Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 10:10:13 Player: MolePlayingNice Result: Destroyed by B5-2V0(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2682) 2682 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2213) 2213 TOTAL SCORE: 7960 Bonus ------- Follower Combat Kills 1692 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -279 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 35/100 System Corruption 23% Temperature Critical (555) Movement Core (800) Ox15 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Overtuned Huge Scrapsphere > --- UTILITY (5) ------ Scrap Suit Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Overtuned Pulse Rifle > --- INVENTORY (20) --- Armored Wheel Matter Compressor (250) Experimental Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Improved Hacking Suite A0-MCA's Component Scanner Scrapoid Pod Enhanced Autogun Overtuned Coil Gun Overtuned Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Plasma Cutter CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Expert System > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Armored Wheel Armored Wheel Matter Compressor Experimental Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Improved Hacking Suite A0-MCA's Component Scanner Pulse Rifle Thermic Laser Enhanced Autogun Magnetic Acceleration Cannon Heavy Rocket Launcher Long-range Missile Launcher Plasma Cutter CPS Tube CPS Tube DRS Beacon Botcube Botcube [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Expert System Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 64 | . 7 17 6 7 2 25 Power 5 | . 1 1 1 2 . . Engine 4 | . . 1 1 2 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 8 | . 2 3 . . 1 2 Treads 4 | . 2 2 . . . . Leg . | . . . . . . . Wheel 4 | . . 1 . . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 3 3 4 1 1 11 Device 14 | . 2 3 2 . . 7 Storage 2 | . 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . 2 1 . 3 Artifact . | . . . . . . . Weapon 28 | . 1 10 1 4 . 12 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 19 | . 1 9 1 2 . 6 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 6 | . . 1 . 3 . 2 Corrupted Parts 3 | . . . . . . 3 System Corruption 23 | . . . . . . 23 Parts Lost 12 | . . . 1 . . 11 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . 1 . . 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 4 | . . . 1 . . 4 To Critical Strikes . | . . . . . . . Average Backups 15 | 6 11 14 14 15 15 17 Power . | 1 1 1 1 1 1 . Propulsion 2 | 4 2 3 3 3 3 2 Utility 3 | . 1 2 3 3 4 5 Weapon 6 | 1 5 7 6 6 6 6 Tool/Special . | . . . . . . . Unused Backups 45 | . 8 14 . 3 . 20 Power 4 | . 2 1 . 1 . . Propulsion 12 | . 3 3 . . . 6 Utility 10 | . 1 2 . . . 7 Weapon 16 | . 2 8 . 2 . 4 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 94 | . 97 99 96 100 100 90 Engine 9 | . 13 6 8 9 9 8 Treads 7 | . 26 21 9 9 7 . Wheel 11 | . . . 9 9 10 17 Device 18 | . 11 21 16 18 18 20 Storage 9 | . 14 11 9 9 9 9 Protection 7 | . . . 17 18 18 7 Ballistic Gun 25 | . 27 32 27 27 27 22 Special Melee Weapon 2 | . . . . . . 4 Peak Build Rating 63 | 6 10 17 31 31 30 63 Average Rating 28 | 6 7 13 22 29 29 37 On Entrance 18 | 6 6 10 17 31 29 30 Avg Prop Armor Cover (%) 5 | . . 9 5 5 5 . Naked Turns . | . . . . . . . Heaviest Build 73 | 14 30 38 54 54 69 73 Greatest Support 40 | 20 40 40 12 12 24 24 Greatest Overweight (x) 5 | . 1 3 4 4 4 5 Average Overweight (x) 2 | . . . 3 3 3 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 17 | 8 14 15 15 15 15 20 Most Carried 20 | 6 15 15 15 15 15 20 Average Carried 16 | 6 11 14 14 14 15 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 19 | 6 15 15 15 15 15 19 Scrap Suit Usage (%) 2 | . . . . . . 4 Parts Cannibalized 5 | . . . . . . 5 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Tank 18% | Tank 5% | Skirmisher 5% | Gunner 3% | Scavenger-Gunner 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 3718 | 200 373 308 483 85 135 2134 Remotely 322 | . . . . . . 322 Salvage Created 3870 | . 464 454 394 16 248 2294 Parts 249 | . 34 39 20 2 10 144 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 66 | . 16 9 6 . 1 34 Guns 58 | . 16 6 6 . 1 29 AOE 8 | . . 3 . . . 5 Classes Destroyed 14 | . 3 6 . . . 5 Worker 2 | . . 2 . . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 1 . . . . Recycler 5 | . . 1 1 . 3 . Operator 3 | . . 1 1 1 . . Swarmer 12 | . 8 4 . . . . Grunt 15 | . 8 2 5 . . . Sentry 5 | . . 3 1 . 1 . Federalist 2 | . . . . . . 2 Explorer 1 | . . . . . . 1 Ranger 1 | . . . . . . 1 Scrapper 29 | . . . . . . 29 Scrapoid 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 8 | . 5 8 5 1 1 5 Combat Bots Only 5 | . 5 5 4 . 1 5 Max Kills in Single Turn 2 | . 2 2 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 321 | . 88 38 34 . 8 153 Missed 84 | . 28 12 8 . 3 33 Hits 237 | . 60 26 26 . 5 120 Melee 3 | . . . . . . 3 Projectile 234 | . 60 26 26 . 5 117 Critical Strikes 11 | . . . . . . 11 Damage Taken 4073 | . 665 266 416 142 95 2489 Core 744 | . 152 42 67 . . 483 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . . . . 9 Regen/Repaired (Parts) 193 | . 152 . . . . 41 Core Remaining (%) 76 | 100 39 89 . . . . Volleys Fired 199 | . 50 29 26 2 12 80 Largest 3 | . 2 3 3 3 3 3 Hottest 144 | . 40 69 69 69 69 144 Shots Fired 502 | . 99 79 78 6 34 206 Gun 491 | . 99 75 78 6 34 199 Cannon 3 | . . . . . . 3 Launcher 7 | . . 4 . . . 3 Special 1 | . . . . . . 1 Kinetic 490 | . 99 75 78 6 34 198 Thermal 4 | . . . . . . 4 Explosive 7 | . . 4 . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 14 11 12 2 10 15 Robot Miss Streak 11 | . 4 4 11 1 3 5 Penetration Max 2 | . . . . . . 2 Secondary Targets 14 | . 4 . 3 . . 7 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 297 | . 58 46 51 5 24 113 Core Hits 133 | . 25 24 19 3 5 57 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 6 | . . . . . 1 5 Destroy 6 | . . . . . 1 5 Melee Attacks 3 | . . . . 1 . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6002 | . 1015 932 726 53 352 2924 Guns 5203 | . 767 672 723 53 352 2636 Cannons . | . . . . . . . Explosions 765 | . 217 260 . . . 288 Melee . | . . . . . . . Ramming 34 | . 31 . 3 . . . Kinetic 5139 | . 767 672 723 53 352 2572 Thermal 281 | . 217 . . . . 64 Explosive 548 | . . 260 . . . 288 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . 3 . . . 1 23 Average Corruption 7 | . 2 . . . 1 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 3 . . . 1 13 Message Errors 2 | . 1 . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . Weapon Failures 7 | . 1 . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 129 | . 78 . . . . 51 Projectiles . | . . . . . . . Explosions 129 | . 78 . . . . 51 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . 75 . . . . 68 Shots 3 | . 1 . . . . 2 Rammed 6 | . 5 . 1 . . . Targets Rammed 6 | . 5 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 550 | . 11 4 29 . . 550 Average Temperature 82 | . 3 3 13 . . 118 Received Heat Transfer 2075 | . 198 75 225 12 18 1547 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . . . . 10 Heat Transferred 311 | . 200 . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | . 166 186 129 50 52 . Initial 52 | . . 52 39 50 . . Average 45 | . 61 97 67 15 6 . Influence Increases 1222 | . 526 315 190 5 186 . Destroy 0b10 Robot/C 640 | . 320 180 120 . 20 . Destroy 0b10 Robot/NC 70 | . 5 35 10 5 15 . Destroy Leader 154 | . 62 62 30 . . . Successful Hack 25 | . 3 7 15 . . . Select Force Hacks 180 | . 30 . . . 150 . Disable Machine 45 | . 15 15 15 . . . Destroy Structure 48 | . 31 16 . . 1 . Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 1222 | . 400 346 166 124 186 . Entered New Map 199 | . . 74 56 69 . . Time Decay 1013 | . 400 272 100 55 186 . Lost Part 10 | . . . 10 . . . Squads Dispatched 6 | . 2 2 1 1 . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 26 14 10 2 3 72 Peak Tracking Total 7 | . 7 5 4 2 1 7 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 4 | . 3 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 17 | . 1 1 1 . . 14 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 23 | . 4 5 2 2 9 1 Terminals 12 | . 2 3 2 2 3 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 7 | . 1 . . . 6 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 9 9 8 5 14 5 Successful 20 | . 5 3 2 . 5 5 Failed 29 | . 4 5 6 5 9 . Catastrophic 10 | . 2 2 2 1 3 . Database Lockouts 1 | . . 1 . . . . Manual 28 | . 5 3 1 5 14 . Terminals 28 | . 4 5 8 5 6 . Fabricators . | . . . . . . . Repair Stations 6 | . 4 2 . . . . Recycling Units 9 | . 1 . . . 8 . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 1 2 . . 5 Robot Analysis 5 | . . . . . . 5 Branch Access Points 2 | . . 1 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 4 1 . . . . Scan Component 3 | . 2 1 . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . . . 5 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . . 5 . Tunnel 6 | . 1 . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 1 | . . . 1 . . . Hacking Detections 14 | . 3 4 2 1 4 . Full Trace Events 4 | . . 1 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 1 . 2 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . 1 . 1 Robot Hacks Applied 3 | . . . . 1 . 2 parse_system 3 | . . . . 1 . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 7 | . . . . . . 7 Largest Group 5 | . . . . . . 5 Highest-Rated Group 235 | . . . . . . 235 Highest-Rated Ally 64 | . . . . . . 64 Total Orders 2 | . . . . . . 2 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 131 | . . . . . . 131 Total Damage 4602 | . . . . . . 4602 Kills 50 | . . . . . . 50 Allies Corrupted . | . . . . . . . Allies Melted 9 | . . . . . . 9 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 3615 | . 988 638 148 . . 1841 Sensors 64 | . . . . . . 64 Terrain 1699 | . . . . . . 1699 Seismic 1852 | . 988 638 148 . . 78 Robot Analysis Total 5 | . . . . . . 5 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 7877 | 5 1250 638 202 193 1288 4301 Spaces Moved 4975 | 5 617 310 72 110 860 3001 Core . | . . . . . . . Treads 858 | . 576 282 . . . . Legs 46 | 5 41 . . . . . Wheels 4071 | . . 28 72 110 860 3001 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 135 135 135 120 100 Average Speed 131 | 120 157 157 149 149 144 119 Slowest Speed 190 | 120 190 160 150 150 150 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 90 32 10 28 97 89 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 1 . . . 5 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 10 | . . . . . . 10 Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . 29 13 . . . 81 Melee . | . . . . . . . Projectile 39 | . . . . . . 39 AOE 84 | . 29 13 . . . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 5946 | 4 791 414 115 137 884 3601 Wait 484 | . 90 10 4 3 10 367 Move 4969 | 4 616 309 71 109 859 3001 Hop . | . . . . . . . Pick Up 86 | . 14 16 3 4 . 49 Fast Attach 32 | . 5 7 3 5 . 12 Attach 13 | . . 3 2 . . 8 Detach 6 | . 1 1 . . . 4 Swap 32 | . 3 10 1 3 2 13 Drop 104 | . 7 29 4 10 1 53 Fire 199 | . 50 29 26 2 12 80 Melee 3 | . . . . 1 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 5 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 12 | . . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Discovered new exit (range 14) 428 | -10/Materials | Repaired Lgt. Treads 455 | -10/Materials | Repaired Assault Rifle 479 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1374 | -9/Materials | Central database locked down 1467 | -9/Materials | Identified exit to Mines 1817 | -9/Materials | Discovered new exit (range 15) 1894 | -9/Materials | Entered another Materials area 1894 | -8/Materials | Evolved 2 slots: Utility x2 1993 | -8/Materials | Identified exit to Storage 2096 | -8/Materials | Entered Storage 2107 | -8/Storage | Met 01-MTF 2283 | -8/Storage | Discovered new exit (range 5) 2289 | -8/Storage | Entered Recycling 2289 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2467 | -8/Recycling | Build established: Scavenger-Tank 2709 | -8/Recycling | Discovered new exit (range 16) 3474 | -8/Recycling | Scanned before Scraplab entrance 3515 | -8/Recycling | Entered Scraplab 3525 | -8/Recycling | Discovered new exit (range 3) 3577 | -8/Recycling | Entered Scraptown 3577 | -8/Scraptown | System corruption cleaned by C-Scrubber 3766 | -8/Scraptown | Discovered new exit (range 11) 3836 | -8/Scraptown | Visited Symbiants 3847 | -8/Scraptown | Visited TADAMA 3874 | -8/Scraptown | Visited Shadow of the Wyrm 3903 | -8/Scraptown | Build established: Tank 3917 | -8/Scraptown | Visited Cyclists 3928 | -8/Scraptown | Visited Comm Corps 3940 | -8/Scraptown | Visited Bundlers 4034 | -8/Scraptown | Visited Awakened 4172 | -8/Scraptown | Visited UFD Registry 4172 | -8/Scraptown | Registered with UFD as "Gravform" 4203 | -8/Scraptown | Visited Botcube Research 4248 | -8/Scraptown | Visited A0-MCA Data Center 4265 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4272 | -8/Scraptown | Found DCF Scrap (28 items) 4298 | -8/Scraptown | Visited Scrapoid Pod Storage 4316 | -8/Scraptown | Visited Infowarlord's Domain 4333 | -8/Scraptown | Visited Derelict Rescue Squad 4362 | -8/Scraptown | Visited Analyses Database 4388 | -8/Scraptown | Visited Junk Repository 4428 | -8/Scraptown | Visited Curators Association 4447 | -8/Scraptown | Visited Chapter 10 5161 | -8/Scraptown | Build established: Scavenger-Tank 5498 | -8/Scraptown | Found Botcube 5515 | -8/Scraptown | Botcube activated 5539 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 launchers. 5569 | -8/Scraptown | Given a B+ rating by A0-MCA 5572 | -8/Scraptown | Build established: Mutant 5575 | -8/Scraptown | Found A0-MCA's Component Scanner 5718 | -8/Scraptown | Attached CPS modules to *Advanced EMP Botcube. 5772 | -8/Scraptown | Found Scrapoid Pod 5800 | -8/Scraptown | Found Exp. Terrain Scanner 5828 | -8/Scraptown | Found DRS Beacon 6955 | -8/Scraptown | Met Optimus 6955 | -8/Scraptown | Accepted into 0bPrime 7355 | -8/Scraptown | Civil war broke out across Scraptown 7398 | -8/Scraptown | Found Botcube 7401 | -8/Scraptown | Found Botcube 7440 | -8/Scraptown | Build established: Skirmisher 7503 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 7548 | -8/Scraptown | Lost 4 allies 7553 | -8/Scraptown | Found Botcube 7595 | -8/Scraptown | Botcube activated 7602 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7612 | -8/Scraptown | Lost 3 allies 7619 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 launchers. 7648 | -8/Scraptown | Lost 3 parts (1n1u1w) 7652 | -8/Scraptown | Core integrity fell below 50% 7676 | -8/Scraptown | Found Scrap Suit 7718 | -8/Scraptown | Found Corrupted Prototype Processor 7718 | -8/Scraptown | Identified Expert System 7719 | -8/Scraptown | System corruption reached 10% 7748 | -8/Scraptown | Found Scrapoid Pod 7862 | -8/Scraptown | Lost 4 allies 7871 | -8/Scraptown | Core integrity fell below 20% 7878 | -8/Scraptown | Destroyed by B5-2V0(j) with Overtuned Pulse Rifle Last Messages --------------- to repair Ovr. Titanium Leg. 07872_ G7-C08(g) destroyed. 07872_ UB-D8M(j) destroyed. 07873_ System corrupted: Heat flow error (+297). 07873_ Critical hit (Burn: +50). 07874_ Overheating: System interference. 07874_ Adv. Heat Sink temporarily disabled. 07874_ Acquired Hpw. Tractor Beam. 07875_ Acquired 70 matter. 07875_ Acquired 140 matter. 07875_ Acquired 86 matter. 07875_ Acquired 12 matter. 07875_ Ovr. Huge Scrapsphere broken. 07875_ Overheating: Short circuit. 07875_ Ovr. Coil Gun destroyed. 07875_ CU-X7G(j) destroyed. 07876_ Acquired 14 matter. 07877_ Hpw. Tractor Beam destroyed. 07877_ Hvy. Rocket Launcher destroyed. 07877_ Dropped Botcube. 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""" "###???# %!![#??#?????????????# | | ""##"" ""#??##??# ! *[= #??#???#?????##??? | | ""##[" "&#?#?##?# =!==!* ########?#???????? | | """"##"" ""######## ! =!= """"""""#????#???#? | | " ""#" "# #!/] [@%*!%#" X " ""##????#???? | | """"##"" ""## #[ [&=[!#" ""#????#???#? | | ""##]" "!## =# [!# # [=!""! """##???????#? | | "##"" ""## %!=%=!* #;[=;%=! #?????#?#?? | | #" "# *=[!!![##==*!!=[ ##????????? | | ########## ###########j;###!!%[#%#######?#???????? | | ########## ## #######! #"##=[=!#*##??##??#???????? | | """""""" ! ! [! ![[%!%==!"###############? | | !%= !!!%=! !*[%= ## """"""""### | | ! % [! ! !==**!!== ## = " " " "#?# | | %!%= [= !%! =%=%[ [! ##[%*%[ ""#?? | | !!!*! ==[/ !/%* [ [% =[!= #?? | | % =%= * =%!% =!=%*= ! & #?? | | """"""""" "" !!! [ [=% !%!&"#?? | | """""""""" """"" %!= = * "### | | ""###### """############" [%!!=[ ## """"""""#?? | | ""# [ #####?##### != [== ##############?# | | ""# % X"#####??#?# % ! ! #???#????#???### | | ""# = "" #####??#?## !%!= [#?##??####??#?## | | !!%== " "" X"####???### [=[%= ##[#########???? | | %[!! " ##"###### # = !##[[*!%= #???#? | | %=![ =[!=!%!%!==! #????? | | =!%*[/ " % !%[=%= ""=!%=[!! #?#??? | | !=== ######### [[= **!= !![*==[ #??#?? | | [ =!= ! = ""####?### !*=! [!! =!!!%! ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Assault Rifle | 40% | -10/Materials Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingBlinkCartridge Manual? 0 Play Time 01:02:44 Cumulative 452.6 hours Start 2026.05.20 @ 08:53:09 End 2026.05.20 @ 10:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa711cec-59f2-41c7-bd35-52e23fd9bca9