Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 21:09:57 Player: omewwes Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (213) 1065 Value Destroyed (7839) 7839 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 17955 Bonus ------- High Alert Combat Kills 2397 Follower Combat Kills 354 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 41/100 System Corruption 10% Temperature Critical (521) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Thermal Lance > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Sensor Array Improved Medium Armor Plating Advanced Shield Generator Impact Mace Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Experimental Weapon Shielding > --- WEAPON ----------- Guided EMP Blaster Thermal Lance > --- INVENTORY -------- Light Fission Core Improved Reaction Control System Experimental Weapon Shielding Improved Medium Armor Plating Improved Shield Generator [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Actuator Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Impact Mace Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Impact Weapon Impact Mace Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 4 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 144 | 7 5 15 5 4 59 . 6 . 7 36 Power 27 | 1 . 4 1 . 13 . 2 . 1 5 Engine 11 | 1 . 4 1 . 4 . . . . 1 Core 13 | . . . . . 6 . 2 . 1 4 Reactor 3 | . . . . . 3 . . . . . Propulsion 36 | 2 . 3 3 3 13 . . . 2 10 Treads 7 | 2 . 1 3 1 . . . . . . Leg 27 | . . . . 2 13 . . . 2 10 Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 60 | 2 3 2 . 1 25 . 3 . 4 20 Device 37 | 1 1 1 . 1 14 . 1 . 3 15 Storage 4 | 1 2 . . . . . . . . 1 Processor 4 | . . . . . 3 . . . . 1 Hackware 2 | . . . . . 1 . . . . 1 Protection 13 | . . 1 . . 7 . 2 . 1 2 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 6 1 . 8 . 1 . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . Ballistic Cannon 6 | . 2 2 . . 2 . . . . . Launcher 4 | . . 2 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 3 . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . . . . 4 Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . 15 . Parts Lost 67 | . . 5 2 4 9 1 4 . 10 32 Power 12 | . . 1 1 1 2 . 2 . 1 4 Propulsion 12 | . . 2 . . 1 . . . 3 6 Utility 33 | . . 1 . . 5 1 2 . 6 18 Weapon 10 | . . 1 1 3 1 . . . . 4 Highest Loss Streak 19 | . . 2 2 3 3 1 2 . 6 19 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 7 | . 2 11 12 9 4 4 4 5 4 5 Power . | . . 1 1 . . . . . . . Propulsion . | . . 1 1 1 . . . . . . Utility 3 | . . 4 5 3 3 3 2 3 2 1 Weapon 2 | . 1 5 4 2 . 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . . 2 10 6 1 . . . 6 Power 5 | . . . . 3 . . . . . 2 Propulsion 6 | . . . 2 2 . . . . . 2 Utility 13 | . . . . 5 6 . . . . 2 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 98 95 95 99 95 100 77 88 Engine 7 | . 14 13 12 13 1 . . . . . Core 2 | . . . . . 5 . 1 6 1 9 Reactor 2 | . . . . . 3 13 6 6 6 . Treads 11 | . 28 27 16 22 . . . . . . Leg 13 | . . . . 5 25 26 26 26 22 22 Wheel 1 | . . . 11 . . . . . . . Device 11 | . 14 3 . 3 19 21 20 20 16 29 Storage 6 | . 14 14 14 10 . . . . . 2 Processor 4 | . . . . . 13 13 6 6 3 . Protection 7 | . . 10 14 10 5 4 12 13 5 2 Ballistic Gun 7 | . 12 14 18 13 . . . . . . Ballistic Cannon 8 | . 15 13 9 13 5 . . . . . Impact Weapon 5 | . . . . . 5 20 19 20 19 14 Piercing Weapon 1 | . . . . . 4 . . . . 1 Peak Build Rating 88 | 7 7 16 17 24 88 72 72 68 72 88 Average Rating 42 | 5 6 14 14 17 75 71 64 68 57 72 On Entrance 36 | . 7 7 16 14 17 71 72 68 68 59 Avg Prop Armor Cover (%) 6 | . . 10 4 . 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 14 32 41 37 37 48 49 51 51 58 71 Greatest Support 90 | 40 40 40 40 40 72 67 67 67 76 90 Greatest Overweight (x) 4 | . . 1 1 . 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 10 Average Capacity 9 | 7 9 15 15 12 5 5 5 5 5 7 Most Carried 15 | . 6 15 15 15 5 5 5 5 5 10 Average Carried 7 | . 2 11 12 10 4 4 4 5 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Final Carried 13 | . 5 12 13 2 5 5 5 5 3 5 Scrap Suit Usage (%) 6 | . . . . 26 1 . . . . . Parts Cannibalized 3 | . . . . 2 1 . . . . . Class Distribution -------------------- 36% | Mutant 23% | Commander-Mutant 16% | Scavenger-Gladiator 11% | Gladiator 6% | Commander-Scrapper 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3397 | 171 229 723 343 80 1066 20 118 . 111 536 Remotely 193 | . 10 183 . . . . . . . . Salvage Created 10992 | 26 221 505 511 119 5482 57 331 . 765 2975 Parts 353 | 1 13 37 16 3 172 . 9 . 32 70 Haulers Intercepted 10 | . 1 . . . 7 . . . . 2 Recyclers Shooed 5 | . 1 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . 11 . . . . 5 . 19 . Prevented 15 | . . . . . . . 3 . 12 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 149 | . . 19 3 2 66 . 9 . 16 34 Melee 68 | . . . . . 43 . 5 . 4 16 Guns 6 | . . 4 2 . . . . . . . Cannons 11 | . . 10 1 . . . . . . . AOE 18 | . . 5 . 2 2 . 2 . 6 1 Classes Destroyed 21 | 1 4 5 2 1 7 . 1 . . . Worker 18 | . 1 . . . 12 . . . . 5 Builder 5 | . . . . . 4 . . . . 1 Tunneler 5 | 1 . . . . 3 . . . . 1 Hauler 10 | . 1 . . . 7 . . . . 2 Recycler 16 | . 2 . 4 . 6 . . . . 4 Mechanic 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 4 | . 1 . . . 2 . . . . 1 Swarmer 26 | . . 3 . . 9 . 7 . 7 . Grunt 68 | . . 2 . . 37 . . . 3 26 Brawler 7 | . . . . . 1 . . . 2 4 Duelist 8 | . . . 1 . 5 . . . 1 1 Protector 1 | . . . . . 1 . . . . . Sentry 8 | . . 1 2 . 3 . . . 1 1 Demolisher 1 | . . . 1 . . . . . . . Hunter 9 | . . . . . 4 . 2 . 2 1 Programmer 7 | . . . . . 6 . . . . 1 Subdweller 13 | . . 13 . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 2 5 4 2 7 . 4 . 6 7 Combat Bots Only 7 | . . 4 1 2 7 . 4 . 6 6 Max Kills in Single Turn 4 | 1 1 2 2 1 4 . 1 . 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 1 2 . 1 . 3 1 Melee 2 | . . . . . 2 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 946 | . . 104 14 63 335 6 44 . 106 274 Missed 310 | . . 36 2 24 130 1 15 . 39 63 Hits 636 | . . 68 12 39 205 5 29 . 67 211 Melee 24 | . . . . 1 11 2 . . 5 5 Projectile 612 | . . 68 12 38 194 3 29 . 62 206 AOE 5 | . . . 5 . . . . . . . Critical Strikes 20 | . . 4 . 4 5 . . . 1 6 Damage Taken 11417 | . . 1349 306 510 3177 137 482 . 1176 4280 Core 1841 | . . 76 72 86 351 44 45 . 158 1009 Absorbed by Shields 858 | . . . . . 184 . . . 230 444 Redirected to Shielding 401 | . . . . . 317 . 20 . 64 . Ignored by Resistances 6 | . . . . . 6 . . . . . Regen/Repaired (Parts) 28 | . . . . 18 10 . . . . . Core Remaining (%) 45 | 100 . . . 6 . . . . 29 . Volleys Fired 166 | 1 12 88 18 4 28 . 3 . 5 7 Largest 2 | 2 2 2 2 1 1 . 1 . 1 1 Hottest 70 | 40 60 70 60 30 50 . 43 . 43 43 Shots Fired 267 | 2 24 158 35 4 29 . 3 . 5 7 Gun 97 | 2 11 64 20 . . . . . . . Cannon 134 | . 13 88 15 1 17 . . . . . Launcher 36 | . . 6 . 3 12 . 3 . 5 7 Special . | . . . . . . . . . . . Kinetic 237 | 2 24 158 35 1 17 . . . . . Thermal . | . . . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . Electromagnetic 27 | . . . . . 12 . 3 . 5 7 Robot Hit Streak 31 | 1 6 31 4 3 5 . 6 . 1 6 Robot Miss Streak 5 | . 2 5 4 . 3 . 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 479 | 1 13 102 18 3 193 3 14 . 34 98 Core Hits 219 | 1 6 41 11 5 96 1 5 . 10 43 Critical Kills 14 | . . 2 . . 5 . . . . 7 Critical Parts Destroyed 37 | . . . . . 12 1 6 . 7 11 Critical Strikes 59 | . . 8 1 . 18 1 6 . 7 18 Meltdown 6 | . . . . . 3 . . . . 3 Destroy 5 | . . 5 . . . . . . . . Blast 5 | . . 3 1 . 1 . . . . . Smash 43 | . . . . . 14 1 6 . 7 15 Melee Attacks 437 | . . . . . 217 9 16 . 63 132 Thermal 181 | . . . . . 129 . . . . 52 Impact 256 | . . . . . 88 9 16 . 63 80 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 44 | . . . . . 27 . 2 . 1 14 Combat Hostiles 6 | . . . . . 1 . 2 . . 3 Follow-up Attacks 69 | . . . . . 23 1 4 . 15 26 Damage Inflicted 28104 | 12 206 2643 461 172 14909 165 951 . 1862 6723 Guns 1346 | 11 82 975 278 . . . . . . . Cannons 1467 | . 124 1009 174 . 160 . . . . . Explosions 4404 | . . 659 . 172 2095 . 161 . 391 926 Melee 20871 | . . . . . 12654 165 790 . 1471 5791 Ramming 16 | 1 . . 9 . . . . . . 6 Kinetic 3472 | 11 206 2643 452 . 160 . . . . . Thermal 11576 | . . . . . 8992 . . . . 2584 Explosive 1095 | . . . . 172 923 . . . . . Electromagnetic 2474 | . . . . . 996 . 161 . 391 926 Impact 9471 | . . . . . 3838 165 790 . 1471 3207 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 3 4 4 24 10 Average Corruption 3 | . . . . . 1 2 3 4 9 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . . 28 5 7 . 24 21 Message Errors 17 | . . . . . 4 1 3 . 5 4 Matter Fused 28 | . . . . . 10 1 3 . 6 8 Heat Flow Errors 8 | . . . . . 3 1 . . 2 2 Energy Discharges 14 | . . . . . 5 1 . . 5 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 4 . . . 3 3 Data Loss (major) 3 | . . . . . . 1 1 . 1 . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 4745 | . . 60 2 . 2790 54 467 . 371 1001 Projectiles 21 | . . . 2 . 11 . . . . 8 Explosions 213 | . . 60 . . 148 . . . 5 . Melee 4511 | . . . . . 2631 54 467 . 366 993 Knockbacks 45 | . . 12 1 . 15 . 2 . 4 11 Impact 27 | . . . . . 12 . 2 . 4 9 Kinetic 14 | . . 12 1 . 1 . . . . . Secondary 4 | . . . . . 2 . . . . 2 Self-Inflicted Damage 187 | . . 12 3 . 62 . 18 . 14 78 Shots 7 | . . 1 . . 1 . 1 . 1 3 Rammed 3 | 1 . . 2 . . . . . . . Targets Rammed 5 | 1 . . 3 . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . Highest Temperature 661 | . . 15 62 18 449 147 . . 212 661 Average Temperature 105 | . . 7 19 12 109 80 . . 89 125 Received Heat Transfer 2638 | . . 258 24 159 707 27 . . 147 1316 Effects 19 | . . . . . 10 . . . . 9 Shutdowns 4 | . . . . . 4 . . . . . Interference 4 | . . . . . 4 . . . . . Matter Decay 3 | . . . . . 1 . . . . 2 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 35 | . . . . . 12 . 2 . 6 15 Combat Hostiles 30 | . . . . . 10 . 2 . 6 12 Parts Fried 49 | . . . . . 17 . 4 . 6 22 Impact Corruptions 98 | . . . . . 44 1 13 . 14 26 Robots Melted 20 | . . . . . 15 . . . . 5 Combat Hostiles 16 | . . . . . 11 . . . . 5 Parts Melted 56 | . . . . 2 41 . . . . 13 Heat Transferred 16595 | . . . . . 12934 . . . . 3661 Parts Sabotaged 2 | . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . 5 . . . . 4 Low Security (%) 49 | 100 100 . 100 . 48 . . . . . Level 1 3 | . . . . . 6 . . . . . Level 2 7 | . . . . . 10 . . . . 7 Level 3 23 | . . . . . 7 . . . . 92 Level 4 8 | . . . . . 15 . . . . . Level 5 7 | . . . . . 12 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1926 | 5 7 . 72 . 1926 . . . . 1104 Initial 859 | . . . 52 . . . . . . 859 Average 518 | . 1 . 9 . 590 . . . . 876 Influence Increases 5778 | 5 29 200 166 . 2484 185 225 . 514 1970 Destroy 0b10 Robot/C 2840 | . . 160 80 . 1300 . 180 . 360 760 Destroy 0b10 Robot/NC 330 | 5 25 . 25 . 190 5 . . 10 70 Destroy Leader 478 | . 4 10 . . 268 . 30 . 30 136 Allied During Kill 93 | . . . 18 . . . . . 24 51 Successful Hack 31 | . . . 13 . 18 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . Disable Machine 225 | . . . . . 210 . . . . 15 Destroy Structure 56 | . . . . . 48 . . . . 8 Advance Influence 750 | . . . . . . . . . . 750 Partial Spotted 45 | . . . . . 30 . . . . 15 Lose Combat Pursuer 900 | . . 30 . . 420 180 15 . 90 165 Influence Decreases 4781 | 5 29 90 276 . 559 1049 457 829 340 1147 Entered New Map 1868 | . . . 58 . . 713 203 829 . 65 Time Decay 2118 | 5 29 70 213 . 469 326 214 . 270 522 Search Patrol Dispatched 200 | . . . . . . . . . . 200 Lost Part 555 | . . 20 5 . 90 10 40 . 70 320 Lost Ally 40 | . . . . . . . . . . 40 Squads Dispatched 34 | . 1 . . . 20 . . . 1 12 Investigation 2 | . . . . . . . . . . 2 Extermination 8 | . . . . . 7 . . . . 1 Reinforcement 11 | . 1 . . . 5 . . . . 5 Assault 10 | . . . . . 5 . . . 1 4 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Data Miner Redirects 4 | . . . . . . . . . . 4 Construction Impeded 3 | . . . . . 2 . . . . 1 Haulers Reinforced 3 | . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 9 | . . . 1 . 2 . . . 2 4 Communications Jammed 78 | . . . . . 22 . . . . 56 Distress Signals 77 | . . . . . 22 . . . . 55 Times Spotted 272 | . 2 23 6 23 114 6 8 . 27 63 Peak Tracking Total 14 | . 1 3 3 14 9 4 3 . 8 10 Tactical Retreats 31 | . . 1 . . 16 4 1 . 3 6 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . 4 . . . . 2 Indirectly 3 | . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 22 | . . 4 . 1 14 . . . 2 1 Max in Single Turn 6 | . . 2 . 1 6 . . . 2 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 31 | . . 1 5 9 8 . . 4 . 4 Terminals 11 | . . . 4 . 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 106 | . . 3 12 39 17 . . 24 . 11 Successful 79 | . . 3 6 39 6 . . 24 . 1 Failed 26 | . . . 6 . 11 . . . . 9 Catastrophic 5 | . . . . . 4 . . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 Manual 7 | . . . 3 . 4 . . . . . Terminals 27 | . . . 11 . 11 . . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . 3 Garrison Access 5 | . . . . . 2 . . . . 3 Terminal Hacks 75 | . . 3 5 39 4 . . 24 . . Record 43 | . . 3 . 33 . . . 7 . . Part Schematic 10 | . . . . . 1 . . 9 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 5 | . . . . 5 . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . 3 . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . 3 . 8 . . . . 4 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . 6 . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 10 | . . . 6 1 . . . . 3 . Largest Group 6 | . . . 6 5 . . . . 3 3 Highest-Rated Group 171 | . . . 65 73 . . . . 171 171 Highest-Rated Ally 96 | . . . 18 34 . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 54 | . . . 1 20 . . . . 14 19 Total Damage 1491 | . . . 10 332 . . . . 546 603 Kills 12 | . . . 1 3 . . . . 4 4 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted 3 | . . . . 3 . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 7222 | 8 230 499 . . 3451 735 450 93 307 1449 Optics 475 | . . 475 . . . . . . . . Sensors 5856 | . . . . . 3018 735 450 93 307 1253 Seismic 262 | 8 230 24 . . . . . . . . T.N.C. 252 | . . . . . . . . . . 252 Jamming 2317 | . . . . . 1128 735 43 . 1 410 Robot Analysis Total 5 | . . . . 5 . . . . . . Derelict Logs Recovered 6 | . . . . 2 . 2 . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 15067 | 100 237 2482 1223 3779 3820 735 450 93 694 1454 Spaces Moved 9055 | 58 116 1352 787 2208 2394 548 327 78 384 803 Core 8 | 6 . . . . . . . . . 2 Treads 3713 | 52 116 1285 428 1832 . . . . . . Legs 4908 | . . . . 376 2394 548 327 78 384 801 Wheels 426 | . . 67 359 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 125 120 120 120 120 120 100 Average Speed 136 | 148 160 157 138 154 120 120 120 120 120 122 Slowest Speed 250 | 160 160 240 160 160 200 120 120 120 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 5 23 80 97 89 53 68 58 69 55 20 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 3 . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . 3 . 1 4 . . . Spaces Dug 19 | . . . . . 8 3 . . 6 2 Terrain Destroyed 141 | . . 72 . 9 49 3 . . 6 2 Melee 17 | . . . . . 6 3 . . 6 2 Projectile 14 | . . 6 . . 8 . . . . . AOE 110 | . . 66 . 9 35 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 10974 | 66 144 1539 888 2591 3054 615 357 77 533 1110 Wait 951 | . 2 57 2 337 281 59 5 . 79 129 Move 9046 | 58 115 1351 786 2207 2393 547 326 77 383 803 Hop . | . . . . . . . . . . . Pick Up 82 | . 4 11 5 14 31 2 2 . 1 12 Fast Attach 79 | 7 2 2 2 1 31 . 4 . 5 25 Attach 43 | . . 8 2 3 16 1 1 . 4 8 Detach 25 | . 2 5 2 . 10 . . . 1 5 Swap 71 | . 4 13 3 1 30 . 3 . 5 12 Drop 103 | . 3 4 5 21 49 1 2 . 1 17 Fire 166 | 1 12 88 18 4 28 . 3 . 5 7 Melee 330 | . . . . . 185 5 11 . 38 91 Ram 1 | . . . 1 . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 71 | . . . 60 . . . . . 11 . Trap 3 | . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 338 | -10/Materials | Entered Subcaves 339 | -10/Subcaves | Approached by a straggling Scientist 748 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1409 | -10/Subcaves | Discovered new exit (range 13) 1754 | -10/Subcaves | Visited Clippyterm 1759 | -10/Subcaves | Learned Factory emergency access door positions 1787 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1932 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2730 | -10/Subcaves | Discovered new exit (range 12) 2820 | -10/Subcaves | Entered Recycling 3074 | -9/Recycling | Build established: Scavenger-Mutant 3201 | -9/Recycling | Core integrity fell below 50% 3305 | -9/Recycling | Discovered new exit (range 15) 3550 | -9/Recycling | Build established: Commander-Mutant 3993 | -9/Recycling | Scanned before Scraplab entrance 4017 | -9/Recycling | Entered Scraplab 4036 | -9/Recycling | Discovered new exit (range 3) 4043 | -9/Recycling | Entered Scraptown 4043 | -9/Scraptown | Accompanied by 4 allies 4253 | -9/Scraptown | Visited UFD Registry 4330 | -9/Scraptown | Visited Cyclists 4381 | -9/Scraptown | Registered with UFD as "Protonslasher" 4415 | -9/Scraptown | Entered Cyclist Reading Room 4421 | -9/Scraptown | Learned location of Zion (-7) 4460 | -9/Scraptown | Visited Assassins FH 4506 | -9/Scraptown | Visited Comm Corps 4577 | -9/Scraptown | Visited Fellowship of the Rings 4661 | -9/Scraptown | Visited CR-KLE's Repair Center 5042 | -9/Scraptown | Discovered new exit (range 13) 5145 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5148 | -9/Scraptown | Learned location of 2 exits from Lower Caves 5149 | -9/Scraptown | Learned location of Warlord (-4) 5447 | -9/Scraptown | Visited Research Penetration Think Tank 5492 | -9/Scraptown | Visited Botcube Research 5537 | -9/Scraptown | Visited Analyses Database 5567 | -9/Scraptown | Visited Science Guys 5734 | -9/Scraptown | Discovered new exit (range 3) 5817 | -9/Scraptown | Visited Infowarlord's Domain 5829 | -9/Scraptown | Found Exp. Sensor Array 5900 | -9/Scraptown | Visited Science Testing Area 6030 | -9/Scraptown | Visited Scrapoid Research Area 6065 | -9/Scraptown | Visited Junk Repository 6230 | -9/Scraptown | Warned about trapping Scraptown 6665 | -9/Scraptown | Found Scrap Suit 6668 | -9/Scraptown | Found Scrap Suit 6758 | -9/Scraptown | Botcube activated 6772 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 7092 | -9/Scraptown | Build established: Commander-Scrapper 7321 | -9/Scraptown | Met Optimus 7321 | -9/Scraptown | Accepted into 0bPrime 7721 | -9/Scraptown | Civil war broke out across Scraptown 7726 | -9/Scraptown | Found Thermal Lance 7799 | -9/Scraptown | Core integrity fell below 20% 7822 | -9/Scraptown | Entered Factory 7822 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7845 | -6/Factory | Lost 15 allies 7849 | -6/Factory | Lost 3 parts (1p2w) 8124 | -6/Factory | Build established: Mutant 8259 | -6/Factory | Discovered new exit (range 14) 8280 | -6/Factory | Identified exit to Factory 8807 | -6/Factory | Discovered exit to Factory (range 4) 9887 | -6/Factory | Garrison activated, responded to threat 10272 | -6/Factory | First assault squad dispatched 10324 | -6/Factory | Lost 3 parts (3u) 10796 | -6/Factory | Build established: Gladiator 11129 | -6/Factory | Destroyed 7 combat bots 11490 | -6/Factory | Build established: Scavenger-Gladiator 11623 | -6/Factory | Discovered new exit (range 14) 11641 | -6/Factory | Identified exit to Lower Caves 11642 | -6/Factory | Entered Lower Caves 11643 | -6/Lower Caves | Identified exit to Lower Caves 11974 | -6/Lower Caves | Learned Factory stockpile data 12085 | -6/Lower Caves | Build established: Gladiator 12219 | -6/Lower Caves | Learned 4 Factory zone layouts 12226 | -6/Lower Caves | Encountered a Warlord checkpoint 12377 | -6/Lower Caves | Entered another Lower Caves area 12378 | -6/Lower Caves | Identified exit to Data Miner 12383 | -6/Lower Caves | Discovered exit to Factory (range 9) 12393 | -6/Lower Caves | Core integrity fell below 50% 12827 | -6/Lower Caves | Entered Data Miner 12827 | -6/Data Miner | Discovered new exit (range 6) 12850 | -6/Data Miner | Met Data Miner 12871 | -6/Data Miner | Learned location of Section 7 (-2) 12871 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12891 | -6/Data Miner | Received God Mode back door access code from Data Miner 12919 | -6/Data Miner | Identified exit to Proximity Caves 12920 | -6/Data Miner | Entered Proximity Caves 12964 | -5/Proximity Caves | Lost 3 parts (2n1u) 13054 | -5/Proximity Caves | Spotter reported a threat 13129 | -5/Proximity Caves | Spotter reported a threat 13134 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13169 | -5/Proximity Caves | Spotter reported a threat 13220 | -5/Proximity Caves | Spotter reported a threat 13222 | -5/Proximity Caves | Spotter reported a threat 13224 | -5/Proximity Caves | Escorted by Enhanced Grunt 13230 | -5/Proximity Caves | Lost 6 parts (1p1n4u) 13285 | -5/Proximity Caves | System corruption reached 10% 13592 | -5/Proximity Caves | Learned Factory terminal intel 13597 | -5/Proximity Caves | Build established: Scavenger-Gladiator 13614 | -5/Proximity Caves | Entered Factory 13614 | -5/Factory | Accompanied by 3 allies 13614 | -5/Factory | Evolved 2 slots: Utility x2 13617 | -5/Factory | Loaded intel: 26 terminal locations 13712 | -5/Factory | Discovered new exit (range 15) 13731 | -5/Factory | Discovered new exit (range 14) 13914 | -5/Factory | Search patrols dispatched 14097 | -5/Factory | Incoming investigation squad redirected 14214 | -5/Factory | Search patrols dispatched 14514 | -5/Factory | First assault squad dispatched 14619 | -5/Factory | Incoming investigation squad redirected 14838 | -5/Factory | Central database locked down 14841 | -5/Factory | Incoming assault squad redirected 14868 | -5/Factory | System corruption reached 10% 15057 | -5/Factory | Core integrity fell below 50% 15061 | -5/Factory | Core integrity fell below 20% 15062 | -5/Factory | Incoming assault squad redirected 15068 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- damaged (-6). 15062_ Overheating: Gravity Neutralizer damaged (-9). 15062_ Overheating: Med. Storage Unit damaged (-30). 15062_ ALERT: Higher priority target reported, redirecting assault. 15063_ Transport Network Coupler broken. 15063_ Overheating: Short circuit. 15063_ K-01 Serf collects debris. 15064_ G-50 Soldier misfires. 15065_ Overheating: Matter decay (-54). 15066_ Broken Transport Network Coupler destroyed. 15066_ G-50 Soldier IFF system glitched. 15066_ Med. Storage Unit destroyed. 15068_ Overheating: Gravity Neutralizer damaged (-13). 15068_ K-01 Serf collects debris. 15068_ Gravity Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#! #??????????????????????? | | ????????????????????### ###??????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????#???##??????????????? | | ??????????????????????# #???# ??? ??????????????? | | ??????????????????????# #???# ??? ??????????????? | | ??????????????######??# #???# ??" ""???? #??????## | | ?????????????? ??#|#???# """ """ ? #?????? ! | | ??????????????? ?# #???# """ """ ## """ | | ??????????????? ?#!##### ## """ | | ???????????????"" """ # # """ """ ## """ | | ???????????????"" """ # # """ """ ## | | ???????????????"" """ + # """ """ ## """ | | ??????????? # # ## """ | | ?????????? """ """ # # ## """ | | ????????????? """ """?# # % ## | | ??????????????""" """?# #####+#############+## | | ??????????????? ??# !% | | ????????????????? ??# !! | | ?????????????????##???# | | ??????????????????????# % | | ??????????????????????# *%% [ | | ?????????????????????#####k####################/## | | ?????????????????????# !bgm %#???????????# % | | ?????????????????????# !=g/ #???????????# " | | ?????????????????????# =@g!i #???????????# " | | ?????????????????????# g #???????????# " | | ?????????????????????# ! *""" #???????????# | | ?????????????????????# !!!g""" #???????????# " | | ?????????????????????# = #???????????# " | | ?????????????????????# #???????????# " | | ?????????????????????######## ##???????????# | | ?????????????????????????????##????????????####### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Reaction Control System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Uncivil War Challenges ------------ None Game ------ Seed WeldingMagneticWartreads Manual? 0 Play Time 01:42:10 Cumulative 120.8 hours Start 2025.11.25 @ 12:07:52 End 2025.11.25 @ 21:09:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3cad5b0-90d9-4a22-a9a3-82f099a60e18