Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 10:36:41 Player: TupperwareContainer Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3478) 3478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8098 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 404/550 Energy 350/350 System Corruption 7% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit High-capacity Battery Matter Compressor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Micro Fission Core Improved Heat Sink Improved Heat Sink Huge Storage Unit Energy Well (350) Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Energy Filter Particle Charger Improved Particle Charger Improved Light Armor Plating Improved Light Armor Plating Improved Shock Absorption System Improved Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Matter Compressor Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Improved Utility Shielding Improved Weapon Shielding Improved Shock Absorption System Force Field > --- WEAPON ----------- KE Penetrator Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Energy Well Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Improved Salvage Targeting Computer Improved Targeting Computer Target Analyzer Core Analyzer Energy Filter Particle Charger Improved Particle Charger Improved Focal Shield Shock Absorption System Improved Shock Absorption System Shield Generator Recalibrator Heavy Plasma Cannon Remote Datajack Remote Datajack [Rating: 75] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 8 | . . 2 1 1 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 129 | 5 8 16 22 35 18 5 3 17 Power 9 | 1 . 2 1 2 1 1 . 1 Engine 3 | 1 . . . 1 1 . . . Core 6 | . . 2 1 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 1 6 7 5 1 . 4 Treads . | . . . . . . . . . Leg 26 | 2 . 1 6 7 5 1 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 1 4 12 11 13 11 1 2 10 Device 36 | . 1 6 3 11 6 1 2 6 Storage 9 | 1 1 . 2 . 3 . . 2 Processor 2 | . . 1 . . . . . 1 Hackware . | . . . . . . . . . Protection 18 | . 2 5 6 2 2 . . 1 Artifact . | . . . . . . . . . Weapon 29 | 1 4 1 4 13 1 2 1 2 Energy Gun 9 | 1 . . 1 7 . . . . Energy Cannon 3 | . . . . 1 1 1 . . Ballistic Gun 2 | . . . . . . 1 1 . Ballistic Cannon 10 | . 3 1 1 5 . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 41 | . . . 13 5 . 2 . 21 Power 3 | . . . 1 1 . . . 1 Propulsion 13 | . . . 3 1 . 1 . 8 Utility 17 | . . . 5 3 . 1 . 8 Weapon 8 | . . . 4 . . . . 4 Highest Loss Streak 12 | . . . 12 4 . 1 . 12 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 94 | . 98 99 87 92 99 99 100 88 Engine 3 | . 14 . . 2 6 5 . . Core 4 | . . 10 7 4 . . 6 4 Leg 25 | . 28 21 24 29 26 25 26 19 Device 13 | . 2 10 5 14 20 19 20 17 Storage 12 | . 14 11 14 7 12 13 13 17 Processor 4 | . . 9 9 7 . . . 4 Protection 13 | . 11 12 11 8 19 20 20 11 Energy Gun 2 | . 1 . . 9 . . . . Energy Cannon 1 | . . . . 1 1 6 . . Ballistic Gun 1 | . . . . . . . 5 4 Ballistic Cannon 9 | . 24 22 10 2 10 6 6 3 Peak Build Rating 75 | 5 10 19 34 48 63 65 67 75 Average Rating 43 | 3 8 17 23 43 59 61 66 64 On Entrance 34 | . 5 10 19 34 46 62 64 67 Naked Turns . | . . . . . . . . . Heaviest Build 146 | 10 56 71 117 139 143 146 146 133 Greatest Support 81 | 20 20 20 51 70 69 72 81 72 Greatest Overweight (x) 32 | . 2 3 32 3 2 2 2 30 Average Overweight (x) 1 | . 1 2 2 1 1 2 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 6 19 20 24 25 25 25 25 25 Most Carried 25 | 3 20 20 25 25 25 25 25 25 Average Carried 22 | 1 12 19 21 24 24 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 3 20 20 25 25 25 25 25 22 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 3101 | 250 100 428 591 587 . 632 190 323 Remotely 660 | . 40 255 365 . . . . . Salvage Created 3298 | 99 . 414 685 724 . 380 334 662 Parts 175 | 5 . 40 33 32 . 6 13 46 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 7 12 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 76 | . . 11 17 14 . 11 8 15 Melee 1 | . . . 1 . . . . . Guns 20 | . . . . 3 . . 4 13 Cannons 49 | . . 11 14 10 . 10 4 . AOE 2 | . . . . . . . . 2 Classes Destroyed 13 | 2 . 8 . 2 . . 1 . Worker 4 | . . 1 1 . . . . 2 Builder 3 | . . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . 1 2 . . . . . Recycler 4 | 1 . . . 3 . . . . Operator 3 | . . 1 1 1 . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 20 | . . 3 3 1 . 5 3 5 Grunt 36 | . . 6 10 9 . 4 3 4 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 8 | . . 2 4 1 . 1 . . Programmer 10 | . . . . 2 . 1 1 6 Best Kill Streak 8 | 2 . 3 6 4 . 3 4 8 Combat Bots Only 5 | . . 3 4 4 . 3 4 5 Max Kills in Single Turn 2 | 1 . 2 1 2 . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 960 | . . 28 296 231 . 128 25 252 Missed 247 | . . 11 80 57 . 26 11 62 Damage Taken 7388 | . 15 137 2108 1601 . 814 71 2642 Core 1935 | . . 16 485 359 . 72 3 1000 Absorbed by Shields 750 | . . . . 181 . 222 79 268 Redirected to Shielding 204 | . . . . . . 111 20 73 Ignored by Resistances 2853 | . 4 44 690 536 . 683 77 819 Regen/Repaired (Parts) 23 | . . 23 . . . . . . Core Remaining (%) 74 | 100 100 96 11 48 . . 91 . Volleys Fired 273 | 5 . 25 41 79 2 31 16 74 Largest 2 | 1 . 2 2 2 2 2 2 2 Hottest 138 | 40 . 74 74 138 96 138 81 81 Shots Fired 439 | 5 . 50 81 135 4 44 32 88 Gun 149 | 5 . . . 56 . . 16 72 Cannon 288 | . . 50 81 79 4 44 16 14 Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 312 | . . 50 81 45 4 14 32 86 Thermal 120 | . . . . 90 . 30 . . Explosive . | . . . . . . . . . Electromagnetic 5 | 5 . . . . . . . . Robot Hit Streak 15 | 5 . 9 13 14 1 9 8 15 Robot Miss Streak 4 | . . 2 2 3 3 4 3 2 Penetration Max 1 | . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 324 | 5 . 31 68 93 2 33 19 73 Core Hits 140 | 3 . 19 32 30 . 15 11 30 Critical Kills 3 | . . . 1 . . 1 1 . Critical Parts Destroyed 4 | . . . 1 . . . . 3 Critical Strikes 24 | . . . 6 7 . 5 2 4 Burn 3 | . . . . 3 . . . . Meltdown 1 | . . . . . . 1 . . Destroy 4 | . . . . . . . 1 3 Blast 14 | . . . 4 4 . 4 1 1 Smash 2 | . . . 2 . . . . . Melee Attacks 8 | . . . 8 . . . . . Impact 8 | . . . 8 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8395 | 65 1 591 1449 2480 55 1087 427 2240 Guns 2783 | 65 . . . 736 . . 223 1759 Cannons 5127 | . . 591 1231 1653 55 1076 204 317 Explosions 136 | . . . . . . . . 136 Melee 218 | . . . 218 . . . . . Ramming 131 | . 1 . . 91 . 11 . 28 Kinetic 5703 | . . 591 1231 948 55 375 427 2076 Thermal 2278 | . . . . 1441 . 701 . 136 Explosive . | . . . . . . . . . Electromagnetic 65 | 65 . . . . . . . . Impact 218 | . . . 218 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . . . . 24 Message Errors 8 | . . . . . . . . 8 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . . 36 16 . 39 . 52 Projectiles 116 | . . . 9 16 . 39 . 52 Explosions . | . . . . . . . . . Melee 27 | . . . 27 . . . . . Knockbacks 36 | . . . 13 10 1 2 3 7 Impact 1 | . . . . 1 . . . . Kinetic 34 | . . . 13 9 1 2 2 7 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 35 | . . . . . . . . 35 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 12 | . 1 . . 5 . 4 . 2 Kicked 12 | . 1 . . 5 . 4 . 2 Crushed . | . . . . . . . . . Highest Temperature 585 | . . 90 203 585 21 388 . 207 Average Temperature 134 | . . 30 61 206 14 195 . 44 Received Heat Transfer 2597 | . . 51 1044 693 . 244 24 541 Effects 45 | . . . 2 39 . 4 . . Shutdowns 5 | . . . . 5 . . . . Energy Bleed 6 | . . . . 5 . 1 . . Interference 19 | . . . 2 14 . 3 . . Matter Decay 2 | . . . . 2 . . . . Short Circuit 2 | . . . . 2 . . . . Damage (minor) 2 | . . . . 2 . . . . Damage (major) 7 | . . . . 7 . . . . Damage (core) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 2 | . . . 2 . . . . . Robots Melted 2 | . . . . 1 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Parts Melted 4 | . . . . 3 . 1 . . Heat Transferred 3653 | . . . . 2553 . 1050 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 254 | 10 5 150 234 188 41 . . 254 Initial 54 | . 5 . 54 . . . . . Average 41 | 8 1 70 58 44 13 . . 41 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 97 | 100 100 100 98 100 100 . . 91 Level 1 2 | . . . 1 . . . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 1 4 1 . . 4 Investigation . | . . . . . . . . . Extermination 6 | . . . . 3 . . . 3 Reinforcement 5 | . . 2 1 1 . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 106 | . . 15 26 24 . 12 8 21 Peak Tracking Total 8 | . . 4 8 5 . 7 4 7 Tactical Retreats 6 | . . 1 2 2 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 10 | . . . . 1 1 2 . 6 Max in Single Turn 4 | . . . . 1 1 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 9 | . 3 1 . 2 . 1 1 1 Terminals 5 | . 2 . . 1 . 1 . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 5 5 . 7 . 8 1 1 Successful 20 | . 2 3 . 6 . 8 1 . Failed 7 | . 3 2 . 1 . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 17 | . 2 . . 6 . 8 . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 . . 6 . 8 1 . Record 11 | . . . . 3 . 8 . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 11136 | 85 1287 1025 1428 2110 240 2368 862 1731 Spaces Moved 4087 | 55 485 260 375 862 76 869 408 697 Core 8 | 4 . . 3 . . . . 1 Treads . | . . . . . . . . . Legs 4079 | 51 485 260 372 862 76 869 408 696 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 200 190 190 260 190 190 Average Speed 238 | 114 254 324 298 206 226 260 196 213 Slowest Speed 1650 | 120 260 330 1650 340 260 260 260 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 77 19 32 24 2 92 44 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 96 | . . . 2 13 2 11 13 55 Melee . | . . . . . . . . . Projectile 57 | . . . 2 13 2 11 13 16 AOE 39 | . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 5018 | 72 536 398 592 1052 137 927 439 865 Wait 305 | . 24 47 108 26 25 16 7 52 Move 4079 | 54 484 259 374 861 75 868 407 697 Hop . | . . . . . . . . . Pick Up 130 | 8 19 25 28 23 9 2 3 13 Fast Attach 15 | . . 1 . 9 1 1 . 3 Attach 52 | 5 2 2 16 9 3 2 . 13 Detach 5 | . . 1 2 . . . . 2 Swap 62 | . 6 13 6 17 14 2 3 1 Drop 77 | . . 25 9 23 8 1 3 8 Fire 273 | 5 . 25 41 79 2 31 16 74 Melee 8 | . . . 8 . . . . . Ram . | . . . . . . . . . Kick 12 | . 1 . . 5 . 4 . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1007 | -10/Materials | Discovered new exit (range 8) 1015 | -10/Materials | Discovered new exit (range 6) 1197 | -10/Materials | Discovered new exit (range 15) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Utility x2 1682 | -9/Materials | Repaired Aluminum Leg 1932 | -9/Materials | Discovered new exit (range 16) 2063 | -9/Materials | Discovered new exit (range 16) 2398 | -9/Materials | Entered another Materials area 2398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -8/Materials | Core integrity fell below 50% 3304 | -8/Materials | Core integrity fell below 20% 3314 | -8/Materials | Lost 12 parts (1p3n4u4w) 3760 | -8/Materials | Discovered new exit (range 16) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4691 | -7/Factory | P-60 Hacker assimilated allied RB-LYO(g) 5559 | -7/Factory | Lost 4 parts (1p1n2u) 5708 | -7/Factory | Core integrity fell below 50% 5836 | -7/Factory | Discovered new exit (range 11) 5936 | -7/Factory | Entered another Factory area 5936 | -6/Factory | Evolved 2 slots: Utility x2 6068 | -6/Factory | Discovered new exit (range 8) 6097 | -6/Factory | Garrison activated, responded to threat 6176 | -6/Factory | Entered Lower Caves 6177 | -6/Lower Caves | Encountered a Warlord checkpoint 7901 | -6/Lower Caves | Discovered new exit (range 3) 8136 | -6/Lower Caves | Attracted the attention of an 0b10 base 8283 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 8283 | -6/Lower Caves | Learned location of 1 exit from Factory 8283 | -6/Lower Caves | Learned Armory trap positions 8283 | -6/Lower Caves | Learned Factory stockpile data 8283 | -6/Lower Caves | Learned Research security intel 8283 | -6/Lower Caves | Learned Armory terminal intel 8283 | -6/Lower Caves | Learned Factory garrison access intel 8447 | -6/Lower Caves | Learned Factory trap positions 8544 | -6/Lower Caves | Entered another Lower Caves area 8678 | -6/Lower Caves | Discovered new exit (range 8) 9406 | -6/Lower Caves | Entered Factory 9406 | -5/Factory | Evolved 2 slots: Utility x2 9407 | -5/Factory | Identified exit to Factory 9408 | -5/Factory | Loaded intel: 98 trap records 9410 | -5/Factory | Loaded intel: 4 garrison access locations 10655 | -5/Factory | Lost 3 parts (1n1u1w) 10729 | -5/Factory | Lost 3 parts (1n2u) 10945 | -5/Factory | Lost 12 parts (1p5n5u1w) 11109 | -5/Factory | Core integrity fell below 50% 11127 | -5/Factory | Lost 3 parts (1n2w) 11128 | -5/Factory | Core integrity fell below 20% 11137 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. M-13 Machinist repairs H-66 Slayer. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^^ | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????? ??????????# ????????????????????????? | | #######????? ??????????# #???????????????????????? | | #????# ??????????#m#???????????????????????? | | ! #????# ????#######/######??????????????????? | | ! #??? # ????# #??????????????????? | | #?? + ????# #??????????????????? | | #? # ????# k!!!k #??????????????????? | | # ?# ##### !!! #??????????????????? | | # ???# # !! #??????????????????? | | #????# # u #??????????????????? | | #????# + """ = #??????????????????? | | #????# # """h %= #??????????????????? | | % = ###### # """ @ * k#??????????????????? | | [ " # # h #??????????????????? | | /########### # #??????????????????? | | # #??????????????????? | | ##############??????????????????? | | % % #???????????????????????????????? | | = % #???????????????????????#???????? | | %% #???????????????????????????????? | | !%%###############????????????????????? ?????????? | | # ##??#???????????????????????????????????????? | | = # #??#???????????????????????????????????????? | | !%% ###??????????????????????????????????????????? | | [* #??????????#???????????????????????????????? | | ########???????????????????????????? ???????? | | #????????????????????????????????????? | | #?#???????????????????????############ | | # #????????#????????????????# | | [#! ! #??#????????????????????#?# | | !+ =* #?????????#???????????????# """ """ [ | | #= ! ! #???????????????????#?????# """ """ | | |# ##?????????#??????##?????## """ """ | | # ! ##???????????#??????????#?# | | #] #????#??##?????????????#??# """ """ | | ##########?#??????????##??????????## """ """ | | #??#???????##############?????????## """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 565 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key It's Just You Librarian Loot Pinata Made in Tau Ceti IV Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ExpertAssembledLattice Manual? 0 Play Time 02:53:01 Cumulative 10.7 hours Start 2024.10.18 @ 22:15:17 End 2024.10.19 @ 10:36:41 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f45875c-4fd9-4412-bc6f-e713f6462901