Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 22:25:07 Player: darki Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2978) 2978 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 8753 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 93/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Precision Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Improved Targeting Computer Core Analyzer Hardlight Generator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Experimental Sensor Array Precision Shock Rifle Precision Shock Rifle AWS/Thermal Assault Rifle Heavy Assault Rifle [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Shotgun Energy Gun Precision Shock Rifle Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | . 6 6 14 13 3 4 12 20 8 . . 4 Power 11 | . . 1 2 2 . . 2 3 1 . . . Engine 6 | . . 1 2 1 . . 1 . 1 . . . Core 5 | . . . . 1 . . 1 3 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 2 . 6 3 . 1 2 4 2 . . 1 Treads . | . . . . . . . . . . . . . Leg 18 | . 2 . 4 3 . 1 2 4 2 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . 2 . . . . . . . . 1 Utility 14 | . 2 1 3 3 1 . 1 3 . . . . Device 7 | . . 1 . 3 . . 1 2 . . . . Storage 3 | . 1 . 1 . 1 . . . . . . . Processor 3 | . . . 2 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | . 2 4 3 5 2 3 7 10 5 . . 3 Energy Gun 19 | . . 1 . 3 1 1 4 4 3 . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . 2 2 3 1 . 1 3 5 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . 2 . . . . . Parts Lost 25 | . . . . 9 . . 1 4 9 . . 2 Power 5 | . . . . 2 . . . 1 2 . . . Propulsion 5 | . . . . . . . . 1 3 . . 1 Utility 7 | . . . . 3 . . 1 . 3 . . . Weapon 8 | . . . . 4 . . . 2 1 . . 1 Highest Loss Streak 5 | . . . . 4 . . 1 2 5 . . 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 96 100 88 92 76 85 88 96 70 . . 8 Engine 6 | . 14 14 11 6 . . . . 3 . . . Core 3 | . . . . 2 . . 2 15 5 . . . Leg 22 | . 28 28 20 21 22 22 27 22 15 . . . Device 8 | . . 7 11 7 11 11 14 13 12 . . . Storage 10 | . 14 14 10 11 11 11 9 7 6 . . . Processor 12 | . . . 12 22 22 22 18 21 13 . . . Protection 2 | . 10 7 . . . . . . . . . . Energy Gun 6 | . . 8 1 8 8 . 9 12 1 . . . Ballistic Gun 12 | . 27 19 19 12 . 10 7 1 5 . . . Naked Turns 292 | . . . . . . . . . 42 137 56 57 Heaviest Build 40 | 13 22 28 28 25 15 19 28 36 40 . . 8 Greatest Support 41 | 20 26 26 26 26 20 25 40 41 41 3 3 4 Greatest Overweight (x) 5 | . 1 1 5 1 . . 1 1 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | . 9 10 9 10 10 10 10 10 9 5 5 5 Most Carried 10 | . 10 10 10 10 9 9 10 10 10 5 4 5 Average Carried 8 | . 9 9 9 8 6 7 9 9 9 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 10 9 4 9 10 9 5 4 4 3 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2469 | 200 205 283 436 274 . 155 281 309 226 32 . 68 Remotely . | . . . . . . . . . . . . . Salvage Created 3545 | . 267 381 510 513 . 262 429 824 239 . . 120 Parts 215 | . 23 27 32 24 . 17 22 55 9 . . 6 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 12 . . 5 Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 86 | . 6 13 14 13 . 9 6 13 9 . . 3 Melee 1 | . . . . . . . . . . . . 1 Guns 67 | . 6 13 14 12 . 4 6 7 3 . . 2 Cannons 9 | . . . . . . . . 3 6 . . . AOE 7 | . . . . . . 5 . 2 . . . . Classes Destroyed 15 | . 5 3 2 2 . 2 . 1 . . . . Worker 3 | . . 1 . . . 1 . 1 . . . . Builder 2 | . . . . . . 1 . 1 . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . Hauler 5 | . 1 . 2 . . . 1 1 . . . . Recycler 4 | . 1 . 1 . . . . 2 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . Swarmer 32 | . 3 4 10 . . 4 . 5 4 . . 2 Grunt 32 | . 3 6 1 11 . 2 4 1 4 . . . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 9 | . . . 3 . . . 2 3 . . . 1 Hunter 4 | . . . . . . 2 . 2 . . . . Programmer 2 | . . . . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 7 | . 3 2 7 3 . 5 3 5 4 . . 2 Combat Bots Only 4 | . 3 2 4 3 . 4 3 3 4 . . 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 4587 | . 189 391 482 777 . 231 235 765 966 80 . 471 Core 997 | . 41 69 73 73 . 28 . 130 189 80 . 314 Absorbed by Shields 544 | . . . . . . . . 300 244 . . . Redirected to Shielding 35 | . 8 27 . . . . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . 56 100 . . . . . Volleys Fired 226 | . 28 25 40 47 . 13 16 34 23 . . . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . . Hottest 110 | . 46 100 46 100 . 53 110 110 110 . . . Shots Fired 445 | . 56 49 78 80 . 23 32 65 50 . . 12 Gun 397 | . 56 48 78 79 . 12 32 48 32 . . 12 Cannon 35 | . . . . . . . . 17 18 . . . Launcher 11 | . . . . . . 11 . . . . . . Special 2 | . . 1 . 1 . . . . . . . . Kinetic 312 | . 56 37 78 44 . 9 18 34 36 . . . Thermal 69 | . . 12 . 36 . 3 . . 6 . . 12 Explosive 11 | . . . . . . 11 . . . . . . Electromagnetic 53 | . . . . . . . 14 31 8 . . . Robot Hit Streak 30 | . 7 8 9 26 . 8 15 30 14 . . 7 Robot Miss Streak 8 | . 8 4 3 2 . 2 1 8 7 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Autonomous 21 | . . . . . . 3 . . 6 . . 12 Shots Hit Robots 337 | . 35 33 62 65 . 13 27 46 41 . . 15 Core Hits 218 | . 18 25 30 30 . 16 14 43 38 . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 6 | . . . . 6 . . . . . . . . Burn 5 | . . . . 5 . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6659 | . 499 604 970 955 . 639 502 1104 946 . . 440 Guns 5080 | . 497 604 970 931 . 178 502 663 480 . . 255 Cannons 744 | . . . . . . . . 278 466 . . . Explosions 624 | . . . . . . 461 . 163 . . . . Melee 185 | . . . . . . . . . . . . 185 Ramming 2 | . 2 . . . . . . . . . . . Kinetic 3936 | . 497 437 970 532 . 88 184 517 711 . . . Thermal 1133 | . . 167 . 423 . 90 . 51 147 . . 255 Explosive 573 | . . . . . . 461 . 112 . . . . Electromagnetic 830 | . . . . . . . 318 424 88 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 185 | . . . . . . . . . . . . 185 Highest Corruption 9 | . . . . 5 5 5 2 2 9 9 9 9 Average Corruption 4 | . . . . 5 5 5 2 1 6 9 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . 12 8 7 4 2 12 3 3 3 Message Errors 9 | . . . . 4 . . . . 3 . . 2 Matter Fused 16 | . . . . 4 . 4 1 1 3 . 2 1 Heat Flow Errors 6 | . . . . . 2 . 2 . 1 . 1 . Energy Discharges 4 | . . . . 1 1 . . . 2 . . . Data Loss (minor) 10 | . . . . . 3 2 . 1 2 2 . . Data Loss (major) 3 | . . . . . 2 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . 1 . . 1 . . Weapon Failures 3 | . . . . 2 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . 6 . 8 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 14 | . . . . . . 6 . 8 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 5 4 . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 5 3 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 134 | . . . . . . 24 . 110 . . . . Shots 4 | . . . . . . 2 . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 287 | . 4 240 . 102 91 . 287 161 197 . 143 . Average Temperature 50 | . 2 75 . 41 50 . 77 32 39 . 75 . Received Heat Transfer 1270 | . 63 138 72 420 . 18 144 69 259 45 . 42 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . 7 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 4 | . . . . 4 . . . . . . . . Heat Transferred 2381 | . . 296 . 1444 . 111 . 50 185 . . 295 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 360 | . 192 227 360 296 . 271 215 324 . . . . Initial 126 | . . 39 2 126 . . 105 97 . . . . Average 119 | . 31 104 196 186 . 178 137 111 . . . . Maximum Alert Level 1 | . . 1 1 1 . 1 1 1 . . . . Low Security (%) 74 | . 100 85 46 44 . 48 83 73 . . . . Level 1 25 | . . 14 53 55 . 51 16 26 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . . 8 . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . 1 . . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 8 | . 2 1 2 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 11 16 22 13 . 8 11 18 20 2 . 14 Peak Tracking Total 12 | . 5 3 6 3 . 4 4 4 11 2 . 12 Tactical Retreats 14 | . . 3 2 . . . 4 2 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . . 3 . . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 2 2 3 1 1 . 1 2 . . 4 . Terminals 10 | . 2 1 3 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 2 5 5 1 1 . 2 3 . . 30 . Successful 36 | . 1 2 . . 1 . 1 1 . . 30 . Failed 13 | . 1 3 5 1 . . 1 2 . . . . Catastrophic 4 | . 1 . 2 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 2 . 5 2 1 . 2 3 . . . . Terminals 17 | . 2 4 5 1 . . 2 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 1 2 . . 1 . 1 1 . . 30 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 3 1 . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 Total Damage 43 | . . . . . . . . . . . . 43 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7517 | . 1225 1096 734 806 376 258 733 1546 388 137 56 162 Spaces Moved 3800 | 1 378 543 403 446 279 145 242 515 222 184 111 331 Core 496 | . . . 2 . . . . . 86 184 111 113 Treads . | . . . . . . . . . . . . . Legs 3053 | 1 378 543 368 446 279 145 242 515 136 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 251 | . . . 33 . . . . . . . . 218 Fastest Speed 32 | 120 120 120 32 120 120 120 120 120 50 50 50 35 Average Speed 120 | 120 136 158 124 120 120 120 127 155 117 50 50 42 Slowest Speed 355 | 120 190 190 355 190 120 120 190 190 190 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 47 97 32 66 62 41 22 16 44 41 75 52 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . . 1 . 2 Spaces Dug 1 | . . 1 . . . . . . . . . . Terrain Destroyed 93 | . . 1 . . . 59 . 30 1 . . 2 Melee . | . . . . . . . . . . . . . Projectile 4 | . . 1 . . . . . . 1 . . 2 AOE 89 | . . . . . . 59 . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6298 | . 1035 729 561 630 324 209 634 1191 303 229 110 343 Wait 2082 | . 604 151 85 120 33 42 348 609 47 43 . . Move 3788 | . 377 542 402 445 278 144 241 514 221 183 110 331 Hop . | . . . . . . . . . . . . . Pick Up 38 | . 9 1 5 1 . 4 8 7 1 1 . 1 Fast Attach 37 | . 4 3 9 9 1 1 4 3 1 . . 2 Attach 23 | . . . 4 3 1 2 3 5 3 . . 2 Detach 10 | . . . 3 . 1 2 1 1 1 . . 1 Swap 30 | . 2 3 1 1 1 1 5 12 4 . . . Drop 56 | . 10 4 12 4 9 . 8 6 1 2 . . Fire 226 | . 28 25 40 47 . 13 16 34 23 . . . Melee 6 | . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 1086 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Identified exit to Mines 1226 | -10/Materials | Entered Mines 1249 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1310 | -10/Mines | Identified exit to Materials 1369 | -10/Mines | Learned Materials security intel 1439 | -10/Mines | Learned Materials emergency access door positions 1500 | -10/Mines | Assembled infested the area 1507 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1680 | -10/Mines | Discovered exit to Materials (range 9) 2322 | -10/Mines | Entered Materials 2322 | -9/Materials | Evolved 2 slots: Utility x2 2651 | -9/Materials | Discovered new exit (range 12) 2710 | -9/Materials | Identified exit to Storage 2876 | -9/Materials | Discovered new exit (range 11) 2888 | -9/Materials | Identified exit to Materials 3041 | -9/Materials | Discovered new exit (range 9) 3052 | -9/Materials | Identified exit to Mines 3056 | -9/Materials | Entered Mines 3084 | -9/Mines | Met a Derelict bent on vengeance 3259 | -9/Mines | Discovered exit to Materials (range 5) 3359 | -9/Mines | Lost 4 parts (1p3w) 3630 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3633 | -9/Mines | Found Prototype Device 3851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3851 | -9/Mines | Discovered new exit (range 5) 3860 | -9/Mines | Identified exit to Exiles 3862 | -9/Mines | Entered Exiles 3878 | -9/Exiles | Discovered new exit (range 15) 3898 | -9/Exiles | Met 8R-AWN 3913 | -9/Exiles | Met EX-HEX 3948 | -9/Exiles | Met EX-BIN 3962 | -9/Exiles | Aligned with FarCom system 3963 | -9/Exiles | Given EX-Vault access code 3991 | -9/Exiles | Opened EX-Vault 3998 | -9/Exiles | Found AWS/Thermal 4026 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4046 | -9/Exiles | Exiles lab attacked by MAIN.C 4223 | -9/Exiles | Discovered new exit (range 12) 4235 | -9/Exiles | Identified exit to Mines 4238 | -9/Exiles | Left Exiles lab with AWS/Thermal 4238 | -9/Exiles | Entered Mines 4487 | -8/Mines | Discovered exit to Materials (range 7) 4496 | -8/Mines | Entered Materials 4496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4530 | -8/Materials | Build established: Scavenger-Mutant 5075 | -8/Materials | Discovered new exit (range 3) 5080 | -8/Materials | Identified exit to Factory 5229 | -8/Materials | Entered Factory 5229 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6085 | -7/Factory | Identified exit to Lower Caves 6180 | -7/Factory | Garrison activated, responded to threat 6775 | -7/Factory | Entered Lower Caves 6954 | -7/Lower Caves | Lost 3 parts (2p1n) 7110 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7111 | -7/Lower Caves | Released all parts (6) 7140 | -7/Lower Caves | Lost 5 parts (2n2u1w) 7157 | -7/Lower Caves | Discovered new exit (range 15) 7163 | -7/Lower Caves | Entered another Lower Caves area 7180 | -7/Lower Caves | Learned Factory emergency access door positions 7191 | -7/Lower Caves | Build established: Mutant 7257 | -7/Lower Caves | Core integrity fell below 50% 7295 | -7/Lower Caves | Discovered new exit (range 12) 7300 | -7/Lower Caves | Entered Data Miner 7300 | -7/Data Miner | Discovered new exit (range 6) 7310 | -7/Data Miner | Met Data Miner 7330 | -7/Data Miner | Learned location of Section 7 (-3) 7330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7334 | -7/Data Miner | Received God Mode back door access code from Data Miner 7356 | -7/Data Miner | Entered Proximity Caves 7401 | -6/Proximity Caves | Escorted by Enhanced Grunt 7449 | -6/Proximity Caves | Spotted B-75 Beast 7485 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7507 | -6/Proximity Caves | Core integrity fell below 20% 7518 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07418_ Acquired 5 matter. 07434_ Searching scrap... 07434_ Found Imp. Actuator Array. 07434_ Found 27 Matter. 07434_ Searching scrap... 07434_ Found Enh. Flamer. 07434_ Found Spear. 07434_ Found 12 Matter. 07435_ Acquired 5 matter. 07436_ Acquired Spear. 07456_ FH1#ASXIHZLD:WF:IO=UDO790 07472_ XWKBD|J3KYOVLUQJ3HG7BDEOKHO&LK KZ 07485_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07499_ Y-54 Guardian destroyed. 07502_ Acquired 10 matter. 07505_ System corrupted: Matter fused (-10). 07510_ Dispatcher launches Target Drone into the air. 07510_ VTOL Module destroyed. 07510_ Spear destroyed. 07513_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | #???????????????????? ???????????????????? | | #????????????????? ????????????????? | | #??????????????? ??????????????? | | #????????????? ????????????? | | #???????????? d ????????????? | | ??????????? ???????????? | | ????????? ???????????? | | ????????# ??????????? | | ????????# ??????????? | | #???????# ??????????? | | ##??????# ?????????? | | #?###### ?????????? | | #?# < ????????? | | #?# i ????????? | | ### @ ????????? | | + d d ????????? | | + ????????? | | ????????? | | ????????? | | ????????? | | #### ?????????? | | ??# ?????????? | | ??# ??????????? | | ??# d ??????????? | | ##?# ??????????? | | #??# ???????????? | | #??# ???????????? | | #??# ????????????? | | ???# ????????????? | | ???################## i #####??????????????? | | ????????????????????# #??????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedProtonScythe Manual? 0 Play Time 00:46:23 Cumulative 75.6 hours Start 2022.05.22 @ 21:40:31 End 2022.05.22 @ 22:25:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b51219-fcc3-410f-ab23-9959ab913514