Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 02:25:50 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3254) 3254 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8834 Bonus ------- None Cogmind --------- Core Integrity 745/1000 Matter 285/300 Energy 88/150 System Corruption 19% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Microactuators Advanced Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Improved Gravmag System Improved Gravmag System Advanced ECM Suite Advanced Shield Generator Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Microactuators Advanced Shield Generator > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Hover Unit Improved Gravmag System Improved Gravmag System Advanced ECM Suite Advanced Shield Generator Improved Component Analysis Suite [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 Utility 6 | . . . . . 2 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 151 | 6 10 . . 7 37 18 13 12 . 15 33 Power 17 | 1 3 . . 1 2 2 2 2 . 2 2 Engine 9 | 1 3 . . 1 1 1 . 1 . 1 . Core 8 | . . . . . 1 1 2 1 . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 2 . . . 15 5 4 2 . 2 13 Treads 12 | . . . . . 12 . . . . . . Leg . | . . . . . . . . . . . . Wheel 7 | 2 2 . . . 3 . . . . . . Hover 26 | . . . . . . 5 4 2 . 2 13 Flight . | . . . . . . . . . . . . Utility 56 | 1 3 . . 1 7 7 6 6 . 8 17 Device 24 | . 1 . . . 3 3 1 3 . 3 10 Storage 5 | 1 1 . . . . 1 . . . . 2 Processor 13 | . 1 . . 1 3 . 2 2 . 3 1 Hackware 2 | . . . . . . . . . . 2 . Protection 12 | . . . . . 1 3 3 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 . . 5 13 4 1 2 . 3 1 Energy Gun 7 | 2 . . . 4 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | . 2 . . . 9 2 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . 1 . 1 . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon 3 | . . . . . . . . . . 2 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 44 | . 2 . . . 6 . 16 . . 2 18 Power 4 | . . . . . 1 . 2 . . . 1 Propulsion 24 | . . . . . 4 . 9 . . . 11 Utility 10 | . 1 . . . . . 4 . . 1 4 Weapon 6 | . 1 . . . 1 . 1 . . 1 2 Highest Loss Streak 8 | . 1 . . . 2 . 6 . . 2 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 85 73 92 99 91 77 41 73 89 89 Engine 5 | . 14 14 14 14 6 4 . . . 3 2 Core 2 | . . . . . 2 2 6 2 6 2 2 Treads 9 | . . . . . 30 26 . . . . . Wheel 6 | . 28 28 28 28 5 . . . . . . Hover 11 | . . . . . . 4 29 9 13 25 25 Device 10 | . 9 . . . 8 7 9 10 13 13 15 Storage 7 | . 14 14 14 14 9 7 6 . . . 3 Processor 15 | . 3 14 14 14 17 14 10 12 20 19 19 Hackware 1 | . . . . . . . . . . 5 2 Protection 2 | . . . . . . 7 6 1 6 6 2 Energy Gun 1 | . 5 . . 15 1 . . . . . . Ballistic Gun 7 | . 21 14 2 . 16 9 . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 10 Naked Turns 15 | . . . . . . . 15 . . . . Heaviest Build 67 | 11 49 47 47 55 60 67 43 20 20 24 67 Greatest Support 80 | 26 26 26 26 26 80 80 41 20 20 50 64 Greatest Overweight (x) 3 | 1 1 1 1 2 1 . 3 3 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 5 5 5 20 Average Capacity 15 | 6 14 20 20 20 20 19 14 5 5 5 15 Most Carried 20 | 6 15 15 16 20 20 20 15 5 4 5 11 Average Carried 12 | 3 10 15 15 17 19 18 13 4 4 4 7 Final Capacity 20 | 8 20 20 20 20 20 15 5 5 5 5 10 Final Carried 20 | 6 15 15 16 20 18 15 5 4 4 5 7 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Mutant 14% | Scout 10% | Ninja 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Matter Collected 2770 | 240 311 . . 174 856 194 295 . . 153 547 Remotely . | . . . . . . . . . . . . Salvage Created 3413 | . 428 . . 134 1149 212 546 30 . 248 666 Parts 215 | . 32 . . 6 73 17 33 2 . 8 44 Haulers Intercepted 4 | . . . . . 1 1 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Combat Hostiles Destroyed 72 | . 16 . . 5 23 2 8 3 . 5 10 Melee 20 | . . . . . . . 8 . . 2 10 Guns 43 | . 16 . . 2 23 2 . . . . . AOE 9 | . . . . 3 . . . 3 . 3 . Classes Destroyed 13 | . 3 . . . 8 1 . . . . 1 Worker 1 | . . . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 4 | . . . . . 1 1 1 . . 1 . Recycler 2 | . . . . . 1 . . . . . 1 Operator 5 | . 1 . . . 1 1 1 . . 1 . Watcher 10 | . . . . . 3 2 2 . . 1 2 Swarmer 25 | . 9 . . . 7 . . 3 . 3 3 Grunt 20 | . 7 . . 5 6 . 2 . . . . Sentry 9 | . . . . . 7 . 2 . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . . 1 . 2 . . . . Programmer 13 | . . . . . . 2 2 . . 2 7 Best Kill Streak 7 | . 7 . . 3 4 1 2 3 . 3 3 Combat Bots Only 7 | . 7 . . 3 3 1 2 3 . 3 3 Max Kills in Single Turn 2 | . 1 . . 1 1 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 . 2 . Melee 1 | . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Hostile Shots Fired 678 | . 59 . . 20 124 13 268 10 . 26 158 Missed 224 | . 9 . . 5 37 5 113 3 . 4 48 Damage Taken 6241 | . 508 . . 209 1471 92 1482 126 . 352 2001 Core 1073 | . 99 . . 43 207 . 358 95 . 16 255 Absorbed by Shields 113 | . . . . . . . 25 . . . 88 Redirected to Shielding 102 | . . . . . . . . . . 77 25 Regen/Repaired (Parts) 41 | . . . . . 18 . . . . . 23 Core Remaining (%) 67 | 100 . . . 43 62 . 48 . . 86 . Volleys Fired 172 | . 48 . . 16 89 9 . 4 . 6 . Largest 2 | . 2 . . 2 2 2 . 1 . 1 . Hottest 140 | . 90 . . 140 85 73 . 30 . 30 . Shots Fired 319 | . 95 . . 24 172 18 . 4 . 6 . Gun 300 | . 95 . . 16 172 17 . . . . . Cannon 1 | . . . . . . 1 . . . . . Launcher 18 | . . . . 8 . . . 4 . 6 . Special . | . . . . . . . . . . . . Kinetic 245 | . 61 . . . 166 18 . . . . . Thermal 56 | . 34 . . 16 6 . . . . . . Explosive 18 | . . . . 8 . . . 4 . 6 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 8 . . 12 20 5 . 8 . 3 . Robot Miss Streak 4 | . 3 . . 2 4 3 . . . 1 . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 298 | . 55 . . 17 123 14 25 3 . 16 45 Core Hits 144 | . 27 . . 11 53 8 13 4 . 10 18 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . 1 1 3 . . 1 5 Burn 1 | . 1 . . . . . . . . . . Destroy 2 | . . . . . 1 1 . . . . . Sever 3 | . . . . . . . 3 . . . . Impale 6 | . . . . . . . . . . 1 5 Melee Attacks 151 | . . . . . 1 6 40 . . 25 79 Impact 22 | . . . . . 1 1 . . . 20 . Slashing 45 | . . . . . . 5 40 . . . . Piercing 84 | . . . . . . . . . . 5 79 Sneak Attacks 8 | . . . . . . 2 3 . . 1 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 8 Damage Inflicted 8116 | . 669 . . 511 2260 550 1332 207 . 900 1687 Guns 3235 | . 669 . . 191 2159 216 . . . . . Cannons 25 | . . . . . . 25 . . . . . Explosions 949 | . . . . 320 101 84 . 207 . 237 . Melee 3899 | . . . . . . 225 1332 . . 663 1679 Ramming 8 | . . . . . . . . . . . 8 Kinetic 2794 | . 481 . . . 2072 241 . . . . . Thermal 550 | . 188 . . 191 87 84 . . . . . Explosive 865 | . . . . 320 101 . . 207 . 237 . Electromagnetic . | . . . . . . . . . . . . Impact 521 | . . . . . . 80 . . . 441 . Slashing 1477 | . . . . . . 145 1332 . . . . Piercing 1901 | . . . . . . . . . . 222 1679 Highest Corruption 19 | . 2 2 2 2 . 1 1 . 7 12 19 Average Corruption 3 | . 2 2 2 2 . 1 1 . 7 9 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 87 | . 9 2 4 4 . 5 5 . 1 20 37 Message Errors 21 | . . 1 1 1 . 3 1 . 1 4 9 Matter Fused 20 | . 3 . 2 . . 1 1 . . 3 10 Heat Flow Errors 9 | . 1 . 1 . . . . . . 5 2 Energy Discharges 9 | . 2 . . . . . . . . 3 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 16 | . 3 . . . . 1 3 . . 4 5 Data Loss (major) 8 | . . 1 . 3 . . . . . . 4 Alerts 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 377 | . . . . . 3 30 136 . . 105 103 Projectiles . | . . . . . . . . . . . . Explosions 13 | . . . . . 3 . . . . 10 . Melee 364 | . . . . . . 30 136 . . 95 103 Knockbacks 2 | . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . 23 . . . 97 . 24 4 Shots 5 | . . . . 2 . . . 2 . 1 . Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 432 | . 288 . 230 432 102 22 8 . . 252 154 Average Temperature 83 | . 112 . 120 145 18 3 6 . . 112 61 Received Heat Transfer 1101 | . 138 . . 96 342 12 483 . . . 30 Effects 2 | . 1 . . 1 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 . . . 2 . Impact Corruptions 6 | . . . . . . 1 . . . 5 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . Heat Transferred 1212 | . 570 . . 407 185 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Peak Influence 320 | . 279 64 . 184 320 180 276 218 136 286 119 Initial 145 | . . 64 . . 71 145 13 65 76 95 20 Average 120 | . 154 64 . 122 189 81 144 180 101 150 52 Maximum Alert Level 1 | . 1 . . . 1 . 1 1 . 1 . Low Security (%) 79 | 100 83 100 . 100 48 100 74 20 100 66 100 Level 1 20 | . 16 . . . 51 . 25 79 . 33 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 4 . . . 3 6 3 2 . 4 6 Investigation 6 | . 2 . . . . 2 . 1 . 1 . Extermination 10 | . . . . . . 3 1 . . 2 4 Reinforcement 12 | . 2 . . . 3 1 2 1 . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Distress Signals 4 | . 1 . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 28 . . 6 40 6 17 6 6 9 26 Peak Tracking Total 7 | . 6 . . 3 4 2 7 3 6 3 6 Tactical Retreats 9 | . 1 . . . 5 . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Traps Triggered 9 | . 3 . . . . 1 4 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Machines Disabled 8 | . . . . 3 1 1 1 1 . 1 . Max in Single Turn 2 | . . . . 2 1 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Machines Accessed 53 | . 7 . . . 6 8 4 2 . 12 14 Terminals 34 | . 7 . . . 5 5 3 . . 8 6 Fabricators 5 | . . . . . . 1 . . . 1 3 Repair Stations 4 | . . . . . 1 . . 1 . 1 1 Recycling Units 5 | . . . . . . 1 1 . . 1 2 Scanalyzers 2 | . . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 1 Total Hacks 134 | . 24 . . . 18 20 6 5 . 28 33 Successful 63 | . 9 . . . 11 9 2 1 . 9 22 Failed 71 | . 15 . . . 7 11 4 4 . 19 11 Catastrophic 12 | . 1 . . . 1 1 2 . . 5 2 Database Lockouts . | . . . . . . . . . . . . Manual 66 | . 13 . . . 5 8 3 2 . 21 14 Terminals 89 | . 24 . . . 16 12 4 . . 18 15 Fabricators 10 | . . . . . . 2 . . . 3 5 Repair Stations 8 | . . . . . 2 . . 2 . 1 3 Recycling Units 14 | . . . . . . 2 2 . . 3 7 Scanalyzers 5 | . . . . . . 4 . . . . 1 Garrison Access 8 | . . . . . . . . 3 . 3 2 Terminal Hacks 26 | . 6 . . . 6 3 2 . . 4 5 Prototype ID Bank 9 | . 3 . . . 2 1 1 . . 2 . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 1 . . . 1 . Locate Traps 2 | . 2 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . 1 . Zone Layout 2 | . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . 1 . . . 1 2 Network Status 3 | . . . . . . 1 . . . 1 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . 1 Repair 2 | . . . . . 1 . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 1 . . . . 2 Report Inventory 2 | . . . . . . 1 . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 3 . . . 3 3 . 1 . 4 11 Terminals 13 | . 3 . . . 3 1 . . . 2 4 Assimilate 1 | . . . . . . . . . . . 1 Botnet 12 | . 3 . . . 3 1 . . . 2 3 Fabricators 4 | . . . . . . 1 . . . 1 2 Liberate 1 | . . . . . . . . . . . 1 Haulers 3 | . . . . . . 1 . . . 1 1 Repair Stations 3 | . . . . . . . . 1 . 1 1 Mechanics 3 | . . . . . . . . 1 . 1 1 Recycling Units 4 | . . . . . . 1 . . . . 3 Reject 1 | . . . . . . . . . . . 1 Recyclers 2 | . . . . . . 1 . . . . 1 Mask 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 44 | . 7 . . . 5 7 3 2 . 10 10 Full Trace Events 5 | . 1 . . . . 2 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 Time 158 | . . . . . 108 . . . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . 26 Total Orders 9 | . . . . . . . . 5 . 2 2 STAY 1 | . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . 2 . 1 . RETURN 4 | . . . . . . . . 3 . 1 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . 3 . 1 . Drone Recoveries 4 | . . . . . . . . 3 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Turns Passed 8693 | 55 1097 116 175 393 1802 1068 589 331 81 615 2371 Spaces Moved 7096 | 46 794 111 167 288 817 680 467 415 145 920 2246 Core 136 | 10 . . . . . . 62 64 . . . Treads 1157 | . . . . . 690 467 . . . . . Legs . | . . . . . . . . . . . . Wheels 1523 | 36 794 111 167 288 127 . . . . . . Hover 4280 | . . . . . . 213 405 351 145 920 2246 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 90 105 105 105 95 44 44 50 56 48 36 Average Speed 81 | 86 99 105 105 111 150 125 63 62 56 48 51 Slowest Speed 240 | 100 105 105 105 120 162 162 240 200 56 56 114 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 99 30 56 66 47 22 68 11 91 28 45 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 30 | . . . . . 1 2 6 . . 6 15 Terrain Destroyed 170 | . . . . 36 20 31 6 37 . 25 15 Melee 30 | . . . . . 1 2 6 . . 6 15 Projectile . | . . . . . . . . . . . . AOE 140 | . . . . 36 19 29 . 37 . 19 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Total 9476 | 58 1006 110 167 333 1249 878 684 480 144 1034 3333 Wait 1734 | 1 140 . . 17 260 123 138 44 . 51 960 Move 7086 | 45 793 110 166 287 816 679 466 415 144 919 2246 Hop . | . . . . . . . . . . . . Pick Up 82 | 6 9 . . 4 19 19 3 2 . 7 13 Fast Attach 48 | 6 2 . . 1 5 1 3 9 . 9 12 Attach 47 | . 2 . . 1 11 10 8 3 . 2 10 Detach 9 | . . . 1 . 1 1 . 1 . 1 4 Swap 56 | . 6 . . 5 21 7 2 . . 4 11 Drop 79 | . 6 . . 2 25 23 1 2 . 10 10 Fire 172 | . 48 . . 16 89 9 . 4 . 6 . Melee 138 | . . . . . 1 6 40 . . 25 66 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 23 | . . . . . . . 23 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 12) 835 | -10/Materials | Discovered new exit (range 6) 1153 | -10/Materials | Entered Mines 1265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1265 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Exiles 1295 | -10/Exiles | Met 8R-AWN 1314 | -10/Exiles | Met EX-HEX 1353 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Discovered new exit (range 14) 1444 | -10/Exiles | Entered Mines 1492 | -9/Mines | Core integrity fell below 50% 1511 | -9/Mines | Met a Derelict bent on vengeance 1633 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1646 | -9/Mines | Learned location of 1 exit from Materials 1751 | -9/Mines | Discovered new exit (range 9) 1784 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -9/Mines | Found Prototype Device 1806 | -9/Mines | Discovered new exit (range 5) 1837 | -9/Mines | Entered Materials 1837 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1838 | -8/Materials | Identified exit to Factory 1839 | -8/Materials | Identified Exp. Sensor Array 2624 | -8/Materials | Discovered exit to Factory (range 16) 2861 | -8/Materials | Build established: Scavenger-Mutant 3320 | -8/Materials | Repaired Exp. Sensor Array 3639 | -8/Materials | Entered Factory 3639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -7/Factory | Discovered new exit (range 11) 4706 | -7/Factory | Identified exit to Storage 4707 | -7/Factory | Entered Storage 5196 | -7/Storage | Lost 6 parts (1p2n2u1w) 5263 | -7/Storage | Released all parts (6) 5288 | -7/Storage | Discovered new exit (range 16) 5291 | -7/Storage | Lost 6 parts (1p4n1u) 5296 | -7/Storage | Core integrity fell below 50% 5296 | -7/Storage | Entered Factory 5296 | -6/Factory | Evolved 2 slots: Utility x2 5532 | -6/Factory | Build established: Mutant 5591 | -6/Factory | Spotted B-75 Beast 5627 | -6/Factory | Sucked down chute 5627 | -6/Factory | Entered Waste 5633 | -6/Waste | Spotted C-40 Crusher 5634 | -6/Waste | Spotted C-40 Crusher 5642 | -6/Waste | EMP discharged 5664 | -6/Waste | Spotted C-40 Crusher 5667 | -6/Waste | Spotted C-40 Crusher 5685 | -6/Waste | Spotted C-40 Crusher 5692 | -6/Waste | Spotted C-40 Crusher 5703 | -6/Waste | Discovered new exit (range 10) 5708 | -6/Waste | Entered Factory 6023 | -6/Factory | System corruption reached 10% 6296 | -6/Factory | Discovered new exit (range 21) 6306 | -6/Factory | Identified exit to Factory 6323 | -6/Factory | Entered another Factory area 6323 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6386 | -5/Factory | Discovered new exit (range 6) 6388 | -5/Factory | Identified exit to Factory 6478 | -5/Factory | Build established: Scout 7250 | -5/Factory | Build established: Ninja 7710 | -5/Factory | Lost 4 parts (1n3u) 8000 | -5/Factory | Build established: Scout 8487 | -5/Factory | System corruption reached 10% 8507 | -5/Factory | Lost 3 parts (2n1u) 8625 | -5/Factory | Repaired Adv. Sensor Array 8694 | -5/Factory | Self-destructed Last Messages --------------- Downloaded map data. >>Alert(Check) Current Alert Level: Low Security >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 08670_ Antigrav System destroyed. 08679_ Hvy. Pick destroyed. 08682_ Linear Gravjet destroyed. 08682_ Imp. Hover Unit destroyed. 08683_ System corrupted: Hvy. Pick rejected. 08684_ Slammed into P-70 Sage. 08685_ Linear Gravjet destroyed. 08685_ Acquired Hvy. Pick. 08689_ Destroyed Mic. Fission Core. 08691_ Gravmag Array destroyed. 08693_ Hvy. Pick destroyed. 08693_ Antigrav System destroyed. 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"?" "?" # #??## ##???#######?## | | "" # "?" "?" "?" # #???# #?? # ######## | | "" # ? ? # #???# #?? # # | | " # "?" "?" """ ######???# #?? | | # """ """ """ #?????### ### ?? # | | +### """ """ """ ####### ! #??????# | | #??????# | | """ """ """ T #??????# | | """ """ """ "" #??????# | | """ """ """ #??????# """ | | #??????## """ | | /### """ """ """ ####### #######?# """ | | ## """ """ """ ##########+##### ### | | ## """ """ """ ## # # # """ | | ## R ## "# """" # # """ | | "" ## ## "# """" # + """ | | "" ## ##! "# """" # # | | "" ## + [ "# """" # # | | "" / ##### *[# ""# """" + ###+#### | | ^ ### #???# |%/ = # """" # # # | | "" #?# #####+#+########### """" # + # | | "" #?# # #???# ! ######""" # | | "" #?# # #???###+######????#""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactAluminumRecalibrator Manual? 0 Play Time 03:12:44 Cumulative 42.5 hours Start 2024.04.22 @ 22:55:25 End 2024.04.23 @ 02:25:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bacdaf98-f3ab-49aa-9693-0661b337bb0c