Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 12:22:40 Player: Tibo Result: Destroyed by MA-FBL(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 741 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Tractor Beam > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (15) --- Subdweller Power Source Compact Wheel Scrap Shield Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Light Cannon Mining Laser Flamer Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Compact Wheel Compact Wheel Compact Wheel Subdweller Optics Assault Rifle Assault Rifle Subdweller Machine Gun Light Cannon Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 1 16 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 8 | 4 8 9 Power 1 | . 2 1 Propulsion 1 | 2 3 1 Utility . | . 1 . Weapon 4 | 1 2 5 Tool/Special . | . . . Unused Backups 8 | 1 . 7 Power . | . . . Propulsion 2 | 1 . 1 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 13 | . 11 13 Leg 4 | . 28 1 Wheel 23 | . . 26 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 5 | . 14 4 Ballistic Gun 12 | . 14 12 Ballistic Cannon 5 | . . 6 Special Weapon 3 | . . 4 Peak Build Rating 13 | 7 7 13 Average Rating 10 | 5 6 11 On Entrance 4 | . 7 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 13 28 33 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 8 8 15 Average Carried 11 | 5 8 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 8 8 14 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 592 | 276 42 274 Remotely 226 | . . 226 Salvage Created 455 | 172 40 243 Parts 41 | 16 7 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 3 5 Guns 7 | . 3 4 Cannons 1 | . . 1 Classes Destroyed 5 | 3 1 1 Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Subdweller 5 | . . 5 Best Kill Streak 6 | 6 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 80 | . 37 43 Missed 22 | . 6 16 Hits 58 | . 31 27 Projectile 58 | . 31 27 Damage Taken 852 | . 285 567 Core 262 | . 75 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | 12 7 42 Largest 2 | 2 2 2 Hottest 130 | 70 70 130 Shots Fired 111 | 24 14 73 Gun 80 | 24 14 42 Cannon 12 | . . 12 Launcher . | . . . Special 19 | . . 19 Kinetic 54 | 12 7 35 Thermal 57 | 12 7 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 3 4 8 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 55 | 12 8 35 Core Hits 20 | 8 3 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 632 | 157 103 372 Guns 570 | 157 103 310 Cannons 62 | . . 62 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 394 | 71 64 259 Thermal 238 | 86 39 113 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 85 | 27 85 . Average Temperature 20 | 9 36 . Received Heat Transfer 126 | . 96 30 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 851 | 259 111 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | 10 30 . Initial . | . . . Average 5 | 2 8 . Influence Increases 105 | 35 70 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 35 | 35 . . Destroy Leader 10 | . 10 . Influence Decreases 105 | 35 50 20 Entered New Map 10 | . . 10 Time Decay 85 | 35 40 10 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 6 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 4 | . . 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 253 | 22 152 79 Seismic 253 | 22 152 79 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1662 | 193 152 1317 Spaces Moved 1174 | 114 70 990 Core 4 | 4 . . Treads . | . . . Legs 195 | 110 70 15 Wheels 975 | . . 975 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 114 | 120 167 110 Slowest Speed 260 | 190 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 6 13 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1338 | 142 92 1104 Wait 38 | . 14 24 Move 1172 | 113 69 990 Hop . | . . . Pick Up 25 | 9 . 16 Fast Attach 8 | 7 . 1 Attach 5 | . . 5 Detach . | . . . Swap 15 | . 1 14 Drop 13 | 1 1 11 Fire 61 | 12 7 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Subcaves 397 | -10/Subcaves | Core integrity fell below 50% 421 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 428 | -10/Subcaves | Core integrity fell below 20% 456 | -10/Subcaves | Lost 5 parts (2p2n1u) 694 | -10/Subcaves | Build established: Scavenger-Mutant 696 | -10/Subcaves | Visited Clippyterm 700 | -10/Subcaves | Identified exit to Materials 700 | -10/Subcaves | Identified exit to Recycling 700 | -10/Subcaves | Learned Research machine intel 1663 | -10/Subcaves | Destroyed by MA-FBL(R) with Subdweller Machine Gun Last Messages --------------- 01414_ 0L-WT1(R): "SUBSUB!" 01421_ 0L-WT1(R) destroyed. 01422_ Acquired 17 matter. 01427_ Dropped Sub. Machine Gun. 01427_ Acquired Sub. Machine Gun. 01429_ Subatomizers dissect the Disposable Heat Sink. 01441_ Subatomizers dissect the Sub. Machine Gun. 01452_ Subatomizers dissect the Disposable Heat Sink. 01602_ Dropped Battle Rifle. 01611_ Subatomizers dissect the Battle Rifle. 01642_ Dropped Med. Laser. 01644_ Acquired Shrapnel Trap. 01645_ Dropped Shrapnel Trap. 01646_ Acquired Shrapnel Trap. 01647_ Dropped Flamer. 01647_ Acquired Flamer. 01649_ Dropped Shrapnel Trap. 01651_ Installed Shrapnel Trap. 01658_ Acquired 2 matter. 01662_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | # # #### ####????????????????????????????????????? | | ### % ##???????????????????????????????????????? | | #####????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ??????###???????????????????????? | | ???????????# ??????# #??????????????>???????? | | ???????????# ????? ??????????????????????? | | ???????????# #????? ??????????????????????? | | ??????????## & #???? #??????????????????????? | | ??????????# #??? #??????????????????????? | | ???????????? #?? #??????????????????????? | | ???????????????# ### #??????????????????????? | | ???????????###???# ##R#??????????????????????? | | ??????????## #???# [ ^###????? ???????????? | | #??####??## #???# @ ## ??????????? | | #### #### ##??## O ??????????? | | [ ##??### ] ??????????? | | #???## ## ## ?????????? | | ##### #?### #####?# ### ?????????? | | # ###???## ### & #??????# #??????????????? | | # ##?????## ##??????# #?????????????? | | #??#### #???????# #????????????? | | #??# ##???????? #????????????? | | #??# ### ##?????????? #???????????? | | ^#?# ##??# ##???????????? ????????????? | | ## #?#?????#### ## #???????????????????????????? | | #?# #??????????#######???????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCargoMatrix Manual? 0 Play Time 00:15:34 Cumulative 22.8 hours Start 2026.01.31 @ 10:21:41 End 2026.01.31 @ 12:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a592dcca-5e24-4814-ba29-b30732938031