Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 17:43:43 Player: Granite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1601) 1601 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 7003 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -180 Cogmind --------- Core Integrity 948/1000 Matter 229/300 Energy 534/550 System Corruption 0% Temperature Cool (15) Movement Flying (23) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine F-cell Engine > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Improved Heat Sink Enhanced Optical Array Transmission Jammer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine System Restoration Module Drone Bay (2/2) Beamcaster Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Enhanced Optical Array Transmission Jammer Advanced ECM Suite System Restoration Module > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Drone Bay Enhanced Autogun Heavy Machine Gun [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Field Recycling Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 . 2 . Power 1 | . . 1 . . . . . . . Propulsion 4 | . . 1 . . 1 1 . 1 . Utility 4 | . . . 2 . 1 1 . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 69 | 6 7 10 9 22 6 3 . 6 . Power 15 | 1 . 2 3 6 1 1 . 1 . Engine 11 | 1 . 2 1 5 . 1 . 1 . Core 4 | . . . 2 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 4 2 8 1 1 . 1 . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 6 | . . 3 2 1 . . . . . Hover 1 | . . 1 . . . . . . . Flight 10 | . . . . 7 1 1 . 1 . Utility 19 | 1 6 2 3 1 2 1 . 3 . Device 8 | . 1 1 1 . 2 1 . 2 . Storage 7 | 1 4 1 . 1 . . . . . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 2 1 7 2 . . 1 . Energy Gun 3 | 1 . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 1 . . . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 5 | . 1 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . Unidentified Prototypes 7 | . . . . 6 . 1 . . . Parts Lost 19 | . . 1 6 8 1 . 1 1 1 Power 4 | . . . 3 1 . . . . . Propulsion 7 | . . . 2 4 . . . . 1 Utility 4 | . . 1 1 1 . . 1 . . Weapon 4 | . . . . 2 1 . . 1 . Highest Loss Streak 4 | . . 1 4 4 1 . 1 1 1 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 79 | . 85 82 91 66 69 75 79 72 73 Engine 9 | . 11 15 12 7 2 4 6 6 11 Core 2 | . . . 4 1 . 6 6 4 . Treads 3 | . 22 . . . . . . . . Wheel 9 | . . 25 20 10 . . . . . Flight 11 | . . . . 9 30 30 33 34 29 Device 10 | . 1 8 12 9 14 20 19 17 20 Storage 5 | . 11 4 9 5 . . . . . Processor 5 | . . . 9 9 7 6 6 6 8 Protection 3 | . 11 6 5 . . . . . . Energy Gun 2 | . 11 . 1 1 . . . 1 2 Ballistic Gun 3 | . 11 . . 3 7 6 6 . . Launcher 5 | . 2 18 9 5 . . . . . Impact Weapon 1 | . . 1 7 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 49 24 26 34 20 26 26 32 32 Greatest Support 40 | 40 40 36 38 38 20 26 26 32 32 Greatest Overweight (x) 3 | . 1 1 2 3 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 11 6 8 6 5 5 5 5 5 Most Carried 9 | 4 9 7 6 6 5 4 3 5 5 Average Carried 4 | 2 6 5 3 4 4 2 2 4 4 Final Capacity 8 | 8 5 8 8 5 5 5 5 5 5 Final Carried 7 | 4 4 7 3 5 4 2 3 4 5 Class Distribution -------------------- 60% | Mutant 18% | Sprinter 12% | Infiltrator-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Infiltrator-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Matter Collected 1276 | 219 78 152 216 305 38 . 6 262 . Remotely 348 | . . . 117 231 . . . . . Salvage Created 1186 | . 124 251 409 402 . . . . . Parts 100 | . 8 25 33 34 . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 41 | . . 8 22 11 . . . . . Retrieved Matter 327 | . . 76 170 81 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Combat Hostiles Destroyed 39 | . 4 13 14 8 . . . . . Guns 2 | . 1 . . 1 . . . . . AOE 37 | . 3 13 14 7 . . . . . Classes Destroyed 10 | . 1 8 . 1 . . . . . Worker 4 | . . 1 2 1 . . . . . Builder 6 | . . 2 1 3 . . . . . Tunneler 2 | . . 1 1 . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . 1 1 . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . . 2 1 1 . . . . . Swarmer 11 | . . 8 3 . . . . . . Grunt 20 | . 4 1 10 5 . . . . . Sentry 8 | . . 4 1 3 . . . . . Best Kill Streak 8 | . 3 8 7 6 . . . . . Combat Bots Only 6 | . 3 5 6 5 . . . . . Max Kills in Single Turn 5 | . 2 5 3 4 . . . . . Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 4 3 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Damage Taken 2603 | . 513 328 433 908 219 . 66 79 57 Core 620 | . 121 52 69 245 81 . . 34 18 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . 9 26 19 . . . . . . Regen/Repaired (Parts) 12 | . . . . . 12 . . . . Core Remaining (%) 78 | 100 51 87 . 42 88 . 100 . . Volleys Fired 98 | . 20 20 27 31 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 75 | . 70 60 75 74 . . . . . Shots Fired 147 | . 36 28 31 52 . . . . . Gun 68 | . 32 . 8 28 . . . . . Cannon 8 | . . . . 8 . . . . . Launcher 71 | . 4 28 23 16 . . . . . Special . | . . . . . . . . . . Kinetic 45 | . 16 . . 29 . . . . . Thermal 16 | . 16 . . . . . . . . Explosive 70 | . 4 28 23 15 . . . . . Electromagnetic 16 | . . . 8 8 . . . . . Robot Hit Streak 13 | . 12 12 8 13 . . . . . Robot Miss Streak 3 | . 3 1 2 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 97 | . 24 16 22 32 3 . . . . Core Hits 103 | . 6 35 35 27 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 10 | . . 1 1 5 3 . . . . Impact 2 | . . 1 1 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4828 | . 441 1392 1550 1445 . . . . . Guns 696 | . 291 . 85 320 . . . . . Cannons 98 | . . . . 98 . . . . . Explosions 4033 | . 149 1392 1465 1027 . . . . . Melee . | . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . Kinetic 467 | . 152 . . 315 . . . . . Thermal 194 | . 139 . . 55 . . . . . Explosive 3925 | . 149 1392 1465 919 . . . . . Electromagnetic 241 | . . . 85 156 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . Average Corruption 2 | . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . 5 . . . . Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . 23 17 46 . . . . . Projectiles . | . . . . . . . . . . Explosions 86 | . . 23 17 46 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 327 | . 22 45 124 136 . . . . . Shots 14 | . 1 3 5 5 . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 490 | . 324 23 54 490 187 16 . 60 36 Average Temperature 76 | . 148 12 14 181 81 7 . 4 13 Received Heat Transfer 930 | . 264 96 153 342 48 . . . 27 Effects 6 | . 2 . . 4 . . . . . Shutdowns 2 | . 1 . . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 457 | . 407 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Peak Influence 1084 | . 172 1084 664 693 645 315 225 251 . Initial 373 | . . 72 373 280 315 315 220 117 . Average 375 | . 26 753 497 473 444 315 219 178 . Maximum Alert Level 3 | . . 3 2 2 2 1 1 1 . Low Security (%) 27 | 100 100 15 . . . . . 41 . Level 1 29 | . . 7 43 19 36 100 100 58 . Level 2 34 | . . 13 56 80 63 . . . . Level 3 8 | . . 63 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 1 1 4 2 . 1 3 . Investigation 2 | . . . . 1 . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 10 | . 2 . 1 3 2 . 1 1 . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Distress Signals 8 | . . 3 . 3 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 8 23 16 38 22 . 7 5 7 Peak Tracking Total 15 | . 5 10 6 15 7 . 6 3 7 Tactical Retreats 16 | . . 2 . 5 5 . 1 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Traps Triggered 10 | . . . . 3 2 . 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Machines Disabled 9 | . . 5 1 3 . . . . . Max in Single Turn 2 | . . 2 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Machines Accessed 27 | . 4 3 . 8 6 1 . 5 . Terminals 21 | . 3 3 . 8 1 1 . 5 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 12 8 . 12 11 1 . 7 . Successful 34 | . 8 6 . 9 7 1 . 3 . Failed 17 | . 4 2 . 3 4 . . 4 . Catastrophic 3 | . . . . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . 6 8 . 12 2 1 . 7 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 9 | . 6 . . . 3 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 4 6 . 9 . 1 . 3 . Record 3 | . . 1 . 1 . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 3 | . . . . 3 . . . . . Open DSF 2 | . . . . . . 1 . 1 . Terminal Index 2 | . . . . 1 . . . 1 . Alert Level 2 | . 1 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . Zone Layout 3 | . 2 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . . . . Recycle Component 1 | . 1 . . . . . . . . Process 2 | . 1 . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 3 . 3 2 . . 4 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 19 | . . . . . 19 . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 44 | . 44 . . . . . . . . Retrieved Matter 44 | . 44 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Total Allies 5 | . . . . 1 1 . . 3 . Largest Group 3 | . . . . 1 1 . . 3 . Highest-Rated Group 100 | . . . . 100 16 . . 93 . Highest-Rated Ally 100 | . . . . 100 16 . . 31 . Total Orders 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . Ally Attacks 36 | . . . . 10 7 . . 19 . Total Damage 773 | . . . . 395 63 . . 315 . Kills 3 | . . . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Turns Passed 3329 | 71 549 423 746 575 342 29 74 506 14 Spaces Moved 3630 | 42 338 366 381 659 924 65 77 735 43 Core 329 | 10 103 93 . 123 . . . . . Treads 267 | 32 235 . . . . . . . . Legs . | . . . . . . . . . . Wheels 813 | . . 249 381 183 . . . . . Hover 24 | . . 24 . . . . . . . Flight 2197 | . . . . 353 924 65 77 735 43 Fastest Speed 20 | 50 50 50 90 29 26 23 23 20 20 Average Speed 55 | 133 127 80 100 55 30 23 23 22 27 Slowest Speed 240 | 160 240 120 120 150 32 29 23 23 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . 4 7 . . 3 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 49 44 29 82 19 2 76 16 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 46 | . 23 . 9 14 . . . . . Terrain Destroyed 506 | . 39 157 187 123 . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . AOE 504 | . 39 157 187 121 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Total 4780 | 57 424 460 712 824 980 77 132 1068 46 Wait 820 | . 35 55 287 64 45 9 1 324 . Move 3591 | 41 337 365 380 650 909 64 76 728 41 Hop 15 | . . . . 4 7 . . 3 1 Pick Up 61 | 10 9 8 6 14 6 1 1 6 . Fast Attach 14 | . 2 3 . 8 . . . 1 . Attach 43 | 6 3 5 8 8 6 3 . 4 . Detach 8 | . 2 . . 3 1 . . . 2 Swap 12 | . 2 2 1 6 . . . 1 . Drop 39 | . 13 1 2 17 3 . . 1 2 Fire 98 | . 20 20 27 31 . . . . . Melee 10 | . . 1 1 5 3 . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 68 | . . . . 14 . . 54 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 885 | -9/Materials | Discovered new exit (range 16) 1021 | -9/Materials | First assault squad dispatched 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Utility x2 1413 | -8/Materials | Discovered new exit (range 13) 1547 | -8/Materials | Lost 4 parts (1p2n1u) 1790 | -8/Materials | Entered Storage 1939 | -8/Storage | Lost 4 parts (1p2n1w) 2109 | -8/Storage | Lost 3 parts (2n1u) 2172 | -8/Storage | Met 01-MTF 2330 | -8/Storage | Discovered new exit (range 18) 2347 | -8/Storage | Core integrity fell below 50% 2365 | -8/Storage | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -7/Factory | Repaired Lgt. Nuclear Core 2579 | -7/Factory | Build established: Sprinter 2705 | -7/Factory | Discovered new exit (range 7) 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -6/Factory | Identified exit to DSF 2736 | -6/Factory | Entered DSF 2785 | -6/DSF | Additional patrols routed to DSF 2807 | -6/DSF | Discovered new exit (range 12) 2810 | -6/DSF | Entered Factory 2810 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2892 | -5/Factory | Allied Derelicts emerged from ambush trap array 3184 | -5/Factory | Build established: Infiltrator-Sprinter 3227 | -5/Factory | Discovered new exit (range 11) 3316 | -5/Factory | Entered Upper Caves 3330 | -5/Upper Caves | Self-destructed Last Messages --------------- 03214_ Acquired 59 matter. 03214_ Acquired 54 matter. 03215_ Acquired Imp. Heat Sink. 03217_ Acquired 77 matter. 03218_ Acquired 72 matter. 03218_ Acquired Beamcaster. 03222_ Acquired Lgt. Angular Momentum Engine. 03223_ Dropped Mic. Nuclear Core. 03227_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03318_ Xenon Bombardment Thruster destroyed. 03322_ Discarded Visual Processing Unit. 03323_ Dropped Hvy. Machine Gun. 03327_ Searching scrap... 03327_ Found Mak. Terrain Scan Processor. 03327_ Found Mak. Shrapnel Gun. 03327_ Found Energy Filter. 03327_ Found Imp. Sensor Array. 03327_ Found 30 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##??###?????????###??###??????? | | ??????????????????## ### ??????#### ### ##?????? | | ?????????????????## #####?# #?????? | | ????????????????## #?# #?????? | | ????????????????# ### #?????? | | ????????????????# "" ## #?????? | | ????????????????# """" # ####??? | | ????????????????# """ ###? | | ????????????????# " #? | | ?????????????????# " # #?? | | ?????????????????## """" !# # ## ##?? | | ??????????????????## " !%# ## #???? #??? | | ???????????????????## ![# ## #?????????? | | ????????????????????## ### ## #?????????? | | ?????????????????????# #?# ##[ #?????????? | | ?????????????????????## ## # #?????????? | | ??????????????????????## # ######????? | | ???????????????????????## ###### ##???? | | ????????????????????????# ##????# ###?? | | ????????????????????????# ##????# ### ##? | | ????????????????????????# #????# #?# #? | | ??????????????????????### #??? #?# ## #? | | ??????????????????????# #?# ## ##? | | ??????????????????????# @ ### ## ##? | | ??????????????????????# ## ######## #? | | ??????????????????????### ## ??????# ##? | | ????????????????????????# ## #### ??????## ##?? | | ????????????????????????# ##????## ???????###??? | | ????????????????????????# ??????# ????????????? | | ???????????????????????? ??????# ????????????? | | ???????????????????????? ?????#$ ????????????? | | ???????????????????????? ?????# ????????????? | | ???????????????????????? ????? ????????????? | | ???????????????????????? ## ???? ????????????? | | ???????????????????????? #?# ???? ????????????? | | ???????????????????????? #???#???? ?????????????? | | ????????????????????????#????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 550 Matter Stores 304 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Shielding 33 Evasion (%) 73 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Use The Force Challenges ------------ None Game ------ Seed ArmorEnhancedBattery Manual? 0 Play Time 02:01:47 Cumulative 40.5 hours Start 2022.03.22 @ 11:01:46 End 2022.03.23 @ 17:43:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c5d8d3-db9d-4825-8484-bc8ea050bf9a