Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 15:27:17 Player: s0lid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2068) 2068 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 6078 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 129 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 73/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Utility Shielding Improved Trap Extractor (0/6) Heavy Laser Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Heavy Deuterium Engine Improved Heat Sink Improved Power Shielding Improved Utility Shielding Improved Trap Extractor Heavy Machine Gun Mini Assault Cannon Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 133 | 8 . 10 . 3 25 58 29 Power 15 | 2 . . . 1 4 6 2 Engine 11 | 2 . . . 1 . 6 2 Core 4 | . . . . . 4 . . Reactor . | . . . . . . . . Propulsion 39 | 2 . 3 . 2 8 15 9 Treads . | . . . . . . . . Leg 16 | . . . . . . 12 4 Wheel 17 | 2 . 3 . 2 2 3 5 Hover 3 | . . . . . 3 . . Flight 3 | . . . . . 3 . . Utility 49 | 2 . 5 . . 8 26 8 Device 24 | 1 . 5 . . 3 10 5 Storage 8 | 1 . . . . 2 4 1 Processor 5 | . . . . . 1 3 1 Hackware 1 | . . . . . . 1 . Protection 11 | . . . . . 2 8 1 Artifact . | . . . . . . . . Weapon 30 | 2 . 2 . . 5 11 10 Energy Gun 8 | 2 . 1 . . 2 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . 1 . . 1 2 2 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 4 | . . . . . 2 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 5 | . . . . . . 2 3 Piercing Weapon 4 | . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 3 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 59 | . . 1 . . 13 17 28 Power 9 | . . . . . 3 2 4 Propulsion 23 | . . 1 . . 4 5 13 Utility 16 | . . . . . 3 8 5 Weapon 11 | . . . . . 3 2 6 Highest Loss Streak 13 | . . 1 . . 13 4 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 100 99 100 100 67 77 76 Engine 9 | . 14 14 14 14 . 6 10 Leg 9 | . . . . . . 18 17 Wheel 14 | . 28 27 28 28 11 5 2 Device 9 | . 14 14 14 14 8 7 6 Storage 10 | . 14 14 14 14 9 8 6 Processor 4 | . . . . . 5 8 8 Protection 3 | . . . . . 5 5 6 Energy Gun 7 | . 28 19 14 14 5 . 1 Ballistic Gun 5 | . . 8 14 14 5 1 2 Slashing Weapon 2 | . . . . . . 4 3 Piercing Weapon 2 | . . . . . . 5 3 Peak Build Rating 62 | 7 7 16 8 9 25 49 62 Average Rating 24 | 5 7 8 8 8 15 36 48 On Entrance 12 | . 7 7 8 8 8 19 45 Naked Turns . | . . . . . . . . Heaviest Build 53 | 15 15 15 15 15 27 52 53 Greatest Support 68 | 26 26 26 20 20 30 68 68 Greatest Overweight (x) 8 | 1 . . . . 3 2 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 9 Most Carried 10 | 3 8 8 8 8 10 10 10 Average Carried 8 | 1 5 7 7 7 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 3 8 8 8 8 10 10 5 Class Distribution -------------------- 86% | Mutant 5% | Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1765 | 280 . 114 31 63 183 666 428 Remotely . | . . . . . . . . Salvage Created 2328 | 71 . 231 . 115 324 1112 475 Parts 140 | 5 . 17 . 21 19 52 26 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 48 | . . 5 . 6 8 21 8 Melee 22 | . . . . . . 20 2 Guns 18 | . . 4 . 6 6 . 2 Cannons 3 | . . . . . . . 3 AOE 4 | . . . . . 2 1 1 Classes Destroyed 15 | 2 . 1 . 2 3 4 3 Worker 5 | . . . . 1 . 3 1 Builder 1 | . . . . . . . 1 Tunneler 4 | 1 . 2 . 1 . . . Hauler 2 | . . . . . 1 1 . Recycler 3 | 1 . . . . . 1 1 Watcher 1 | . . . . . . 1 . Swarmer 13 | . . . . 6 1 5 1 Cutter 2 | . . . . . 2 . . Grunt 22 | . . 5 . . 4 8 5 Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . . 1 3 . Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . 2 . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . . . 1 Best Kill Streak 4 | 2 . 2 . 2 3 3 4 Combat Bots Only 3 | . . 2 . 2 3 3 3 Max Kills in Single Turn 2 | 1 . 1 . 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 890 | . 2 30 . 30 84 561 183 Missed 290 | . 2 10 . 10 29 191 48 Damage Taken 8953 | . . 258 . 189 1338 3964 3204 Core 2075 | . . 34 . 51 514 614 862 Absorbed by Shields 386 | . . . . . . 386 . Redirected to Shielding 193 | . . . . . 33 82 78 Core Remaining (%) 46 | 100 . . . 66 6 12 . Volleys Fired 114 | 4 . 34 . 11 29 4 32 Largest 3 | 2 . 2 . 2 2 2 3 Hottest 186 | 100 . 100 . 70 84 62 186 Shots Fired 216 | 8 . 62 . 22 51 8 65 Gun 174 | 8 . 62 . 22 45 4 33 Cannon 29 | . . . . . . . 29 Launcher 13 | . . . . . 6 4 3 Special . | . . . . . . . . Kinetic 98 | . . 15 . 11 22 4 46 Thermal 100 | 8 . 47 . 11 18 . 16 Explosive 13 | . . . . . 6 4 3 Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 12 | 3 . 6 . 9 10 3 12 Robot Miss Streak 4 | 1 . 2 . 2 4 1 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 2 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 217 | 6 . 29 . 14 29 73 66 Core Hits 104 | 3 . 13 . 8 18 31 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | 2 . 6 . . 1 8 1 Burn 9 | 2 . 6 . . 1 . . Sever 5 | . . . . . . 5 . Impale 4 | . . . . . . 3 1 Melee Attacks 133 | . . . . . . 106 27 Impact 14 | . . . . . . 14 . Slashing 73 | . . . . . . 69 4 Piercing 46 | . . . . . . 23 23 Sneak Attacks 7 | . . . . . . 6 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 15 | . . . . . . 13 2 Damage Inflicted 6599 | 77 . 372 . 190 728 3123 2109 Guns 1690 | 77 . 372 . 190 497 32 522 Cannons 588 | . . . . . . . 588 Explosions 1272 | . . . . . 231 387 654 Melee 3047 | . . . . . . 2704 343 Ramming 2 | . . . . . . . 2 Kinetic 1289 | . . 39 . 91 204 32 923 Thermal 1103 | 77 . 333 . 99 220 187 187 Explosive 1085 | . . . . . 231 200 654 Electromagnetic 73 | . . . . . 73 . . Impact 409 | . . . . . . 409 . Slashing 1864 | . . . . . . 1864 . Piercing 774 | . . . . . . 431 343 Highest Corruption 7 | . . . . . . 7 4 Average Corruption 4 | . . . . . . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 33 1 Message Errors 8 | . . . . . . 8 . Matter Fused 8 | . . . . . . 8 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 6 | . . . . . . 6 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 345 | . . . . . . 301 44 Projectiles . | . . . . . . . . Explosions 9 | . . . . . . . 9 Melee 336 | . . . . . . 301 35 Knockbacks 3 | . . . . . . 1 2 Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 154 | . . . . . 96 . 58 Shots 5 | . . . . . 3 . 2 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 367 | 117 . 367 . 36 276 250 268 Average Temperature 79 | 53 . 86 . 11 84 91 91 Received Heat Transfer 1778 | . . 153 . 18 369 644 594 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 2 | 1 . . . . 1 . . Heat Transferred 3023 | 370 . 1406 . 296 481 100 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 503 | 10 44 162 . 364 420 503 348 Initial 221 | . 6 16 . . 113 191 221 Average 210 | 4 31 39 . 233 255 295 225 Maximum Alert Level 2 | . . . . 1 2 2 1 Low Security (%) 37 | 100 100 100 . 26 24 11 23 Level 1 54 | . . . . 73 60 70 76 Level 2 7 | . . . . . 15 18 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 9 8 Investigation 4 | . . . . . . 3 1 Extermination 3 | . . . . . . 3 . Reinforcement 10 | . 1 . . . 2 . 7 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 . . . 3 3 1 Communications Jammed 21 | . . . . . . 21 . Distress Signals 20 | . . . . . . 20 . Times Spotted 113 | . 4 5 . 15 22 38 29 Peak Tracking Total 8 | . 3 2 . 4 8 6 8 Tactical Retreats 14 | . . . . 1 5 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . . 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . . 2 3 4 . Max in Single Turn 4 | . . . . 1 2 4 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 1 1 . . 2 9 1 Terminals 8 | . 1 1 . . 1 4 1 Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 31 | . 3 4 . . 4 19 1 Successful 8 | . 1 1 . . 2 3 1 Failed 23 | . 2 3 . . 2 16 . Catastrophic 5 | . . . . . 1 4 . Database Lockouts . | . . . . . . . . Manual 9 | . 3 4 . . 2 . . Terminals 19 | . 3 4 . . 3 8 1 Fabricators 7 | . . . . . . 7 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 6 | . 1 1 . . 1 2 1 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Transport Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 1 . . 1 9 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 32 13 . . Total Damage 413 | . . . . 282 131 . . Kills 11 | . . . . 9 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4708 | 65 73 930 117 795 359 1648 721 Spaces Moved 3638 | 43 74 823 145 880 278 1043 352 Core 79 | 9 . . . . 61 . 9 Treads . | . . . . . . . . Legs 790 | . . . . . . 502 288 Wheels 2545 | 34 74 823 145 880 111 423 55 Hover 136 | . . . . . 18 118 . Flight 88 | . . . . . 88 . . Fastest Speed 32 | 50 90 80 80 80 32 52 50 Average Speed 95 | 87 90 83 80 80 75 114 131 Slowest Speed 450 | 100 90 100 80 80 200 260 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 19 98 49 100 29 32 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . . . . . 51 52 23 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 124 | . . . . . 51 52 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4442 | 58 80 1002 146 951 374 1328 503 Wait 327 | 1 . 126 . 49 27 72 52 Move 3629 | 42 73 822 144 879 275 1042 352 Hop 1 | . . . . . 1 . . Pick Up 38 | 3 6 4 1 3 6 13 2 Fast Attach 74 | 7 . . . . 12 39 16 Attach 25 | . . 1 . . 6 8 10 Detach 18 | . . . . . 2 10 6 Swap 34 | 1 . 9 . 3 7 11 3 Drop 53 | . 1 6 1 6 9 27 3 Fire 114 | 4 . 34 . 11 29 4 32 Melee 109 | . . . . . . 84 25 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Entered Mines 256 | -10/Mines | Discovered new exit (range 6) 272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 272 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned location of Zion (-6) 427 | -10/Mines | Discovered new exit (range 7) 549 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 551 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Exp. Sensor Array 1069 | -10/Mines | Entered Exiles 1089 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-DEC 1179 | -10/Exiles | Discovered new exit (range 10) 1186 | -10/Exiles | Entered Mines 1190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1191 | -9/Mines | Learned Materials stockpile data 1229 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1238 | -9/Mines | Discovered new exit (range 5) 1343 | -9/Mines | Discovered new exit (range 3) 1414 | -9/Mines | Found a hidden stash of uninstalled traps 1507 | -9/Mines | Learned Materials non-interactive machine intel 1981 | -9/Mines | Entered Materials 1981 | -8/Materials | Accompanied by 3 allies 1981 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1983 | -8/Materials | Loaded intel: 35 non-interactive machine locations 2174 | -8/Materials | Discovered new exit (range 16) 2196 | -8/Materials | Core integrity fell below 50% 2252 | -8/Materials | Lost 13 parts (3p4n3u3w) 2253 | -8/Materials | Core integrity fell below 20% 2305 | -8/Materials | Discovered new exit (range 13) 2340 | -8/Materials | Entered Factory 2340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -7/Factory | Lost 3 parts (1p1u1w) 3045 | -7/Factory | Core integrity fell below 50% 3084 | -7/Factory | Lost 4 parts (1p2n1u) 3123 | -7/Factory | Garrison activated, responded to threat 3220 | -7/Factory | Lost 3 parts (3u) 3572 | -7/Factory | Core integrity fell below 20% 3903 | -7/Factory | Discovered new exit (range 4) 3986 | -7/Factory | Identified exit to Factory 3988 | -7/Factory | Entered another Factory area 3988 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4022 | -6/Factory | Discovered new exit (range 13) 4050 | -6/Factory | Identified exit to Factory 4338 | -6/Factory | Found Prototype Device 4338 | -6/Factory | Identified Active Sensor Suite 4357 | -6/Factory | Lost 8 parts (1p3n2u2w) 4505 | -6/Factory | Lost 5 parts (1p2n1u1w) 4664 | -6/Factory | Core integrity fell below 50% 4699 | -6/Factory | Core integrity fell below 20% 4709 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04702_ Slug penetrates Wall. 04702_ U-05 Engineer lays Concrete. 04703_ H-66 Slayer suffers critical hit (Burn). 04703_ Slug penetrates Wall. 04703_ Penetrated by Slug. 04703_ U-05 Engineer lays Concrete. 04703_ U-05 Engineer builds a Wall. 04703_ U-05 Engineer lays Concrete. 04704_ Dropped Med. Storage Unit. 04704_ Acquired 13 matter. 04704_ U-05 Engineer lays Concrete. 04705_ Power Sword destroyed. 04705_ U-05 Engineer lays Concrete. 04705_ U-05 Engineer builds a Wall. 04706_ Dropped Mni. Assault Cannon. 04706_ K-01 Serf collects debris. 04706_ Penetrated by Slug. 04706_ U-05 Engineer lays Concrete. 04709_ Slug penetrates Wall. 04709_ Penetrated by Slug. 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"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletHellfireDesublimator Manual? 0 Play Time 00:52:46 Cumulative 180.3 hours Start 2024.09.01 @ 14:34:54 End 2024.09.01 @ 15:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c2c5e4-7044-4c15-995e-7c7e784f63ec