Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.08 @ 12:50:33 Player: Jack Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (856) 856 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7771 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1230/1450 Matter 199/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (14) ----- Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor Advanced Force Field Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Signal Interpreter Microactuators Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Great Axe > --- INVENTORY -------- Advanced Signal Interpreter Microactuators Advanced Force Field Lance [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Small Laser Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . Utility 12 | . . 2 . 2 . 2 2 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 41 | 2 5 8 1 3 . 3 8 4 2 . 5 Power 3 | . . 1 . . . . 1 . . . 1 Engine 2 | . . 1 . . . . 1 . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 10 | . 4 2 . 1 . . 2 . . . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . 4 2 . 1 . . 2 . . . 1 Utility 21 | . . 4 . 2 . 2 5 4 2 . 2 Device 8 | . . . . 1 . 2 2 . 1 . 2 Storage . | . . . . . . . . . . . . Processor 7 | . . . . 1 . . 3 3 . . . Hackware 6 | . . 4 . . . . . 1 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 1 1 1 . . 1 . . . . 1 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 16 | . 3 1 . . 1 . 1 . . 2 8 Power 1 | . . . . . . . . . . 1 . Propulsion 7 | . 1 1 . . 1 . 1 . . . 3 Utility 5 | . . . . . . . . . . 1 4 Weapon 3 | . 2 . . . . . . . . . 1 Highest Loss Streak 4 | . 2 1 . . 1 . 1 . . 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 4 4 5 3 5 4 4 4 5 5 4 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . 1 2 3 2 4 3 3 3 4 4 3 Weapon 1 | 1 2 2 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . 1 1 . . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . 2 Weapon 3 | . . 1 1 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 42 54 79 88 89 78 91 90 85 85 69 Engine 4 | . . 7 9 7 7 5 4 5 4 4 . Flight 16 | . 16 21 18 19 20 12 20 14 14 14 11 Device 11 | . . . . 7 7 12 16 15 14 14 8 Processor 13 | . . . . 6 7 6 12 22 23 23 21 Hackware 19 | . . 15 36 30 30 26 23 20 19 19 17 Energy Gun 3 | . 26 5 . . . . . . . . . Launcher 4 | . . 6 9 7 7 6 5 5 4 4 2 Slashing Weapon 3 | . . . . . . 3 5 5 4 4 3 Peak Build Rating 84 | 2 4 20 23 33 33 36 52 59 64 64 84 Average Rating 38 | 1 3 10 22 31 32 32 47 55 62 63 68 On Entrance 31 | . 2 3 20 23 33 31 36 52 59 64 56 Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 3 3 4 7 8 8 11 13 13 13 13 23 Greatest Support 32 | 3 8 8 8 14 14 10 16 16 16 16 32 Greatest Overweight (x) 2 | . . . . . 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 5 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 66% | Hacker-Scout 21% | Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Matter Collected 644 | 220 40 18 . . 8 33 287 38 . . . Remotely . | . . . . . . . . . . . . Salvage Created 1309 | 207 389 251 . . . 33 314 71 . . 44 Parts 110 | 14 40 10 . . . . 35 6 . . 5 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 4 | 1 . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 17 | . 12 4 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Guns 12 | . 12 . . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . Classes Destroyed 11 | 3 4 2 . . . . . 1 . . 1 Worker 3 | 2 . . . . . . 1 . . . . Builder 7 | . 1 . . . . . 6 . . . . Tunneler 5 | 4 . . . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 4 | 1 . 2 . . . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 5 | . 2 . . . . 1 1 1 . . . Swarmer 6 | . 6 . . . . . . . . . . Cutter 1 | . . . . . . . . . . . 1 Grunt 8 | . 6 2 . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . Best Kill Streak 7 | 3 7 4 . . . 1 4 1 . . 1 Combat Bots Only 7 | . 7 3 . . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Hostile Shots Fired 158 | . 63 19 . . 2 . 4 2 . 24 44 Missed 69 | . 24 9 . . . . 1 2 . 11 22 Hits 89 | . 39 10 . . 2 . 3 . . 13 22 Melee 8 | . . . . . . . 2 . . . 6 Projectile 81 | . 39 10 . . 2 . 1 . . 13 16 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 6 | . . . . . . . 2 . . 1 3 Damage Taken 1343 | . 300 115 . . 81 . 88 . . 250 509 Core 489 | . 120 23 . . 43 . 14 . . 69 220 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 376 | . 94 32 . . 21 . 24 . . 70 135 Regen/Repaired (Parts) 96 | . . . . . . 43 . 26 . . 27 Core Remaining (%) 92 | 100 52 94 100 . 93 100 98 100 . 94 . Volleys Fired 89 | 31 45 10 . . . . . . 3 . . Largest 2 | 2 2 1 . . . . . . 1 . . Hottest 90 | 90 90 30 . . . . . . 30 . . Shots Fired 156 | 62 81 10 . . . . . . 3 . . Gun 143 | 62 81 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 13 | . . 10 . . . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 143 | 62 81 . . . . . . . . . . Explosive 13 | . . 10 . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 15 12 8 . . . . . . . . . Robot Miss Streak 3 | 1 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 103 | 35 47 3 . . . 1 12 2 . 1 2 Core Hits 55 | 8 23 12 . . . . 8 2 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . . . . Burn 3 | . 3 . . . . . . . . . . Melee Attacks 116 | . . . 1 3 . 9 43 46 5 4 5 Impact 9 | . . . 1 3 . 5 . . . . . Slashing 105 | . . . . . . 4 43 46 5 4 3 Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 10 | . . . . . . . 9 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2814 | 392 563 597 . . . 53 888 159 48 35 79 Guns 955 | 392 563 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 645 | . . 597 . . . . . . 48 . . Melee 1214 | . . . . . . 53 888 159 . 35 79 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 955 | 392 563 . . . . . . . . . . Explosive 645 | . . 597 . . . . . . 48 . . Electromagnetic . | . . . . . . . . . . . . Impact 53 | . . . . . . 53 . . . . . Slashing 1118 | . . . . . . . 888 159 . 35 36 Piercing 43 | . . . . . . . . . . . 43 Highest Corruption 4 | . . . . . . . 4 . . . . Average Corruption 4 | . . . . . . . 4 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . Message Errors 1 | . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 171 | . . 47 . . . 3 121 . . . . Projectiles . | . . . . . . . . . . . . Explosions 47 | . . 47 . . . . . . . . . Melee 124 | . . . . . . 3 121 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 257 | 230 257 3 . . . . 98 . . 14 . Average Temperature 79 | 77 84 3 . . . . 43 . . 14 . Received Heat Transfer 307 | . 144 54 . . . . 27 . . 64 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | 3 1 . . . . . . . . . . Heat Transferred 2774 | 1041 1733 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Maximum Alert Level 1 | . 1 1 . . . . . . . . . Low Security (%) 97 | 100 88 74 100 100 100 100 100 100 100 100 100 Level 1 2 | . 11 25 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 237 | 10 222 237 90 26 . 30 48 46 61 27 95 Initial 81 | . . 76 81 26 . . . 9 1 21 . Average 30 | 1 133 145 79 13 . 4 8 6 21 16 31 Influence Increases 1331 | 35 397 211 27 11 . 62 189 151 99 8 141 Destroy 0b10 Robot/C 340 | . 240 80 . . . . . . . . 20 Destroy 0b10 Robot/NC 130 | 35 15 15 . . . 5 50 10 . . . Destroy Leader 92 | . 44 32 . . . 2 2 2 . . 10 Successful Hack 58 | . 22 . 3 . . 4 23 . . 6 . Disable Machine 81 | . . 9 9 9 . . 9 27 18 . . Destroy Structure 270 | . 1 45 . 2 . 6 60 82 66 2 6 Partial Spotted 120 | . . 30 15 . . 45 . . 15 . 15 Lose Combat Pursuer 240 | . 75 . . . . . 45 30 . . 90 Influence Decreases 1321 | 35 185 196 186 79 . 62 166 170 55 56 131 Entered New Map 368 | . . 136 146 42 . . . 14 3 27 . Time Decay 826 | 35 155 50 40 37 . 62 166 156 52 20 53 Lost Part 127 | . 30 10 . . . . . . . 9 78 Squads Dispatched 11 | . 1 1 1 . . . 2 3 1 . 2 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 5 | . . . . . . . 2 3 . . . Reinforcement 4 | . . 1 1 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Distress Signals 5 | . 2 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 21 6 3 1 1 1 5 5 1 22 20 Peak Tracking Total 22 | . 7 5 3 1 1 1 3 6 1 22 14 Tactical Retreats 7 | . 3 . . . . . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Machines Disabled 9 | . . 1 1 1 . . 1 3 2 . . Max in Single Turn 1 | . . 1 1 1 . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Machines Accessed 21 | . 7 1 1 1 . 2 3 3 1 1 1 Terminals 18 | . 7 1 1 1 . 1 3 2 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 17 1 3 1 . 7 4 5 3 1 2 Successful 28 | . 8 1 2 1 . 6 3 3 1 1 2 Failed 16 | . 9 . 1 . . 1 1 2 2 . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 17 1 3 . . 3 4 3 3 . 1 Terminals 36 | . 17 1 3 1 . 3 4 3 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . . 4 . 2 . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 2 1 . 2 1 1 1 1 . Part Schematic 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 6 | . . 1 1 . . 1 1 1 . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 4 . 2 . . 1 Scan Component 3 | . . . . . . 2 . 1 . . . Repair 3 | . . . . . . 2 . 1 . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 7 . . . . . 2 . . . 1 Terminals 9 | . 7 . . . . . 2 . . . . Track 2 | . . . . . . . 2 . . . . Botnet 2 | . 2 . . . . . . . . . . Disrupt 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 . 1 1 . 1 1 3 1 1 1 Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . 1 . . . Time 83 | . . . . . . 58 . 25 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Active Infowar (turns) 2185 | . . . . 85 19 285 726 679 170 55 166 Sensors 2111 | . . . . 85 19 285 726 679 170 50 97 Terrain 1702 | . . . . . . 3 645 679 170 55 150 Structural 1998 | . . . . . . 273 717 679 170 55 104 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Turns Passed 3014 | 294 348 101 84 85 19 285 726 679 170 55 168 Spaces Moved 4109 | 66 473 198 243 234 30 530 962 566 340 136 331 Core 171 | 66 104 . . . 1 . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3938 | . 369 198 243 234 29 530 962 566 340 136 331 Fastest Speed 30 | 50 37 32 32 30 30 34 32 32 32 32 31 Average Speed 34 | 50 40 33 32 30 64 34 32 32 32 32 35 Slowest Speed 150 | 50 50 40 32 32 150 114 34 32 32 32 45 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . 2 2 1 1 . 1 . . . 3 3 Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 5 74 21 23 6 40 10 20 15 10 22 12 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 86 | . . . . 2 . 6 30 41 4 1 2 Terrain Destroyed 184 | . . 46 . 2 . 6 30 41 56 1 2 Melee 86 | . . . . 2 . 6 30 41 4 1 2 Projectile . | . . . . . . . . . . . . AOE 98 | . . 46 . . . . . . 52 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Arm Res Total 5335 | 263 544 219 246 240 29 616 1301 981 390 136 370 Wait 955 | 162 21 . . . . 72 276 362 33 . 29 Move 4073 | 65 468 193 240 231 29 527 961 565 339 130 325 Hop 12 | . 2 2 1 1 . 1 . . . 2 3 Pick Up 19 | 3 2 2 2 2 . 2 2 1 3 . . Fast Attach 26 | 2 4 6 . 1 . 2 5 4 1 . 1 Attach 13 | . . 1 1 2 . 2 3 1 . . 3 Detach 4 | . . 1 . . . . 2 . . . 1 Swap 9 | . 1 1 . . . 1 4 . 1 . 1 Drop 19 | . 1 3 1 . . . 5 2 5 . 2 Fire 89 | 31 45 10 . . . . . . 3 . . Melee 116 | . . . 1 3 . 9 43 46 5 4 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Destroyed 7 combat bots 440 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Discovered new exit (range 13) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Utility x2 735 | -9/Materials | Identified exit to Materials 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Propulsion x2 798 | -8/Materials | Identified exit to Factory 828 | -8/Materials | Entered Factory 828 | -7/Factory | Evolved 2 slots: Utility x2 913 | -7/Factory | Identified exit to DSF 913 | -7/Factory | Entered DSF 926 | -7/DSF | Discovered new exit (range 15) 932 | -7/DSF | Identified exit to Factory 932 | -7/DSF | Entered Factory 932 | -6/Factory | Evolved 2 slots: Utility x2 1089 | -6/Factory | Identified exit to Factory 1161 | -6/Factory | Repaired Lgt. Ion Engine 1195 | -6/Factory | Repaired VTOL Module 1217 | -6/Factory | Entered another Factory area 1217 | -5/Factory | Evolved 2 slots: Utility x2 1493 | -5/Factory | Build established: Hacker-Scout 1860 | -5/Factory | Identified exit to Factory 1871 | -5/Factory | Discovered new exit (range 8) 1943 | -5/Factory | Entered another Factory area 1943 | -4/Factory | Evolved 2 slots: Utility x2 2402 | -4/Factory | Identified exit to Research 2563 | -4/Factory | Repaired Nuclear Pulse Thruster 2622 | -4/Factory | Entered Research 2622 | -3/Research | Evolved 2 slots: Propulsion x2 2650 | -3/Research | Identified exit to Armory 2650 | -3/Research | Identified exit to Quarantine 2792 | -3/Research | Entered Armory 2802 | -3/Armory | Identified exit to Research 2839 | -3/Armory | Spotted B-86 Titan 2847 | -3/Armory | Entered Research 2847 | -2/Research | Evolved 2 slots: Utility x2 2926 | -2/Research | Spotted B-90 Cyclops 2987 | -2/Research | Lost 4 parts (3n1u) 3015 | -2/Research | Self-destructed Last Messages --------------- Slug penetrates Vacuum Chamber. K-01 Serf destroyed. VTOL Module destroyed. Vacuum Chamber explodes. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. ALERT: Security rotation in progress. Adv. Terrain Scanner destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. W-44 Eye distress signal alerts nearby ally. Great Axe destroyed. C-57 Dissector destroyed. Imp. Hacking Suite destroyed. K-01 Serf collects debris. Imp. Sensor Array destroyed. Lance severed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????+????# ?? | | ???????????????????????? ?????????????#?????#???? | | ???????????????????????? ???????????? ??????? ? | | ???????????????????????# ???????#??#??? ?????? | | ?????????????????????### ??????"???????# #???#?# | | ?????????????????????# ??????????????# ?##????? | | ?????????????????????# ???????? ?????# ??#????? | | ?????????????????????# #??? ?????#?### ?#????## | | ?????????????????????# +??????? #???# ????##? | | ?????????????????????# #???????????### ###### | | ?????????????????????# #??????? ???# # | | ???????????###########w #?????????#?# # ? | | ??????????? k ############# #? | | ?????????? =/# # # ? | | ?????????? ck# # # | | ?????????? kc!c """"""" # # ? | | ?????????????????#####u @# """"""" # ### | | ?????????????????????# # """"""" # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# ######+##+#####/###### | | ?????????????????????# #????# #### # | | ?????????????????????# #?#??# #??# # | | ?????????????????????# #????# ##?# ! # | | ?????????????????????# #????# #### # | | ?????????????????????# ?????# + # | | ????????????????????? ?????# ######+## | | ????????????????????? ?????# ???? | | ???????????????????? ?????# | | ???????????????????? ????## | | ????????????????????? ?????# ####### | | ??????????????????????? ???### # ????# | | ???????????????????????????????# +??? # | | ???????????????????????????????# # ?? ?# | | ??????????????????????????????? # ????# | | ??????????????????????????????## ##### # ? ??# | | ???????????????????????????????# #?#?? # ?# | | ???????????????????????????????# ????? #? ?# | | ???????????????????????????????#+????? #?????? | | ?????????????????????????????????????? ##?#?## | | ?????????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 335 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 54 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -6/Factory VTOL Module | 60% | -6/Factory Nuclear Pulse Thruster | 13% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSwarmMantle Manual? 0 Play Time 00:38:28 Cumulative 95.7 hours Start 2025.05.08 @ 12:09:17 End 2025.05.08 @ 12:50:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 18 Adventurer 88 Explorer 6 Win Type - Total 18 Types 4/0/7/0/2/0/4/1/0/0 Lore% 35 Gallery% 34 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81d20e1f-c2e7-44ba-9214-1c3aa9e5e4f6