Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 20:54:13 Player: Kite Result: System corrupted Performance ------------- Evolutions (6) 3000 Regions Visited (33) 6600 Robots Destroyed (462) 2310 Value Destroyed (21479) 21479 Prototype IDs (241) 4820 Alien Tech Used (1) 200 Bonus (12852) 12852 TOTAL SCORE: 51261 Bonus ------- High Alert Combat Kills 2937 Follower Combat Kills 2944 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2008 Pursued by Intercept 500 Friendly Fire -1337 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 43/100 System Corruption 101% Temperature Cool (0) Movement Core (2350) Ox46 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Cargo Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Light Ion Engine Biometal Leg Advanced Power Amplifier Advanced Energy Well (500) Matter Compressor (250) Makeshift Terrain Scan Processor Nanoactuators Advanced Force Booster Advanced Force Booster Experimental Weapon Shielding Experimental Weapon Shielding Advanced Remote Force Field System Mapper Advanced System Shield Ghost Barrier Authchip [Weapon] System Purifier Chronowheel Transdimensional Reconstructor HERF Cannon Heavy Gauss Cannon Heavy Gauss Cannon Compact Tesla Bomb Launcher Centrium Greatsword Centrium Greatsword Force Lance Vortex Lance (40) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Advanced Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Melee Analysis Suite Improved Phase Shifter Layered Heavy Armor Plating Centrium Light Armor Plating Light Regenerative Plating Advanced Remote Force Field > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Advanced Energy Well Matter Compressor Advanced Signal Interpreter Nanoactuators Advanced Force Booster Advanced Force Booster Experimental Weapon Shielding Experimental Weapon Shielding Graphene Brace System Mapper Ghost Barrier Authchip [Weapon] System Purifier Chronowheel Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Falx Centrium Greatsword Centrium Greatsword Force Lance Vortex Lance Vortex Lance [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 297 | 6 7 . 33 . 1 . 17 17 2 17 13 19 2 29 5 2 12 2 13 14 13 2 13 . 8 9 3 8 7 15 1 1 6 Power 49 | 1 1 . 5 . . . . 2 . 4 3 8 . 6 2 . 2 1 4 3 . 1 1 . 1 . . . . 4 . . . Engine 16 | 1 1 . 4 . . . . . . 1 1 2 . 1 . . 1 1 2 1 . . . . . . . . . . . . . Core 28 | . . . 1 . . . . 2 . 3 2 6 . 5 2 . 1 . 2 1 . . 1 . . . . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 2 . . . Propulsion 93 | 2 . . 10 . . . 9 4 2 5 6 4 . 8 . . 5 1 4 3 7 . 4 . 1 4 . 5 1 6 . . 2 Treads 65 | 2 . . 10 . . . 9 4 2 5 4 1 . 6 . . . . 4 3 3 . 4 . 1 1 . 5 1 . . . . Leg 13 | . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . 6 . . 1 Wheel 14 | . . . . . . . . . . . 2 3 . 2 . . . . . . 4 . . . . 3 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 1 3 . 6 . 1 . 4 6 . 5 4 4 1 14 2 . 4 . 5 7 5 . 7 . 4 5 1 2 5 4 . 1 1 Device 38 | . 2 . 1 . . . 1 2 . . 1 2 . 2 1 . . . 1 3 4 . 5 . 3 2 1 2 4 . . . 1 Storage 12 | 1 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . 3 . . . Processor 15 | . . . 1 . . . . 1 . 3 . . . 6 . . . . . 2 . . 1 . . . . . 1 . . . . Hackware 4 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . Protection 33 | . . . 3 . . . 1 3 . 2 2 1 1 5 1 . 3 . 4 2 1 . . . 1 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 3 . 12 . . . 4 5 . 3 . 3 1 1 1 2 1 . . 1 1 1 1 . 2 . 2 1 1 1 1 . 3 Energy Gun 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 12 | 2 . . 6 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . Ballistic Cannon 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 8 | . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . . . . 1 . . . . . 1 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon 7 | . . . 2 . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . 2 1 . . 2 . . . . . . . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . Corrupted Parts 16 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . 9 . . . System Corruption 124 | . . . . . . . . . . . . . . . . . 48 . . . . . . . . 6 . . . 70 . . . Parts Lost 73 | . . . . . . . . 6 . 10 2 4 3 . 1 . 2 1 1 8 2 1 2 . 2 . . . 12 5 1 . 10 Power 17 | . . . . . . . . 1 . 4 1 1 1 . . . 1 1 . 2 . . . . . . . . 1 2 . . 2 Propulsion 28 | . . . . . . . . 2 . 4 . 2 1 . . . 1 . . 3 . . 2 . 1 . . . 7 2 . . 3 Utility 20 | . . . . . . . . 3 . 2 1 1 . . 1 . . . . 3 . 1 . . 1 . . . 2 1 . . 4 Weapon 8 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . 2 . 1 . 1 Highest Loss Streak 11 | . . . . . . . . 1 . 2 2 2 3 . 1 . 1 1 1 5 1 1 1 . 1 . . . 11 5 1 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 23 | 1 8 16 16 17 18 20 20 22 24 22 24 33 33 26 24 25 24 24 23 23 22 23 22 20 21 22 27 26 24 21 25 27 27 Power . | . 1 2 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . 1 1 Propulsion 7 | . . 2 6 12 12 12 12 13 12 11 12 16 14 9 7 7 7 7 5 5 4 8 7 3 3 4 7 5 3 . . . . Utility 9 | . 3 6 6 4 6 7 4 4 5 4 5 8 9 10 10 10 9 10 11 11 9 8 9 11 11 9 9 11 12 13 13 14 15 Weapon 5 | . 3 6 2 . . . 2 4 5 5 5 7 8 5 5 5 6 6 6 6 6 5 5 5 5 8 8 7 7 7 10 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 111 | . . . 23 2 . . 4 4 . 1 5 11 . 17 1 . 2 . 3 2 4 1 2 . 4 . . 3 4 1 . 2 15 Power 7 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 Propulsion 14 | . . . 4 . . . 1 . . . 1 3 . 1 . . 1 . . . . . 1 . . . . 2 . . . . . Utility 59 | . . . 9 1 . . 2 3 . . 1 5 . 13 . . 1 . 3 2 4 . . . 2 . . 1 2 1 . . 9 Weapon 26 | . . . 8 1 . . 1 . . 1 2 3 . 2 . . . . . . . . . . 2 . . . 1 . . 2 3 Tool/Special 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 99 100 97 88 88 88 88 86 90 96 88 72 71 93 95 92 93 91 97 96 93 92 94 100 91 86 83 75 70 39 69 68 76 Engine 2 | . 14 14 8 11 11 11 9 1 . 1 2 2 . 1 . . . 6 3 1 5 5 2 . . . . . . . . . . Core 4 | . . . 2 . . . . 6 9 4 5 11 12 12 14 15 14 7 8 5 . . 2 5 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 . 10 10 9 Treads 22 | . 28 28 32 33 33 33 35 35 36 35 22 . . 24 30 30 20 . 15 31 34 11 21 35 33 27 15 22 20 . . . . Leg 2 | . . . . . . . . . . . . . . . . . 7 29 15 . . . . . . . . . . 5 21 21 22 Wheel 1 | . . . . . . . . . . . 6 14 20 3 . . . . . . . 23 11 . . 2 14 . . . . . . Device 7 | . 13 14 4 . . . 7 5 . . . 6 4 6 3 . . . 12 12 18 17 18 23 16 19 19 16 17 5 5 5 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 7 5 5 5 5 7 5 5 5 Processor 8 | . . . 9 . . . . 1 9 15 15 7 7 13 15 15 15 15 13 11 5 3 4 5 5 5 5 5 5 10 10 10 10 Protection 7 | . . . 5 11 11 11 9 9 9 10 7 7 9 7 7 7 10 7 6 6 3 5 5 5 6 6 5 8 6 2 15 14 14 Ballistic Gun 2 | . 6 . 12 . . . . . . . . . . . . . . . . 3 . 9 . . 9 9 5 1 8 . . . . Impact Weapon 4 | . . . 1 22 22 22 18 12 9 8 8 3 . 4 6 3 . . . . 1 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 3 7 2 . 6 9 6 6 8 7 . 9 11 1 1 2 7 . 4 . . . Piercing Weapon 2 | . . . . . . . . 4 9 8 9 3 . 4 7 3 1 5 5 . . . . . . . . . . . . . . Peak Build Rating 149 | 6 9 9 21 20 22 22 36 39 40 46 47 59 51 55 54 54 73 73 73 81 90 88 89 89 113 115 120 144 149 102 112 115 129 Average Rating 62 | 4 7 9 19 20 21 22 32 35 38 41 43 55 49 53 51 52 57 69 67 77 82 83 80 89 105 108 107 130 140 56 98 99 113 On Entrance 58 | . 6 9 9 20 20 22 22 34 38 40 42 47 51 47 54 52 54 73 69 55 74 80 78 89 89 113 101 120 144 38 102 98 99 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . 6 . 6 . . . . 13 . 13 8 10 . . 13 10 . . 7 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 297 | 13 50 48 67 67 107 107 122 112 105 105 220 235 224 297 117 119 121 125 122 145 153 144 146 135 174 217 227 232 234 197 198 193 203 Greatest Support 210 | 40 40 40 60 60 60 60 92 89 91 91 89 56 54 102 88 88 112 112 102 102 123 52 136 136 164 158 66 197 210 85 85 85 113 Greatest Overweight (x) 48 | . 1 1 1 1 1 1 1 1 1 1 3 8 5 6 1 1 3 1 2 1 8 2 4 . 1 13 4 2 46 48 2 2 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 3 4 2 1 1 . 1 1 1 1 2 2 . . . 3 1 1 11 2 2 1 Largest Inventory Capacity 35 | 8 20 20 20 20 25 25 35 25 25 25 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 15 20 20 20 24 25 25 25 25 25 28 35 35 27 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 29 30 30 30 Most Carried 35 | 2 15 18 20 20 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 25 25 25 24 25 30 30 30 30 27 30 30 30 Average Carried 25 | 1 8 16 19 19 23 25 24 24 24 24 26 34 34 27 24 25 24 24 24 24 24 24 24 24 24 25 29 29 29 23 27 29 29 Final Capacity 35 | 8 20 20 20 20 25 25 25 25 25 25 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Final Carried 35 | 2 15 18 20 20 25 25 25 25 25 25 35 35 34 25 25 25 24 25 25 25 25 25 24 24 25 30 30 30 25 27 29 30 30 Class Distribution -------------------- 23% | Mutant 22% | Gladiator 19% | Hauler-Mutant 17% | Scavenger-Mutant 7% | Scavenger-Gladiator 3% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Gladiator | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 13076 | 206 241 50 1290 20 . 10 260 483 130 463 485 658 . 998 314 3 284 565 259 942 226 . 561 . 742 638 402 673 652 1041 231 77 172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21302 | 23 532 50 2009 13 . 182 723 955 155 1425 844 1409 . 1434 576 . 455 1259 557 1262 1419 . 800 . 936 532 744 66 729 1243 426 130 414 Parts 978 | 3 42 5 126 . . 3 27 34 1 64 40 68 . 77 24 . 18 50 28 66 53 . 37 . 44 26 38 3 29 43 13 . 16 Haulers Intercepted 17 | . 2 . 6 . . . 2 . . . 2 . . 2 . . . . . . 1 . 1 . . . . . 1 . . . . Recyclers Shooed 14 | . . . 4 . . . . . . . . 2 . 1 . . . . 2 . 4 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . . . . . 7 4 . 18 . . . . . 1 . 19 . . . 9 13 . 9 Prevented 83 | . . . . . . . . . . . . . . . 10 . . 23 . . . . . 1 . 5 . . . 31 10 . 3 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 346 | . 12 . 33 . . 3 6 31 3 31 18 18 . 15 14 . 4 23 9 25 11 . 15 . 16 10 11 . 10 15 7 . 6 Melee 101 | . . . . . . 2 6 12 1 15 7 12 . 11 4 . . 6 9 3 5 . 7 . . . . . . 1 . . . Guns 80 | . 12 . 27 . . . . . . . . . . . . . . . . 12 . . . . 15 7 1 . 6 . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 101 | . . . 6 . . . . 11 . 7 5 4 . . 9 . . 11 . 9 2 . 8 . . 3 6 . 4 11 4 . 1 Classes Destroyed 25 | 1 5 . 5 . . . . 3 . . . . . 1 . . . 2 1 2 . . . . 2 . . 1 . 1 1 . . Worker 27 | . 2 2 6 1 . 1 3 . . . . 3 . 1 . . . . 1 . 4 . 2 . . . 1 . . . . . . Builder 20 | . . . 3 . . . 3 . . . 1 6 . . . . . . . . 2 . 1 . . . 2 . 2 . . . . Tunneler 8 | 1 . . 2 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Hauler 17 | . 2 . 6 . . . 2 . . . 2 . . 2 . . . . . . 1 . 1 . . . . . 1 . . . . Recycler 27 | . . . 4 . . 1 2 . . . . 9 . 7 . . . . . . 3 . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Watcher 8 | . 1 . 3 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 79 | . 3 . 7 . . 2 . 3 . 3 5 . . . 8 . . 4 . 13 . . 8 . 2 2 4 . 3 7 5 . . Cutter 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 136 | . 9 . 18 . . 2 2 16 2 15 6 9 . 4 5 . . 10 1 7 7 . 3 . 4 3 3 . 1 7 . . 2 Brawler 9 | . . . 1 . . . 1 . . . 1 . . . . . . 3 . . 1 . . . 1 . 1 . . . . . . Duelist 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 46 | . . . 7 . . . 3 7 1 3 6 3 . 3 1 . . 1 3 2 1 . 2 . . 1 . . . 1 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Hunter 13 | . . . . . . . . 2 . 3 . 1 . 1 . . . . . . 1 . . . 3 . 2 . . . . . . Programmer 32 | . . . . . . . . 1 . 7 . 5 . 7 . . . . 3 . 1 . 2 . 1 1 1 . 1 . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Decomposer 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 2 . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 8 2 7 1 . 2 3 3 1 5 4 8 . 5 4 . 4 8 3 6 6 . 6 . 4 3 8 . 4 7 5 . 4 Combat Bots Only 8 | . 7 . 5 . . 2 3 3 1 5 4 5 . 5 4 . 3 8 2 6 4 . 4 . 4 3 6 . 4 7 5 . 4 Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 1 3 1 3 3 1 . 1 2 . 1 3 1 3 2 . 3 . 2 1 3 1 4 2 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 3 . . . . 3 . 3 3 1 . . 2 . . 3 . 3 1 . 3 . . 1 1 . 4 2 4 . 1 Melee 1 | . . . . . . 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 2187 | . 48 . 133 5 . 39 38 156 9 146 54 166 . 182 57 . 19 67 94 107 63 . 89 . 70 59 42 . 360 90 16 . 78 Missed 628 | . 11 . 41 3 . 13 11 36 3 36 14 66 . 53 20 . 7 23 26 26 21 . 22 . 22 16 16 . 87 30 2 . 23 Hits 1559 | . 37 . 92 2 . 26 27 120 6 110 40 100 . 129 37 . 12 44 68 81 42 . 67 . 48 43 26 . 273 60 14 . 55 Melee 19 | . . . . . . . 2 1 . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . 9 Projectile 1540 | . 37 . 92 2 . 26 25 119 6 110 38 100 . 129 37 . 12 40 68 81 42 . 66 . 48 43 26 . 273 60 14 . 46 AOE 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . Critical Strikes 65 | . . . 2 . . 1 3 3 2 6 4 2 . 3 . . . 1 . 1 2 . 5 . 7 1 4 . 11 3 . . 4 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . . 4 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Damage Taken 24912 | . 380 . 1150 15 . 271 328 1961 105 1537 616 1125 298 1281 417 . 555 1053 697 1691 634 262 1049 . 821 553 344 8 4524 1250 402 . 1585 Core 2073 | . 72 . 161 . . 24 21 137 17 155 69 73 . 145 33 . . 149 85 26 47 . 85 . 51 47 26 . 325 165 . . 160 Absorbed by Shields 3268 | . . . . . . . 125 85 . 35 . . . . 116 . . . . 221 428 . 247 . 402 528 173 7 798 103 . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Regen/Repaired (Parts) 2917 | . . . . . . . 248 . . . . . . 37 . . . . 497 . 1 37 124 . 411 81 280 333 311 372 86 . 99 Core Remaining (%) 65 | 100 . 71 . . . 53 . . . . 27 . . . . . . 42 . 86 . . . . . 77 . . . . . . . Volleys Fired 608 | 1 34 3 132 . . . . 23 . 15 5 19 . . 16 . 9 37 . 79 13 8 9 . 35 39 14 1 48 20 16 . 32 Largest 2 | 2 2 2 2 . . . . 1 . 1 1 1 . . 1 . 2 1 . 1 1 2 1 . 2 2 2 2 2 1 1 . 2 Hottest 121 | 40 105 105 121 . . . . 33 . 39 39 39 . . 39 . 75 36 . 38 38 76 39 . 76 76 76 76 76 49 49 . 102 Shots Fired 895 | 2 68 6 256 . . . . 24 . 14 5 19 . . 15 . 17 31 . 79 13 17 9 . 68 73 21 3 93 19 14 . 29 Gun 642 | 2 68 6 248 . . . . . . . . . . . . . . . . 65 4 17 . . 68 68 4 3 89 . . . . Cannon 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Launcher 228 | . . . 8 . . . . 24 . 14 5 19 . . 15 . 17 31 . 14 8 . 9 . . 5 15 . 4 19 14 . 7 Special 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Kinetic 543 | 2 16 . 186 . . . . . . . . . . . . . . . . 65 4 17 . . 68 68 4 3 89 . . . 21 Thermal 120 | . 52 6 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 70 | . . . 8 . . . . 24 . 14 5 19 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 159 | . . . . . . . . . . . . . . . 15 . 17 31 . 14 8 . 9 . . 5 15 . 4 19 14 . 8 Robot Hit Streak 19 | 2 14 5 18 . . . . 6 . 2 . 2 . . . . 3 3 . 8 6 . 1 . 10 16 19 1 10 1 . . 2 Robot Miss Streak 5 | . 4 1 4 . . . . 1 . . . 3 . . . . 5 3 . 3 1 1 2 . 4 2 2 1 4 5 1 . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Secondary Targets 12 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Shots Hit Robots 956 | 2 43 4 178 1 . 11 35 55 10 89 39 59 . 59 11 . 7 20 28 65 34 . 26 . 42 34 9 6 54 16 3 5 11 Core Hits 598 | 1 27 2 82 . . 3 11 40 1 39 13 42 . 23 14 . 10 33 13 41 23 . 26 . 22 18 22 5 28 30 16 . 13 Critical Kills 16 | . . . 1 . . 2 4 . . . . . . . . . . . . 2 1 . . . 5 . . . 1 . . . . Critical Parts Destroyed 39 | . . . . . . . 4 10 2 7 4 1 . 1 1 . . . . 1 2 . . . 2 . . . 4 . . . . Critical Strikes 96 | . 1 . 4 . . 2 8 11 2 16 4 5 . 2 1 . . 3 2 7 6 . 5 . 7 1 . 3 5 . . . 1 Burn 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 7 1 . . 5 . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 40 | . . . . . . 2 8 10 2 7 4 1 . 1 1 . . . . 1 3 . . . . . . . . . . . . Sever 24 | . . . . . . . . . . 1 . 2 . 1 . . . 3 2 4 3 . 5 . . . . 3 . . . . . Impale 11 | . . . . . . . . 1 . 8 . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 847 | . . . . 3 . 24 63 91 13 127 48 77 19 97 14 1 2 22 58 41 52 . 53 . 1 3 6 5 5 14 3 5 . Impact 322 | . . . . 3 . 24 63 72 10 58 24 12 . 22 11 . . . . 10 13 . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . 12 . 44 19 40 . . 2 12 23 31 39 . 53 . 1 3 6 5 5 14 3 5 . Piercing 208 | . . . . . . . . 19 3 57 24 21 . 35 3 1 . 10 35 . . . . . . . . . . . . . . Sneak Attacks 117 | . . . . 1 . 3 13 3 3 7 6 21 . 19 2 . 1 1 7 1 11 . 4 . . . . 5 2 4 3 . . Combat Hostiles 16 | . . . . . . . . 1 1 6 . . . 1 1 . . 1 3 1 1 . . . . . . . . . . . . Follow-up Attacks 65 | . . . . . . 2 5 6 2 15 5 2 . 5 1 . . 1 4 4 6 . 7 . . . . . . . . . . Damage Inflicted 51991 | 19 530 52 3681 67 . 476 1827 3696 524 4747 1936 4381 . 3446 1037 . 590 2189 1505 3668 2764 . 2019 . 2119 1299 1013 551 2999 2055 1053 718 1030 Guns 9430 | 19 522 52 2706 . . . . . . . . . . . . . . . . 791 58 . . . 2119 1131 86 70 1876 . . . . Cannons 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 Explosions 13554 | . . . 972 . . . . 1413 . 848 322 1011 . . 506 . 494 1549 . 818 794 . 499 . . 168 911 . 931 1115 595 . 608 Melee 28546 | . . . . 67 . 476 1827 2283 524 3899 1614 3370 . 3446 531 . 96 640 1493 2059 1912 . 1520 . . . . 481 192 940 458 718 . Ramming 39 | . 8 . 3 . . . . . . . . . . . . . . . 12 . . . . . . . 16 . . . . . . Kinetic 8741 | 19 123 . 2079 . . . . . . . . . . . . . . . . 791 58 . . . 2119 1131 86 70 1876 . . . 389 Thermal 2673 | . 399 52 627 . . . . . . . . . . . . . . 280 . 96 132 . 170 . . . 58 . 859 . . . . Explosive 4608 | . . . 972 . . . . 1413 . 848 322 1011 . . . . . . . 42 . . . . . . . . . . . . . Electromagnetic 7384 | . . . . . . . . . . . . . . . 506 . 494 1269 . 680 662 . 329 . . 168 853 . 72 1115 595 . 641 Impact 10303 | . . . . 67 . 476 1827 1911 444 1653 1028 558 . 749 423 . . . . 448 719 . . . . . . . . . . . . Slashing 13483 | . . . . . . . . . . 792 . 2217 . 2046 . . 96 433 786 1611 1193 . 1520 . . . . 481 192 940 458 718 . Piercing 4760 | . . . . . . . . 372 80 1454 586 595 . 651 108 . . 207 707 . . . . . . . . . . . . . . Highest Corruption 101 | . . . . . . . . 1 2 7 8 2 32 34 34 34 82 82 5 5 1 24 39 39 39 10 1 1 16 88 90 90 101 Average Corruption 21 | . . . . . . . . 1 1 5 7 1 16 32 34 34 46 82 1 5 1 14 26 39 18 4 1 1 1 28 88 90 93 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 986 | . . . . . . . . 14 7 57 38 3 12 180 71 32 23 64 10 58 3 10 42 1 13 44 1 15 12 186 33 23 34 Message Errors 243 | . . . . . . . . 3 2 14 11 1 2 42 18 9 5 18 2 14 1 . 15 . 3 6 1 5 4 47 9 7 4 Matter Fused 240 | . . . . . . . . 3 . 11 6 . 2 39 13 11 8 17 2 18 1 3 9 . 6 16 . 3 2 54 4 7 5 Heat Flow Errors 127 | . . . . . . . . 1 . 10 4 . 1 28 11 3 2 4 1 5 1 1 5 1 1 8 . 3 . 25 4 2 6 Energy Discharges 127 | . . . . . . . . 2 2 7 8 1 . 25 10 3 3 7 2 5 . 2 8 . 2 8 . . 2 21 5 2 2 Parts Rejected 10 | . . . . . . . . . . . 1 . 1 3 1 . . 2 . . . . . . . . . . 1 . . . 1 Parts Fused 13 | . . . . . . . . . . 1 . . . . 2 . . 1 1 . . . 1 . . . . 1 . 5 1 . . Data Loss (minor) 121 | . . . . . . . . 3 2 7 5 . 2 24 10 5 5 6 1 11 . . 4 . . 2 . 2 2 20 3 4 3 Data Loss (major) 35 | . . . . . . . . . . . 1 . 1 12 4 1 . . 1 1 . 1 . . . 1 . . . 8 2 1 1 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . 1 . . Alerts 31 | . . . . . . . . 1 1 6 2 1 1 5 1 . . 3 . 2 . . . . 1 1 . . . 5 1 . . Misdirections 6 | . . . . . . . . . . . . . 2 2 . . . . . . . 2 . . . . . . . . . . . Weapon Failures 26 | . . . . . . . . . . 1 . . . . 1 . . 6 . 1 . . . . . 1 . . . 1 3 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5452 | . . . 41 42 . 61 604 601 107 705 375 669 . 732 124 . . 45 133 82 432 . 205 . . . . . 109 214 28 109 34 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Explosions 249 | . . . 41 . . . . . . . 22 51 . . . . . 3 . 1 2 . . . . . . . 109 10 9 . 1 Melee 5170 | . . . . 42 . 61 604 601 107 705 353 618 . 732 124 . . 42 133 81 430 . 205 . . . . . . 204 19 109 . Knockbacks 32 | . . . . 1 . 2 3 5 1 . 2 4 . 6 1 . . . . . 5 . . . . . . . . . . . 2 Impact 29 | . . . . 1 . 2 3 4 1 . 2 4 . 6 1 . . . . . 5 . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1018 | . . . . . . . . 252 . 31 . 30 . . . . . 119 . 55 37 . . . . . . . 115 198 78 . 103 Shots 43 | . . . . . . . . 8 . 1 . 1 . . . . . 7 . 4 2 . . . . . . . 3 8 4 . 5 Rammed 6 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Targets Rammed 7 | . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 60 30 225 . . . 3 222 9 246 263 75 243 282 275 260 221 220 277 274 88 217 254 182 294 266 109 178 146 259 286 190 268 Average Temperature 85 | . 18 13 41 . . . 3 56 9 99 103 42 124 100 94 142 67 75 121 102 49 39 104 93 128 76 52 75 32 98 89 96 105 Received Heat Transfer 4428 | . 153 . 498 . . 81 146 491 90 441 324 201 . 279 78 . . 351 153 206 142 . 66 . 171 50 57 . 38 259 27 . 126 Effects 12 | . . . . . . . . . . 2 . . . . 1 3 . . . 3 . . . . 1 1 . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 Interference 7 | . . . . . . . . . . 2 . . . . . 3 . . . 2 . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Total Turns 85 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 54 . . . . . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 29 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 71 | . . . . 1 . 2 4 8 2 9 8 2 . 4 1 . 4 6 . 1 6 . . . . . 4 . . 3 3 . 3 Combat Hostiles 61 | . . . . . . 1 . 8 2 9 6 2 . 4 1 . 4 6 . 1 4 . . . . . 4 . . 3 3 . 3 Parts Fried 121 | . . . . 1 . 5 11 12 5 8 15 3 . 7 1 . 11 9 . . 6 . 4 . . 1 5 . . 6 4 . 7 Impact Corruptions 107 | . . . . 2 . 4 20 22 3 20 13 5 . 6 4 . . . . 2 6 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4148 | . 996 124 1628 . . . . . . . . . . . . . . 350 . 100 200 . 200 . . . 100 . 450 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . . . . . . . . 1 . 1 7 . 1 2 . 3 . . 1 3 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . . 2 1 . . . 5 3 5 3 2 1 1 . . . . . 5 3 1 1 . . . 1 . 4 . . . . Low Security (%) 45 | 100 100 100 37 65 . 100 100 14 . . . . 90 88 . . . . 100 21 . . 17 . . . 73 100 27 . . . . Level 1 9 | . . . 12 34 . . . 12 . 3 . . 9 11 . . . . . 2 . 100 82 . . . 26 . 7 . . . . Level 2 16 | . . . 50 . . . . 10 51 25 . 100 . . . . . . . 8 . . . . . . . . 9 . . . . Level 3 15 | . . . . . . . . 33 48 13 100 . . . . . . . . 6 100 . . . . . . . 25 . . . . Level 4 10 | . . . . . . . . 26 . 44 . . . . . . . . . 45 . . . . . . . . 30 . . . . Level 5 2 | . . . . . . . . 2 . 13 . . . . . . . . . 15 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1859 | 5 167 12 631 264 . 65 94 1721 838 1859 1030 604 205 241 . . . . 73 1689 1059 368 319 . . . 316 96 1340 . . . . Initial 906 | . . 12 . 235 . . 12 56 838 385 906 439 203 48 . . . . 47 35 886 368 186 . . . 150 96 . . . . . Average 460 | . 66 4 309 152 . 10 19 826 695 1143 930 501 147 73 . . . . 24 1007 934 319 236 . . . 188 5 703 . . . . Influence Increases 15915 | 5 342 10 1075 80 . 159 385 1785 121 1574 583 724 6 651 325 . 20 470 339 1754 598 18 457 . 989 200 456 . 2154 345 150 5 135 Destroy 0b10 Robot/C 8340 | . 240 . 660 60 . 120 120 660 60 620 360 360 . 300 280 . 20 420 180 760 300 . 300 . 720 160 220 . 860 300 140 . 120 Destroy 0b10 Robot/NC 650 | 5 25 10 125 5 . 10 75 5 5 15 15 90 . 70 . . . 10 5 10 70 . 20 . 5 10 20 . 25 10 . 5 5 Destroy Leader 1268 | . 46 . 158 10 . 20 58 30 22 30 104 120 . 126 30 . . 40 80 40 42 . 50 . . 30 40 . 152 20 10 . 10 Allied During Kill 1233 | . . . . 4 . 8 . 6 . . . . . . . . . . . 183 9 . . . 249 . . . 774 . . . . Successful Hack 136 | . . . 18 . . . . 14 4 16 . 6 . 22 . . . . 14 . 37 . . . . . . . 5 . . . . Disable Machine 555 | . . . 15 . . . . 45 15 45 15 15 . 90 . . . . 45 90 15 . 45 . . . . . 120 . . . . Anti-Garrison Action 2000 | . . . . . . . . 800 . 650 . . . . . . . . . 550 . . . . . . . . . . . . . Destroy Structure 1013 | . 1 . 54 1 . 1 12 135 . 138 59 88 6 13 . . . . 15 106 80 18 42 . . . 26 . 218 . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 555 | . 30 . 45 . . . 120 90 15 60 15 45 . 30 15 . . . . 15 45 . . . 15 . . . . 15 . . . Influence Decreases 15885 | 5 310 42 470 656 29 126 331 151 1249 308 1475 1110 518 498 547 . 20 394 364 116 1235 804 478 92 365 977 180 276 868 1287 386 113 105 Entered New Map 6989 | . . 20 . 370 29 . 21 31 883 208 953 528 378 21 83 . . . 29 16 803 684 80 92 153 777 . 180 . 476 66 108 . Time Decay 7672 | 5 310 22 470 286 . 112 310 . 326 . 502 542 110 477 454 . 10 384 325 . 392 90 368 . 112 200 180 96 448 761 310 5 65 Lost Part 660 | . . . . . . . . 60 . 100 20 40 30 . 10 . 10 10 10 80 20 10 20 . 20 . . . 120 50 10 . 40 Lost Ally 564 | . . . . . . 14 . 60 40 . . . . . . . . . . 20 20 20 10 . 80 . . . 300 . . . . Squads Dispatched 66 | . 2 . 3 . . . 1 . 1 . 5 10 . 10 . . . 1 3 . 9 . 6 . . 1 2 . 11 . . . 1 Investigation 11 | . 2 . . . . . . . 1 . 2 . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . . Extermination 20 | . . . . . . . . . . . . 4 . 7 . . . . 1 . 2 . 2 . . . 1 . 3 . . . . Reinforcement 20 | . . . 3 . . . 1 . . . 2 3 . 2 . . . . 1 . 1 . 1 . . . 1 . 5 . . . . Assault 7 | . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . 1 . . . 1 Garrison 7 | . . . . . . . . . . . . 3 . . . . . . . . 1 . 3 . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 16 | . . . 1 . . . 3 . 1 . 2 2 . 1 . . . . . . 1 . 1 . 1 . 1 . 2 . . . . Communications Jammed 44 | . . . . . . . . . . . . 8 . 23 . . . . 4 . 9 . . . . . . . . . . . . Distress Signals 43 | . . . . . . . . . . . . 8 . 22 . . . . 4 . 9 . . . . . . . . . . . . Times Spotted 538 | . 19 . 44 3 . 6 20 33 7 31 24 24 8 25 14 . 4 18 14 36 24 4 18 . 65 9 14 1 40 16 8 . 9 Peak Tracking Total 19 | . 8 . 6 3 . 3 5 4 2 6 5 3 3 4 4 . 3 5 3 6 4 4 3 . 19 3 7 1 6 7 5 . 7 Tactical Retreats 36 | . 1 . 3 . . . 6 5 1 4 1 3 2 1 1 . . . . 1 3 2 . . 1 . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 40 | . 1 . . . . . . 4 2 6 1 1 . 8 . . . . 2 6 3 . 2 . . . 1 . 2 . 1 . . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 68 | . . . 1 . . . . 10 1 13 1 1 . 6 . . . 1 3 14 1 . 3 . . 1 . . 8 4 . . . Max in Single Turn 2 | . . . 1 . . . . 1 1 1 1 1 . 1 . . . 1 1 2 1 . 1 . . 1 . . 2 2 . . . Garrison Relay 20 | . . . . . . . . 6 . 8 . . . . . . . . . 6 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 71 | . 2 . 6 . 2 . 3 1 4 1 3 3 . 9 . 1 4 . 9 1 5 . 6 . 1 1 1 . 4 . . 4 . Terminals 29 | . 2 . 3 . . . 1 1 2 1 2 1 . 5 . . . . 3 1 3 . 1 . . 1 . . 2 . . . . Fabricators 6 | . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . 1 . . . . Repair Stations 8 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 3 . . . 1 . . . . . . Recycling Units 4 | . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Total Hacks 174 | . 5 . 11 . 5 . 7 2 7 2 8 9 . 21 . 1 29 . 15 1 13 . 10 . 1 3 2 . 9 . . 13 . Successful 111 | . 1 . 6 . 5 . 6 1 2 1 4 5 . 12 . 1 29 . 5 . 8 . 3 . 1 3 2 . 3 . . 13 . Failed 62 | . 4 . 5 . . . 1 1 5 1 4 4 . 8 . . . . 10 1 5 . 7 . . . . . 6 . . . . Catastrophic 23 | . 1 . 2 . . . . 1 2 . 1 2 . 3 . . . . 5 . 2 . 2 . . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 56 | . 5 . 8 . 1 . 1 2 2 . 5 4 . 8 . . . . 4 . 6 . 2 . 1 . . . 7 . . . . Terminals 56 | . 5 . 8 . . . 1 2 3 2 5 4 . 7 . . . . 4 1 6 . 1 . . 3 . . 4 . . . . Fabricators 18 | . . . . . . . . . . . . . . 4 . . . . . . 7 . 3 . . . . . 4 . . . . Repair Stations 18 | . . . . . . . 4 . 2 . . . . 2 . . . . 3 . . . 5 . . . 2 . . . . . . Recycling Units 6 | . . . 1 . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . . . . . . . 3 3 . 8 . . . . 1 . . . 1 . . . . . 1 . . . . Garrison Access 8 | . . . . . . . 2 . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . Terminal Hacks 60 | . 1 . 3 . 5 . 1 . . 1 1 . . . . 1 29 . . . 1 . . . 1 3 . . . . . 13 . Record 23 | . . . . . 4 . . . . . . . . . . . 11 . . . . . . . . 3 . . . . . 5 . Part Schematic 15 | . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . 2 . . . . . . 5 . 2 . . . . . 1 . . . . Load Schematic 7 | . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 4 . 1 . . . . 2 . . . . 2 . . . 1 . . . 2 . . . . . . Scan Component 7 | . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . Repair 5 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . . . . . 3 3 . 6 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . 2 . . . . . . . 2 . . . . Terminals 6 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Botnet 6 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 2 . . . 3 1 3 1 3 2 . 6 . . . . 8 1 5 . 6 . . 1 . . 4 . . . . Full Trace Events 7 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . . . . 1 . 2 . . 10 . . . . . . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . . . . . . 228 . 25 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Time 190 | . . . . . . . 58 . . . . . . 62 . . . . 44 . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released 82 | . . . . . . . . 22 . 33 . . . . . . . . . 27 . . . . . . . . . . . . . Machine Destruction 82 | . . . . . . . . 22 . 33 . . . . . . . . . 27 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 37 | . . . . 4 . . . 5 . . . . . . . . . . . 2 . 1 . . 5 . . 20 . . . . . Largest Group 20 | . . . . 3 3 3 1 3 2 . . . . . . . . . . 1 1 1 . . 5 1 . 20 19 . . . . Highest-Rated Group 754 | . . . . 40 40 40 8 67 32 . . . . . . . . . . 119 116 31 . . 279 64 . 754 704 . . . . Highest-Rated Ally 119 | . . . . 31 16 16 8 39 16 . . . . . . . . . . 119 116 31 . . 68 64 . 50 47 . . . . Initial Warlord ECA Mod 31 | . . . . . . . . . 10 10 23 22 22 22 22 22 22 21 21 21 31 31 31 31 31 30 30 30 30 30 30 30 29 Total Orders 75 | . . . . . . . . . . . . . . . . . . . . 18 6 1 13 . 3 1 9 . 24 . . . . STAY 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 1 . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . EXPLORE 36 | . . . . . . . . . . . . . . . . . . . . . 3 . 9 . 2 . 6 . 16 . . . . RETURN 17 | . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 1 . 3 . 5 . . . . Ally Attacks 417 | . . . . 5 . 23 2 20 8 . . . . . . . . . . 23 24 8 . . 67 . . 17 220 . . . . Total Damage 11406 | . . . . 62 . 223 22 342 111 . . . . . . . . . . 952 786 148 . . 3781 . . 356 4623 . . . . Kills 86 | . . . . 3 . 3 1 2 1 . . . . . . . . . . 13 6 . . . 21 . . 1 35 . . . . Allies Corrupted 7 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Active Infowar (turns) 10953 | . 150 . . . . . . . . . . 1442 143 3475 . . . . 1231 566 925 187 754 10 176 1894 . . . . . . . IFF 1999 | . . . . . . . . . . . . . . . . . . . . . . . 129 . . 1870 . . . . . . . Seismic 150 | . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 10327 | . . . . . . . . . . . . 1442 143 3475 . . . . 1231 566 925 187 754 10 176 1418 . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . . 1 1 . . Drone Launches 38 | . . . . . . . . . . . . . . . . . . . . . 5 1 9 . 2 . 5 . 16 . . . . Drone Recoveries 35 | . . . . . . . . . . . . . . . . . . . . . 5 1 8 . 2 . 5 . 14 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 40698 | 85 783 104 2707 627 788 642 1404 2462 737 2086 1345 1551 220 3589 1417 734 484 1061 1254 2069 925 187 859 10 1381 2084 365 1818 1222 4218 683 415 382 Spaces Moved 15171 | 47 324 39 1318 302 391 292 425 930 320 695 517 668 85 1501 610 332 166 474 431 811 291 84 374 5 458 1042 136 611 428 535 244 150 135 Core 116 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 112 . . . Treads 11237 | 44 324 39 1318 302 391 292 425 930 320 695 287 . . 1062 610 332 105 . 170 811 284 . 104 5 458 873 18 611 427 . . . . Legs 1748 | . . . . . . . . . . . . . . . . . 61 474 261 . . . . . . . . . . 423 244 150 135 Wheels 2070 | . . . . . . . . . . . 230 668 85 439 . . . . . . 7 84 270 . . 169 118 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 200 200 200 200 200 200 206 145 135 150 150 215 215 120 190 190 201 120 120 120 160 160 159 160 212 158 120 260 260 188 Average Speed 212 | 152 200 240 163 200 200 200 200 200 200 213 182 149 152 201 215 215 203 190 214 201 202 120 150 160 203 166 176 228 237 694 260 260 218 Slowest Speed 2450 | 160 240 240 240 200 200 200 200 200 206 225 240 210 170 280 215 215 330 190 260 204 220 120 212 160 218 295 283 261 2350 2450 260 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . . . . . . . 13 . . . . . 3 . 8 15 2 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 50 | 3 62 19 80 56 69 55 37 95 32 76 30 17 73 38 61 52 78 55 15 86 14 66 33 1 96 76 24 96 29 57 41 60 27 Regions Visited 33 Branch Regions 15 Pre-discovered Areas 35 | . . . . . 1 . . . . . . . . . 1 . 28 1 . . . . . . . 1 . . . . . 3 . Known Exits Taken 10 | . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . 1 . . . 1 1 1 . . . . . . 1 1 1 . . . . . . . Scrap Searched 13 | . . . . 3 . 1 . . . . . . . . 2 . . 1 . . . . . . . 3 . . . . 1 . 2 Spaces Dug 165 | . . . . 1 . 1 12 3 . 5 4 8 19 13 . 1 . . 19 2 19 7 14 . 1 27 6 . 3 . . . . Terrain Destroyed 1018 | . . . 72 1 . 1 12 85 . 113 79 125 19 13 3 1 13 27 19 85 24 28 26 . 37 73 13 . 120 14 . . 15 Melee 133 | . . . . 1 . 1 12 3 . 5 4 8 19 13 . 1 . . 19 2 19 . 14 . 1 2 6 . 3 . . . . Projectile 211 | . . . . . . . . . . . . . . . . . . . . 9 . 28 . . 36 67 4 . 52 . . . 15 AOE 674 | . . . 72 . . . . 82 . 108 75 117 . . 3 . 13 27 . 74 5 . 12 . . 4 3 . 65 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total 21399 | 55 386 44 1642 322 398 318 890 1362 402 1075 853 1081 136 1923 673 353 295 564 684 1101 530 153 574 7 844 1316 230 1017 555 992 274 168 182 Wait 3256 | . 8 . 48 14 2 6 348 220 64 201 192 238 28 167 7 4 71 16 161 90 135 55 95 3 187 176 34 306 19 359 . . 2 Move 15140 | 46 323 38 1317 301 390 291 424 929 319 694 516 668 83 1500 609 331 165 473 431 810 291 82 373 4 457 1041 136 610 427 534 243 149 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 369 | 2 8 3 40 2 4 . 16 14 3 6 45 19 1 39 5 4 10 3 11 18 8 1 10 . 17 9 9 15 11 26 3 6 1 Fast Attach 186 | 6 4 . 14 . . . 5 7 . 7 9 16 1 21 5 3 9 3 1 7 7 . 6 . 4 11 2 14 4 16 . 1 3 Attach 111 | . . . 3 . . . 5 8 . 7 3 5 1 9 1 . 4 1 7 7 5 . 4 . 5 6 4 5 6 6 4 2 3 Detach 39 | . 2 . . . . . 1 1 . . 4 2 . . . . . . . . 4 . . . 2 4 3 . 3 6 4 . 3 Swap 285 | . 3 . 20 . 1 . 16 17 2 20 12 9 2 33 8 3 7 7 7 16 10 4 17 . 6 12 12 25 13 2 . . 1 Drop 444 | . 1 . 66 2 1 . 22 15 4 6 25 34 . 63 9 7 19 3 12 17 12 2 17 . 19 15 8 33 15 9 1 5 2 Fire 608 | 1 34 3 132 . . . . 23 . 15 5 19 . . 16 . 9 37 . 79 13 8 9 . 35 39 14 1 48 20 16 . 32 Melee 753 | . . . . 3 . 21 53 84 10 109 42 71 19 87 13 1 1 21 53 35 45 . 43 . 1 3 6 5 5 14 3 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Escape Stasis 25 | . . . . . . . . 2 . 9 . . 1 4 . . . . . 8 . 1 . . . . . . . . . . . Rewire 176 | . . . 1 . . . . 42 . 1 . . . . . . . . . 14 . . . . 111 . . 3 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 493 | -10/Materials | Destroyed 7 combat bots 799 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Entered Mines 870 | -10/Mines | Met a Derelict bent on vengeance 931 | -10/Mines | Discovered new exit (range 7) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -9/Materials | Discovered new exit (range 16) 2957 | -9/Materials | Discovered new exit (range 3) 3249 | -9/Materials | Discovered new exit (range 7) 3680 | -9/Materials | Entered Mines 3683 | -9/Mines | Received a Mining Laser from a helpful Derelict 3729 | -9/Mines | Build established: Scavenger-Mutant 3746 | -9/Mines | Learned Materials terminal intel 3989 | -9/Mines | Discovered new exit (range 9) 4011 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4044 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4295 | -9/Mines | Discovered new exit (range 5) 4307 | -9/Mines | Entered Exiles 4307 | -9/Exiles | Accompanied by 3 allies 4355 | -9/Exiles | Met 8R-AWN 4385 | -9/Exiles | Met EX-HEX 4505 | -9/Exiles | Met EX-DEC 4541 | -9/Exiles | Learned location of Zion (-6) 4800 | -9/Exiles | Met EX-BIN 4828 | -9/Exiles | Aligned with FarCom system 4830 | -9/Exiles | Given EX-Vault access code 4880 | -9/Exiles | Opened EX-Vault 4898 | -9/Exiles | Found Chronowheel 4939 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4962 | -9/Exiles | Exiles lab attacked by MAIN.C 5073 | -9/Exiles | Discovered new exit (range 10) 5095 | -9/Exiles | Left Exiles lab with Chronowheel 5095 | -9/Exiles | Entered Mines 5095 | -8/Mines | Accompanied by 3 allies 5711 | -8/Mines | Discovered new exit (range 9) 5737 | -8/Mines | Entered Materials 5737 | -8/Materials | Accompanied by 1 ally 5737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -8/Materials | Loaded intel: 12 terminal locations 6127 | -8/Materials | Build established: Mutant 6139 | -8/Materials | Repaired Shield Generator 6168 | -8/Materials | Repaired Huge Storage Unit 6269 | -8/Materials | Discovered new exit (range 8) 7098 | -8/Materials | Identified exit to Garrison 7141 | -8/Materials | Entered Garrison 7413 | -8/Garrison | Triggered checkpoint 7509 | -8/Garrison | Garrison Relay disabled 7525 | -8/Garrison | Garrison Relay disabled 7657 | -8/Garrison | Garrison Relay disabled 7807 | -8/Garrison | Triggered checkpoint 7840 | -8/Garrison | Triggered checkpoint 8061 | -8/Garrison | Triggered checkpoint 8088 | -8/Garrison | Garrison Relay disabled 8362 | -8/Garrison | Rescued a captive Derelict 8365 | -8/Garrison | Rescued a captive Derelict 8503 | -8/Garrison | Discovered new exit (range 10) 8603 | -8/Garrison | Triggered checkpoint 8644 | -8/Garrison | Triggered checkpoint 8759 | -8/Garrison | Triggered checkpoint 8891 | -8/Garrison | Garrison Relay disabled 9055 | -8/Garrison | Discovered new exit (range 5) 9238 | -8/Garrison | Triggered checkpoint 9268 | -8/Garrison | Discovered new exit (range 6) 9465 | -8/Garrison | Triggered checkpoint 9505 | -8/Garrison | Discovered new exit (range 3) 9542 | -8/Garrison | Build established: Gladiator 9552 | -8/Garrison | Garrison Relay disabled 9603 | -8/Garrison | Entered Materials 9603 | -8/Materials | Accompanied by 2 allies 10191 | -8/Materials | Discovered new exit (range 10) 10291 | -8/Materials | Identified exit to Garrison 10340 | -8/Materials | Entered Garrison 10388 | -8/Garrison | Triggered checkpoint 10494 | -8/Garrison | Garrison Relay disabled 10699 | -8/Garrison | Triggered checkpoint 10964 | -8/Garrison | Garrison Relay disabled 10973 | -8/Garrison | Garrison Relay disabled 10986 | -8/Garrison | Garrison Relay disabled 11013 | -8/Garrison | Garrison Relay disabled 11115 | -8/Garrison | Triggered checkpoint 11229 | -8/Garrison | Triggered checkpoint 11235 | -8/Garrison | Core integrity fell below 50% 11564 | -8/Garrison | Discovered new exit (range 11) 11620 | -8/Garrison | Triggered checkpoint 11638 | -8/Garrison | Garrison Relay disabled 11664 | -8/Garrison | Learned Materials security intel 11847 | -8/Garrison | Discovered new exit (range 12) 12078 | -8/Garrison | Triggered checkpoint 12203 | -8/Garrison | Garrison Relay disabled 12253 | -8/Garrison | Discovered new exit (range 12) 12330 | -8/Garrison | Phase Generator disabled 12426 | -8/Garrison | Entered Materials 13226 | -8/Materials | First assault squad dispatched 13657 | -8/Materials | Build established: Hauler-Mutant 13726 | -8/Materials | Discovered new exit (range 8) 13771 | -8/Materials | Entered Factory 13771 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15293 | -7/Factory | Discovered new exit (range 5) 15322 | -7/Factory | Sucked down chute 15322 | -7/Factory | Entered Waste 15337 | -7/Waste | EMP discharged 15337 | -7/Waste | System corruption reached 10% 15340 | -7/Waste | Spotted C-40 Crusher 15390 | -7/Waste | Spotted C-40 Crusher 15427 | -7/Waste | Spotted C-40 Crusher 15427 | -7/Waste | Spotted C-40 Crusher 15437 | -7/Waste | EMP discharged 15476 | -7/Waste | Crushed by falling debris 15507 | -7/Waste | Lost 3 parts (1p1n1w) 15517 | -7/Waste | Discovered new exit (range 10) 15535 | -7/Waste | Spotted C-40 Crusher 15537 | -7/Waste | EMP discharged 15537 | -7/Waste | System corruption reached 30% 15542 | -7/Waste | Entered Factory 16708 | -7/Factory | Build established: Gladiator 16947 | -7/Factory | Central database locked down 17114 | -7/Factory | Discovered new exit (range 15) 17147 | -7/Factory | Identified exit to Factory 17246 | -7/Factory | Build established: Scientist-Gladiator 18083 | -7/Factory | Build established: Gladiator 18233 | -7/Factory | Repaired Nanoactuators 18611 | -7/Factory | Discovered new exit (range 9) 18661 | -7/Factory | Identified exit to Lower Caves 19131 | -7/Factory | Entered Lower Caves 19316 | -7/Lower Caves | Met a Warlord Commander 19317 | -7/Lower Caves | Learned location of Warlord (-5) 19320 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19326 | -7/Lower Caves | Found Encrypted Comm Array 19605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20465 | -7/Lower Caves | Discovered new exit (range 14) 20548 | -7/Lower Caves | Entered another Lower Caves area 20705 | -7/Lower Caves | Learned 4 Factory zone layouts 21251 | -7/Lower Caves | Discovered new exit (range 10) 21282 | -7/Lower Caves | Entered Data Miner 21282 | -7/Data Miner | Discovered new exit (range 6) 21323 | -7/Data Miner | Met Data Miner 21360 | -7/Data Miner | Learned location of Section 7 (-2) 21360 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21396 | -7/Data Miner | Received God Mode back door access code from Data Miner 21471 | -7/Data Miner | Destroyed Data Miner 21475 | -7/Data Miner | Interfaced with the Data Conduit 21480 | -7/Data Miner | Found Prototype Hackware 21766 | -7/Data Miner | Entered Proximity Caves 21913 | -6/Proximity Caves | Build established: Scavenger-Gladiator 21915 | -6/Proximity Caves | Core integrity fell below 50% 22039 | -6/Proximity Caves | Learned Factory non-interactive machine intel 22069 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22394 | -6/Proximity Caves | Destroyed 8 combat bots 22585 | -6/Proximity Caves | Discovered exit to Factory (range 10) 22827 | -6/Proximity Caves | Entered Factory 22827 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22829 | -6/Factory | Loaded intel: 279 machine locations 22830 | -6/Factory | Loaded intel: 225 non-interactive machine locations 22928 | -6/Factory | Repaired Hrd. Heavy Armor Plating 23880 | -6/Factory | Build established: Gladiator 24081 | -6/Factory | Identified exit to Garrison 24081 | -6/Factory | Entered Garrison 24082 | -6/Garrison | Loaded intel: 35 machine locations 24115 | -6/Garrison | Triggered checkpoint 24152 | -6/Garrison | Spotted Executioner 24177 | -6/Garrison | Destroyed Executioner 24195 | -6/Garrison | Found Exp. Core Analyzer 24204 | -6/Garrison | Found Exp. Core Analyzer 24261 | -6/Garrison | Rewired Executioner 24332 | -6/Garrison | Garrison Relay disabled 24459 | -6/Garrison | Triggered checkpoint 24499 | -6/Garrison | Triggered checkpoint 24514 | -6/Garrison | Triggered checkpoint 24552 | -6/Garrison | Triggered checkpoint 24675 | -6/Garrison | Triggered checkpoint 24722 | -6/Garrison | Garrison Relay disabled 24765 | -6/Garrison | Build established: Mutant 24790 | -6/Garrison | Garrison Relay disabled 24840 | -6/Garrison | Discovered new exit (range 8) 24889 | -6/Garrison | Phase Generator disabled 24941 | -6/Garrison | Garrison Relay disabled 25141 | -6/Garrison | Discovered new exit (range 14) 25159 | -6/Garrison | Triggered checkpoint 25242 | -6/Garrison | Garrison Relay disabled 25389 | -6/Garrison | Build established: Scavenger-Mutant 25654 | -6/Garrison | Discovered new exit (range 3) 25658 | -6/Garrison | Spotted B-75 Beast 25689 | -6/Garrison | Triggered checkpoint 25724 | -6/Garrison | Garrison Relay disabled 25832 | -6/Garrison | Destroyed B-75 Beast 25851 | -6/Garrison | Lost 5 parts (2n3u) 26004 | -6/Garrison | Rewired B-86 Titan 26106 | -6/Garrison | Build established: Scavenger-Gladiator 26150 | -6/Garrison | Entered Factory 26150 | -5/Factory | Accompanied by 1 ally 26150 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26151 | -5/Factory | Loaded intel: 302 machine locations 26450 | -5/Factory | First assault squad dispatched 26473 | -5/Factory | Garrison activated, responded to threat 26816 | -5/Factory | Identified exit to Upper Caves 27000 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 27075 | -5/Factory | Sucked down chute 27075 | -5/Factory | Entered Waste 27076 | -5/Waste | Met a frightened Derelict 27090 | -5/Waste | EMP discharged 27090 | -5/Waste | System corruption reached 10% 27140 | -5/Waste | Spotted C-40 Crusher 27147 | -5/Waste | Spotted C-40 Crusher 27190 | -5/Waste | EMP discharged 27204 | -5/Waste | Crushed by falling debris 27213 | -5/Waste | Spotted C-40 Crusher 27215 | -5/Waste | Spotted C-40 Crusher 27247 | -5/Waste | Discovered new exit (range 11) 27262 | -5/Waste | Entered Factory 27263 | -5/Factory | Loaded intel: 258 machine locations 27505 | -5/Factory | Discovered new exit (range 9) 27712 | -5/Factory | Garrison activated, responded to threat 27768 | -5/Factory | Fabricated Cargo Storage Unit (x1) 27780 | -5/Factory | Discovered exit to Upper Caves (range 33) 27955 | -5/Factory | System corruption reached 30% 28121 | -5/Factory | Entered Upper Caves 28124 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28131 | -5/Upper Caves | Entered Warlord 28263 | -5/Warlord | System corruption cleaned by Quarantine Array 28292 | -5/Warlord | Discovered new exit (range 35) 28463 | -5/Warlord | Opened Warlord's prototype stash 28476 | -5/Warlord | Found Vortex Chain Reactor 28494 | -5/Warlord | Found System Purifier 28501 | -5/Warlord | Found Prototype Hackware 28591 | -5/Warlord | Build established: Scavenger-Mutant 28812 | -5/Warlord | Visited the Vortex Lab 28822 | -5/Warlord | Warlord's base attacked by MAIN.C 28830 | -5/Warlord | Found Prototype Piercing Weapon 28830 | -5/Warlord | Identified Vortex Lance 28842 | -5/Warlord | Found Vortex Lance 29010 | -5/Warlord | Met Warlord 29033 | -5/Warlord | Build established: Commander-Mutant 29152 | -5/Warlord | Warlord forces counterattacked 29177 | -5/Warlord | Spotted Striker 29182 | -5/Warlord | Allies destroyed Striker 29215 | -5/Warlord | Spotted Executioner 29217 | -5/Warlord | Destroyed Executioner 29223 | -5/Warlord | Spotted Striker 29240 | -5/Warlord | Allies destroyed Striker 29242 | -5/Warlord | Spotted B-86 Titan 29265 | -5/Warlord | Spotted Executioner 29324 | -5/Warlord | Spotted Executioner 29333 | -5/Warlord | Destroyed Executioner 29366 | -5/Warlord | Lost 4 allies 29422 | -5/Warlord | Spotted Executioner 29422 | -5/Warlord | Spotted Striker 29422 | -5/Warlord | Spotted Executioner 29427 | -5/Warlord | Allies destroyed Executioner 29474 | -5/Warlord | Lost 9 allies 29497 | -5/Warlord | Warlord base infiltrated, sounded retreat 29512 | -5/Warlord | Entered Proximity Caves 29512 | -4/Proximity Caves | Accompanied by 1 ally 29515 | -4/Proximity Caves | Spotter reported a threat 29733 | -4/Proximity Caves | Learned Research emergency access door positions 29767 | -4/Proximity Caves | Build established: Mutant 29891 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30294 | -4/Proximity Caves | Spotted B-86 Titan 30436 | -4/Proximity Caves | Destroyed B-86 Titan 30591 | -4/Proximity Caves | Discovered new exit (range 9) 30878 | -4/Proximity Caves | Learned Research terminal intel 30878 | -4/Proximity Caves | Learned Extension stockpile data 30878 | -4/Proximity Caves | Learned 8 Research zone layouts 31596 | -4/Proximity Caves | Entered Factory 31596 | -4/Factory | Evolved 2 slots: Utility x2 31597 | -4/Factory | Loaded intel: 271 machine locations 31766 | -4/Factory | Repaired Huge Storage Unit 31961 | -4/Factory | Manually triggered Chute Trap 31961 | -4/Factory | Sucked down chute 31961 | -4/Factory | Entered Waste 31962 | -4/Waste | Joined by Warlord forces that had cleared the area 32081 | -4/Waste | A Compactor rumbled back to life 32084 | -4/Waste | Spotted C-40 Crusher 32084 | -4/Waste | Allies destroyed C-40 Crusher 32657 | -4/Waste | Build established: Hauler-Gladiator 32904 | -4/Waste | Found Adv. Force Booster 32989 | -4/Waste | Found Adv. Force Booster 33119 | -4/Waste | Discovered new exit (range 15) 33779 | -4/Waste | Entered Factory 33779 | -4/Factory | Accompanied by 19 allies 33780 | -4/Factory | Loaded intel: 264 machine locations 34005 | -4/Factory | Found Com. Tesla Bomb Launcher 34010 | -4/Factory | Found Com. Tesla Bomb Launcher 34047 | -4/Factory | Build established: Hauler-Mutant 34242 | -4/Factory | Discovered new exit (range 28) 34387 | -4/Factory | Discovered new exit (range 25) 34645 | -4/Factory | Lost 4 allies 34747 | -4/Factory | Lost 3 allies 34779 | -4/Factory | First assault squad dispatched 34835 | -4/Factory | Identified exit to Research 34895 | -4/Factory | Intercept squad dispatched 34896 | -4/Factory | Spotted Tracker 34898 | -4/Factory | Spotted Tracker 34927 | -4/Factory | Spotted Combat Programmer 34932 | -4/Factory | Spotted Combat Programmer 34937 | -4/Factory | System corruption reached 10% 34956 | -4/Factory | Destroyed Tracker 34956 | -4/Factory | Destroyed Tracker 34956 | -4/Factory | Destroyed Combat Programmer 34961 | -4/Factory | Lost 4 allies 34997 | -4/Factory | Identified exit to Upper Caves 34998 | -4/Factory | Lost 11 parts (1p6n2u2w) 35001 | -4/Factory | Entered Upper Caves 37844 | -4/Upper Caves | System corruption reached 30% 38359 | -4/Upper Caves | Build established: Scavenger-Mutant 38516 | -4/Upper Caves | Learned 4 Research zone layouts 38835 | -4/Upper Caves | Attracted the attention of an 0b10 base 38899 | -4/Upper Caves | Destroyed 7 combat bots 38908 | -4/Upper Caves | Lost 5 parts (2p2n1u) 39133 | -4/Upper Caves | Discovered new exit (range 14) 39217 | -4/Upper Caves | Identified exit to Upper Caves 39219 | -4/Upper Caves | Entered another Upper Caves area 39420 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39541 | -4/Upper Caves | Encountered a Warlord checkpoint 39623 | -4/Upper Caves | Learned Research stockpile data 39824 | -4/Upper Caves | Discovered new exit (range 12) 39884 | -4/Upper Caves | Identified exit to Zhirov 39902 | -4/Upper Caves | Entered Zhirov 39902 | -4/Zhirov | Discovered new exit (range 3) 39949 | -4/Zhirov | Met Zhirov 40030 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40069 | -4/Zhirov | Found Alien Artifact 40099 | -4/Zhirov | Found Alien Artifact 40111 | -4/Zhirov | Identified Integrated Reactor 40111 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40314 | -4/Zhirov | Identified exit to Proximity Caves 40317 | -4/Zhirov | Entered Proximity Caves 40667 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 40673 | -3/Proximity Caves | Core integrity fell below 50% 40700 | -3/Proximity Caves | System corrupted Last Messages --------------- 40695_ Lgt. Antimatter Reactor destroyed. 40695_ Adv. Thermal Generator destroyed. 40695_ Destroyed Adv. Thermal Generator. 40696_ L-61 Swordsman system terminally corrupted. 40696_ Adv. Melee Analysis Suite fried. 40696_ Microactuators fried. 40696_ Lgt. Antimatter Reactor fried. 40696_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 40697_ Dropped Myomer Leg. 40698_ Penetrated by Slug. 40698_ Slug penetrates Wall. 40699_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 40699_ Com. Tesla Bomb Launcher destroyed. 40699_ Lgt. Regenerative Plating destroyed. 40699_ System corrupted by crushing effect (+4). 40699_ System corrupted by crushing effect (+1). 40700_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????##???# ???????????????????????????? | | ??????????????## ?## ???????????????????????????? | | ????????????### ## ???????####???????????????? | | ????????????? ?????## #???????????????? | | ??????????????? ???## ????????????????? | | ????????????????? ### #?????????????????? | | ??????????????????#==! % ;??????????????????? | | ???????????????# #[%[ #???????????????????? | | ???????????????# Y %! =%b #????????????????????? | | ????????????????????# %=@= #????????????????????? | | ????????????????????# %! ##????????????????????? | | ????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????########??## ##????????????????????? | | ?????????? ### ##???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ##??????????????????? | | ???????????????## #??????????????????? | | ????????????????## ## ##?????????????????? | | ?????????????????#??### #?????????????????? | | ??????? ?????????????## ##????###?????????? | | ????? ??????????????#### ##### #?????????? | | ???? ?????????????????## ## #?????????? | | ????? ??????????????????### #?????????? | | ????? ##??????????????????## #?????????? | | ?????? ????????????????????# #?????????? | | ?????? ???????????????????## #?????????? | | ??????# ?????????####????### ##?????????? | | ??????# #????????## ##??## #??????????? | | ??????? ##??????## #??# ##??????????? | | ???????# ##????## ##?# ###???????????? | | ??????## ##??## ### ##?????????????? | | ?????## #??# # ## ##??????????????? | | ?????# #???## ## #####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 70 Energy Capacity 1200 Matter Stores 510 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 1500 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Force Boost 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Falx | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Nanoactuators | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Cargo Storage Unit | x1 | -5/Factory | Authchip Repaired ---------- Shield Generator | 13% | -8/Materials Huge Storage Unit | 63% | -8/Materials Nanoactuators | 7% | -7/Factory Hrd. Heavy Armor Plating | 17% | -6/Factory Huge Storage Unit | 56% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyGrenadeSpoofer Manual? 0 Play Time 03:49:02 Cumulative 728.1 hours Start 2026.10.19 @ 16:52:17 End 2026.10.19 @ 20:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 553 Adventurer 0 Explorer 0 Win Type - Total 28 Types 15/2/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce6db2d0-70bb-4685-b810-4ac2b37bb7f3