Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 22:10:48 Player: Artackni Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (289) 1445 Value Destroyed (10668) 10668 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3710) 3710 TOTAL SCORE: 22383 Bonus ------- High Alert Combat Kills 2109 Follower Combat Kills 1327 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -426 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Precision Energy Filter Quantum Capacitor Improved Medium Armor Plating Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Analyzer Improved Kinecellerator Graphene Brace > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Heavy Mass Driver > --- INVENTORY -------- Heavy Treads Heavy Treads Improved Signal Interpreter Precision Energy Filter KE Penetrator Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . 1 . . . . . Utility 6 | . . . 1 . . . 1 . . . . 1 . 1 . . 2 Weapon 3 | . . . 1 . . . 1 . . . . . . 1 . . . Parts Attached 191 | 7 8 5 5 1 . 3 12 11 18 1 21 17 24 23 1 29 5 Power 25 | 1 . 2 1 . . 1 . . 3 . 2 2 3 5 . 4 1 Engine 11 | 1 . . 1 . . . . . 1 . 1 1 2 2 . 1 1 Core 14 | . . 2 . . . 1 . . 2 . 1 1 1 3 . 3 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 1 . . . . 2 2 5 1 3 4 7 3 . 6 . Treads 26 | . . . . . . . 2 2 5 . 3 1 4 3 . 6 . Leg 3 | . . . . . . . . . . . . . 3 . . . . Wheel 7 | 2 2 1 . . . . . . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . . . . . Utility 51 | 2 3 . 1 1 . . 5 3 4 . 2 7 7 9 . 5 2 Device 27 | 1 2 . . . . . 2 2 3 . . 5 4 5 . 2 1 Storage 5 | 1 1 . . . . . 1 . . . . . . 1 . 1 . Processor 9 | . . . . . . . 1 1 . . . . 2 2 . 2 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 9 | . . . 1 1 . . 1 . 1 . 2 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 2 3 . . 2 5 6 6 . 14 4 7 6 1 14 2 Energy Gun 19 | . 2 . . . . . . . 4 . 3 3 4 1 . 2 . Energy Cannon 5 | . . . . . . . . . . . 4 . . . . . 1 Ballistic Gun 36 | 2 1 2 3 . . 2 4 5 1 . . . 1 4 . 10 1 Ballistic Cannon 3 | . . . . . . . . . . . . . 1 1 . 1 . Launcher 5 | . . . . . . . 1 . 1 . 3 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . . 4 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . . . . 3 . 2 . Corrupted Parts 4 | . . . 2 . . . . . 2 . . . . . . . . System Corruption 21 | . . . 4 . . . . . 17 . . . . . . . . Parts Lost 81 | . . 4 . . 2 . 1 1 9 . 16 5 8 8 . 21 6 Power 11 | . . 1 . . . . . . . . 2 . 2 3 . 2 1 Propulsion 19 | . . 1 . . . . . . 2 . 2 3 3 2 . 4 2 Utility 16 | . . . . . 1 . 1 . 1 . 3 . 3 1 . 5 1 Weapon 35 | . . 2 . . 1 . . 1 6 . 9 2 . 2 . 10 2 Highest Loss Streak 7 | . . 2 . . 2 . 1 1 6 . 6 4 2 3 . 7 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Backups 7 | . 5 9 9 8 8 7 9 8 7 6 7 8 3 5 7 7 4 Power . | . . . . 1 1 1 1 . . 1 1 1 . . . . . Propulsion 1 | . 3 3 2 2 2 2 2 3 2 . . . . . 2 1 . Utility 2 | . 1 4 4 2 2 2 2 1 . 3 3 1 2 2 3 3 3 Weapon 1 | . . 1 1 3 3 2 2 3 1 1 1 4 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 1 3 2 . . 2 3 2 . . 1 . 1 . . 3 Power 2 | . . 1 . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . Utility 7 | . . . . 2 . . 1 1 1 . . . . 1 . . 1 Weapon 6 | . . . 3 . . . . 2 . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 90 82 100 94 88 94 98 91 84 72 76 74 89 86 83 39 Engine 3 | . 14 2 9 11 11 2 . . 3 7 4 1 4 3 5 2 3 Core 5 | . . 7 1 . . 9 9 9 5 . 1 6 . 5 5 7 . Treads 12 | . . . . . . . 11 18 17 15 17 19 12 16 11 11 8 Wheel 4 | . 28 23 15 22 22 22 6 . . 7 2 . . . . . . Device 12 | . 14 14 11 4 . . 4 12 18 15 9 12 10 19 17 14 8 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 5 . . 5 5 2 Processor 6 | . . . . . . . 7 9 8 . . . 9 9 5 8 9 Protection 4 | . . . 7 17 19 11 9 5 . 7 5 5 3 1 5 2 . Energy Gun 6 | . 22 9 . . . . . . 16 7 4 8 10 12 11 4 2 Ballistic Gun 18 | . 5 18 26 33 30 33 33 33 9 15 7 . 1 14 11 21 1 Peak Build Rating 95 | 7 12 13 19 19 19 20 35 40 39 34 44 60 62 84 85 95 75 Average Rating 43 | 4 11 11 15 18 18 19 29 38 32 34 32 43 46 71 82 81 39 On Entrance 32 | . 7 12 12 19 19 16 20 35 35 32 34 39 19 61 81 77 63 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . 12 7 . 3 . . 8 34 Naked Turns 8 | . . . . . . . . . . . . 6 . . . . 2 Heaviest Build 126 | 15 21 21 31 33 33 31 44 40 38 38 61 77 40 52 56 126 123 Greatest Support 140 | 26 26 24 22 22 22 22 40 40 45 12 63 91 110 140 140 140 124 Greatest Overweight (x) 4 | 4 . 1 2 1 1 1 3 . 1 3 4 4 1 . . 1 2 Average Overweight (x) . | . . . 1 1 1 1 . . . 3 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 25 25 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 9 5 5 10 13 14 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 9 10 10 5 10 10 10 6 Average Carried 8 | . 5 9 9 9 9 8 9 9 9 9 8 8 3 5 9 8 4 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 25 5 Final Carried 10 | . 8 8 10 10 9 9 10 10 10 9 9 5 5 10 10 6 5 Class Distribution -------------------- 29% | Gunner 22% | Scavenger-Gunner 21% | Mutant 11% | Scavenger-Tank 9% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Matter Collected 7764 | 260 171 147 346 48 . 40 1109 1360 474 . 208 399 654 588 . 1752 208 Remotely 696 | . . . . . . . 696 . . . . . . . . . . Salvage Created 12899 | 14 397 236 441 48 . 40 1963 1732 1899 . 411 707 890 1084 . 2728 309 Parts 695 | 3 37 22 36 6 . 5 112 85 87 . 18 33 38 44 . 155 14 Haulers Intercepted 21 | . 1 . 4 . . . 4 . 5 . . 2 1 1 . 3 . Recyclers Shooed 12 | . . . . . . 2 . . 1 . . 1 1 1 . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Combat Hostiles Destroyed 207 | . 13 6 7 3 . 1 25 32 27 . 12 8 12 16 . 41 4 Melee 4 | . . . . . . . . . . . . 3 1 . . . . Guns 161 | . 12 6 7 3 . 1 23 32 14 . 4 3 7 14 . 34 1 Cannons 14 | . . . . . . . . . . . 4 . 3 . . 6 1 AOE 21 | . 1 . . . . . 2 . 12 . 4 2 . . . . . Classes Destroyed 20 | 1 4 1 2 . . 1 4 3 2 . . . 2 . . . . Worker 14 | . . 3 . . . . 5 . 1 . . 2 . . . 3 . Builder 15 | . 1 . . . . . 1 . 1 . . 4 1 . . 4 3 Tunneler 9 | 1 1 2 2 . . . 1 . 1 . . . 1 . . . . Hauler 21 | . 1 . 4 . . . 4 . 5 . . 2 1 1 . 3 . Recycler 12 | . . . . . . . 2 . 4 . . 1 . 2 . 3 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 8 | . . . 1 . . . 3 . . . . . 1 2 . 1 . Swarmer 55 | . 6 4 5 3 . . . 5 4 . 2 3 . 9 . 14 . Grunt 76 | . 7 2 1 . . . 14 18 13 . 5 4 5 2 . 5 . Brawler 3 | . . . . . . . 2 . . . . . . . . 1 . Duelist 7 | . . . . . . . 2 1 2 . 1 . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 21 | . . . 1 . . . 7 5 4 . . . 1 . . 3 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Specialist 5 | . . . . . . . . 1 2 . 2 . . . . . . Hunter 14 | . . . . . . 1 . 1 . . . . 2 1 . 5 4 Programmer 20 | . . . . . . . . 1 . . 1 1 2 4 . 11 . Heavy 4 | . . . . . . . . . 1 . 1 . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | 1 6 3 5 3 . 1 8 8 6 . 5 8 3 7 . 15 5 Combat Bots Only 10 | . 5 2 4 3 . 1 5 8 6 . 5 4 2 7 . 10 3 Max Kills in Single Turn 6 | 1 2 1 2 1 . 1 2 2 3 . 3 6 1 2 . 3 1 Gunslinging 1 | . . . . . . . . 1 . . . 1 . 1 . 1 . Exploded 3 | . 1 . . . . . 2 . 3 . 3 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Hostile Shots Fired 1458 | . 50 60 32 6 45 4 59 80 117 . 136 118 193 71 . 317 170 Missed 441 | . 18 19 9 3 14 . 15 14 43 . 43 38 74 16 . 76 59 Hits 1017 | . 32 41 23 3 31 4 44 66 74 . 93 80 119 55 . 241 111 Melee 20 | . . . . . 4 . 2 . . . 4 1 7 . . 2 . Projectile 997 | . 32 41 23 3 27 4 42 66 74 . 89 79 112 55 . 239 111 AOE 1 | . . . . . . . . 1 . . . . . . . . . Critical Strikes 44 | . . . . . 4 . 2 3 4 . 4 3 5 . . 13 6 Actively Blocked 14 | . . . . . . . . . . . . . . . . 8 6 Damage Taken 18046 | . 339 355 255 25 628 62 687 1070 1211 . 1920 1306 1597 876 . 5452 2263 Core 2985 | . 69 64 36 . 159 33 55 87 128 . 129 357 389 65 . 263 1151 Absorbed by Shields 489 | . . . . . . . . . . . . . 489 . . . . Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . 39 . Ignored by Resistances 487 | . . . . . . . . . . . 402 85 . . . . . Regen/Repaired (Parts) 31 | . . . . . . . 11 . . . . . . . . 20 . Core Remaining (%) 57 | 100 . 46 . . . 43 . . 50 . 81 . 12 . . 67 . Volleys Fired 639 | 3 46 36 31 5 4 4 66 83 66 . 49 12 92 32 . 92 18 Largest 5 | 2 2 2 3 3 3 3 4 4 4 . 4 3 3 5 . 5 3 Hottest 276 | 40 130 85 69 69 69 74 99 112 178 . 229 180 198 276 . 216 214 Shots Fired 1803 | 6 89 65 77 15 12 12 249 283 164 . 86 32 162 146 . 381 24 Gun 1650 | 6 89 65 77 15 12 12 248 271 153 . 38 31 117 146 . 364 6 Cannon 117 | . . . . . . . . . . . 43 1 38 . . 17 18 Launcher 17 | . . . . . . . 1 . 11 . 5 . . . . . . Special 19 | . . . . . . . . 12 . . . . 7 . . . . Kinetic 1245 | 6 23 37 77 15 12 12 248 271 54 . 23 . 57 77 . 331 2 Thermal 391 | . 66 28 . . . . . . 14 . 43 1 98 69 . 50 22 Explosive 6 | . . . . . . . 1 . . . 5 . . . . . . Electromagnetic 142 | . . . . . . . . . 96 . 15 31 . . . . . Robot Hit Streak 23 | 1 5 7 16 2 3 3 12 13 12 . 18 6 12 19 . 23 9 Robot Miss Streak 7 | 1 4 6 7 3 3 2 6 5 4 . 4 3 6 5 . 7 3 Penetration Max 2 | . . . . . . . 1 1 1 . . . 2 . . 1 . Secondary Targets 29 | . 2 1 2 . . . 1 6 1 . . 1 1 3 . 11 . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 2 1 . . 1 1 1 . 2 . Shots Hit Robots 1004 | 3 47 35 42 5 6 7 129 142 100 . 47 35 103 79 . 210 14 Core Hits 527 | 1 24 13 22 3 . 4 81 63 69 . 26 20 45 36 . 111 9 Critical Kills 19 | . . . . . . . 1 3 . . . . 3 . . 9 3 Critical Parts Destroyed 31 | . 1 1 . . . . 2 6 . . . . 11 . . 10 . Critical Strikes 73 | . 4 2 . . . . 3 9 2 . . 2 21 5 . 22 3 Burn 18 | . 3 1 . . . . . . . . . . 6 5 . 3 . Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 48 | . 1 1 . . . . 3 9 . . . . 14 . . 19 1 Corrupt 3 | . . . . . . . . . 2 . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 47 | . . . . . . . . . . . 2 27 16 . 2 . . Impact 15 | . . . . . . . . . . . . 3 12 . . . . Slashing 30 | . . . . . . . . . . . 2 24 4 . . . . Piercing 2 | . . . . . . . . . . . . . . . 2 . . Sneak Attacks 5 | . . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 1 3 . . . . . Damage Inflicted 25664 | 45 931 520 662 76 90 97 2251 2841 3367 . 1427 1971 2806 1834 . 6249 497 Guns 19029 | 45 703 520 662 76 90 97 2123 2841 1976 . 474 452 1670 1823 . 5394 83 Cannons 2163 | . . . . . . . . . . . 471 . 698 . . 599 395 Explosions 3117 | . 215 . . . . . 112 . 1391 . 453 726 . . . 220 . Melee 1260 | . . . . . . . . . . . 29 793 438 . . . . Ramming 95 | . 13 . . . . . 16 . . . . . . 11 . 36 19 Kinetic 14557 | 45 167 283 662 76 90 97 2123 2841 808 . 311 . 885 875 . 5282 12 Thermal 6209 | . 751 237 . . . . . . 768 . 541 84 1483 948 . 931 466 Explosive 1137 | . . . . . . . 112 . . . 383 642 . . . . . Electromagnetic 2406 | . . . . . . . . . 1791 . 163 452 . . . . . Impact 432 | . . . . . . . . . . . . 127 305 . . . . Slashing 828 | . . . . . . . . . . . 29 666 133 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . 4 4 4 4 . 1 18 . . 5 6 . 13 39 6 Average Corruption 7 | . . . 3 4 4 4 . 1 1 . . 3 5 . 5 22 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 176 | . . . 2 3 1 3 . 13 13 . . 5 29 . 6 101 . Message Errors 43 | . . . . 1 . . . 4 2 . . . 10 . 3 23 . Matter Fused 28 | . . . . . 1 1 . 3 1 . . 1 7 . . 14 . Heat Flow Errors 17 | . . . 1 . . . . 1 3 . . 1 2 . 1 8 . Energy Discharges 15 | . . . . 1 . . . . 3 . . . 4 . . 7 . Parts Rejected 3 | . . . . . . . . . . . . 1 . . 1 1 . Data Loss (minor) 20 | . . . . 1 . 1 . . 1 . . 1 2 . 1 13 . Data Loss (major) 8 | . . . 1 . . 1 . . . . . . 1 . . 5 . Misfires 13 | . . . . . . . . 2 . . . . 1 . . 10 . Alerts 7 | . . . . . . . . 3 1 . . 1 2 . . . . Misdirections 3 | . . . . . . . . . 1 . . . . . . 2 . Weapon Failures 19 | . . . . . . . . . 1 . . . . . . 18 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . 98 . . . . . . . 18 . 32 295 71 . . 25 . Projectiles 32 | . . . . . . . . . . . . . 7 . . 25 . Explosions 246 | . 98 . . . . . . . 18 . 32 98 . . . . . Melee 261 | . . . . . . . . . . . . 197 64 . . . . Knockbacks 7 | . . . . . . . . . . . . . 5 . . 2 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 5 . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 29 . . . . . . 62 107 . 106 88 . . . 102 7 Shots 13 | . 1 . . . . . . 1 5 . 2 2 . . . 2 . Rammed 10 | . 3 . . . . . 1 . . . . . . 3 . 1 2 Targets Rammed 11 | . 3 . . . . . 2 . . . . . . 3 . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . Highest Temperature 554 | . 354 198 110 136 91 36 337 255 257 . 554 98 340 303 75 402 336 Average Temperature 86 | . 104 83 34 75 37 18 91 24 63 . 143 44 70 89 48 83 103 Received Heat Transfer 2351 | . 108 66 48 . 80 . 324 378 297 . 117 276 279 36 . 306 36 Effects 5 | . 2 . . . . . 1 . . . 1 . . . . 1 . Shutdowns 2 | . 1 . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . 1 . . . . . 1 . . . 1 . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 1 . 3 . Total Turns 34 | . . . . . . . . . . . . . . 3 . 31 . Longest Duration 20 | . . . . . . . . . . . . . . 3 . 20 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . . . . Parts Fried 11 | . . . . . . . . . 7 . 1 1 2 . . . . Impact Corruptions 3 | . . . . . . . . . . . . 1 2 . . . . Robots Melted 5 | . . . . . . . . . . . . . . 2 . 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . 2 . 1 2 Parts Melted 25 | . 3 . . . . . . . 2 . . . 6 8 . 4 2 Heat Transferred 12860 | . 1667 666 . . . . . . 1020 . 901 100 3776 2550 . 1662 518 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . 6 . 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Maximum Alert Level 4 | . 1 . 1 . . . 2 4 4 2 2 2 3 1 . 4 3 Low Security (%) 26 | 100 30 100 85 100 . 100 47 . . . . . 6 . 100 52 . Level 1 28 | . 69 . 14 . . . 48 11 . . . 78 34 100 . 10 . Level 2 16 | . . . . . . . 4 22 . 100 100 21 44 . . 3 85 Level 3 16 | . . . . . . . . 24 73 . . . 14 . . 22 14 Level 4 11 | . . . . . . . . 41 26 . . . . . . 10 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . Peak Influence 1579 | 5 306 102 226 143 . 30 411 1579 1288 583 603 443 749 364 104 1265 722 Initial 769 | . 3 102 13 78 . . . 222 769 583 411 316 212 357 102 32 608 Average 481 | . 187 74 82 110 . 10 181 945 957 583 486 349 447 297 78 395 639 Influence Increases 9284 | 5 524 196 401 85 . 30 894 1387 1101 5 352 391 1277 469 4 1819 344 Destroy 0b10 Robot/C 4940 | . 260 140 260 60 . 20 500 700 640 . 240 160 740 320 . 820 80 Destroy 0b10 Robot/NC 455 | 5 15 25 35 . . . 90 15 65 . . 45 50 25 . 70 15 Destroy Leader 918 | . 52 20 70 10 . 10 134 20 160 . 30 34 124 66 . 168 20 Allied During Kill 288 | . . 11 35 . . . . 17 55 . . . 170 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . . . . . . Successful Hack 90 | . 6 . . . . . 30 . 7 5 . . 21 14 . 7 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . 50 Disable Machine 675 | . 105 . . 15 . . 60 30 120 . . 30 30 . . 285 . Anti-Garrison Action 400 | . . . . . . . . 400 . . . . . . . . . Destroy Structure 563 | . 41 . 1 . . . 5 70 24 . 32 17 37 14 4 304 14 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 855 | . 30 . . . . . 75 135 30 . 30 105 105 30 . 150 165 Influence Decreases 8562 | . 266 423 235 164 123 30 552 150 1398 699 337 559 981 906 252 623 864 Entered New Map 3963 | . 2 161 23 124 123 . . 120 810 699 177 287 223 374 192 14 634 Time Decay 3349 | . 254 222 192 40 . 30 392 . 458 . . 222 458 452 60 399 170 Lost Part 790 | . . 40 . . . . 10 10 90 . 160 50 80 80 . 210 60 Lost Ally 310 | . 10 . 20 . . . . 20 40 . . . 220 . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . Squads Dispatched 51 | . 2 1 2 . . . 7 . 7 1 2 2 9 3 . 10 5 Investigation 10 | . 1 1 . . . . . . . 1 . . 5 . . . 2 Extermination 5 | . . . . . . . . . . . . . . 2 . 3 . Reinforcement 23 | . 1 . 2 . . . 2 . 5 . 2 1 4 1 . 5 . Assault 4 | . . . . . . . . . 2 . . 1 . . . 1 . Garrison 9 | . . . . . . . 5 . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 . . 1 2 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Distress Signals 13 | . 1 . 1 . . . 2 . 1 . . 2 1 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 22 9 21 3 7 1 32 44 41 . 17 18 45 21 6 62 30 Peak Tracking Total 17 | . 4 3 4 3 9 1 4 5 7 . 4 7 6 5 6 11 17 Tactical Retreats 37 | . 1 . . . . . 3 6 2 . 2 3 6 2 . 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Traps Triggered 10 | . 1 . . . . . . . . . . 1 1 3 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . . 2 . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 2 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Machines Disabled 50 | . 7 . . 1 . . 4 7 8 . . 2 2 . . 19 . Max in Single Turn 7 | . 7 . . 1 . . 1 2 1 . . 2 1 . . 4 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Machines Accessed 37 | . 5 1 2 . . . 6 3 1 1 . 2 9 2 . 2 3 Terminals 27 | . 4 . 1 . . . 3 3 1 1 . 2 9 1 . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 . . . . . . . . 2 . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 72 | . 9 1 5 . . . 9 6 3 4 . 4 17 4 . 5 5 Successful 32 | . 5 1 2 . . . 8 2 1 1 . 1 5 1 . 4 1 Failed 40 | . 4 . 3 . . . 1 4 2 3 . 3 12 3 . 1 4 Catastrophic 5 | . . . . . . . . 1 . . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 2 . 4 . . . 1 . . . . 2 2 2 . . 2 Terminals 53 | . 5 . 4 . . . 4 6 3 4 . 4 17 2 . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 7 | . . . . . . . 2 . . . . . . . . 5 . Recycling Units 7 | . 4 . 1 . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 15 | . 2 1 . . . . 2 2 1 1 . 1 5 . . . . Open Door 8 | . . 1 . . . . . 1 . . . 1 5 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . . . . 4 . Scan Component 3 | . . . . . . . 1 . . . . . . . . 2 . Repair 3 | . . . . . . . 1 . . . . . . . . 2 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 1 . . . . . . 1 . . 1 Terminals 5 | . 2 . 1 . . . 1 . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 1 . . . 2 2 1 1 . 1 7 2 . 1 2 Full Trace Events 9 | . . . 1 . . . . 1 . 1 . . 5 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . 2 . Time 284 | . . . . . . . 136 . . . . . . . . 148 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . . . . Machine Destruction 6 | . . . . . . . . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 4 . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Total Allies 19 | . 1 3 . . . . . 4 . . . . 11 . . . . Largest Group 6 | . 1 3 3 . . . . 2 2 . . . 6 . . . . Highest-Rated Group 268 | . 10 40 40 . . . . 56 56 . . . 268 . . . . Highest-Rated Ally 159 | . 10 16 16 . . . . 31 31 . . . 159 . . . . Initial Warlord ECA Mod 13 | . . . . . . . . . 5 4 4 13 13 12 12 12 11 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 243 | . . 1 26 . . . . 27 33 . . . 156 . . . . Total Damage 5766 | . . 16 273 . . . . 346 502 . . . 4629 . . . . Kills 46 | . . 1 6 . . . . 3 6 . . . 30 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Active Infowar (turns) 993 | 2 472 . . . . . . . . . . 57 402 . . . 60 Sensors 459 | . . . . . . . . . . . . 57 402 . . . . IFF 60 | . . . . . . . . . . . . . . . . . 60 Seismic 474 | 2 472 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Turns Passed 11796 | 66 705 464 589 86 72 104 1001 2063 1146 10 496 469 1153 1120 126 1785 341 Spaces Moved 6810 | 47 604 379 441 67 60 88 544 1056 543 7 179 304 668 585 74 750 414 Core 385 | 25 . . . . . . . . . . . 6 . . . . 354 Treads 3958 | . . . . . . . 260 1056 543 . 138 154 338 585 74 750 60 Legs 145 | . . . . . . . . . . . . . 145 . . . . Wheels 1994 | 22 604 379 441 67 60 88 284 . . 7 41 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 328 | . . . . . . . . . . . . 143 185 . . . . Fastest Speed 35 | 50 85 85 100 100 100 100 100 165 152 135 135 35 35 160 160 160 50 Average Speed 132 | 100 89 92 106 100 100 100 133 167 161 135 189 104 117 160 160 168 68 Slowest Speed 330 | 250 90 105 120 100 100 100 250 170 240 135 320 243 190 160 160 245 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 96 72 48 20 12 29 43 93 55 . 92 11 79 22 64 30 16 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . . . . . 2 1 . 2 35 . Terrain Destroyed 439 | . 43 . . . . . 4 82 17 . 72 16 7 3 2 186 7 Melee 4 | . . . . . . . . . . . . 2 . . 2 . . Projectile 110 | . . . . . . . 4 9 1 . 5 . 7 3 . 74 7 AOE 324 | . 43 . . . . . . 72 16 . 67 14 . . . 112 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac Was Fac Fac Total 8237 | 56 675 430 505 79 65 95 669 1178 683 7 267 387 861 699 78 1057 446 Wait 308 | . 2 5 13 . . . 26 6 35 . 3 13 34 20 . 149 2 Move 6793 | 46 603 378 440 66 59 87 544 1053 542 6 178 303 667 585 73 749 414 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 71 | . 8 4 7 3 . . 8 6 6 . 2 5 . 10 1 9 2 Fast Attach 127 | 7 1 . 2 . . . 5 2 8 . 20 12 22 24 . 19 5 Attach 41 | . . 3 1 1 . 1 1 . 5 1 2 5 4 2 . 13 2 Detach 19 | . . . . 1 . . 1 . . . 3 2 4 4 . 4 . Swap 79 | . 7 2 4 . . 2 7 16 9 . 4 8 3 6 1 10 . Drop 89 | . 5 2 7 3 1 1 9 12 12 . 3 5 4 13 1 10 1 Fire 639 | 3 46 36 31 5 4 4 66 83 66 . 49 12 92 32 . 92 18 Melee 41 | . . . . . . . . . . . 1 22 16 . 2 . . Ram 5 | . 3 . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 2 . . . . . . 3 . 1 1 Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 1 . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 13) 842 | -10/Mines | Met a Derelict shopkeep closing up shop 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 996 | -10/Mines | Found Prototype Device 1018 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1091 | -10/Mines | Core integrity fell below 50% 1169 | -10/Mines | Discovered new exit (range 8) 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Accompanied by 3 allies 1236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1237 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Discovered new exit (range 15) 1569 | -9/Materials | Discovered new exit (range 13) 1611 | -9/Materials | Lost 3 allies 1794 | -9/Materials | Discovered new exit (range 16) 1825 | -9/Materials | Entered Mines 1850 | -9/Mines | Found a hidden stash of uninstalled traps 1876 | -9/Mines | Build established: Tank 1906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1907 | -9/Mines | Discovered new exit (range 5) 1911 | -9/Mines | Entered Exiles 1936 | -9/Exiles | Met 8R-AWN 1946 | -9/Exiles | Attacked by the Exiles 1972 | -9/Exiles | Discovered new exit (range 14) 1983 | -9/Exiles | Entered Mines 1985 | -8/Mines | Core integrity fell below 50% 2045 | -8/Mines | Discovered new exit (range 6) 2082 | -8/Mines | Discovered new exit (range 6) 2087 | -8/Mines | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2106 | -8/Materials | Identified Exp. Sensor Array 2176 | -8/Materials | Garrison activated, responded to threat 2393 | -8/Materials | Repaired Broken Exp. Sensor Array? 2531 | -8/Materials | Build established: Gunner 2640 | -8/Materials | Garrison activated, responded to threat 3012 | -8/Materials | Garrison activated, responded to threat 3088 | -8/Materials | Identified exit to Garrison 3088 | -8/Materials | Entered Garrison 3464 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Destroyed 8 combat bots 3698 | -8/Garrison | Triggered checkpoint 3755 | -8/Garrison | Discovered new exit (range 12) 3800 | -8/Garrison | Identified exit to Materials 3941 | -8/Garrison | Phase Generator disabled 4042 | -8/Garrison | Triggered checkpoint 4175 | -8/Garrison | Discovered exit to Materials (range 11) 4228 | -8/Garrison | Triggered checkpoint 4401 | -8/Garrison | Discovered exit to Materials (range 13) 4471 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4532 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Garrison Relay disabled 4658 | -8/Garrison | Triggered checkpoint 4782 | -8/Garrison | Triggered checkpoint 4879 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4914 | -8/Garrison | Triggered checkpoint 4931 | -8/Garrison | Garrison Relay disabled 5151 | -8/Garrison | Entered Materials 5151 | -8/Materials | Accompanied by 2 allies 5369 | -8/Materials | Discovered new exit (range 4) 5951 | -8/Materials | First assault squad dispatched 6213 | -8/Materials | Discovered new exit (range 11) 6236 | -8/Materials | System corruption reached 10% 6263 | -8/Materials | Lost 6 parts (2n1u3w) 6297 | -8/Materials | Entered Factory 6297 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6307 | -7/Factory | Identified exit to DSF 6307 | -7/Factory | Entered DSF 6336 | -7/DSF | Additional patrols routed to DSF 6524 | -7/DSF | Lost 3 parts (1n1u1w) 6664 | -7/DSF | Lost 6 parts (1p1u4w) 6709 | -7/DSF | Sterilization system engaged 6729 | -7/DSF | Ambient heat levels rising (+10) 6744 | -7/DSF | Ambient heat levels rising (+10) 6757 | -7/DSF | Lost 4 parts (1u3w) 6759 | -7/DSF | Ambient heat levels rising (+10) 6771 | -7/DSF | Discovered new exit (range 16) 6774 | -7/DSF | Ambient heat levels rising (+10) 6789 | -7/DSF | Ambient heat levels rising (+10) 6803 | -7/DSF | Entered Factory 6803 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6933 | -6/Factory | Build established: Mutant 7022 | -6/Factory | Discovered new exit (range 13) 7153 | -6/Factory | First assault squad dispatched 7199 | -6/Factory | Released all parts (11) 7231 | -6/Factory | Lost 4 parts (2n2w) 7271 | -6/Factory | Discovered new exit (range 6) 7272 | -6/Factory | Entered Extension 7285 | -6/Extension | Rescued a captive Derelict 7301 | -6/Extension | Rescued a captive Derelict 7301 | -6/Extension | Rescued a captive Derelict 7320 | -6/Extension | Rescued a captive Derelict 7378 | -6/Extension | Core integrity fell below 50% 7405 | -6/Extension | Lost 4 allies 7469 | -6/Extension | Rescued A7 7536 | -6/Extension | Spotted B-75 Beast 7547 | -6/Extension | Rescued a captive Derelict 7548 | -6/Extension | Rescued a captive Derelict 7638 | -6/Extension | Spotted B-75 Beast 7663 | -6/Extension | Destroyed B-75 Beast 7680 | -6/Extension | Allies destroyed B-75 Beast 7721 | -6/Extension | Lost 4 allies 7998 | -6/Extension | Build established: Scavenger-Gunner 8223 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8277 | -6/Extension | Core integrity fell below 20% 8322 | -6/Extension | Disrupted transfer network 8396 | -6/Extension | Discovered new exit (range 10) 8399 | -6/Extension | Discovered new exit (range 6) 8425 | -6/Extension | Entered Factory 8425 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8592 | -5/Factory | Lost 3 parts (1n1u1w) 9049 | -5/Factory | Destroyed 7 combat bots 9473 | -5/Factory | Discovered new exit (range 15) 9545 | -5/Factory | Sucked down chute 9545 | -5/Factory | Entered Waste 9555 | -5/Waste | Spotted C-40 Crusher 9560 | -5/Waste | EMP discharged 9565 | -5/Waste | Spotted C-40 Crusher 9572 | -5/Waste | Spotted C-40 Crusher 9574 | -5/Waste | Spotted C-40 Crusher 9634 | -5/Waste | Spotted C-40 Crusher 9648 | -5/Waste | Spotted C-40 Crusher 9657 | -5/Waste | Discovered new exit (range 10) 9660 | -5/Waste | EMP discharged 9660 | -5/Waste | System corruption reached 10% 9671 | -5/Waste | Entered Factory 9727 | -5/Factory | Build established: Scavenger-Tank 9771 | -5/Factory | Repaired Broken Hvy. Treads 9992 | -5/Factory | Repaired Broken Plasma Rifle 10336 | -5/Factory | Cargo convoy interrupted 10750 | -5/Factory | Lost 5 parts (1n2u2w) 10843 | -5/Factory | Destroyed 10 combat bots 10867 | -5/Factory | System corruption reached 30% 10871 | -5/Factory | Garrison activated, responded to threat 11171 | -5/Factory | First assault squad dispatched 11203 | -5/Factory | Build established: Scavenger-Gunner 11412 | -5/Factory | Discovered new exit (range 6) 11456 | -5/Factory | Entered another Factory area 11456 | -4/Factory | Evolved 2 slots: Utility x2 11485 | -4/Factory | Lost 7 parts (1p2n4w) 11588 | -4/Factory | Garrison activated, responded to threat 11611 | -4/Factory | Released all parts (11) 11617 | -4/Factory | Lost 4 parts (1p1n2w) 11751 | -4/Factory | Core integrity fell below 50% 11776 | -4/Factory | Core integrity fell below 20% 11788 | -4/Factory | Discovered new exit (range 15) 11796 | -4/Factory | Found Quantum Capacitor 11797 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11743_ W-44 Eye sends out distress signal. 11745_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11749_ Penetrated by Slug. 11750_ Triggered Fusion Bomb Trap. 11750_ An explosion rips through the floor. 11750_ Neutrino Reactor explodes. 11750_ K-01 Serf destroyed. 11750_ Door malfunctions. 11750_ W-44 Eye sends out distress signal. 11752_ P-70 Sage resets R-10 Processor, system corruption cleaned. 11755_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 11765_ Slug penetrates Wall. 11768_ ALERT: Security rotation in progress. 11771_ Knocked back. 11775_ Penetrated by Slug. 11788_ EXIT=FOUND 11789_ Penetrated by Slug. 11794_ Dropped Imp. Remote Datajack. 11796_ Acquired Quantum Capacitor. 11796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????""" ????????# #???????????????# #????????? | | ???? ????????# #???????????????# #????????? | | ?#??""" ????????# +???????????????# #????????? | | ?# """ ????????# #???????????????+ #????????? | | ?# """ ??????### ###?####????????# #????????? | | ?# """ #####?# ###""#######/## ##???????? | | ?# ### #???????? | | ?? """ % #???????? | | ?# """ ##" % % #???????? | | ?# """ ##?# % ################## ##???????? | | ?# """ #??###"###????????????????# #????????? | | ?# #???? ! #?????????????????#+#????????? | | +???? #???????????????? ???????? | | ########+## #??? #?????????????? ?????? | | ??????? ?# #???#####????????????# ???? | | ??????""??# #????????????????????# #??? | | ?????""???# #????????????????????# #??? | | ?????""???# ## ???????????????# #??? | | ??????????# ## ???????????????# #??? | | ??????????# ## """???????????????# #??? | | ??????????# ## """???????????????# #??? | | ??????????# ## """???????????????# #??? | | ??????????# #? ?????#########?# #??? | | ######/#### ####;###+### / #?# #??? | | p ############+###??? | | | @ ????????? | | Y ????????? | | ????????? | | #########?????????? | | ####################+### ] /#?????????????????? | | ???????????????????????### ###?????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ###?????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Hvy. Treads | 96% | -5/Factory | Broken Plasma Rifle | 99% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed WeldingProcessingKatana Manual? 0 Play Time 01:56:57 Cumulative 97.8 hours Start 2026.01.24 @ 20:11:39 End 2026.01.24 @ 22:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e7e83d-8fdb-4f44-8c24-b11fee041102