Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 17:33:41 Player: 50l Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (15) 75 Value Destroyed (393) 393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1882) 1882 TOTAL SCORE: 9350 Bonus ------- Pacifist 834 High Alert Combat Kills 48 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 215/300 Energy 350/350 System Corruption 19% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Small Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Quantum Reactor Advanced Coolant Injector Advanced Coolant Injector Mini Grenade Launcher Heavy Mace [Rating: 150] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 9 | . . 1 1 1 . . 1 . 2 . 1 2 Utility 8 | . . 1 1 1 . 2 . . . 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 66 | 4 . 1 5 . 3 7 4 . 7 9 2 24 Power 11 | . . . 1 . . 1 1 . 1 1 . 6 Engine 2 | . . . . . . 1 1 . . . . . Core 1 | . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . 1 1 . 6 Propulsion 27 | 2 . . 2 . 1 3 1 . 4 . 1 13 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 Flight 19 | . . . 2 . 1 3 1 . 4 . 1 7 Utility 22 | . . 1 2 . 1 2 2 . 2 7 1 4 Device 10 | . . . 1 . . . 1 . 2 1 1 4 Storage 2 | . . . . . . 1 . . . 1 . . Processor 5 | . . 1 . . . . 1 . . 3 . . Hackware 2 | . . . . . . 1 . . . 1 . . Protection 3 | . . . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 6 | 2 . . . . 1 1 . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 1 2 . 1 Parts Lost 42 | . . . . . 1 2 . 1 . 4 3 31 Power 5 | . . . . . . 1 . . . 1 1 2 Propulsion 22 | . . . . . 1 . . . . 1 1 19 Utility 12 | . . . . . . . . 1 . 2 1 8 Weapon 3 | . . . . . . 1 . . . . . 2 Highest Loss Streak 15 | . . . . . 1 1 . 1 . 2 4 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 2 4 4 5 4 6 6 6 4 6 5 6 Power 1 | . 1 1 1 1 1 1 . . . 1 1 3 Propulsion . | . . . . . . . 2 3 1 1 1 . Utility 1 | . 1 1 1 1 1 2 2 2 2 2 . 1 Weapon 1 | . . 1 2 3 1 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . 1 . . 1 . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 57 54 66 61 61 68 90 91 90 81 86 64 Engine 1 | . . . . . . . 9 11 8 3 . . Core 1 | . . . 6 7 7 5 . . . . . . Reactor 2 | . . . . . . . . . 1 4 7 5 Leg 3 | . 28 22 9 . . . . . . . . . Flight 22 | . . . 13 15 15 21 35 35 41 35 33 21 Device 10 | . . . 7 7 7 6 9 11 13 12 17 17 Storage 3 | . . . . . . 5 5 5 5 5 8 4 Processor 7 | . . 10 9 7 7 6 9 11 8 6 8 8 Hackware 1 | . . . . . . 2 1 . . 1 4 3 Protection 4 | . . . 2 7 13 13 11 8 5 4 1 . Ballistic Gun 5 | . 28 22 18 15 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 4 3 Peak Build Rating 150 | 4 4 6 18 18 26 41 51 51 77 105 111 150 Average Rating 61 | 2 4 5 14 18 21 29 49 48 63 80 107 108 On Entrance 38 | . 4 4 6 18 18 23 41 51 48 77 105 100 Avg Prop Armor Cover (%) 10 | 21 24 24 22 . . . . . 4 3 . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 2 2 2 9 9 15 21 27 27 39 43 43 58 Greatest Support 77 | 3 3 3 19 19 19 32 29 31 52 54 56 77 Greatest Overweight (x) 6 | . . . . . . . . . . 3 . 6 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 7 8 8 8 8 8 7 Most Carried 8 | 2 2 5 5 5 5 8 7 6 6 8 8 8 Average Carried 5 | 1 2 4 4 5 4 6 5 6 4 7 6 6 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 2 2 5 5 5 5 8 6 6 6 7 7 2 Class Distribution -------------------- 38% | Sprinter 33% | Mutant 24% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 765 | 240 . . . . . . . . 232 18 . 275 Remotely . | . . . . . . . . . . . . . Salvage Created 438 | . . . . . 25 50 . . 22 . . 341 Parts 32 | . . . . . 6 4 . . 2 . . 20 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 7 | . . . . . 2 1 . . . . . 4 Melee 2 | . . . . . . . . . . . . 2 AOE 5 | . . . . . 2 1 . . . . . 2 Classes Destroyed 6 | . . . . . 1 3 . . . . . 2 Worker 3 | . . . . . . 1 . . 1 . . 1 Builder 4 | . . . . . . 1 . . . . . 3 Hauler 1 | . . . . . . . . . . . . 1 Cutter 5 | . . . . . 2 . . . . . . 3 Grunt 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 4 | . . . . . 2 3 . . 1 . . 4 Combat Bots Only 2 | . . . . . 2 1 . . . . . 1 Max Kills in Single Turn 3 | . . . . . 2 2 . . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 388 | . 5 10 36 . 16 23 . 6 9 31 15 237 Missed 182 | . 2 6 16 . 11 11 . 4 5 16 7 104 Hits 206 | . 3 4 20 . 5 12 . 2 4 15 8 133 Melee 15 | . . . . . . . . . . . 1 14 Projectile 191 | . 3 4 20 . 5 12 . 2 4 15 7 119 AOE 4 | . . . . . . . . 1 . . . 3 Critical Strikes 16 | . . . 2 . . . . . . 1 1 12 Actively Blocked 7 | . . . . . . . . . . . . 7 Damage Taken 5201 | . 31 53 272 . 61 324 . 124 90 366 154 3726 Core 1897 | . 10 15 120 . 10 105 . . . . 24 1613 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 319 | . . . . . 21 75 . 69 . 139 15 . Core Remaining (%) 95 | 100 96 96 78 . 98 87 . 100 100 100 98 . Volleys Fired 18 | . 2 . 6 . 1 4 . . . . . 5 Largest 2 | . 2 . 2 . 1 1 . . . . . 1 Hottest 40 | . 40 . 40 . 36 36 . . . . . 30 Shots Fired 26 | . 4 . 12 . 1 4 . . . . . 5 Gun 16 | . 4 . 12 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . . 1 4 . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 16 | . 4 . 12 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 10 | . . . . . 1 4 . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . 2 . . 1 . . . . . 1 Robot Miss Streak 6 | . 2 . 6 . 1 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 18 | . 2 . 4 . . 1 . . 1 . . 10 Core Hits 29 | . 1 . . . 3 11 . . . . . 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 19 | . . . . . . . . . 1 1 1 16 Impact 2 | . . . . . . . . . 1 1 . . Slashing 17 | . . . . . . . . . . . 1 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1976 | . 15 . 34 . 120 515 . . 103 . . 1189 Guns 49 | . 15 . 34 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1199 | . . . . . 120 515 . . . . . 564 Melee 716 | . . . . . . . . . 103 . . 613 Ramming 12 | . . . . . . . . . . . . 12 Kinetic 49 | . 15 . 34 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1199 | . . . . . 120 515 . . . . . 564 Electromagnetic . | . . . . . . . . . . . . . Impact 103 | . . . . . . . . . 103 . . . Slashing 613 | . . . . . . . . . . . . 613 Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 5 . . 19 Average Corruption 5 | . . . . . . . . . 4 . . 6 Corruption Purged 2 | . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . 2 . . 11 Message Errors 2 | . . . . . . . . . 1 . . 1 Matter Fused 3 | . . . . . . . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 4 . . 63 . . 99 Projectiles . | . . . . . . . . . . . . . Explosions 4 | . . . . . . 4 . . . . . . Melee 162 | . . . . . . . . . 63 . . 99 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . 42 . . . . . 83 Shots 4 | . . . . . . 1 . . . . . 3 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 307 | . . . 9 . . . 70 45 290 307 196 199 Average Temperature 136 | . . . 9 . . . 34 24 138 137 136 144 Received Heat Transfer 321 | . 18 15 108 . . 48 . . 30 48 . 54 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 2 | . . . . . . 1 . . . . . 2 Low Security (%) 75 | 100 100 100 100 100 100 62 100 100 100 100 100 32 Level 1 17 | . . . . . . 37 . . . . . 43 Level 2 7 | . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 506 | . 8 5 30 28 112 254 119 79 35 72 87 506 Initial 119 | . . . . 13 23 53 119 79 35 . 21 60 Average 113 | . 1 . 2 17 42 140 117 70 15 34 52 273 Influence Increases 1763 | . 13 5 44 20 89 291 5 . 5 179 131 981 Destroy 0b10 Robot/C 140 | . . . . . 40 20 . . . . . 80 Destroy 0b10 Robot/NC 40 | . . . . . . 10 . . 5 . . 25 Destroy Leader 22 | . . . . . 10 . . . . . . 12 Successful Hack 88 | . 13 5 14 5 . 5 5 . . 12 8 21 Disable Machine 30 | . . . . . 15 . . . . . . 15 Destroy Structure 123 | . . . . . 9 31 . . . 2 3 78 Partial Spotted 210 | . . . . 15 . 15 . . . 45 60 75 Lose Combat Pursuer 1110 | . . . 30 . 15 210 . . . 120 60 675 Influence Decreases 1338 | . 13 5 14 17 20 149 135 45 74 140 68 658 Entered New Map 330 | . . . . 17 10 49 125 35 34 . 18 42 Time Decay 488 | . 13 5 14 . . 80 10 . 40 100 20 206 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 420 | . . . . . 10 20 . 10 . 40 30 310 Squads Dispatched 24 | . 1 1 1 1 2 2 . 1 1 4 2 8 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 5 | . . . . . . . . . . 2 . 3 Reinforcement 17 | . 1 1 1 . 2 2 . 1 1 2 2 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 4 | . . . 1 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 4 8 17 . 5 19 . 3 4 20 17 67 Peak Tracking Total 17 | . 3 7 15 . 4 11 . 3 4 11 15 17 Tactical Retreats 23 | . . . 1 . 1 4 . . . 4 1 12 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 5 | . . . . . 1 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 2 | . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 25 | . 2 2 2 1 . 2 1 . 1 4 1 9 Terminals 25 | . 2 2 2 1 . 2 1 . 1 4 1 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 6 7 4 3 . 5 2 . 2 7 3 14 Successful 19 | . 3 2 2 1 . 2 1 . 1 3 2 2 Failed 34 | . 3 5 2 2 . 3 1 . 1 4 1 12 Catastrophic 11 | . 1 2 1 . . . . . . 2 1 4 Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 6 7 4 . . 1 . . . 5 3 11 Terminals 53 | . 6 7 4 3 . 5 2 . 2 7 3 14 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . . 1 . 1 1 . 1 1 1 . Open DSF 4 | . . . . 1 . 1 1 . 1 . . . Level Access Points 3 | . 1 . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 2 2 . . 1 . . . 2 1 2 Terminals 12 | . 2 2 2 . . 1 . . . 2 1 2 Botnet 12 | . 2 2 2 . . 1 . . . 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 2 2 1 . 1 . . 1 4 1 9 Full Trace Events 2 | . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 838 | . . . . . . . 16 13 113 230 43 423 Optics 838 | . . . . . . . 16 13 113 230 43 423 Sensors 347 | . . . . . . . . . . . 43 304 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 1405 | 21 71 100 123 15 54 175 24 13 113 230 43 423 Spaces Moved 3894 | 26 132 186 248 44 86 501 75 63 328 694 192 1319 Core 476 | 26 132 186 84 . . . . . . . . 48 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . 26 Flight 3392 | . . . 164 44 86 501 75 63 328 694 192 1245 Fastest Speed 13 | 50 50 50 34 34 34 26 23 16 17 18 18 13 Average Speed 28 | 50 50 50 39 34 34 29 23 20 19 25 18 24 Slowest Speed 350 | 50 50 50 50 34 34 30 23 23 23 155 22 350 Overloaded Moves 21 | . . . . . . . . 21 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 77 | . . . 7 . . 11 . 1 . 13 5 40 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 39 35 27 2 79 20 3 92 15 28 11 47 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 1 1 . Terrain Destroyed 66 | . . . . . 9 34 . . . 1 1 21 Melee 2 | . . . . . . . . . . 1 1 . Projectile . | . . . . . . . . . . . . . AOE 64 | . . . . . 9 34 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 4055 | 31 133 192 254 43 109 509 80 61 374 731 192 1346 Wait 73 | . . 1 . . . 2 . . 29 32 1 8 Move 3740 | 25 131 185 235 43 85 481 74 60 327 667 184 1243 Hop 65 | . . . 5 . . 8 . 1 . 13 2 36 Pick Up 30 | 2 . 4 1 . 2 7 1 . 5 4 2 2 Fast Attach 36 | 4 . 1 4 . 2 3 1 . 1 6 . 14 Attach 29 | . . . 1 . 1 4 3 . 7 3 2 8 Detach 6 | . . . . . . . . . 2 1 . 3 Swap 6 | . . . . . . . . . 1 1 . 4 Drop 17 | . . 1 2 . 3 . 1 . 1 3 . 6 Fire 18 | . 2 . 6 . 1 4 . . . . . 5 Melee 19 | . . . . . . . . . 1 1 1 16 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -9/Materials | Discovered new exit (range 15) 160 | -9/Materials | Identified exit to Mines 187 | -9/Materials | Discovered new exit (range 13) 193 | -9/Materials | Identified exit to Materials 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -8/Materials | Build established: Mutant 314 | -8/Materials | Discovered new exit (range 6) 315 | -8/Materials | Identified exit to Factory 316 | -8/Materials | Entered Factory 316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 331 | -7/Factory | Identified exit to DSF 331 | -7/Factory | Entered DSF 353 | -7/DSF | Additional patrols routed to DSF 375 | -7/DSF | Discovered new exit (range 16) 385 | -7/DSF | Identified exit to Factory 385 | -7/DSF | Entered Factory 385 | -6/Factory | Evolved 2 slots: Utility x2 558 | -6/Factory | Discovered new exit (range 11) 560 | -6/Factory | Identified exit to Factory 560 | -6/Factory | Entered another Factory area 560 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 583 | -5/Factory | Identified exit to DSF 584 | -5/Factory | Entered DSF 595 | -5/DSF | Discovered new exit (range 14) 597 | -5/DSF | Identified exit to Factory 597 | -5/DSF | Entered Factory 597 | -4/Factory | Evolved 2 slots: Propulsion x2 705 | -4/Factory | Discovered new exit (range 10) 710 | -4/Factory | Entered Research 710 | -3/Research | Evolved 2 slots: Utility x2 711 | -3/Research | Build established: Sprinter 712 | -3/Research | Found Prototype Processor 712 | -3/Research | Identified Exp. Signal Interpreter 827 | -3/Research | Spotted B-86 Titan 844 | -3/Research | Spotted B-86 Titan 877 | -3/Research | Found Exp. Signal Interpreter 921 | -3/Research | Identified exit to Research 930 | -3/Research | Discovered new exit (range 3) 930 | -3/Research | Identified exit to Testing 940 | -3/Research | Entered another Research area 940 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 963 | -2/Research | Spotted B-90 Cyclops 972 | -2/Research | Identified exit to Access 983 | -2/Research | Entered Access 983 | -1/Access | Evolved 2 slots: Propulsion x2 1006 | -1/Access | Lost 4 parts (2p1n1u) 1094 | -1/Access | Spotted B-99 Colossus 1130 | -1/Access | Lost 3 parts (3n) 1167 | -1/Access | Spotted B-99 Colossus 1215 | -1/Access | Build established: Scout 1233 | -1/Access | Search patrols dispatched 1322 | -1/Access | Lost 13 parts (1p8n4u) 1348 | -1/Access | Core integrity fell below 50% 1355 | -1/Access | System corruption reached 10% 1366 | -1/Access | Core integrity fell below 20% 1406 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 01374_ Antigrav System destroyed. 01374_ Acquired Antigrav System. 01374_ Chain reaction triggered in Lgt. Antimatter Reactor. 01374_ S-43 Plague destroyed. 01374_ P-80 Master destroyed. 01375_ Antigrav System destroyed. 01375_ K-01 Serf collects debris. 01376_ Acquired Antigrav System. 01378_ U-05 Engineer lays Concrete. 01378_ Antigrav System destroyed. 01379_ U-05 Engineer lays Concrete. 01379_ K-01 Serf collects debris. 01380_ KTX: %E6QH 5JXZTI7IOQPUUNK 01384_ Antigrav System destroyed. 01395_ System corrupted: Antigrav System rejected. 01404_ Longscan Aggregator disabled. 01405_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????######u#######?????????????????#### | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# "" #????????????????????? | | ???????????????# "" #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# "" #????????????????????? | | ???????????????# " @ #????????????????????? | | ???????????????# k #????????????????????? | | ???????????????# #?########???????????? | | ???????????????# pp = #?# #???????????? | | ???????????????####/##p######?# = #???????????? | | ??????????????????# #??????# #???????????? | | ??????????????????# #??????# ! ##??????????? | | ??????????????????# #??????# % "#??????????? | | ??????????????????# #??????# %= "#??????????? | | ??????????????????# #########"""%!##??????????? | | ??????????????????# [ [=*############# | | ??????????????????###############"%*=# | | ???????????????????????# #=!# | | ???????????????????????# *=[ | | ???????????????????????# !%! # | | ???????????????????????# ! !! | | ???????????????????????# % * ] | | ???????????????????????# | | ??????????????????????# # # | | ????????????????? ????## # | | ????????????????? ?????##### # # | | ???????????????##/######## =### # | | ???????????????# " #?# #? | | ???????????????# "T #?# #?########### | | ???????????????# #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 200 Energy Generation 43 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateScanShredder Manual? 0 Play Time 00:58:31 Cumulative 364.9 hours Start 2026.07.27 @ 16:37:04 End 2026.07.27 @ 17:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 138 Adventurer 74 Explorer 0 Win Type - Total 18 Types 15/0/0/3/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a5cded8-0fb6-4dd7-b016-a5976dfd83c6