt. Treads 1514 | -10/Materials | Repaired Particle Gun 1541 | -10/Materials | Repaired Ion Engine 1727 | -10/Materials | Entered another Materials area 1727 | -9/Materials | Accompanied by 1 ally 1727 | -9/Materials | Evolved 2 slots: Propulsion x2 2325 | -9/Materials | Discovered new exit (range 14) 2621 | -9/Materials | Repaired Hvy. EM Pulse Gun 2659 | -9/Materials | Discovered new exit (range 16) 2898 | -9/Materials | Entered Mines 2898 | -9/Mines | Accompanied by 1 ally 2928 | -9/Mines | Met a Derelict bent on vengeance 2986 | -9/Mines | Discovered new exit (range 5) 3011 | -9/Mines | Learned Materials emergency access door positions 3300 | -9/Mines | Learned Materials machine intel 3306 | -9/Mines | Discovered new exit (range 4) 3343 | -9/Mines | Entered Materials 3343 | -8/Materials | Accompanied by 2 allies 3343 | -8/Materials | Evolved 2 slots: Utility x2 3345 | -8/Materials | Loaded intel: 50 machine locations 3348 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3631 | -8/Materials | Build established: Scavenger-Mutant 3920 | -8/Materials | Discovered new exit (range 15) 4265 | -8/Materials | Garrison activated, responded to threat 4415 | -8/Materials | Discovered new exit (range 13) 4596 | -8/Materials | Identified exit to Garrison 4596 | -8/Materials | Entered Garrison 4658 | -8/Garrison | Triggered checkpoint 4758 | -8/Garrison | Garrison Relay disabled 5132 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Garrison Relay disabled 5639 | -8/Garrison | Discovered new exit (range 10) 5809 | -8/Garrison | Triggered checkpoint 5920 | -8/Garrison | Installed Relay Interface Framework 5966 | -8/Garrison | Discovered new exit (range 6) 6030 | -8/Garrison | Triggered checkpoint 6110 | -8/Garrison | Garrison Relay disabled 6311 | -8/Garrison | Entered Factory 6311 | -7/Factory | Accompanied by 1 ally 6311 | -7/Factory | Evolved 2 slots: Utility x2 6411 | -7/Factory | Build established: Bothacker-Mutant 6648 | -7/Factory | Discovered new exit (range 9) 6725 | -7/Factory | Lost 3 parts (2n1u) 6979 | -7/Factory | Lost 6 parts (3n2u1w) 7055 | -7/Factory | Discovered new exit (range 14) 7247 | -7/Factory | Identified exit to Garrison 7247 | -7/Factory | Entered Garrison 7282 | -7/Garrison | Build established: Scavenger-Mutant 7303 | -7/Garrison | Phase Generator disabled 7484 | -7/Garrison | Lost 3 parts (1n1u1w) 7607 | -7/Garrison | Triggered checkpoint 7655 | -7/Garrison | Garrison Relay disabled 7781 | -7/Garrison | Lost 5 parts (3n2w) 7808 | -7/Garrison | Core integrity fell below 50% 7823 | -7/Garrison | Triggered checkpoint 7881 | -7/Garrison | Lost 8 parts (2p1n2u3w) 7982 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8022 | -7/Garrison | Discovered new exit (range 13) 8045 | -7/Garrison | Entered Factory 8095 | -7/Factory | Discovered new exit (range 13) 8964 | -7/Factory | Core integrity fell below 20% 9137 | -7/Factory | Entered another Factory area 9137 | -6/Factory | Evolved 2 slots: Utility x2 9539 | -6/Factory | Identified exit to Lower Caves 9539 | -6/Factory | Identified exit to Extension 10052 | -6/Factory | Discovered new exit (range 12) 10366 | -6/Factory | Spotted B-75 Beast 10401 | -6/Factory | Identified exit to Garrison 10401 | -6/Factory | Entered Garrison 10493 | -6/Garrison | Triggered checkpoint 10559 | -6/Garrison | Lost 5 parts (1p1n2u1w) 10626 | -6/Garrison | Garrison Relay disabled 10846 | -6/Garrison | Spotted B-75 Beast 10923 | -6/Garrison | Triggered checkpoint 10939 | -6/Garrison | Build established: Bothacker-Mutant 10959 | -6/Garrison | Core integrity fell below 50% 10995 | -6/Garrison | Lost 3 parts (2u1w) 10995 | -6/Garrison | Rescued a captive Derelict 10998 | -6/Garrison | Rescued a captive Derelict 11002 | -6/Garrison | Crushed by falling debris 11049 | -6/Garrison | Lost 5 parts (1p1n3u) 11209 | -6/Garrison | Garrison Relay disabled 11269 | -6/Garrison | Build established: Scavenger-Mutant 11366 | -6/Garrison | Discovered exit to Extension (range 14) 11418 | -6/Garrison | Phase Generator disabled 11435 | -6/Garrison | Discovered exit to Extension (range 20) 11435 | -6/Garrison | Discovered exit to Extension (range 63) 11435 | -6/Garrison | Discovered exit to Extension (range 85) 11458 | -6/Garrison | Entered Extension 11883 | -6/Extension | Disrupted transfer network 11931 | -6/Extension | Energy Cycler disabled 11931 | -6/Extension | Rescued a captive Derelict 11932 | -6/Extension | Rescued a captive Derelict 11934 | -6/Extension | Rescued a captive Derelict 11968 | -6/Extension | Lost 6 allies 12436 | -6/Extension | Spotted B-75 Beast 13787 | -6/Extension | Discovered new exit (range 10) 13788 | -6/Extension | Discovered new exit (range 6) 13794 | -6/Extension | Identified exit to Cetus 13798 | -6/Extension | Identified exit to Factory 13811 | -6/Extension | Entered Factory 13811 | -5/Factory | Evolved 2 slots: Utility x2 14304 | -5/Factory | Discovered new exit (range 10) 14440 | -5/Factory | Garrison activated, responded to threat 14463 | -5/Factory | Identified exit to Garrison 14463 | -5/Factory | Entered Garrison 14667 | -5/Garrison | Triggered checkpoint 14707 | -5/Garrison | Garrison Relay disabled 14764 | -5/Garrison | Triggered checkpoint 14861 | -5/Garrison | Discovered new exit (range 15) 14941 | -5/Garrison | Identified exit to Factory 15066 | -5/Garrison | Lost 5 parts (2n2u1w) 15181 | -5/Garrison | Triggered checkpoint 15218 | -5/Garrison | Garrison Relay disabled 15252 | -5/Garrison | Triggered checkpoint 15313 | -5/Garrison | Lost 7 parts (1p3n2u1w) 15322 | -5/Garrison | Build established: Bothacker-Mutant 15472 | -5/Garrison | Lost 6 parts (1p2n2u1w) 15524 | -5/Garrison | Spotted B-86 Titan 15528 | -5/Garrison | Rewired B-75 Beast 15531 | -5/Garrison | Rewired B-86 Titan 15546 | -5/Garrison | Discovered exit to Factory (range 12) 15548 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 15567 | -5/Garrison | Allies destroyed B-86 Titan 15623 | -5/Garrison | Build established: Bothacker-Sprinter 15657 | -5/Garrison | Triggered checkpoint 15681 | -5/Garrison | Garrison Relay disabled 15737 | -5/Garrison | Entered Factory 15737 | -4/Factory | Accompanied by 1 ally 15737 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15987 | -4/Factory | First assault squad dispatched 16232 | -4/Factory | Discovered new exit (range 18) 16245 | -4/Factory | Identified exit to Research 16355 | -4/Factory | Build established: Bothacker-Mutant 16403 | -4/Factory | Lost 3 parts (2n1u) 16631 | -4/Factory | System corruption reached 10% 16663 | -4/Factory | Lost 9 parts (1p2n6u) 16767 | -4/Factory | Lost 3 parts (2n1w) 16801 | -4/Factory | Discovered exit to Research (range 3) 16808 | -4/Factory | Entered Research 16808 | -3/Research | Evolved 2 slots: Utility x2 16908 | -3/Research | Lost 5 parts (1n2u2w) 17017 | -3/Research | Spotted B-86 Titan 17019 | -3/Research | Garrison activated, responded to threat 17026 | -3/Research | Identified exit to Garrison 17026 | -3/Research | Entered Garrison 17072 | -3/Garrison | Spotted Striker 17072 | -3/Garrison | Spotted Striker 17154 | -3/Garrison | Spotted B-86 Titan 17157 | -3/Garrison | Build established: Scavenger-Sprinter 17245 | -3/Garrison | System corruption reached 10% 17266 | -3/Garrison | Triggered checkpoint 17280 | -3/Garrison | Triggered checkpoint 17295 | -3/Garrison | Core integrity fell below 50% 17301 | -3/Garrison | Garrison Relay disabled 17325 | -3/Garrison | Lost 10 parts (1p6n1u2w) 17432 | -3/Garrison | Lost 7 parts (1p4u2w) 17528 | -3/Garrison | Core integrity fell below 20% 17630 | -3/Garrison | Triggered checkpoint 17648 | -3/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 17641_ Knocked back. 17641_ Quantum Rifle destroyed. 17641_ Knocked back. 17642_ Slug penetrates Reinforced Barrier. 17642_ Penetrated by Slug. 17642_ Adv. Heat Sink destroyed. 17642_ Slug penetrates H-77 Assassin. 17642_ Acquired 78 matter. 17645_ Penetrated by Slug. 17645_ Slug penetrates Reinforced Barrier. 17645_ Penetrated by Slug. 17646_ Slug penetrates C-30 ARC. 17646_ Slug penetrates Reinforced Barrier. 17647_ H-77 Assassin knocked back. 17647_ Knocked back. 17647_ Adv. Heat Sink destroyed. 17648_ Attempting to rewire C-30 ARC. 17648_ C-30 ARC is unpowered. 17648_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????###??????????????????????? | | ?????# ??????????????????????? | | ?????#C#?######???????????????? | | ????##@### #???????????????? | | ????#h%C## ????????????????? | | ??### h###/##????????????????? | | ??# x #????????????????? | | ??# !x #????????????????? | | ??### !### #????????????????? | | ???#""""!?# #????????????????? | | ???######## #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# ###??????????????? | | ??????????# #??????????????? | | ??????????# #??????????????? | | ??????????# #??????????????? | | ??????????# ###??????????????? | | ??????????# #????????????????? | | ??????????# ################## | | ??????????# | | ??????????# | | ??????????##"######## ####### | | ??????????# #??????# #?????? | | ??????????# #??????#####?????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 6 Relay Coupler Value 218 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Adv. Datajack | -6/Extension | Hacked Imp. System Shield | -6/Extension | Hacked Imp. Remote Datajack | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Short-term Sacrifices Challenges ------------ None Game ------ Seed WardroneReactionProtomatter Manual? 0 Play Time 03:22:21 Cumulative 166.6 hours Start 2025.01.04 @ 16:05:00 End 2025.01.10 @ 15:40:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 100 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 685c0767-d7e0-4db3-8fcf-3d440d8e2a62