Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 19:34:52 Player: Horse Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (5296) 5296 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2234) 2234 TOTAL SCORE: 14385 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 657 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 713/1000 Matter 262/300 Energy 9/100 System Corruption 0% Temperature Cool (76) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Improved Cooling System Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Launcher Loader Weapon Cycler > --- WEAPON (3) ------- Thermoblaster Katana > --- INVENTORY (15) --- Spectral Analyzer Faulty Spectral Analyzer Faulty Experimental Signal Interpreter Faulty Experimental Targeting Computer Improved Kinecellerator Remote Shield Advanced System Restoration Module Hacking Drone Bay (1/1) Heavy Phase Cannon GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Makeshift Ablative Armor Hacking Drone Bay > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Wheel Spectral Analyzer Spectral Analyzer Experimental Signal Interpreter Experimental Targeting Computer Improved Kinecellerator Launcher Loader Focal Shield Remote Shield Advanced System Restoration Module Cooled Plasma Cannon Thermoblaster GAL Module [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Thermoblaster Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 9 | . . . 2 1 2 . . . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 209 | 7 10 13 27 50 7 12 23 6 1 21 3 3 . 1 25 Power 11 | . 2 3 1 2 . . 1 . . . . . . 1 1 Engine 6 | . 2 1 1 1 . . 1 . . . . . . . . Core 5 | . . 2 . 1 . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 3 8 11 . 1 . 3 . 2 . 1 . . 4 Treads 11 | . . . . 4 . 1 . 2 . . . 1 . . 3 Leg 3 | . . . 2 1 . . . . . . . . . . . Wheel 23 | 2 2 3 6 6 . . . 1 . 2 . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 83 | 2 1 4 10 19 3 5 9 2 1 13 2 1 . . 11 Device 48 | 1 . 2 6 9 2 3 6 . 1 8 2 . . . 8 Storage 4 | 1 1 . . 1 . . . . . 1 . . . . . Processor 5 | . . . . 1 . . 1 1 . 1 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 25 | . . 2 4 8 1 2 2 1 . 2 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 78 | 3 5 3 8 18 4 6 13 1 . 6 1 1 . . 9 Energy Gun 30 | 3 . 1 3 3 4 1 7 1 . 2 1 1 . . 3 Energy Cannon 14 | . . . 4 6 . . . . . 3 . . . . 1 Ballistic Gun 21 | . 4 2 1 9 . 1 2 . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . Launcher 3 | . 1 . . . . . . . . . . . . . 2 Special Weapon 8 | . . . . . . 4 4 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 4 2 . . . . 3 . . . . 2 Parts Lost 44 | . . 3 2 12 . 1 5 . . 3 . 2 . 1 15 Power 4 | . . 1 . . . . 1 . . . . . . . 2 Propulsion 12 | . . 2 1 5 . . . . . . . 1 . . 3 Utility 17 | . . . 1 4 . 1 1 . . 3 . 1 . 1 5 Weapon 11 | . . . . 3 . . 3 . . . . . . . 5 Highest Loss Streak 13 | . . 1 1 4 . 1 3 . . 2 . 2 . 1 13 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 92 | . 97 97 96 92 76 79 86 100 100 97 100 99 100 100 96 Engine 5 | . 11 2 5 3 7 7 6 7 7 6 6 6 6 3 . Core 2 | . . 11 5 5 . . . . . . . . . 2 5 Treads 5 | . . . . 2 7 7 7 9 15 9 . 4 6 6 6 Wheel 9 | . 28 26 20 13 7 7 7 4 . 3 13 7 6 6 3 Device 20 | . 14 5 14 14 15 15 25 35 30 20 22 26 26 26 23 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 5 | . . . . 2 . . 1 7 7 12 13 13 13 13 16 Protection 9 | . . 8 16 13 7 10 6 2 7 12 13 13 13 13 14 Energy Gun 13 | . 13 4 10 1 12 13 7 23 23 19 20 20 20 20 14 Energy Cannon 2 | . . . 7 13 . . . . . . . . . . 1 Ballistic Gun 5 | . 13 23 2 12 9 6 2 . . . . . . . . Special Weapon 1 | . . . . . . 2 11 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 10 22 26 33 54 65 65 54 50 55 61 57 75 75 80 90 Greatest Support 40 | 26 26 20 20 40 16 16 20 40 40 40 20 20 10 10 40 Greatest Overweight (x) 8 | . 1 2 3 3 4 4 3 3 1 5 2 7 7 7 8 Average Overweight (x) 2 | . . 1 1 1 3 3 2 2 1 1 2 5 7 7 6 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 10 10 10 15 15 15 15 15 15 15 15 14 13 15 15 Average Carried 13 | 5 9 9 9 12 14 14 14 14 14 14 14 12 13 13 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 9 13 15 15 15 15 15 15 14 13 13 15 10 Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Scavenger-Skirmisher 11% | Mutant 8% | Scavenger-Mutant 8% | Tank 4% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3669 | 246 222 399 326 1327 121 127 362 28 50 147 37 72 . 15 190 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6933 | 150 127 498 1229 2883 288 326 390 . 66 279 . 153 . 183 361 Parts 364 | 6 12 37 67 146 14 12 15 . 4 12 . 7 . 12 20 Haulers Intercepted 7 | . . . 4 3 . . . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . 13 8 . 15 . . 7 . 12 . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 4 9 17 43 5 7 11 . 1 5 . 6 . 6 7 Guns 85 | . 1 9 13 27 5 7 4 . 1 4 . 6 . 6 2 Cannons 24 | . . . 4 13 . . 2 . . . . . . . 5 AOE 3 | . 3 . . . . . . . . . . . . . . Classes Destroyed 20 | 2 4 1 5 3 2 . 1 . . 1 . . . . 1 Worker 15 | . 1 3 4 5 . . . . . 1 . . . . 1 Builder 8 | . . 2 1 4 . . . . . . . . . . 1 Tunneler 7 | 2 . 3 1 1 . . . . . . . . . . . Hauler 7 | . . . 4 3 . . . . . . . . . . . Recycler 9 | 1 . . . 8 . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . Watcher 6 | . 2 . 1 3 . . . . . . . . . . . Swarmer 30 | . 3 3 . 10 . . 3 . . . . 6 . 5 . Grunt 44 | . 1 6 7 19 . 6 . . . 2 . . . . 3 Brawler 2 | . . . 1 1 . . . . . . . . . . . Duelist 5 | . . . 1 2 . 1 . . . . . . . . 1 Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 18 | . . . 8 6 2 . 1 . . 1 . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . 3 . . . . . . . . . . 1 Hunter 3 | . . . . . 2 . . . 1 . . . . . . Programmer 3 | . . . . . 1 . . . . 1 . . . 1 . Heavy 2 | . . . . 1 . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 3 4 7 6 13 2 3 3 . 1 2 . 4 . 5 4 Combat Bots Only 7 | . 4 3 3 7 2 3 3 . 1 2 . 4 . 5 3 Max Kills in Single Turn 3 | 1 3 2 2 2 1 1 1 . 1 1 . 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 3 | . 3 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 7786 | . 76 366 633 2191 283 338 595 . 28 431 30 179 . 245 2391 Core 837 | . 22 46 67 291 . . 43 . . 39 . . . 42 287 Absorbed by Shields 36 | . . . . . . . . . . . . . . . 36 Redirected to Shielding 442 | . . . 108 116 . 9 13 . 10 170 9 7 . . . Regen/Repaired (Parts) 650 | . . . . 279 . . . . . . . . . . 371 Core Remaining (%) 80 | 100 . 72 83 47 . . . . 93 . . . . 90 . Volleys Fired 391 | 4 13 42 66 144 14 19 27 . 2 18 . 9 . 5 28 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 . 3 . 3 3 Hottest 380 | 80 80 73 136 204 135 240 240 . 250 250 . 255 . 255 380 Shots Fired 970 | 8 25 84 128 402 42 50 71 . 6 44 1 24 . 16 69 Gun 692 | 8 24 84 98 221 42 47 31 . 6 37 1 24 . 16 53 Cannon 232 | . . . 30 181 . . . . . 7 . . . . 14 Launcher 3 | . 1 . . . . . . . . . . . . . 2 Special 43 | . . . . . . 3 40 . . . . . . . . Kinetic 374 | . 22 71 19 211 15 13 11 . . . . . . . 12 Thermal 585 | . . 13 109 191 27 37 60 . 6 44 1 24 . 16 57 Explosive 1 | . 1 . . . . . . . . . . . . . . Electromagnetic 10 | 8 2 . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 5 25 11 11 14 8 25 . 3 8 . 10 . 4 22 Robot Miss Streak 6 | 1 2 4 6 4 2 2 5 . 3 2 . 3 . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . . 2 . 3 . 2 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . . . 1 . Shots Hit Robots 621 | 7 14 59 79 254 26 31 52 . 2 29 . 10 . 9 49 Core Hits 275 | 4 9 22 37 109 12 18 19 . 1 13 . 6 . 7 18 Critical Kills 3 | . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . Critical Strikes 35 | . . 1 9 4 . . 8 . . 4 . 4 . 2 3 Burn 30 | . . 1 8 . . . 8 . . 4 . 4 . 2 3 Meltdown 2 | . . . . 2 . . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12254 | 95 334 910 1468 5173 502 535 737 . 64 592 . 192 . 214 1438 Guns 8231 | 95 213 910 1054 2819 502 503 382 . 64 528 . 192 . 214 755 Cannons 3316 | . . . 414 2354 . . . . . 64 . . . . 484 Explosions 320 | . 121 . . . . . . . . . . . . . 199 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4572 | . 189 823 226 2679 142 168 125 . . . . . . . 220 Thermal 7442 | . . 87 1242 2494 360 367 612 . 64 592 . 192 . 214 1218 Explosive 121 | . 121 . . . . . . . . . . . . . . Electromagnetic 119 | 95 24 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . 1 1 1 1 2 . Average Corruption 1 | . . . . . . . 7 7 . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 12 2 . 4 1 4 1 4 . Message Errors 7 | . . . . . . . 2 2 . . . 1 . 2 . Matter Fused 6 | . . . . . . . 4 . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 3 . . 1 . 1 . 1 . Data Loss (major) 2 | . . . . . . . 1 . . 1 . . . . . Misfires 3 | . . . . . . . . . . 1 1 . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . 2 Overflow Damage 132 | . . . . 57 . . . . . . . . . . 75 Projectiles 81 | . . . . 57 . . . . . . . . . . 24 Explosions 51 | . . . . . . . . . . . . . . . 51 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 398 | 37 24 339 345 339 288 285 204 . 342 345 . 398 . 304 200 Average Temperature 99 | 26 10 74 97 99 124 107 37 . 176 122 . 195 . 146 101 Received Heat Transfer 2022 | . 36 141 195 783 54 171 69 . . 30 . . . . 543 Effects 11 | . . . 4 3 1 1 . . . . . 1 . . 1 Energy Bleed 6 | . . . 4 . 1 . . . . . . 1 . . . Interference 5 | . . . . 3 . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 3 . . 5 . . 1 . . . . . Combat Hostiles 9 | . . . . 3 . . 5 . . 1 . . . . . Parts Melted 46 | . . . 7 14 . 1 7 . 1 5 . 5 . 3 3 Heat Transferred 19983 | . . 333 3108 4442 666 906 4198 . 150 1750 . 900 . 750 2780 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1075 | 15 165 195 490 1075 734 . . . . 235 . . . . 239 Initial 488 | . 9 . 23 206 488 . . . . . . . . . . Average 350 | 3 49 104 263 701 547 . . . . 88 . . . . 90 Maximum Alert Level 3 | . . . 2 3 3 . . . . 1 . . . . 1 Low Security (%) 46 | 100 100 100 29 . . . . . . 89 . . . . 96 Level 1 12 | . . . 55 10 . . . . . 10 . . . . 3 Level 2 26 | . . . 15 37 97 . . . . . . . . . . Level 3 15 | . . . . 51 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 12 2 . . . . 6 . . . . 5 Investigation 8 | . 1 . 1 3 1 . . . . 1 . . . . 1 Extermination 3 | . . . . . 1 . . . . 2 . . . . . Reinforcement 10 | . . . . 4 . . . . . 2 . . . . 4 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . 4 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . 1 . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 6 | . . . 1 1 . . . . . 1 . . . . 3 Communications Jammed 5 | . . . . . . . . . . 4 . . . . 1 Distress Signals 4 | . . . . . . . . . . 3 . . . . 1 Times Spotted 178 | . 8 8 27 62 7 9 10 . 1 14 1 6 . 9 16 Peak Tracking Total 5 | . 3 2 5 5 2 3 3 . 1 3 1 3 . 3 4 Tactical Retreats 7 | . . . . 6 . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . 3 . 2 2 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 7 | . 1 1 1 3 . 1 . . . . . . . . . Max in Single Turn 1 | . 1 1 1 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 30 | . 5 . 4 8 3 2 . . . 3 . . 2 . 3 Terminals 16 | . 5 . 4 5 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 . . . . . . . . . 2 Recycling Units 3 | . . . . 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 2 . . . . . Total Hacks 110 | . 20 . 11 31 8 2 . . . 11 . . 20 . 7 Successful 74 | . 13 . 6 19 3 2 . . . 6 . . 20 . 5 Failed 36 | . 7 . 5 12 5 . . . . 5 . . . . 2 Catastrophic 2 | . . . . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 69 | . 16 . 9 21 4 . . . . 11 . . . . 8 Terminals 57 | . 20 . 11 20 4 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . 5 2 . . . . . . . . . 5 Recycling Units 15 | . . . . 5 2 . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 3 . . . . . Terminal Hacks 36 | . 7 . 2 4 . 2 . . . . . . 20 . 1 Record 2 | . . . 1 . . 1 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . Robot Analysis 5 | . 4 . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 4 1 . . . . . . . . . 4 Scan Component 5 | . . . . 2 1 . . . . . . . . . 2 Repair 4 | . . . . 2 . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . 1 1 . . . . 1 . . . . . Retrieve Components 3 | . . . . 1 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 24 | . 6 . 4 9 1 . . . . 4 . . . . . Terminals 17 | . 6 . 4 6 1 . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . Botnet 10 | . 3 . 3 3 1 . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Operators 4 | . 2 . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 3 . . . . . 4 . . . . . Monitor 2 | . . . . 1 . . . . . 1 . . . . . Reject 2 | . . . . 1 . . . . . 1 . . . . . Recyclers 2 | . . . . 1 . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 4 6 3 . . . . 2 . . . . 2 Full Trace Events 3 | . . . . 1 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . . . . . 2 Time 104 | . . . . 41 . . . . . . . . . . 63 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 1 . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 17 | . . . . . . 1 2 11 . . . . . 1 2 Largest Group 13 | . . . . . . 1 2 13 13 9 . . . 1 2 Highest-Rated Group 399 | . . . . . . 31 50 399 399 280 . . . 96 127 Highest-Rated Ally 96 | . . . . . . 31 31 41 41 41 . . . 96 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 Demo 1 | . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 12 | . . . . . . . . . 4 8 . . . . . FOLLOW 3 | . . . . . . . . . . 3 . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . EXPLORE 7 | . . . . . . . . . 3 4 . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 95 | . . . . . . . 4 . 23 43 . . . . 25 Total Damage 2934 | . . . . . . . 37 . 314 1261 . . . . 1322 Kills 29 | . . . . . . . . . 7 10 . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 4 . . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 1 1 . 2 . 2 2 . 1 . Drone Launches 5 | . . . . . . . . . 4 1 . . . . . Drone Recoveries 4 | . . . . . . . . . 2 2 . . . . . Decoded 0b10 Intel 45 | . . . . . . . . . . 26 . . . . 19 Traps 2 | . . . . . . . . . . 1 . . . . 1 Emergency Access 3 | . . . . . . . . . . 3 . . . . . Items 37 | . . . . . . . . . . 20 . . . . 17 Machines 1 | . . . . . . . . . . 1 . . . . . Guards 2 | . . . . . . . . . . 1 . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 13216 | 77 402 693 797 1855 885 1259 1667 1368 830 985 347 502 152 708 689 Spaces Moved 7328 | 51 357 581 508 962 512 789 760 797 282 437 307 289 83 370 243 Core 1 | 1 . . . . . . . . . . . . . . . Treads 793 | . . . . 18 . . 2 177 282 266 . . . . 48 Legs 1 | . . . 1 . . . . . . . . . . . . Wheels 6533 | 50 357 581 507 944 512 789 758 620 . 171 307 289 83 370 195 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 145 145 130 145 250 110 110 110 185 185 185 Average Speed 144 | 88 91 95 97 119 145 145 142 168 250 196 110 158 185 185 222 Slowest Speed 330 | 90 95 110 190 250 160 160 250 250 250 250 110 185 185 185 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 67 98 44 75 15 90 88 87 92 21 57 51 68 67 7 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 8 | . . . . . . . . 1 . . 1 . . 1 5 Known Exits Taken 5 | . . . . 1 1 1 . . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 1 . 1 . 1 1 1 . Scrap Searched 19 | . . 1 . . . 2 2 4 1 . 2 4 . 3 . Spaces Dug 2 | . . . . . . . . . . 2 . . . . . Terrain Destroyed 12 | . 6 . . . . . . . . 5 . . . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 5 . . . . 1 AOE 6 | . 6 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 9202 | 71 409 649 684 1438 628 860 1265 828 406 523 316 319 82 385 339 Wait 1078 | 1 13 4 62 227 85 36 434 5 113 36 4 18 . 7 33 Move 7313 | 50 356 580 507 961 511 788 759 796 281 436 306 288 82 369 243 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 9 8 3 5 26 6 3 5 9 4 3 1 1 . 2 8 Fast Attach 59 | 5 6 3 11 13 2 . 3 2 1 8 1 1 . 1 2 Attach 49 | 1 1 1 4 13 1 2 7 . . 5 1 2 . . 11 Detach 13 | . . 1 3 4 . . 2 1 . 2 . . . . . Swap 101 | 1 3 9 12 24 4 10 13 4 . 8 1 . . . 12 Drop 90 | . 9 6 14 26 5 1 1 11 5 7 2 . . 1 2 Fire 391 | 4 13 42 66 144 14 19 27 . 2 18 . 9 . 5 28 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . 1 14 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 11) 611 | -10/Mines | Discovered new exit (range 12) 855 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Learned Materials emergency access door positions 924 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1173 | -10/Mines | Entered Materials 1173 | -9/Materials | Evolved 2 slots: Utility x2 1173 | -9/Materials | Discovered new exit (range 15) 1298 | -9/Materials | Build established: Scavenger-Mutant 1310 | -9/Materials | Discovered new exit (range 11) 1691 | -9/Materials | Discovered new exit (range 15) 1887 | -9/Materials | Build established: Mutant 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2090 | -8/Materials | Repaired Adv. Beam Cannon 2108 | -8/Materials | Repaired Hrd. Light Armor Plating 2441 | -8/Materials | Destroyed 7 combat bots 2463 | -8/Materials | Build established: Tank 2508 | -8/Materials | Discovered new exit (range 8) 2940 | -8/Materials | Discovered new exit (range 16) 3283 | -8/Materials | Garrison activated, responded to threat 3424 | -8/Materials | Garrison activated, responded to threat 3462 | -8/Materials | Found Prototype Device 3465 | -8/Materials | Lost 4 parts (1n3u) 3528 | -8/Materials | Identified Active Sensor Suite 3570 | -8/Materials | First assault squad dispatched 3662 | -8/Materials | Core integrity fell below 50% 3690 | -8/Materials | Lost 3 parts (1n2w) 3748 | -8/Materials | Discovered new exit (range 11) 3820 | -8/Materials | Build established: Scavenger-Skirmisher 3824 | -8/Materials | Identified exit to Factory 3825 | -8/Materials | Entered Factory 3825 | -7/Factory | Evolved 2 slots: Utility x2 4279 | -7/Factory | Discovered new exit (range 6) 4307 | -7/Factory | Identified exit to Factory 4706 | -7/Factory | Discovered new exit (range 3) 4709 | -7/Factory | Identified exit to Lower Caves 4710 | -7/Factory | Entered Lower Caves 4827 | -7/Lower Caves | Encountered a Warlord checkpoint 5071 | -7/Lower Caves | Identified exit to Lower Caves 5856 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5969 | -7/Lower Caves | Entered another Lower Caves area 5969 | -7/Lower Caves | Accompanied by 1 ally 6093 | -7/Lower Caves | Discovered exit to Factory (range 6) 6506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7310 | -7/Lower Caves | Lost 3 parts (1u2w) 7334 | -7/Lower Caves | Attacked by a faux Warlord 7609 | -7/Lower Caves | Discovered new exit (range 6) 7621 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7636 | -7/Lower Caves | Entered Zion 7636 | -7/Zion | Accompanied by 2 allies 7686 | -7/Zion | System corruption cleaned by Quarantine Array 7760 | -7/Zion | Given the Hacking Drone Bay 7763 | -7/Zion | Found Prototype Device 7789 | -7/Zion | Found CR-A16's Pointy Stick 7867 | -7/Zion | Build established: Scavenger-Gunner 8098 | -7/Zion | Imprinted 8101 | -7/Zion | Declared Zion's savior 8201 | -7/Zion | Given A8's code to call for help 8278 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8305 | -7/Zion | Found GAL Module 8521 | -7/Zion | Found Prototype Processor 8551 | -7/Zion | Found Prototype Processor 8561 | -7/Zion | Found Prototype Processor 8568 | -7/Zion | Found Prototype Processor 8924 | -7/Zion | Discovered new exit (range 10) 8951 | -7/Zion | Gained Derelict followers 9004 | -7/Zion | Entered Proximity Caves 9004 | -6/Proximity Caves | Accompanied by 13 allies 9139 | -6/Proximity Caves | Encountered a Derelict sapper outpost 9229 | -6/Proximity Caves | Learned Factory stockpile data 9590 | -6/Proximity Caves | Learned Factory security intel 9652 | -6/Proximity Caves | Discovered exit to Factory (range 23) 9834 | -6/Proximity Caves | Entered Factory 9834 | -6/Factory | Accompanied by 10 allies 9834 | -6/Factory | Evolved 2 slots: Utility x2 9889 | -6/Factory | Garrison activated, responded to threat 10730 | -6/Factory | Found Launcher Loader 10742 | -6/Factory | Discovered new exit (range 11) 10819 | -6/Factory | Entered Lower Caves 10820 | -6/Lower Caves | Identified exit to Lower Caves 11001 | -6/Lower Caves | Learned Factory interactive machine intel 11010 | -6/Lower Caves | Learned location of Extension (-6) 11059 | -6/Lower Caves | Encountered a Warlord checkpoint 11166 | -6/Lower Caves | Entered another Lower Caves area 11205 | -6/Lower Caves | Discovered new exit (range 9) 11599 | -6/Lower Caves | Encountered a Warlord checkpoint 11615 | -6/Lower Caves | Discovered new exit (range 8) 11617 | -6/Lower Caves | Learned Factory emergency access door positions 11652 | -6/Lower Caves | Learned Factory emergency access door positions 11668 | -6/Lower Caves | Entered Data Miner 11668 | -6/Data Miner | Discovered new exit (range 6) 11704 | -6/Data Miner | Met Data Miner 11776 | -6/Data Miner | Received God Mode back door access code from Data Miner 11820 | -6/Data Miner | Entered Proximity Caves 12054 | -5/Proximity Caves | Escorted by Enhanced Grunt 12511 | -5/Proximity Caves | Discovered new exit (range 10) 12528 | -5/Proximity Caves | Entered Factory 12528 | -5/Factory | Accompanied by 1 ally 12528 | -5/Factory | Evolved 2 slots: Utility x2 12530 | -5/Factory | Loaded intel: 52 interactive machine locations 12589 | -5/Factory | Zion Thermal Resupply teleported in 12591 | -5/Factory | Repaired Imp. Medium Armor Plating? 12698 | -5/Factory | Repaired Arm. Treads 12750 | -5/Factory | Discovered new exit (range 8) 12839 | -5/Factory | Build established: Derelict-Tank 12853 | -5/Factory | Identified exit to DSF 12927 | -5/Factory | Spotted B-75 Beast 12948 | -5/Factory | Destroyed B-75 Beast 12958 | -5/Factory | Identified Hacking Drone Bay 12992 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12993 | -5/Factory | Zion Demo squad teleported in 13217 | -5/Factory | Self-destructed Last Messages --------------- 13204_ Slug penetrates X-77 Beamer. 13205_ Penetrated by Slug. 13206_ Slug penetrates X-77 Beamer. 13206_ K-01 Serf collects debris. 13207_ Cld. Plasma Cannon destroyed. 13208_ Slug penetrates Wall. 13208_ K-01 Serf collects debris. 13208_ Penetrated by Slug. 13208_ KE Penetrator destroyed. 13209_ K-01 Serf collects debris. 13211_ Penetrated by Slug. 13211_ K-01 Serf collects debris. 13213_ Lgt. Fission Core destroyed. 13213_ Destroyed Adv. Particle Charger. 13213_ K-01 Serf destroyed. 13214_ K-01 Serf collects debris. 13215_ Penetrated by Slug. 13215_ Arm. Treads destroyed. 13217_ Slug penetrates Wall. 13217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""????????????????????????????????????????????? | | ??"Y"???????????????????#????# ????"T"???????????? | | ????????????????????? ?#### ??????????????????? | | ??????????????????? !% ## "# ??????????????####+ | | ????????????????? # %% ;* # ??????????????# | | ?????????????????? # =[ # % ################""" | | ??????????????????# = =! ^ #""" | | ??????????????????# k ^ #""" | | ??????????????????# ! ^ + | | ??????????????????# %* #""" | | ????????????!????## * ^ #""" | | ?????????????????## %!%= !/ #""" | | ?????????????#????# %% = = / # | | ??????????? ####### % ##### | | ??????????? #???? | | ??????????? % ##### #???? | | ????????????""" 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[ ???# # ###### #####?? | | ??????????? ?????# # #????# #?????? | | ????????????#####???????# # #????# #?????? | | ????????????????????????# # #????# #?????? | | ????????????????????????# # #?####+######? | | ????????????????????????# # #?# #? | | ????????????????????????# # ] #?# #? | | ????????????????????????# #######+### #? | | ????????????????????????# # """ """ #? | | +???????????????????????# + """ """ ## | | ???????"""??????????????# # """ """ + | | ????????T"??????????????##########>T# # # | | ???????"""???????????????????????#### # * # | | ????????????????????????????????????# ########### | | ????????????????????????????????????# #?????????# | | ????????????????????????????????????# ########### | | ????????????????????????????????????# ^ | | ????????????????????????????????????# ^ | | ????????????????????????##########??# "" | | ????????????????????????# #??# "" | | ????????????????????????# """ #??# ^""" | | ????????????????????????# """ #### """ | | ????????????????????????# """ / """ | | ????????????????????????# ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBurstNetwork Manual? 0 Play Time 02:32:35 Cumulative 982.0 hours Start 2022.12.06 @ 01:24:17 End 2022.12.06 @ 19:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7b5992c-cab7-4431-9313-784e039d3e9c