Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 04:24:38 Player: lyrabold Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1055) 1055 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-123) -123 TOTAL SCORE: 2002 Bonus ------- Friendly Fire -123 Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (15) Movement Rolling (210) Ox10 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY (35) --- Makeshift Power Source Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Seismic Detector Light Armor Plating EM Pulse Gun Subdweller Beam Cannon Assault Rifle Grenade Launcher Plasma Cutter Heavy Hammer SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Beam Cannon Heavy Hammer > --- INVENTORY -------- Makeshift Power Source Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Seismic Detector Light Armor Plating EM Pulse Gun Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Grenade Launcher Plasma Cutter SUBCON Basin [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 4 16 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 1 | . . 1 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 6 . Device 6 | 1 2 3 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 4 1 Power . | . . . . Propulsion 3 | . . 2 1 Utility 2 | . 1 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 13 | 1 10 14 15 Power 1 | . 1 1 1 Propulsion . | . . . 1 Utility 5 | . 2 6 7 Weapon 5 | . 5 5 5 Tool/Special . | . . . . Unused Backups 14 | . . 9 5 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 4 | . . 1 3 Weapon 5 | . . 5 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 98 90 85 Engine 14 | . 14 14 14 Treads 6 | . 28 3 . Leg 9 | . . 11 14 Wheel 10 | . . 12 14 Device 6 | . 12 5 . Storage 13 | . 14 13 14 Energy Gun 1 | . . 2 . Energy Cannon 10 | . . 11 7 Ballistic Gun 8 | . 28 5 14 Launcher 7 | . . 8 . Peak Build Rating 30 | 7 9 30 30 Average Rating 17 | 5 7 19 29 On Entrance 11 | . 7 9 30 Naked Turns . | . . . . Heaviest Build 216 | 15 30 216 216 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 21 | . 1 21 10 Average Overweight (x) 2 | . . 3 10 Largest Inventory Capacity 35 | 8 15 35 35 Average Capacity 23 | 7 14 24 35 Most Carried 30 | 3 15 30 30 Average Carried 20 | 1 10 22 30 Final Capacity 35 | 8 15 35 35 Final Carried 30 | 3 15 30 30 Class Distribution -------------------- 57% | Mutant 42% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1141 | 294 384 463 . Remotely . | . . . . Salvage Created 1557 | 66 746 745 . Parts 121 | 9 58 54 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 12 16 . Guns 18 | . 12 6 . Cannons 2 | . . 2 . AOE 7 | . . 7 . Classes Destroyed 11 | 1 5 5 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 5 | 3 2 . . Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 12 | . 12 . . Sentry 1 | . . 1 . Cobbler 1 | . . 1 . Subdweller 11 | . . 11 . Zionite 2 | . . 2 . Best Kill Streak 4 | 2 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 102 | . 41 40 21 Missed 33 | . 12 12 9 Damage Taken 1121 | . 352 675 94 Core 250 | . 47 183 20 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 4 56 75 3 Largest 2 | 2 2 2 2 Hottest 80 | 40 40 80 53 Shots Fired 219 | 8 112 93 6 Gun 203 | 8 112 77 6 Cannon 6 | . . 6 . Launcher 10 | . . 10 . Special . | . . . . Kinetic 162 | 8 112 36 6 Thermal 6 | . . 6 . Explosive 10 | . . 10 . Electromagnetic 41 | . . 41 . Robot Hit Streak 25 | 2 15 25 16 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 152 | 4 73 70 5 Core Hits 79 | 3 37 38 1 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 2 . Meltdown 1 | . . 1 . Destroy 3 | . 2 1 . Melee Attacks 11 | . . 11 . Impact 11 | . . 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2627 | 56 897 1583 91 Guns 1926 | 56 883 896 91 Cannons 139 | . . 139 . Explosions 548 | . . 548 . Melee . | . . . . Ramming 14 | . 14 . . Kinetic 1538 | 56 883 508 91 Thermal 139 | . . 139 . Explosive 548 | . . 548 . Electromagnetic 388 | . . 388 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 3 | . . 3 . Rammed 5 | . 5 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 9 | . 9 9 9 Average Temperature 5 | . 2 9 5 Received Heat Transfer 336 | . 234 72 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 185 | . . 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 188 | 10 188 . 74 Initial 74 | . . . 74 Average 55 | 2 60 . 72 Influence Increases 642 | 15 407 220 . Destroy 0b10 Robot/C 340 | . 240 100 . Destroy 0b10 Robot/NC 60 | 15 45 . . Destroy Leader 30 | . 30 . . Successful Hack 16 | . 16 . . Select Force Hacks 60 | . 60 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 135 | . 15 120 . Influence Decreases 425 | 15 260 140 10 Time Decay 405 | 15 250 140 . Lost Part 20 | . 10 . 10 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 15 22 2 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 8 3 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 23 4 . Successful 19 | . 15 4 . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4229 | 56 622 3551 . Structural 729 | . . 729 . Seismic 3500 | 56 622 2822 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 10347 | 117 1221 8994 15 Spaces Moved 3077 | 60 626 2390 1 Core 3 | 3 . . . Treads 1427 | 57 626 744 . Legs 847 | . . 847 . Wheels 800 | . . 799 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 210 Average Speed 315 | 154 160 360 210 Slowest Speed 1590 | 160 240 1590 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 97 90 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 3 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 5 | . . 5 . Spaces Dug 12 | . . 12 . Terrain Destroyed 63 | . . 63 . Melee 5 | . . 5 . Projectile . | . . . . AOE 58 | . . 58 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3465 | 73 728 2656 8 Wait 113 | . 20 91 2 Move 3074 | 59 625 2389 1 Hop . | . . . . Pick Up 39 | 3 12 24 . Fast Attach 16 | 7 4 5 . Attach 6 | . 1 5 . Detach 6 | . 1 5 . Swap 28 | . 1 25 2 Drop 28 | . 2 26 . Fire 138 | 4 56 75 3 Melee 11 | . . 11 . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 11) 714 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Learned Storage emergency access door positions 1155 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Identified exit to Subcaves 1205 | -10/Materials | Learned location of 2 exits from Materials 1317 | -10/Materials | Learned location of 2 exits from Mines 1339 | -10/Materials | Entered Subcaves 1761 | -10/Subcaves | Discovered new exit (range 16) 1882 | -10/Subcaves | Visited 4L-MR0's lab 1901 | -10/Subcaves | Found Power Bank 1903 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2938 | -10/Subcaves | Discovered new exit (range 15) 3039 | -10/Subcaves | Learned location of Storage (-7) 3218 | -10/Subcaves | Learned location of Zion (-6) 3218 | -10/Subcaves | Met a Zionite searching for "candidates" 4061 | -10/Subcaves | Disturbed a concealed Subdweller 4067 | -10/Subcaves | Core integrity fell below 50% 4470 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4510 | -10/Subcaves | Core integrity fell below 20% 4849 | -10/Subcaves | Discovered new exit (range 12) 5999 | -10/Subcaves | Found SUBCON Basin 6268 | -10/Subcaves | Build established: Hauler-Mutant 10333 | -10/Subcaves | Entered Recycling 10334 | -7/Recycling | Met a Zionite searching for Scraptown 10348 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06168_ Acquired Hvy. Assault Rifle. 06185_ Acquired Lrg. Storage Unit. 08189_ Acquired 10 matter. 09736_ BQ-BB4(R) destroyed. 09737_ The unstable cave ceiling collapses. 09745_ Subatomizers dissect the Sub. Power Source. 09756_ The unstable cave ceiling collapses. 09758_ Subatomizers dissect the Sub. Power Source. LOCATION=UNKNOWN GOAL=ESCAPE 10334_ 5C-PPX(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 10335_ 5C-PPX(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 10336_ 5C-PPX(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 10341_ Y-54 Guardian springs to life. 10341_ 5C-PPX(z) destroyed. 10345_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????? / #?????????????????????? | | ????????????????????#// Y##?????????????????????? | | ????????????????????#// #??????????????????????? | | ????????????????????### Y#??????????????????????? | | ?????????????????????? % ??????????????????????? | | ?????????????????????? * #??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????##### ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeTransportImmobilizer Manual? 0 Play Time 00:28:42 Cumulative 582.9 hours Start 2025.02.26 @ 03:56:20 End 2025.02.26 @ 04:24:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0/0 Lore% 82 Gallery% 84 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7fb74c-0d8b-4f74-a024-4d52a4333d1a