Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 16:55:06 Player: Deo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1432) 1432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3077 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (57) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Beam Rifle Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Particle Charger Particle Charger Particle Gun Datajack Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Particle Charger Particle Gun Particle Gun Datajack Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Particle Charger Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 67 | 6 17 . 43 1 Power 13 | 1 5 . 7 . Engine 13 | 1 5 . 7 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 . 8 . Treads . | . . . . . Leg 14 | 2 4 . 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 . 14 . Device 9 | . . . 9 . Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware 2 | . . . 2 . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 21 | 2 4 . 14 1 Energy Gun 9 | 1 . . 8 . Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 4 . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 . 17 1 Power 5 | . 1 . 4 . Propulsion 4 | . . . 4 . Utility 7 | . . . 7 . Weapon 4 | . 1 . 2 1 Highest Loss Streak 5 | . 1 . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 100 93 100 Engine 10 | . 13 14 8 11 Leg 23 | . 27 28 20 22 Device 4 | . . . 8 . Storage 12 | . 14 14 11 11 Processor 6 | . . . 11 11 Hackware 6 | . . . 10 22 Protection 5 | . 13 14 . . Energy Gun 12 | . 7 . 18 17 Ballistic Gun 10 | . 19 28 2 . Peak Build Rating 19 | 6 7 8 19 18 Average Rating 12 | 4 6 7 15 17 On Entrance 7 | . 6 7 8 18 Naked Turns . | . . . . . Heaviest Build 27 | 13 18 14 27 24 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) 2 | 1 2 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 10 10 9 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Hacker-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 968 | 224 186 50 502 6 Remotely . | . . . . . Salvage Created 1709 | . 385 48 1216 60 Parts 125 | . 33 6 85 1 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 46 | . 12 3 30 1 Guns 39 | . 11 3 24 1 AOE 7 | . 1 . 6 . Classes Destroyed 8 | . 3 . 5 . Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 17 | . 6 3 8 . Grunt 18 | . 6 . 12 . Duelist 1 | . . . 1 . Sentry 10 | . . . 9 1 Best Kill Streak 5 | . 3 3 5 1 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 275 | . 56 15 184 20 Missed 84 | . 19 6 55 4 Damage Taken 2446 | . 432 73 1784 157 Core 483 | . 68 8 353 54 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . 15 2 . . Regen/Repaired (Parts) 142 | . 37 . 105 . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 124 | . 36 5 78 5 Largest 2 | . 2 2 2 2 Hottest 124 | . 60 40 108 124 Shots Fired 229 | . 66 10 145 8 Gun 218 | . 66 10 135 7 Cannon 1 | . . . . 1 Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 98 | . 47 10 41 . Thermal 52 | . . . 46 6 Explosive 10 | . . . 10 . Electromagnetic 69 | . 19 . 48 2 Robot Hit Streak 25 | . 11 6 18 25 Robot Miss Streak 7 | . 7 3 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 151 | . 38 6 99 8 Core Hits 83 | . 23 4 54 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 3 . Burn 3 | . . . 3 . Destroy 1 | . 1 . . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2316 | . 439 44 1715 118 Guns 1766 | . 355 44 1270 97 Cannons 20 | . . . . 20 Explosions 451 | . 36 . 415 . Melee . | . . . . . Ramming 79 | . 48 . 30 1 Kinetic 438 | . 184 44 210 . Thermal 637 | . 36 . 510 91 Explosive 415 | . . . 415 . Electromagnetic 747 | . 171 . 550 26 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 2 1 Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 164 | . 20 . 144 . Shots 6 | . 1 . 5 . Rammed . | . . . . . Targets Rammed 24 | . 10 . 13 1 Kicked 24 | . 10 . 13 1 Crushed . | . . . . . Highest Temperature 192 | . 101 . 192 117 Average Temperature 43 | . 39 . 43 60 Received Heat Transfer 597 | . 177 . 393 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1641 | . 50 . 1369 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 323 | . 215 114 323 132 Initial 97 | . . 44 . 97 Average 126 | . 64 41 182 112 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 77 | 100 96 100 60 100 Level 1 22 | . 3 . 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 26 3 48 5 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 8 | . 5 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 19 | . 6 . 13 . Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 46 | . 14 . 32 . Successful 33 | . 8 . 25 . Failed 13 | . 6 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . 6 . 7 . Terminals 24 | . 9 . 15 . Fabricators . | . . . . . Repair Stations 8 | . 4 . 4 . Recycling Units 3 | . 1 . 2 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 . 8 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Security Status 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 3 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 3 | . 1 . 2 . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 4 . 6 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 84 | . 26 . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 83 | . . . 83 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5454 | 85 1482 743 2997 147 Spaces Moved 3089 | 55 890 551 1511 82 Core 21 | 17 4 . . . Treads . | . . . . . Legs 3068 | 38 886 551 1511 82 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 122 120 120 146 137 Slowest Speed 260 | 190 190 120 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 95 87 91 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 34 | . . . 34 . Terrain Destroyed 83 | . 3 . 80 . Melee . | . . . . . Projectile . | . . . . . AOE 83 | . 3 . 80 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 4237 | 72 1259 625 2174 107 Wait 760 | . 241 69 437 13 Move 3085 | 54 889 550 1510 82 Hop . | . . . . . Pick Up 104 | 12 40 1 51 . Fast Attach . | . . . . . Attach 66 | 6 17 . 42 1 Detach 15 | . 2 . 13 . Swap 1 | . . . 1 . Drop 52 | . 24 . 28 . Fire 124 | . 36 5 78 5 Melee 1 | . . . 1 . Ram . | . . . . . Kick 24 | . 10 . 13 1 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Discovered new exit (range 15) 1416 | -10/Materials | Repaired Ion Engine? 1471 | -10/Materials | Discovered new exit (range 14) 1566 | -10/Materials | Build established: Scavenger-Mutant 1568 | -10/Materials | Entered Mines 1607 | -10/Mines | Met a Derelict bent on vengeance 1765 | -10/Mines | Discovered new exit (range 12) 1993 | -10/Mines | Learned Materials emergency access door positions 2266 | -10/Mines | Discovered new exit (range 14) 2311 | -10/Mines | Entered Materials 2311 | -9/Materials | Accompanied by 2 allies 2311 | -9/Materials | Evolved 2 slots: Utility x2 2316 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2483 | -9/Materials | Lost 4 parts (1n2u1w) 2797 | -9/Materials | Discovered new exit (range 6) 2869 | -9/Materials | Identified exit to Storage 3004 | -9/Materials | Lost 3 parts (1p1n1u) 3073 | -9/Materials | Discovered new exit (range 16) 3400 | -9/Materials | Discovered new exit (range 11) 3533 | -9/Materials | Core integrity fell below 50% 3591 | -9/Materials | Lost 5 parts (1p1n3u) 3951 | -9/Materials | Discovered new exit (range 10) 4108 | -9/Materials | Repaired Imp. Aluminum Leg 4150 | -9/Materials | Build established: Hacker-Mutant 4420 | -9/Materials | Discovered new exit (range 10) 4436 | -9/Materials | Identified exit to Materials 4511 | -9/Materials | Repaired Aluminum Leg 4794 | -9/Materials | Core integrity fell below 20% 5308 | -9/Materials | Entered Storage 5455 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE 05325_ System corrupted: Energy discharge (-60). 05393_ Hvy. EM Pulse Gun destroyed. 05397_ Heat Sink melted. 05397_ Y-45 Defender destroyed. 05399_ R-06 Scavenger collects Heat Sink. 05402_ Kicked R-06 Scavenger. 05405_ Acquired 6 matter. 05407_ Triggered Stasis Trap. 05407_ A bubble of rippling energy engulfs the area. 05407_ Field strength at 85. 05409_ Field strength at 70. 05416_ Field strength at 55. 05417_ Field strength at 40. 05418_ Field strength at 25. 05419_ Field strength at 10. 05420_ Stasis field depleted. 05426_ U-05 Engineer lays Concrete. 05428_ K-01 Serf collects debris. 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Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideBottomlessCharge Manual? 0 Play Time 00:44:06 Cumulative 7.7 hours Start 2024.10.08 @ 15:29:26 End 2024.10.08 @ 16:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7a68e80-bed1-4647-b6a1-d0c79c7b4d65