Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.10 @ 17:17:15 Player: Serom_69 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (211) 1055 Value Destroyed (6039) 6039 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 11416 Bonus ------- High Alert Combat Kills 1009 Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 528/550 Energy 287/290 System Corruption 5% Temperature Cool (77) Movement Walking (150) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Core Shielding Layered Medium Armor Plating > --- WEAPON (3) ------- Heavy Beamcaster Heavy Beamcaster Bore Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scanner Beamcaster Heavy Beamcaster Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Matter Compressor Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Compact Matter Pod Improved Sensor Array Advanced Terrain Scanner Core Shielding Beamcaster Heavy Beamcaster Heavy Beamcaster [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 303 | 5 15 60 58 16 107 42 Power 21 | 1 1 4 . 1 10 4 Engine 18 | 1 1 4 . . 9 3 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 43 | 2 3 7 5 1 13 12 Treads 5 | . . 5 . . . . Leg 35 | 2 3 2 5 1 10 12 Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 109 | 1 4 9 32 13 42 8 Device 68 | . 1 5 22 12 24 4 Storage 8 | 1 1 3 . . 2 1 Processor 10 | . 1 1 2 . 6 . Hackware 4 | . 1 . 1 . 2 . Protection 19 | . . . 7 1 8 3 Artifact . | . . . . . . . Weapon 130 | 1 7 40 21 1 42 18 Energy Gun 43 | 1 2 9 2 . 16 13 Energy Cannon 32 | . 1 14 9 1 7 . Ballistic Gun 19 | . 1 2 . . 12 4 Ballistic Cannon 4 | . . . . . 3 1 Launcher 30 | . 2 14 10 . 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . Unidentified Prototypes 8 | . . 1 1 . 6 . Parts Lost 62 | . 1 3 1 . 33 24 Power 9 | . . . . . 7 2 Propulsion 17 | . . 1 . . 7 9 Utility 11 | . . 2 1 . 6 2 Weapon 25 | . 1 . . . 13 11 Highest Loss Streak 7 | . 1 1 1 . 7 6 Average Slot Usage (%) 95 | . 99 97 99 99 92 87 Engine 8 | . 14 11 9 7 6 5 Core 1 | . . . . 7 1 . Treads 3 | . . 19 . . . . Leg 14 | . 28 2 17 15 13 17 Hover 1 | . . . . . 5 . Device 12 | . 5 19 15 14 11 7 Storage 9 | . 14 11 9 7 7 12 Processor 14 | . 3 10 13 15 17 22 Hackware 4 | . 4 . 6 7 5 . Protection 1 | . . . . . 1 3 Energy Gun 7 | . 14 3 6 15 5 9 Energy Cannon 7 | . 3 10 17 7 3 . Ballistic Gun 3 | . 4 . . . 6 6 Launcher 1 | . . 7 2 . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 9 20 37 47 49 59 65 Greatest Support 65 | 20 20 46 40 35 60 65 Greatest Overweight (x) 13 | . . 1 11 1 13 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 10 Most Carried 10 | 4 7 10 10 10 10 10 Average Carried 8 | 2 5 7 9 9 8 7 Final Capacity 10 | 6 8 10 10 10 10 10 Final Carried 10 | 4 7 9 10 10 10 9 Class Distribution -------------------- 33% | Mutant 27% | Skirmisher 12% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 5971 | 220 244 741 647 104 2713 1302 Remotely . | . . . . . . . Salvage Created 8316 | . 270 949 825 214 3754 2304 Parts 454 | . 21 81 64 8 202 78 Haulers Intercepted 5 | . . 1 2 . 2 . Recyclers Shooed 10 | . . 1 . . 7 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 119 | . 6 28 13 3 41 28 Guns 68 | . 6 7 . 2 25 28 Cannons 18 | . . 5 8 . 5 . AOE 28 | . . 16 5 . 7 . Classes Destroyed 15 | . 3 7 1 1 2 1 Worker 25 | . . 2 5 . 17 1 Builder 23 | . . 4 2 . 14 3 Tunneler 4 | . . . 1 . 3 . Hauler 5 | . . 1 2 . 2 . Recycler 17 | . . 3 . 1 9 4 Operator 5 | . 1 . 2 . 2 . Watcher 12 | . 2 3 3 . 2 2 Swarmer 22 | . . 11 4 . 3 4 Saboteur 1 | . . . . . 1 . Grunt 57 | . 6 11 4 1 20 15 Brawler 2 | . . 1 . . 1 . Duelist 1 | . . . . . . 1 Sentry 19 | . . 5 5 1 4 4 Hunter 5 | . . . . . 4 1 Programmer 9 | . . . . 1 8 . Thug 2 | . . . . . . 2 Butcher 2 | . . . . . . 2 Best Kill Streak 11 | . 2 6 5 2 11 9 Combat Bots Only 9 | . 2 5 4 1 3 9 Max Kills in Single Turn 4 | . 1 4 3 1 4 2 Gunslinging 1 | . . . . . 1 1 Exploded 4 | . . 4 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 9009 | . 428 683 287 306 4611 2694 Core 1167 | . 137 109 56 15 535 315 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 45 72 89 97 . . Volleys Fired 493 | . 49 64 65 11 213 91 Largest 3 | . 2 2 3 3 3 3 Hottest 219 | . 130 136 196 182 219 219 Shots Fired 1117 | . 84 119 150 32 488 244 Gun 779 | . 73 41 20 22 384 239 Cannon 295 | . 10 52 123 10 95 5 Launcher 43 | . 1 26 7 . 9 . Special . | . . . . . . . Kinetic 451 | . 36 13 . . 273 129 Thermal 539 | . 47 80 143 32 126 111 Explosive 43 | . 1 26 7 . 9 . Electromagnetic 84 | . . . . . 80 4 Robot Hit Streak 26 | . 6 10 8 15 26 26 Robot Miss Streak 7 | . 4 7 4 1 5 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 10 | . . 1 . . 5 4 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 696 | . 40 65 73 22 313 183 Core Hits 437 | . 17 57 34 5 179 145 Critical Hits 9 | . . 3 6 . . . Critical Kills 7 | . . 2 5 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Melee Attacks 6 | . 3 3 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18341 | . 449 2822 1768 404 8914 3984 Guns 10414 | . 378 343 180 280 5257 3976 Cannons 3082 | . 34 631 1090 124 1203 . Explosions 4778 | . 37 1826 493 . 2422 . Melee . | . . . . . . . Ramming 67 | . . 22 5 . 32 8 Kinetic 5857 | . 170 153 . . 3560 1974 Thermal 6595 | . 242 821 1270 404 1872 1986 Explosive 4665 | . 37 1826 493 . 2309 . Electromagnetic 1157 | . . . . . 1141 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 2 1 2 10 8 Average Corruption 5 | . . 2 1 1 7 5 Corruption Purged 8 | . . . . . 5 3 Effects 218 | . . 8 . 2 158 50 Message Errors 35 | . . 2 . . 27 6 Matter Fused 32 | . . . . . 28 4 Heat Flow Errors 17 | . . . . . 11 6 Energy Discharges 19 | . . 2 . 1 10 6 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 30 | . . 4 . 1 14 11 Data Loss (major) 12 | . . . . . 9 3 Misfires 7 | . . . . . 5 2 Misdirections 1 | . . . . . 1 . Targeting Errors 53 | . . . . . 44 9 Weapon Failures 10 | . . . . . 8 2 Overload Shots . | . . . . . . . Overflow Damage 183 | . . 91 29 . 63 . Projectiles 68 | . . 13 29 . 26 . Explosions 115 | . . 78 . . 37 . Melee . | . . . . . . . Knockbacks 8 | . . . . . 8 . Impact . | . . . . . . . Kinetic 8 | . . . . . 8 . Secondary . | . . . . . . . Self-Inflicted Damage 228 | . . 63 2 . 159 4 Shots 5 | . . 2 . . 3 . Rammed 12 | . . 6 1 . 2 3 Targets Rammed 14 | . . 6 1 . 4 3 Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 638 | . 141 360 638 324 369 382 Average Temperature 93 | . 45 75 113 130 92 107 Received Heat Transfer 1794 | . 246 135 90 36 708 579 Effects 31 | . . . 10 4 10 7 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 6 | . . . . 1 3 2 Interference 16 | . . . 3 3 7 3 Matter Decay 2 | . . . 1 . . 1 Damage (major) 5 | . . . 5 . . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 4 . Combat Hostiles 4 | . . . . . 4 . Parts Fried 6 | . . . . . 6 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 19 | . . 2 3 4 4 6 Heat Transferred 11168 | . 629 1554 2220 666 3028 3071 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 1197 | . 131 348 438 218 1197 869 Initial 585 | . . 3 146 118 . 585 Average 285 | . 38 169 271 57 345 703 Maximum Alert Level 4 | . . 1 2 1 4 3 Low Security (%) 50 | 100 100 55 20 97 52 . Level 1 25 | . . 44 76 2 17 . Level 2 9 | . . . 2 . 10 42 Level 3 12 | . . . . . 14 57 Level 4 1 | . . . . . 5 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 1 4 3 2 14 2 Investigation 5 | . 1 1 1 . . 2 Extermination 8 | . . . . 2 6 . Reinforcement 11 | . . 3 2 . 6 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 7 | . . 2 . . 5 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 10 | . 3 3 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 11 32 28 4 58 39 Peak Tracking Total 9 | . 3 4 6 2 6 9 Tactical Retreats 15 | . 2 . 2 . 6 5 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 25 | . . 2 5 . 18 . Max in Single Turn 8 | . . 1 1 . 8 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 32 | . 7 4 3 2 10 6 Terminals 22 | . 5 2 2 2 5 6 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 1 2 1 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 14 7 13 3 24 19 Successful 54 | . 13 7 11 2 14 7 Failed 26 | . 1 . 2 1 10 12 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 55 | . 10 2 9 3 12 19 Fabricators 4 | . . . . . 4 . Repair Stations 2 | . 2 . . . . . Recycling Units 17 | . 2 5 4 . 6 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 38 | . 10 2 7 2 10 7 Record 18 | . 7 . 4 . 4 3 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . . 1 . Alert Level 5 | . 2 2 . . 1 . Locate Traps 3 | . . . 1 . 1 1 Disarm Traps 1 | . . . . . . 1 Dispatch Records 4 | . . . 2 1 . 1 Recall Investigation 1 | . . . . . 1 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 12 | . 2 5 4 . 1 . Recycle Component 1 | . 1 . . . . . Process 3 | . . 2 1 . . . Report Inventory 4 | . 1 2 1 . . . Retrieve Matter 2 | . . 1 . . 1 . Retrieve Components 2 | . . . 2 . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 1 . 1 . 2 . Used 1 | . 1 . . . . . Hacking Detections 22 | . 3 2 3 1 8 5 Full Trace Events 5 | . 1 . 2 . . 2 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Matter 190 | . . . . . 190 . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 253 | . . 191 62 . . . Retrieved Matter 100 | . . 100 . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 2 1 . . . . Non-combat 3 | . 2 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 4 | . 3 1 . . . . parse_system 3 | . 2 1 . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 56 | . . . . . . 56 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 254 | . . . . . . 254 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 12015 | 62 1566 1946 2123 1137 3490 1691 Spaces Moved 7090 | 49 1150 1010 1092 644 2107 1038 Core 16 | 14 . . 1 . 1 . Treads 912 | . . 893 19 . . . Legs 5415 | 35 1150 117 1072 644 1359 1038 Wheels . | . . . . . . . Hover 747 | . . . . . 747 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 130 155 52 120 Average Speed 130 | 100 120 155 139 157 115 122 Slowest Speed 700 | 120 120 160 600 160 700 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 90 46 50 12 29 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 1 . . 6 . Terrain Destroyed 470 | . 4 228 68 2 163 5 Melee . | . . . . . . . Projectile 38 | . . 7 6 2 18 5 AOE 432 | . 4 221 62 . 145 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 8853 | 62 1248 1244 1553 741 2749 1256 Wait 717 | . 9 59 309 60 232 48 Move 7084 | 48 1149 1009 1091 643 2106 1038 Hop . | . . . . . . . Pick Up 148 | 9 15 23 12 6 55 28 Fast Attach 19 | . . 2 7 1 5 4 Attach 106 | 5 6 10 7 3 50 25 Detach 9 | . . 2 2 . 5 . Swap 178 | . 9 48 44 12 52 13 Drop 79 | . 8 18 15 5 27 6 Fire 493 | . 49 64 65 11 213 91 Melee 6 | . 3 3 . . . . Ram . | . . . . . . . Kick 8 | . . . 1 . 4 3 Crush 6 | . . 6 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 561 | -10/Materials | Core integrity fell below 50% 641 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Discovered new exit (range 16) 1315 | -10/Materials | Discovered new exit (range 15) 1428 | -10/Materials | Build established: Scavenger-Mutant 1629 | -10/Materials | Entered another Materials area 1629 | -9/Materials | Evolved 2 slots: Utility x2 2091 | -9/Materials | Build established: Mutant 2341 | -9/Materials | Discovered new exit (range 4) 3573 | -9/Materials | Identified exit to Materials 3575 | -9/Materials | Entered another Materials area 3575 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3997 | -8/Materials | Discovered new exit (range 18) 4170 | -8/Materials | Build established: Skirmisher 5696 | -8/Materials | Identified exit to Factory 5698 | -8/Materials | Entered Factory 5698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6594 | -7/Factory | Discovered new exit (range 12) 6684 | -7/Factory | Identified exit to Factory 6835 | -7/Factory | Entered another Factory area 6835 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6851 | -6/Factory | Found Prototype Processor 6852 | -6/Factory | Identified Exp. Signal Interpreter 7254 | -6/Factory | Build established: Hacker-Skirmisher 7667 | -6/Factory | Found Exp. Signal Interpreter 7994 | -6/Factory | Lost 5 parts (2n1u2w) 8219 | -6/Factory | Discovered new exit (range 15) 8538 | -6/Factory | Lost 7 parts (3p2n2w) 8904 | -6/Factory | Identified exit to Lower Caves 9004 | -6/Factory | Discovered new exit (range 5) 9248 | -6/Factory | System corruption reached 10% 9285 | -6/Factory | First assault squad dispatched 9388 | -6/Factory | Core integrity fell below 50% 9797 | -6/Factory | Fabricated Hvy. Machine Gun? 10033 | -6/Factory | Found Prototype Processor 10037 | -6/Factory | Identified Exp. Targeting Computer 10106 | -6/Factory | Lost 4 parts (1n2u1w) 10199 | -6/Factory | Lost 5 parts (1p2n1u1w) 10215 | -6/Factory | Build established: Scavenger-Gunner 10324 | -6/Factory | Identified exit to Extension 10325 | -6/Factory | Entered Extension 10424 | -6/Extension | Spotted B-75 Beast 10687 | -6/Extension | Lost 3 parts (1n2w) 10700 | -6/Extension | Disrupted transfer network 10789 | -6/Extension | Rescued a captive Derelict 10790 | -6/Extension | Rescued a captive Derelict 10904 | -6/Extension | Core integrity fell below 20% 10984 | -6/Extension | Destroyed 9 combat bots 10985 | -6/Extension | Lost 5 parts (1p2n2u) 11354 | -6/Extension | Lost 4 parts (1p1n2w) 11676 | -6/Extension | Lost 6 parts (3n3w) 12016 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11881_ System corrupted: Energy discharge (-104). 11911_ YZHP=QRM3HNZLTF1,,YL 11916_ Acquired 31 matter. 11917_ W-25 Informer destroyed. 11938_ Acquired 34 matter. 11941_ HV Slug penetrates Wall. 11944_ Terrain Scan Processor melted. 11944_ Wheel melted. 11944_ U-05 Engineer destroyed. 11946_ System corrupted: Component data lost. 11962_ U-05 Engineer builds a Wall. 11967_ U-05 Engineer lays Concrete. 11970_ U-05 Engineer destroyed. 11976_ Acquired 22 matter. 11977_ Acquired 11 matter. 11984_ System corrupted: Component data lost. 12009_ Hvy. Beamcaster destroyed. 12013_ Myomer Leg destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????#"""#????????????????????????? | | #####################"T"###??????????????????????? | | ! + #??????????????????????? | | *% ##### """ #??????????????????????? | | !*##??# "T" #??????????????????????? | | ! !##??#! " " #??????????????????????? | | ##############%#???# #??????????????????????? | | ????????????## ##??#! ! #??????????????????????? | | ????????????# =%#########+#??????????????????????? | | ????????????# " ! ==#??????????????????????? | | ##########??# #########=#??????????????????????? | | #?## ##??????#%#??????????????????????? | | #?#" #??????#%#??????????????????????? | | ###%"%!%###????#%#??????????????????????? | | %=* # #????#=#??????????????????????? | | ############ =% + "????#!#??????????????????????? | | ???????????# %%# #????#=#??????????????????????? | | ???????????#########????#=#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? % ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ####################### ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | *%!??????????????????????? | | ####################### B??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 690 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 28 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot Dynamic Key Hey, That's Mine! I Spy It's Just You Just What I Needed Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer Oh No You Don't! Omniscient Cartographer Oops Please Form A Line Power Corrupts Remodeling Risk Taker Safety First Serviceable Loadout Significant Disruption System Compromised Challenges ------------ None Game ------ Seed PrecisionMolecularClaws Manual? 0 Play Time 08:02:10 Cumulative 18.1 hours Start 2020.12.08 @ 00:11:37 End 2020.12.10 @ 17:17:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc09801-dcdd-48e5-88b2-fb4ba1d02e1a