Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 12:52:18 Player: odium reigns Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (4791) 4791 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 12669 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 206 Entered DSFs 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 94/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Point Defense System Stealth Drone Bay (2/2) Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Improved Phase Shifter Improved System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Disruptor Cannon Disruptor Cannon Heavy Gauss Cannon > --- INVENTORY -------- Thunder Leg Biometal Leg Biometal Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Array Advanced Heat Sink Improved Coolant Injector Advanced Weight Redist. System Improved Weapon Cycler Advanced Reaction Control System Advanced Point Defense System Stealth Drone Bay Heavy Machine Gun Heavy Machine Gun [Rating: 134] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Surge Thruster Utility Advanced Targeting Computer Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . . . 2 1 . Utility 7 | . . . 2 . 2 1 . . . . . 2 Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 164 | 6 11 14 16 8 16 13 6 . 9 9 16 40 Power 22 | 1 2 1 1 1 2 5 1 . 1 . 2 5 Engine 12 | 1 1 1 1 1 1 5 1 . . . . . Core 4 | . 1 . . . 1 . . . 1 . 1 . Reactor 6 | . . . . . . . . . . . 1 5 Propulsion 51 | 2 5 4 5 1 4 2 1 . 5 3 6 13 Treads 15 | 2 2 3 4 1 3 . . . . . . . Leg 13 | . 3 1 1 . 1 2 1 . . 1 . 3 Wheel 5 | . . . . . . . . . . . 4 1 Hover 1 | . . . . . . . . . . . 1 . Flight 17 | . . . . . . . . . 5 2 1 9 Utility 45 | 1 2 2 3 1 5 2 3 . 2 6 5 13 Device 23 | . . . 2 1 3 1 1 . 2 2 2 9 Storage 5 | 1 1 1 . . . . . . . . 1 1 Processor 11 | . 1 1 1 . 1 1 . . . 4 1 1 Hackware 2 | . . . . . . . . . . . 1 1 Protection 4 | . . . . . 1 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 2 7 7 5 5 4 1 . 1 . 3 9 Energy Gun 16 | . . 5 5 1 2 . . . . . 2 1 Energy Cannon 6 | . . 1 . . 2 . . . . . . 3 Ballistic Gun 13 | 2 2 1 1 2 . . . . . . 1 4 Ballistic Cannon 10 | . . . 1 2 1 4 1 . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 4 . 2 . . . . 3 1 Corrupted Parts 3 | . . . 3 . . . . . . . . . System Corruption 13 | . . . 13 . . . . . . . . . Parts Lost 71 | . 5 2 10 . . 10 4 . 1 . 4 35 Power 12 | . 2 . 1 . . 2 2 . . . 1 4 Propulsion 25 | . 1 2 2 . . 4 1 . . . 1 14 Utility 14 | . . . . . . 1 1 . . . 1 11 Weapon 20 | . 2 . 7 . . 3 . . 1 . 1 6 Highest Loss Streak 14 | . 3 2 9 . . 4 3 . 1 . 4 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 15 | 3 7 17 18 17 16 18 10 3 3 3 5 15 Power . | . . . . . . . . . . . . . Propulsion 2 | 1 2 1 . . 3 3 . . . . . 5 Utility 9 | . 3 12 14 14 9 10 6 2 2 1 3 7 Weapon 2 | . . 3 4 3 3 4 2 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 62 | . 1 8 5 13 9 3 10 1 . 2 5 5 Power 1 | . . 1 . . . . . . . . . . Propulsion 5 | . . 2 . . . 1 2 . . . . . Utility 40 | . 1 5 3 12 5 . 5 1 . 2 3 3 Weapon 15 | . . . 2 1 4 2 3 . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 93 95 94 93 99 81 43 . 7 70 75 80 Engine 5 | . 5 9 8 9 5 4 6 . . . . . Core 1 | . 7 1 . . 1 4 . . . 5 . . Treads 17 | . 16 29 22 26 23 17 . . . . . . Leg 1 | . 9 2 3 . . 1 9 . . 3 2 1 Wheel 2 | . . . . . . . . . . . 6 18 Flight 2 | . . . . . . . . . 3 24 18 4 Device 7 | . . . 8 8 8 12 6 . . 16 8 7 Storage 7 | . 23 11 9 9 7 6 3 . . . . 3 Processor 15 | . 1 11 18 18 23 13 9 . . 18 23 13 Protection 1 | . . . . . 5 . 3 . . . . 1 Energy Gun 4 | . . 16 17 2 2 . . . . . 3 3 Energy Cannon 1 | . . 2 3 . 5 . . . . . . 4 Ballistic Gun 5 | . 27 11 . 7 4 . . . . . . 2 Ballistic Cannon 7 | . . . 1 11 8 18 3 . . . 4 . Peak Build Rating 134 | 6 10 22 38 44 49 78 64 2 27 52 102 134 Average Rating 48 | 5 7 18 30 40 48 73 29 1 4 47 70 104 On Entrance 27 | . 6 10 22 38 43 49 37 2 1 24 51 74 Naked Turns 295 | . . . . . . . 60 138 97 . . . Heaviest Build 110 | 13 33 58 71 74 77 83 98 . 9 9 73 110 Greatest Support 88 | 40 40 60 62 62 66 66 56 3 9 16 73 88 Greatest Overweight (x) 8 | . 8 1 2 1 1 4 2 . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 20 20 Average Capacity 17 | 6 13 18 20 20 20 20 12 5 5 5 7 18 Most Carried 20 | 5 15 20 20 20 20 20 20 5 5 5 16 20 Average Carried 16 | 3 7 17 19 19 19 19 10 4 4 4 6 16 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 20 5 Final Carried 20 | 5 15 20 20 20 20 20 5 5 5 5 16 5 Class Distribution -------------------- 22% | Gunner 13% | Scavenger-Gunner 13% | Mutant 12% | Skirmisher 11% | Commander-Gunner 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Matter Collected 6057 | 264 335 769 189 1672 756 864 . . 256 . 275 677 Remotely . | . . . . . . . . . . . . . Salvage Created 6003 | 68 471 1036 779 1210 777 849 . . 23 . 261 529 Parts 283 | 1 26 79 42 60 36 17 . . 2 . 5 15 Haulers Intercepted 13 | . 2 3 . 6 2 . . . . . . . Recyclers Shooed 7 | . . 2 . 1 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Combat Hostiles Destroyed 98 | . 6 17 11 22 12 20 . . 1 . 1 8 Melee 1 | . . . . . . . . . 1 . . . Guns 42 | . 6 15 7 6 3 . . . . . 1 4 Cannons 51 | . . . 2 16 9 20 . . . . . 4 AOE 3 | . . 2 1 . . . . . . . . . Classes Destroyed 17 | 1 5 3 3 2 1 . . . 1 . . 1 Worker 12 | . 1 3 . 2 . 5 . . . . . 1 Builder 8 | . . 6 . 1 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 13 | . 2 3 . 6 2 . . . . . . . Recycler 17 | 1 1 3 1 3 3 2 . . . . 1 2 Operator 3 | . 1 . . 2 . . . . . . . . Watcher 6 | . 1 1 1 2 . . . . . . 1 . Swarmer 17 | . . 9 . . . . . . . . . 8 Cutter 1 | . . . . . . . . . 1 . . . Grunt 47 | . 6 6 3 12 5 15 . . . . . . Brawler 3 | . . . . 1 . 2 . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . Sentry 16 | . . 2 3 8 1 1 . . . . 1 . Specialist 2 | . . . 2 . . . . . . . . . Hunter 5 | . . . 2 . 2 1 . . . . . . Programmer 3 | . . . . . 2 1 . . . . . . Heavy 1 | . . . 1 . . . . . . . . . Best Kill Streak 14 | 1 3 11 4 5 5 14 . . 1 . 1 6 Combat Bots Only 10 | . 2 8 4 4 3 10 . . 1 . 1 4 Max Kills in Single Turn 3 | 1 1 3 1 2 2 2 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Hostile Shots Fired 1195 | . 106 65 98 94 122 197 6 . 50 . 29 428 Missed 400 | . 28 20 29 24 34 57 . . 15 . 10 183 Hits 795 | . 78 45 69 70 88 140 6 . 35 . 19 245 Melee 21 | . . . . . 11 1 6 . 2 . . 1 Projectile 774 | . 78 45 69 70 77 139 . . 33 . 19 244 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 42 | . 1 3 2 5 7 3 4 . 1 . 2 14 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 13973 | . 925 642 1227 1101 1474 2096 242 . 533 . 797 4936 Core 2928 | . 131 105 161 145 166 264 198 . 305 . 146 1307 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . 101 Regen/Repaired (Parts) 577 | . . . . 555 . . . . . . 22 . Core Remaining (%) 67 | 100 47 73 . 44 76 . . . 9 100 87 . Volleys Fired 403 | 1 70 54 31 105 49 49 2 . . . 8 34 Largest 4 | 2 2 3 3 3 3 3 2 . . . 3 4 Hottest 294 | 40 40 158 158 106 175 132 94 . . . 212 294 Shots Fired 939 | 2 138 126 73 233 147 134 4 . . . 15 67 Gun 539 | 2 138 123 67 103 64 . . . . . 8 34 Cannon 400 | . . 3 6 130 83 134 4 . . . 7 33 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 694 | 2 138 65 2 201 112 134 4 . . . 7 29 Thermal 97 | . . 3 8 32 25 . . . . . 8 21 Explosive . | . . . . . . . . . . . . . Electromagnetic 148 | . . 58 63 . 10 . . . . . . 17 Robot Hit Streak 18 | 2 12 9 16 10 12 10 4 . . . 8 18 Robot Miss Streak 8 | . 4 5 4 4 4 8 2 . . . 1 3 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 4 | . 1 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 640 | 2 89 74 62 133 95 116 4 . 4 . 12 49 Core Hits 400 | 2 28 49 32 66 45 150 2 . 1 . 4 21 Critical Kills 3 | . . . . 1 . . . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 16 | . . 1 . 10 1 . . . 1 . 1 2 Burn 2 | . . . . 2 . . . . . . . . Destroy 4 | . . 1 . 1 . . . . . . 1 1 Blast 9 | . . . . 7 1 . . . . . . 1 Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 4 | . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14913 | 19 900 1326 1260 4090 2382 2844 195 . 74 . 438 1385 Guns 5251 | 19 897 964 980 959 554 . . . . . 167 711 Cannons 8692 | . . 20 105 3119 1611 2811 195 . . . 259 572 Explosions 765 | . . 332 174 . 217 . . . . . . 42 Melee 74 | . . . . . . . . . 74 . . . Ramming 131 | . 3 10 1 12 . 33 . . . . 12 60 Kinetic 10669 | 19 897 311 16 3803 1547 2811 195 . . . 259 811 Thermal 2091 | . . 352 294 275 592 . . . . . 167 411 Explosive . | . . . . . . . . . . . . . Electromagnetic 1948 | . . 653 949 . 243 . . . . . . 103 Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . 74 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . . . 14 14 . 2 2 3 8 . . 30 Average Corruption 11 | . . . 8 14 . 1 2 2 5 . . 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 135 | . . . 11 92 . 3 2 2 4 . . 21 Message Errors 37 | . . . 3 27 . 1 . 1 . . . 5 Matter Fused 24 | . . . 5 15 . . . . . . . 4 Heat Flow Errors 13 | . . . 1 8 . . . 1 1 . . 2 Energy Discharges 14 | . . . 2 8 . . . . 2 . . 2 Parts Rejected 2 | . . . . 1 . 1 . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . Data Loss (minor) 14 | . . . . 11 . 1 1 . . . . 1 Data Loss (major) 10 | . . . . 7 . . 1 . 1 . . 1 Misfires 2 | . . . . 1 . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . Misdirections 7 | . . . . 2 . . . . . . . 5 Weapon Failures 8 | . . . . 8 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . . 17 10 147 41 . . . . . 1 36 Projectiles 206 | . . . . 147 41 . . . . . 1 17 Explosions 27 | . . 17 10 . . . . . . . . . Melee 19 | . . . . . . . . . . . . 19 Knockbacks 108 | . . . . 11 18 72 1 . . . 1 5 Impact 1 | . . . . . . . . . . . . 1 Kinetic 97 | . . . . 11 18 62 1 . . . 1 4 Secondary 10 | . . . . . . 10 . . . . . . Self-Inflicted Damage 231 | . . 133 41 . . . . . . . 6 51 Shots 8 | . . 6 1 . . . . . . . . 1 Rammed 10 | . 1 2 2 . . 2 . . . . 1 2 Targets Rammed 13 | . 1 2 2 2 . 3 . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 2 . 1 . . . . . . Highest Temperature 403 | . 25 275 261 365 403 389 8 71 311 . 182 321 Average Temperature 94 | . 7 76 115 116 133 76 8 52 154 . 67 117 Received Heat Transfer 3021 | . 534 201 243 558 507 888 . . . . 18 72 Effects 11 | . . 3 . 2 3 2 . . 1 . . . Energy Bleed 4 | . . 1 . . 1 1 . . 1 . . . Interference 4 | . . 2 . 1 1 . . . . . . . Matter Decay 2 | . . . . 1 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 7 | . . . 6 . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . Heat Transferred 3327 | . . 437 422 851 753 . . . . . 259 605 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . . 6 4 . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Maximum Alert Level 2 | . . 1 . 2 1 2 . . . . . . Low Security (%) 69 | 100 100 61 100 57 9 79 100 100 100 100 100 100 Level 1 21 | . . 38 . 11 90 8 . . . . . . Level 2 9 | . . . . 31 . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 585 | 5 55 385 168 585 362 518 168 5 45 23 90 80 Initial 263 | . . . 133 18 263 109 168 . . 18 . 4 Average 143 | . 17 146 100 245 249 150 79 . 18 4 27 14 Influence Increases 4389 | 5 216 586 346 1307 466 870 . 5 85 5 205 293 Destroy 0b10 Robot/C 2100 | . 120 340 220 580 240 400 . . 20 . 20 160 Destroy 0b10 Robot/NC 300 | 5 30 80 10 80 30 35 . . . . 10 20 Destroy Leader 568 | . 36 68 82 186 64 90 . . 10 . 12 20 Allied During Kill 173 | . . . . 173 . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . 40 . . . Successful Hack 68 | . . 16 . 33 . . . 5 . 5 9 . Select Force Hacks 30 | . . . . 30 . . . . . . . . Disable Machine 195 | . . . 15 150 15 . . . . . 15 . Destroy Structure 120 | . . 22 19 45 12 . . . . . 4 18 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 480 | . 30 60 . 30 105 45 . . 15 . 120 75 Active Sensor Use 300 | . . . . . . 300 . . . . . . Influence Decreases 4389 | 5 216 269 618 771 824 611 482 5 50 40 196 302 Entered New Map 979 | . . . 184 27 318 114 314 . . 17 . 5 Time Decay 2648 | 5 166 249 334 544 506 378 108 5 . 23 156 174 Lost Part 483 | . 50 20 100 . . 100 40 . 10 . 40 123 Lost Ally 279 | . . . . 200 . 19 20 . 40 . . . Squads Dispatched 37 | . 1 3 3 5 3 11 . 1 2 . 4 4 Investigation 11 | . . 1 . 3 . 3 . 1 . . 2 1 Extermination 6 | . . . . . 2 1 . . . . 1 2 Reinforcement 17 | . 1 2 3 2 1 4 . . 2 . 1 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . Active Scanning Responses 3 | . . . . . . 3 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Distress Signals 8 | . 3 2 . 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 15 25 12 28 19 31 6 . 9 . 12 45 Peak Tracking Total 20 | . 5 5 4 4 4 8 6 . 4 . 8 20 Tactical Retreats 16 | . 1 2 . 1 2 2 1 . 1 . 3 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Traps Triggered 13 | . 3 . 2 2 1 1 . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . . . 7 . . . Triggered 4 | . . . . . . . . . 4 . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Machines Disabled 13 | . . . 1 10 1 . . . . . 1 . Max in Single Turn 1 | . . . 1 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Machines Accessed 25 | . . 2 . 8 2 . . 5 . 1 4 3 Terminals 16 | . . 2 . 5 2 . . 3 . 1 3 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 4 | . . . . 2 . . . 1 . . 1 . Recycling Units 3 | . . . . 1 . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 61 | . . 5 . 21 3 . . 11 . 2 11 8 Successful 22 | . . 1 . 12 . . . 3 . 2 4 . Failed 39 | . . 4 . 9 3 . . 8 . . 7 8 Catastrophic 9 | . . . . 1 1 . . 2 . . 2 3 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 37 | . . 5 . 14 3 . . 7 . 2 6 . Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations 12 | . . . . 6 . . . 1 . . 5 . Recycling Units 6 | . . . . 1 . . . 3 . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 12 | . . 1 . 5 . . . 2 . 2 2 . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 6 . . . . . . 2 . Scan Component 4 | . . . . 3 . . . . . . 1 . Repair 4 | . . . . 3 . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Process 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . 2 . 5 2 . . 4 . 1 4 3 Full Trace Events 4 | . . 1 . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . . . 1 . Time 152 | . . . . 114 . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . 11 . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Total Allies 14 | . . . . 10 . 1 1 . 2 . . . Largest Group 10 | . . . . 10 . 1 1 . 1 . . . Highest-Rated Group 173 | . . . . 173 . 29 31 . 40 . . . Highest-Rated Ally 40 | . . . . 29 . 29 31 . 40 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 75 | . . . . 56 . 9 8 . 2 . . . Total Damage 1021 | . . . . 698 . 134 146 . 43 . . . Kills 7 | . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Active Infowar (turns) 7434 | . 50 897 746 2132 1362 1155 183 . 9 159 595 146 Optics 6234 | . . 656 746 2132 1362 1155 183 . . . . . Sensors 871 | . . . . . . . . . 9 159 595 108 A.S.S. 774 | . . . . . . 774 . . . . . . IFF 38 | . . . . . . . . . . . . 38 T.N.C. 291 | . 50 241 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Turns Passed 9095 | 93 497 898 746 2132 1362 1155 243 138 135 159 603 934 Spaces Moved 4621 | 54 144 377 307 718 538 265 219 268 110 248 557 816 Core 574 | 8 1 . . . . . 159 268 79 . . 59 Treads 2320 | 46 108 377 307 718 538 226 . . . . . . Legs 463 | . 35 . . . . 39 60 . . 86 176 67 Wheels 618 | . . . . . . . . . . . 153 465 Hover 16 | . . . . . . . . . . . 16 . Flight 630 | . . . . . . . . . 31 162 212 225 Fastest Speed 11 | 50 160 160 155 170 145 145 50 50 29 23 11 30 Average Speed 143 | 143 175 182 198 228 215 222 84 50 44 56 76 80 Slowest Speed 450 | 160 450 240 305 250 250 400 260 50 50 120 190 180 Overloaded Moves 12 | . . . . . . . . . . . 12 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 1 2 1 9 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 35 34 94 14 6 85 7 50 4 19 19 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . 1 . . . . . . 1 Terrain Destroyed 99 | . . 19 18 41 11 . . . . . 1 9 Melee . | . . . . . . . . . . . . . Projectile 52 | . . . . 41 7 . . . . . 1 3 AOE 47 | . . 19 18 . 4 . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Total 6349 | 65 266 492 390 995 660 723 276 272 186 263 717 1044 Wait 775 | . 16 10 5 116 21 370 37 1 6 . 86 107 Move 4585 | 53 143 376 306 717 537 265 218 267 107 243 555 798 Hop 13 | . . . . . . . . . 1 2 1 9 Pick Up 153 | 5 14 17 13 16 11 10 5 2 8 5 21 26 Fast Attach 98 | 6 11 9 8 11 9 6 . . 6 6 17 9 Attach 70 | . 4 2 7 1 2 6 6 . 2 3 5 32 Detach 16 | . 1 1 . . 1 1 4 . . . 2 6 Swap 27 | . 2 3 4 3 8 2 1 . 1 . . 3 Drop 147 | . 4 18 14 24 22 9 3 2 7 4 22 18 Fire 403 | 1 70 54 31 105 49 49 2 . . . 8 34 Melee 4 | . . . . . . . . . 4 . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 10 | . 1 2 2 2 . 3 . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire 24 | . . . . . . 2 . . 22 . . . Trap 7 | . . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Lost 3 parts (1p2w) 344 | -10/Materials | Core integrity fell below 50% 492 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 719 | -9/Materials | Identified exit to Mines 1097 | -9/Materials | Build established: Scavenger-Skirmisher 1107 | -9/Materials | Destroyed 8 combat bots 1458 | -9/Materials | Discovered new exit (range 5) 1489 | -9/Materials | Entered another Materials area 1489 | -8/Materials | Evolved 2 slots: Utility x2 1806 | -8/Materials | Build established: Scavenger-Gunner 1960 | -8/Materials | Discovered new exit (range 5) 2027 | -8/Materials | System corruption reached 10% 2040 | -8/Materials | Discovered new exit (range 19) 2047 | -8/Materials | Lost 9 parts (1p2n6w) 2055 | -8/Materials | Found Prototype Device 2235 | -8/Materials | Entered Storage 2860 | -8/Storage | Repaired Hvy. Assault Cannon 2993 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3289 | -8/Storage | Build established: Commander-Gunner 3548 | -8/Storage | Core integrity fell below 50% 3711 | -8/Storage | Lost 4 allies 3914 | -8/Storage | Repaired Arm. Treads 3953 | -8/Storage | Repaired Arm. Treads 4079 | -8/Storage | Lost 5 allies 4209 | -8/Storage | Discovered new exit (range 19) 4341 | -8/Storage | Build established: Gunner 4367 | -8/Storage | Entered Factory 4367 | -7/Factory | Evolved 2 slots: Utility x2 5695 | -7/Factory | Found Powered Armor 5724 | -7/Factory | Discovered new exit (range 4) 5729 | -7/Factory | Entered another Factory area 5729 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5732 | -6/Factory | Identified Active Sensor Suite 6026 | -6/Factory | Build established: Skirmisher 6642 | -6/Factory | Garrison activated, responded to threat 6734 | -6/Factory | Destroyed 10 combat bots 6884 | -6/Factory | Sucked down chute 6884 | -6/Factory | Entered Waste 6885 | -6/Waste | Met a frightened Derelict 6914 | -6/Waste | Lost 4 parts (1n1u2w) 6915 | -6/Waste | Spotted C-40 Crusher 6943 | -6/Waste | Spotted C-40 Crusher 6944 | -6/Waste | Spotted C-40 Crusher 6985 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6992 | -6/Waste | Spotted C-40 Crusher 6999 | -6/Waste | Spotted C-40 Crusher 7006 | -6/Waste | Spotted C-40 Crusher 7007 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7009 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7040 | -6/Waste | Lost 3 parts (2p1n) 7067 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7069 | -6/Waste | Core integrity fell below 50% 7121 | -6/Waste | Discovered new exit (range 13) 7127 | -6/Waste | Entered Factory 7262 | -6/Factory | Build established: Mutant 7265 | -6/Factory | Identified exit to DSF 7265 | -6/Factory | Entered DSF 7296 | -6/DSF | Discovered new exit (range 13) 7317 | -6/DSF | Additional patrols routed to DSF 7378 | -6/DSF | Core integrity fell below 20% 7400 | -6/DSF | Entered Factory 7400 | -5/Factory | Evolved 2 slots: Propulsion x2 7437 | -5/Factory | Discovered new exit (range 9) 7559 | -5/Factory | Entered another Factory area 7559 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7649 | -4/Factory | Build established: Scavenger-Mutant 7920 | -4/Factory | Repaired Adv. Weight Redist. System 7923 | -4/Factory | Discovered new exit (range 12) 7927 | -4/Factory | Identified exit to Upper Caves 7937 | -4/Factory | Discovered exit to Upper Caves (range 11) 8149 | -4/Factory | Discovered new exit (range 8) 8160 | -4/Factory | Identified exit to Research 8162 | -4/Factory | Entered Research 8162 | -3/Research | Evolved 2 slots: Utility x2 8192 | -3/Research | Lost 4 parts (1p1n1u1w) 8327 | -3/Research | Lost 3 parts (1u2w) 8615 | -3/Research | Build established: Hacker-Gunner 8832 | -3/Research | System corruption reached 10% 8838 | -3/Research | Spotted B-86 Titan 8901 | -3/Research | Lost 11 parts (2p3n2u4w) 8991 | -3/Research | Cargo convoy interrupted 8991 | -3/Research | Core integrity fell below 50% 8998 | -3/Research | Lost 5 parts (1p3n1u) 9001 | -3/Research | Spotted Executioner 9068 | -3/Research | Core integrity fell below 20% 9069 | -3/Research | System corruption reached 30% 9096 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09045_ Cesium-ion Thruster destroyed. 09045_ Acquired Cesium-ion Thruster. 09046_ Xenon Bombardment Thruster destroyed. 09049_ Door malfunctions. 09050_ System corrupted: Matter fused (-6). 09059_ Adv. Coolant Injector destroyed. 09064_ Cesium-ion Thruster destroyed. 09064_ Impulse Thruster Array destroyed. 09065_ Slug penetrates Wall. 09066_ Dropped Lrg. Storage Unit. 09067_ P-80 Master resets P-80 Master, system corruption cleaned. 09068_ System corrupted: Matter fused (-10). 09068_ Adv. Targeting Computer destroyed. 09071_ Y-72 Warden IFF system glitched. 09071_ Slug penetrates P-80 Master. 09071_ P-80 Master resets Y-72 Warden, system corruption cleaned. 09072_ P-80 Master resets P-80 Master, system corruption cleaned. 09072_ P-80 Master knocked back. 09085_ System corrupted: Substantial component data lost. 09086_ Acquired 109 matter. Map ----- +----------------------------------------------------+ | ????????????# #??????????????????????????????????? | | #########???# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | """ #???# #??????????????????????????????????? | | """ ?#???# ###################????????????????? | | """ ?????# #????????????????? | | ??????# ############# #????????????????? | | ? = ??????# #????# % # ####?????????????? | | ? ?????# #????# [ + % + ??????? | | ??#####?????# #????#"" [ ##### ##### ##?????????? | | ????????????# #????#"" !!#?????#????????????????? | | ????????????# #????#"" #??????????????????????? | | ????????????# #????#"Y % #??????????????????????? | | ############# ######"" #??????????????????????? | | #"" * #??????????????????????? | | #"" #??????????????????????? | | # #??????????????????????? | | ########## + !#??????????????????????? | | #######??# # #??????????????????????? | | ??# %pp % # [ #??????????????????????? | | == ## ##############????????????????? | | = # ?????????????????? | | / u ?????????????????? | | ! # t k ?????????????????? | | # @##?????????????????????? | | ?# """ "" "" #??????????????????????? | | ######### """ ""T"" #??????????????????????? | | ??????# """ """ #??????????????????????? | | ??????# #??????????????????????? | | ??????# % #??????????????????????? | | ??????# k #??????????????????????? | | ??????# ##########+####??????????????????????? | | ??????# #??????? ????????????????????????? | | ??????# #??????# #??????????????????????? | | ??????# #??????# ! #??????????????????????? | | ??????# #??????# #??????????????????????? | | ??????# #??????# #??????????????????????? | | ??????# #??????# ! #??????????????????????? | | ####### #??????########??????????????????????? | | # #????????????????????????????????????? | | % #????????????????????????????????????? | | T #????????????????????????????????????? | | # #########????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 625 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 24 Recoil Reduction 3 Defensive Hacking 26 Item Schematics ----------------- Flexi-carbon Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Cannon | 20% | -8/Storage Arm. Treads | 38% | -8/Storage Arm. Treads | 43% | -8/Storage Adv. Weight Redist. System | 8% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugePersonalTorch Manual? 0 Play Time 02:01:37 Cumulative 97.8 hours Start 2025.10.07 @ 08:12:46 End 2025.10.07 @ 12:52:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fbe51687-e097-4f48-b2f6-5b4ade72f83d